calc84maniac
ff6d0d056a
rolwinmix and rlwnmx optimizations, another Rc/RC typo fixed
2012-01-02 19:45:26 -05:00
calc84maniac
9530bd0292
rlwimix optimizations
2012-01-02 19:45:25 -05:00
calc84maniac
a6d041bfa9
Removed an extraneous FlushLockX, further optimized simultaneous handling of carry/overflow.
2012-01-02 19:45:24 -05:00
calc84maniac
4cb1af0f13
Fixed a bad typo. Why are there different inst.Rc and inst.RC variables? >_>
2012-01-02 19:45:23 -05:00
unknown
ab54000d73
Fixed and streamlined overflow detection, improved subtraction methods, general flag-based optimizations including GenerateRC() which uses the sign/zero flag of the last operation
2012-01-02 19:45:21 -05:00
skidau
d399e6b26d
Reordered the safe write path of the stfd instruction.
2012-01-03 10:20:20 +11:00
calc84maniac
f575c2c3be
srwx and slwx optimizations
2012-01-02 18:00:28 -05:00
calc84maniac
42cdda42c9
Erp, some changes were not committed
2012-01-02 17:34:07 -05:00
calc84maniac
ce80772007
rolwinmix and rlwnmx optimizations, another Rc/RC typo fixed
2012-01-02 17:30:54 -05:00
calc84maniac
7d262ff1f4
rlwimix optimizations
2012-01-02 15:07:36 -05:00
calc84maniac
a2bd91b726
Removed an extraneous FlushLockX, further optimized simultaneous handling of carry/overflow.
2012-01-02 11:50:01 -05:00
skidau
67e38fb6c6
Fixed the safe write path of the stfd instruction in the JIT. Fixes issue 4001.
2012-01-03 01:17:52 +11:00
calc84maniac
8d67354179
Fixed a bad typo. Why are there different inst.Rc and inst.RC variables? >_>
2012-01-02 04:00:47 -05:00
unknown
d6bf166694
Fixed and streamlined overflow detection, improved subtraction methods, general flag-based optimizations including GenerateRC() which uses the sign/zero flag of the last operation
2012-01-02 03:42:00 -05:00
skidau
6b0d21efa7
Merge branch 'Gecko'
2012-01-02 15:21:58 +11:00
skidau
f4d8e527b5
Updated the Gecko code handler to the latest version from Gecko OS 1.9.3.1.
...
Added a check to ensure that the number of codes fits in memory (maximum 231 codes).
Store a copy of codehandler.bin in the Sys directory.
2012-01-02 15:14:30 +11:00
skidau
96600ef48d
Added a note to try the native code handler in the error message window.
...
Added copyright notices.
2012-01-02 13:53:39 +11:00
Pierre Bourdon
008fd446f5
Replace some printfs from the PPC Interpreter code by Dolphin logger calls
2012-01-02 00:59:37 +01:00
Pierre Bourdon
59e93bff78
Fix a crash at startup with Dolphin on Linux compiled in debug mode
...
Use the clobber list instead of the stack to save rbx when executing the cpuid
instruction with inline assembly. This avoids breaking GCC assumptions about
the stack pointer location.
2012-01-02 00:59:37 +01:00
nitsuja
0d9e87da18
prevent CLogWindow::UpdateLog from constantly burning through timer objects, because it was allocating memory a lot and making it hard to debug some things. I think this should be faster even in release builds, but any speedup is probably too tiny to measure.
2012-01-01 14:28:21 -08:00
nitsuja
f0d7b8122f
increased fault tolerance of shader cache files.
...
more specifically: if the emulator stops unexpectedly, it is quite possible that one of the shader cache files will have some bytes near the end that never got their values filled in. this change adds an index number at the end of each entry as extra verification that the entry is valid, so that invalid entries can be ignored (and eventually overwritten) instead of causing crashes.
2012-01-01 14:28:20 -08:00
nitsuja
6f1b2d7748
name all audio threads (that I know how to) for debugging, as suggested in response to revision d00b719966
.
2012-01-01 14:28:19 -08:00
skidau
ba545ec1e9
Build fix
2012-01-01 18:09:39 +11:00
skidau
e4b4a65346
Merge branch 'PowerPC'
2012-01-01 16:17:52 +11:00
skidau
5a914744a2
Added some support for the OE flag. Thanks to j4ck.fr0st for the tip.
2012-01-01 16:12:53 +11:00
skidau
c53593a40a
Moved the Audio Throttle option to the Framelimit drop-down. The Audio Throttle should never be used alongside the frame limiter as that can cause audio sync issues.
