Commit Graph

23319 Commits

Author SHA1 Message Date
Connor McLaughlin b0113b6c64
Merge pull request #8266 from lioncash/shadowing
D3DCommon/Shader: Use std::optional where applicable
2019-07-28 14:24:32 +10:00
Connor McLaughlin 5bad233b1a
Merge pull request #8265 from lioncash/view
OGL/ProgramShaderCache: Use std::string_view where applicable
2019-07-28 14:21:59 +10:00
Lioncash 6db305a4e8 VideoBackends/Null: Add missing override specifiers
Applies a missing override specifier to VertexManager's destructor.
2019-07-27 17:33:18 -04:00
Lioncash 23c5b362a5 VideoBackends/Null: Apply final to classes where applicable
These aren't intended to be further specialized, so we can make this
obvious with final.
2019-07-27 17:33:18 -04:00
Lioncash 86000fc6b4 VideoBackends/Null: Remove unnecessary constructors and destructors
Removes constructors and destructors that don't actually provide any
behavior (i.e. doesn't constain generated code related to non-trivial
members in a cpp file, etc).

Lessens the amount of code present.
2019-07-27 17:33:18 -04:00
Lioncash bdcc5853d5 VideoBackends/Null: Remove unnecessary includes 2019-07-27 17:33:16 -04:00
Lioncash aca02f9734 D3DCommon/Shader: Use std::optional with CompileShader()
Allows removing the use of an out parameter, making it nicer to use.
2019-07-26 20:06:14 -04:00
Lioncash 0ce6264f90 D3DCommon/Shader: Create vector via iterators in CreateByteCode()
Same behavior, but without unnecessary zeroing of data contents.
Instead, we supply the dataset to use directly.
2019-07-26 19:45:33 -04:00
Lioncash 287b446ef7 D3D/DXShader: Remove duplicate GetByteCode function
This is already provided in the base class, which performs the same
exact behavior. Given the function in the base class isn't virtual, this
also essentially resolves an instance of shadowing.
2019-07-26 19:45:23 -04:00
Lioncash 67bd2de73e OGL/ProgramShaderCache: Convert typedef over to a using alias
Same thing, but nicer to read from left to right.
2019-07-26 18:43:44 -04:00
Lioncash d6617d399f OGL/ProgramShaderCache: Use std::lock_guard deduction guides where applicable
Same thing, less reading.
2019-07-26 18:22:55 -04:00
Lioncash 6e69e3cf26 OGL/ProgramShaderCache: Remove unused headers
Removes a few inclusions that aren't necessary, reducing the number of
header dependencies.
2019-07-26 18:09:44 -04:00
Lioncash fb384dec55 OGL/ProgramShaderCache: Use std::string_view where applicable 2019-07-26 18:02:00 -04:00
Connor McLaughlin d48dabc1fd
Merge pull request #8259 from stenzek/macos-disable-reversed-depth
Vulkan: Disable reversed viewport depth on macOS/MoltenVK
2019-07-25 14:11:09 +10:00
Connor McLaughlin a8bbbd0bfc
Merge pull request #8262 from Tilka/gdbstub
Fix GDB stub build
2019-07-25 13:54:02 +10:00
Connor McLaughlin ac9912bad3
Merge pull request #6321 from stenzek/efb-savestates
Support saving EFB and texture cache in save states
2019-07-25 13:50:57 +10:00
Silent 3529dfd691
Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more. 2019-07-24 00:18:58 +02:00
Stenzek 53e30c06e8 Config: Add an option to skip saving texture cache to save state 2019-07-24 05:19:22 +10:00
Stenzek 63358adfb1 Core: Save movie state before video backend state
Fixes the old frame number/inputs being displayed after loading state.
2019-07-24 05:19:22 +10:00
Stenzek 560074cf9f Core: Fix crash when state is loaded while waiting for the CPU 2019-07-24 05:19:22 +10:00
Stenzek 137009affe FramebufferManager: Support saving EFB to save state 2019-07-24 05:19:22 +10:00
