Jules Blok
21a70903ed
Merge branch 'stable'
2015-06-23 20:16:55 +02:00
flacs
2bc8993da5
Merge pull request #2648 from Tilka/comment_fix
...
x64FPURoundMode: fix comments
2015-06-23 20:03:11 +02:00
Tillmann Karras
de3c01dc2a
x64FPURoundMode: fix comments
2015-06-23 02:17:36 +02:00
flacs
319394d63e
Merge pull request #2637 from lioncash/devirt
...
Mixer: Devirtualize the logging functions.
2015-06-22 23:24:22 +02:00
comex
afaa0d92df
Merge pull request #2613 from AdmiralCurtiss/netplay-sram-sync
...
Netplay: Sync GameCube SRAM.
2015-06-22 12:48:38 -04:00
degasus
5bc88d5c6a
Revert "GeometryShaderGen: Don't use `centroid in` for input variables."
...
This reverts commit 4cbaddb7ad
.
2015-06-22 17:20:41 +02:00
Markus Wick
3f780c2628
Merge pull request #2626 from Parlane/fix_aniso_2
...
Fix aniso filtering on d3d to not set aniso filter when using 1x
2015-06-22 13:50:54 +02:00
comex
6d2631a173
Merge pull request #2639 from rukai/master
...
Translations fix for Linux & Mac OS X
2015-06-21 17:10:07 -04:00
comex
acd6cb79a4
Fix DoFileSearch returning the passed-in directories themselves.
...
Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8697&can=3
2015-06-21 16:07:56 -04:00
Ryan Houdek
3f0f3c36fa
Merge pull request #2627 from sigmabeta/android-non-games
...
Android: Have non-games use their filename as a Game ID.
2015-06-21 15:06:49 -05:00
comex
f6d27a5ce8
Merge pull request #2641 from comex/trivial-fixes
...
Trivial fixes
2015-06-21 15:51:25 -04:00
comex
4b06089103
Fix linking to libav in non-default path
...
LIBAV_LDFLAGS has -L, LIBAV_LIBRARIES is just the names of the
I think this is not necessary for other dependencies because they
consist of a single library and go through a different path (check_lib)
that provides the full path to it. e.g. from my CMakeCache.txt:
ICONV_LIBRARIES:FILEPATH=/usr/lib/libiconv.dylib (good)
LIBAV_LIBRARIES:INTERNAL=avcodec;avformat;swscale;avutil (bad)
2015-06-21 15:45:02 -04:00
comex
700b850acd
Fix misc. clang warnings - mostly complaints about inconsistent use of override.
...
Previously, MacOpenFile only overrode anything on OS X; otherwise it was
just a useless method, which is presumably why it wasn't marked override
in the first place. Address this more sanely by wrapping it in #ifdef
__APPLE__.
2015-06-21 15:42:49 -04:00
Ryan Houdek
b0bc60d58a
Merge pull request #2638 from Sonicadvance1/aarch64_fix_vertexloader_colour
...
[AArch64] Fix a couple of bugs in the vertex loader
2015-06-21 12:52:36 -05:00
comex
d180e4469e
Disable warnings for wx headers
...
...by telling CMake to use -isystem for the static wx include directory.
AFAICT, this is already done by CMake's FindwxWidgets script in the
shared case.
2015-06-21 13:29:04 -04:00
mimimi085181
0ed6b5623f
Support partial texture updates via efb copies
2015-06-21 14:02:44 +02:00
rukai
c9e8179c5a
Added namespace to GetBundleDirectory to compile on Mac OSX
2015-06-21 20:41:41 +10:00
rukai
bbde9cbeae
Swapped out spaces for tabs
2015-06-21 20:41:41 +10:00
rukai
cc22151495
Fixes translation on Linux and potentially Mac OSX, by specifying location of *.gmo files
2015-06-21 20:41:41 +10:00
Ryan Houdek
a811370329
[AArch64] Fix a couple of bugs in the vertex loader
...
In particular this fixes the 6666 colour format
We were loading from the wrong location and it was causing /terrible/ colour changes.
This also fixes a bug in the all the colour formats(except 888) where the unaligned path was loading in to the wrong register.
2015-06-20 21:12:31 -05:00
Lioncash
9dd607b923
Mixer: Fix erroneous global prefixes on class variables
2015-06-20 21:48:50 -04:00
flacs
3948dc77c7
Merge pull request #2636 from lioncash/prototype
...
Hash: Remove the HashFNV prototype
2015-06-21 03:47:33 +02:00
Lioncash
d81dffd4f0
Mixer: Devirtualize DTK and DSP audio logging functions
...
Their functionality is already complete in the base class; there's no need to allow overriding.
2015-06-20 21:46:20 -04:00
Lioncash
fa7d93690e
Hash: Remove the HashFNV prototype
...
It has no function definition.