2012-01-01 14:32:54 +11:00
skidau
80504efcdf
Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes.
...
To use the native code handler, place the kenobiwii.bin file into the Sys directory. Dolphin will silently fall-back to the emulated code handler if the file is not there.
Fixes issue 4561.
2011-12-31 15:18:48 +11:00
skidau
cfee6d8473
Stubbed the /dev/usb/oh1 path. Fixes issue 4936.
2011-12-31 09:51:41 +11:00
skidau
f7ef58ff9a
Removed the VID/PID validation for Wiimotes allowing Dolphin to detect third party wiimotes with a VID/PID that is different to Nintendo's.
...
Checked for timeouts reported by the bluetooth stack.
Added RVL-CNT-01-TR detection.
2011-12-29 21:18:35 +11:00
skidau
1df7af35e9
Reset errno to zero before testing it after the strtoul call. Fixes issue 5078.
2011-12-29 12:05:36 +11:00
Pierre Bourdon
af8a866afc
Implement what was done by r9a627e89 using a stub device
...
This is arguably better then using the slot0 device for slot1, because it maps
the real hardware better (nothing can be mounted on slot1 on a Wii AFAICT).
This also makes Kirby: Return to Dreamland work properly and fixes some of the
SD card problems (libs do not expect to have the same SD card mounted two times
in RW...).
2011-12-25 01:55:25 +01:00
Pierre Bourdon
070c933088
Revert "Add unimplemented device map for sdio/slot1 and slot2. Fixes #4932."
...
This reverts commit 9a627e89fb
.
The attempted Kirby: Return to Dreamland fix does not work properly and while
it fixes this particular game, it completely breaks SD card support on Dolphin.
BTW, I've never head of /dev/sdio/slot2 before...
2011-12-25 00:03:45 +01:00
LPFaint99
d389f7139b
restore wii sorting order by using the ascii string from the banner instead of the iso file
2011-12-22 15:53:41 -08:00
LPFaint99
ca8af741b8
Merge branch 'unicode_gamelist'
2011-12-22 14:29:47 -08:00
LPFaint99
825e2ea4df
fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings
2011-12-22 14:28:12 -08:00
LPFaint99
8f6c25a5aa
cleanup: merge handling of ntsc/pal games in gamelist/isoproperties
2011-12-20 02:19:46 -08:00
LPFaint99
e4c4602d9e
use windows-1252 for gamename/description, fixes copyright/tm symbol in the gamelist & isoproperties
2011-12-20 02:10:40 -08:00
LPFaint99
9ddb67d4a9
fix shift-jis conversion on linux, and check for the codepage on windows in the memorycard manager like everywhere else
2011-12-20 01:35:12 -08:00
nitsuja
33f0f9fd9f
fix ZWW intro music crackling with DSPHLE
2011-12-19 21:52:47 -08:00
nitsuja
3006d0696c
fix the read-only menu item being disabled when emulation is paused (the hotkey was fine but I guess some people still use the menu)
2011-12-19 16:38:07 -08:00
nitsuja
3e773f093d
fixed a freeze on emu shutdown in windows build
2011-12-19 15:13:26 -08:00
LPFaint99
de4e3e7462
add wstring name(s)/description to the cachefile, use when available in gamelist and properties window
2011-12-18 22:01:46 -08:00
LPFaint99
7f4efa094e
add the function to read the game name and description from the banner as unicode
2011-12-18 21:56:13 -08:00
LPFaint99
a73ad3554c
add the function to read all unicode gamenames from a wad file
2011-12-18 21:42:20 -08:00
nitsuja
567e90bbd5
fix for an un-threadsafe call to UpdateGUI (oops)
2011-12-18 20:38:54 -08:00
nitsuja
4a88d5ae93
fix for wiimote dying if you use savesetates too fast
...
(by dying I mean all wiimote slots permanently disconnecting until emulation reset)
2011-12-18 19:47:11 -08:00
Maarten ter Huurne
15dac4584f
Override PATH on OS X to avoid picking up pkg-config from MacPorts.
2011-12-19 02:57:00 +01:00
Maarten ter Huurne
6f27a29d51
Prefer static libs from Externals on OS X.
...
Several people had trouble building against systemwide installed libs.
And even if the build succeeds, the resulting bundle would not work on
other Macs.
2011-12-19 00:57:20 +01:00
Glenn Rice
4ecb48eaf8
Update a few more translations and add Farsi.
2011-12-18 14:03:57 -06:00
Glenn Rice
3a73f21a11
Update pot file once again.
2011-12-18 13:40:09 -06:00