Merge pull request #2626 from Parlane/fix_aniso_2

Fix aniso filtering on d3d to not set aniso filter when using 1x
This commit is contained in:
Markus Wick 2015-06-22 13:50:54 +02:00
commit 3f780c2628
1 changed files with 1 additions and 1 deletions

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@ -257,7 +257,7 @@ ID3D11SamplerState* StateCache::Get(SamplerState state)
unsigned int mip = d3dMipFilters[state.min_filter & 3];
if (state.max_anisotropy)
if (state.max_anisotropy > 1)
{
sampdc.Filter = D3D11_FILTER_ANISOTROPIC;
sampdc.MaxAnisotropy = (u32)state.max_anisotropy;