Jules Blok
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522e721830
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OGL: Add glClipControl support.
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2015-05-22 23:52:20 +02:00 |
Ryan Houdek
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97dc20d1be
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[GLExtensions] Pull in all the function pointers for OpenGL 1.1, This removes the need for a couple compile time differences between GL and GLES3 mode.
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2014-01-17 16:05:40 +01:00 |
Ryan Houdek
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10bd61a9d2
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[GLExtensions] Dynamically pull in the GL 1.3 and 1.4 functions as well.
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2014-01-17 15:56:54 +01:00 |
Ryan Houdek
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71681de81a
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[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
Conflicts:
CMakeLists.txt
Externals/GLew/glew.vcxproj
Externals/GLew/glew.vcxproj.filters
Source/Core/VideoBackends/OGL/CMakeLists.txt
Source/Core/VideoBackends/OGL/GLFunctions.cpp
Source/Core/VideoBackends/OGL/GLFunctions.h
Source/Core/VideoBackends/OGL/GLUtil.h
Source/Core/VideoBackends/OGL/Render.cpp
Source/VSProps/Base.props
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2014-01-17 15:50:51 +01:00 |