2015-06-20 21:23:25 -04:00
flacs
a702c4e01e
Merge pull request #2629 from lioncash/vertexloader-ifdef
...
VertexLoader: Remove the LOADERDECL define.
2015-06-21 03:17:38 +02:00
Lioncash
619e333dcc
VertexLoader: Remove the LOADERDECL define.
...
These functions aren't called from jitted code anymore so it isn't necessary.
2015-06-20 20:52:54 -04:00
sigmabeta
ac1f309b2c
Android: Remove Low and Medium DPI versions of all images.
2015-06-20 18:18:06 -04:00
sigmabeta
92c954c463
Android: Add Quicksave/Load functionality, and cleanup in-game menu.
2015-06-20 12:34:03 -04:00
Markus Wick
1003d08d81
Merge pull request #2632 from lioncash/var
...
RenderBase: Remove an unused variable
2015-06-20 09:28:27 +02:00
skidau
c18662432f
Merge pull request #2622 from AdmiralCurtiss/homebrew-video-modes
...
Fix Homebrew region inconsistency exposed by #2596 .
2015-06-20 11:49:57 +10:00
Lioncash
cfead69f67
RenderBase: Remove an unused variable
2015-06-19 20:30:29 -04:00
flacs
9b9bab2179
Merge pull request #2631 from lioncash/regcache
...
JitRegCache: Get rid of an unnecessary cast
2015-06-20 00:16:03 +02:00
flacs
8f60ef4ab5
Merge pull request #2630 from lioncash/var
...
HiresTextures: Remove unused variable
2015-06-20 00:15:28 +02:00
Lioncash
6ca6896b6e
JitRegCache: Get rid of an unnecessary cast
2015-06-19 18:10:56 -04:00
Lioncash
4c79aa8216
HiresTextures: Remove unused variable
2015-06-19 17:31:04 -04:00
Lioncash
c19903e0fe
Merge pull request #2628 from rukai/master
...
Exclusive fullscreen OSD notification consistency
2015-06-19 11:20:39 -04:00
rukai
f91a228697
OpenGL exclusive fullscreen OSD notification is made consistent with the one used for D3D.
2015-06-20 00:18:13 +10:00
sigmabeta
2bdf6537c8
Android: Have non-games use their filename as a Game ID.
2015-06-19 09:15:31 -04:00
Admiral H. Curtiss
7276d80adc
Boot: Decide setting.txt's country settings based on the game's video mode when no valid country code is found rather than defaulting to Europe.
2015-06-19 15:09:21 +02:00
Admiral H. Curtiss
1b8b99e9f1
ConfigManager: Set homebrew video mode based on Dolphin's PAL60 config instead of always using 50Hz.
...
This is a bit indirect, but since homebrew always boots in a European environment the framerate depends on the bPAL60 flag, which is always auto turned off if bNTSC is set to true as of 2e5e724f94
. By actually indicating that we're PAL on homebrew boot, the rest just falls into place.
2015-06-19 15:07:19 +02:00
Markus Wick
1376bd392e
Merge pull request #2593 from lioncash/hotkey
...
DolphinWX: Remove the Toggle IR hotkey.
2015-06-19 12:29:05 +02:00
Lioncash
458378528b
DolphinWX: Remove the Toggle IR hotkey.
...
This isn't necessary since Increase IR and Decrease IR are present.
2015-06-19 05:10:40 -04:00
Matthew Parlane
45aeeee699
Fix aniso filtering on d3d to not set aniso filter when using 1x
2015-06-19 20:55:32 +12:00
Markus Wick
f75b1024aa
Merge pull request #2623 from degasus/master
...
Revert "GeometryShaderGen: Don't use `centroid in` for input variables."
2015-06-18 20:33:28 +02:00
degasus
dd2183dbb5
Revert "GeometryShaderGen: Don't use `centroid in` for input variables."
...
This reverts commit 4cbaddb7ad
.
2015-06-18 20:25:32 +02:00
Markus Wick
156fb82117
Merge pull request #2620 from JosJuice/more-decodestring
...
Volume: Use DecodeString more
2015-06-18 14:57:10 +02:00
JosJuice
a825c7ddfe
Volume: Use DecodeString more
...
DecodeString handles the case where there is no trailing null byte,
so using it lets the code be a bit simpler.
2015-06-18 14:45:26 +02:00
skidau
3df28a4ea0
Merge pull request #2598 from JosJuice/cache-games-without-banners
...
Cache games without banners
2015-06-18 09:56:03 +10:00
Ryan Houdek
7662b30d0b
Merge pull request #2616 from sigmabeta/android-whoops-overlay
...
Android: Fix a bug making Input Overlay config screen only work in debug builds.
2015-06-16 14:49:41 -05:00
sigmabeta
0c993ad4a9
Android: Fix a bug making Input Overlay config screen only work in release OR debug builds, but not in both.
2015-06-16 15:42:11 -04:00