Lioncash
50a476c371
Assert: Uppercase assertion macros
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Macros should be all upper-cased. This is also kind of a wart that's
been sticking out for quite a while now (we avoid prefixing
underscores).
2018-03-14 22:03:12 -04:00
JosJuice
1dc2a85ccc
Avoid UB when reading Wii volume names
2017-11-03 23:17:40 +01:00
JosJuice
5a6d90900e
Add WiiSaveBanner class
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This class is similar to the BannerLoaderWii class that was
removed in ee694e32
.
2017-11-03 23:00:43 +01:00
JosJuice
38304da947
DiscIO: Use Common::Lazy for loading filesystems
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This simplifies FileMonitor a lot and also lets us
clean up FilesystemPanel.
2017-09-15 18:57:05 +02:00
JosJuice
5e3c98af1d
DiscIO: Add a Volume::ReadSwappedAndShifted function
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This is a fairly common operation, so let's make a utility
function for it to cut down on code duplication.
2017-08-02 22:00:51 +02:00
JosJuice
5f8935932d
Blob: Add interface for reading decrypted Wii data directly
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This is useful for blob types that store Wii data unencrypted
(such as WIA and discs extracted to directories) so that
we don't have to waste CPU time encrypting in the blob code
just to decrypt right afterwards in the volume code.
2017-08-01 11:36:40 +02:00
Leo Lam
764c93f932
Merge pull request #5683 from JosJuice/volume-wii-defer
...
VolumeWii: Defer loading tickets, TMDs and keys until when needed
2017-08-01 17:11:30 +08:00
JosJuice
be8e93f472
Ensure that Volume::GetRegion doesn't return invalid enum values
2017-07-16 14:52:17 +02:00
JosJuice
78217532e5
VolumeWii: Defer loading tickets, TMDs and keys until when needed
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This should make building the game list cache a tiny bit
faster, since we won't have to read anything from
partitions other than the game partition.
2017-07-04 21:31:24 +02:00
JosJuice
333b6d99d2
VolumeWii: Change the format of partition maps
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Having a separate map for each type of data is a bit unnecessary.
2017-07-04 16:20:13 +02:00
JosJuice
a59edfe8cf
FilesystemPanel: Put partitions in separate folders when extracting all partitions
2017-06-28 22:25:27 +02:00
JosJuice
d06b532150
DiscIO: Move parts of Filesystem to the new file DiscExtractor
2017-06-28 22:21:23 +02:00
Léo Lam
6d821de2b9
IOS: Use a std::array for the title key instead of vector
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The title key is always 16 bytes, so it doesn't make sense to make it
a std::vector.
2017-06-27 00:01:20 +02:00
JosJuice
87916fe099
Filesystem: Replace GetFileList()
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Instead of expecting callers to know how the size of directory file infos
relates to which files are in which directories, filesystems now offer a
GetRoot() method, and file infos offer a way to get their children. As
a bonus, m_FileInfoVector no longer has to be created and kept around
in RAM. Only the file info objects that actually are used are created.
2017-06-14 15:23:48 +02:00
JosJuice
7c45afecb2
Filesystem: Use file info in arguments instead of path
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Some callers already have the file info, making the relatively slow
FindFileInfo calls unnecessary. Callers that didn't have the file info
will now need to call FindFileInfo on their own.
2017-06-13 22:40:57 +02:00
JosJuice
d2b69f963a
VolumeWii: Don't set m_game_partition until we know partition is valid
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Without this, we can end up in an inconsistent state where
m_game_partition is set to a partition that isn't in the
partition maps.
2017-06-09 18:39:30 +02:00
Shawn Hoffman
e1a3e41bf3
fix various instances of -1 being assigned to unsigned types
2017-06-07 19:52:07 -07:00
JosJuice
b2af07a7b7
DiscIO: Remove C/I/S prefixes from class names
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These prefixes were inconsistent with the rest of Dolphin.
I'm also renaming VolumeWiiCrypted to VolumeWii because of 1113b13
.
2017-06-06 12:31:59 +02:00