Stenzek 1082468133 TextureCache: Support saving cache entries, including EFB copies 2019-07-24 04:10:38 +10:00
Stenzek b26bb0605b VideoBackendBase: Do save state logic on the GPU thread 2019-07-24 04:08:25 +10:00
Stenzek a25a4e0708 State: Use RunOnCPUThread to invoke save state handlers
This ensures that the emulated state is only touched by the CPU thread
2019-07-24 04:08:25 +10:00
Stenzek df45e714a3 Core: Support asynchronously executing functions on the CPU thread
The CPU thread will be interrupted to execute the callback, and then
restored to its old state after execution completes.
2019-07-24 04:08:19 +10:00
Léo Lam 29ba53f6c3
Merge pull request #8256 from JosJuice/setrunninggamemetadata-channel-disc
Never set disc as active title when launching channel with same ID
2019-07-23 09:47:55 +08:00
Léo Lam c8c1a0d747
Merge pull request #8253 from JosJuice/fakesigned-common-key-fix
Re-implement FixCommonKeyIndex for WAD files
2019-07-23 09:41:46 +08:00
Connor McLaughlin 8f6b237e11
Merge pull request #8217 from CookiePLMonster/windows-updater-improvements
Updates to auto-updater on Windows
2019-07-23 10:39:04 +10:00
Anthony 66e7a11139
Merge pull request #8235 from lioncash/move
Common/DebugInterface: Minor cleanup changes
2019-07-22 15:07:14 -07:00
Anthony 136264d340
Merge pull request #8245 from JosJuice/volumeverifier-wii-menu-region
Fix VolumeVerifier considering Wii Menu WADs to have wrong region
2019-07-22 15:06:07 -07:00
JosJuice 8bb333d811 ConfigManager: Include "Common/Common.h" for _trans macro
Aims to fix https://github.com/dolphin-emu/dolphin/pull/8232#issuecomment-513913625
2019-07-22 22:23:46 +02:00
Silent baab660f1c
WinUpdater: Removed MAX_PATH limitation on path to updater, also fixed a wrong size parameter 2019-07-22 19:46:25 +02:00
Silent 94a19ca670
Qt/Updater: Fixed an assert on m_parent->close() (was called from a wrong thread) 2019-07-22 19:30:02 +02:00
Silent 4b03790eda
Core: Fixup AutoUpdateChecker::TriggerUpdate on Windows:
- Properly close handles if Updater.exe process spawns successfully
- Fix STARTUPINFO sizeof typo
2019-07-22 19:29:50 +02:00
Silent a00dfeecf0
WinUpdater: Properly account for failure in WaitForPID 2019-07-22 19:29:22 +02:00
Silent d355abaf0c
WinUpdater: Improved exit synchronization on Windows - now joins a thread instead of using flags to signal 2019-07-22 19:28:20 +02:00
Silent 3f1ba830e7
UpdaterCommon: Remove manual UI::Stop() calls in favour of a scope guard to ensure it's called on all return paths 2019-07-22 19:16:22 +02:00
Silent 2ae409ba06
WinUpdater: Replaced PeekMessage with GetMessage - removes a busy loop in favour of a proper wait based message queue 2019-07-22 19:16:14 +02:00
Léo Lam 15679a9a70
Merge pull request #8227 from lioncash/gekko
Common/GekkoDisassembler: Don't print out '\0' as a character
2019-07-22 21:39:49 +08:00
Léo Lam 60aea524b1
Merge pull request #8232 from JosJuice/wasapi-translatable
Mark "WASAPI (Exclusive Mode)" as translatable
2019-07-22 21:38:39 +08:00
Léo Lam 71b2e1a997
Merge pull request #8225 from JosJuice/sd-hotkey
Add a hotkey for inserting/ejecting the SD card
2019-07-22 21:38:00 +08:00
JosJuice 73a9b4148b
Merge pull request #8257 from CookiePLMonster/assert-fixes
Fixes to assertions
2019-07-22 08:47:13 +02:00
Silent 518d96ad48
Remove duplicated "Ignore and countinue?" 2019-07-21 15:36:24 +02:00
JosJuice 4b73d18eaa Re-implement FixCommonKeyIndex for WAD files
The old implementation of this was not able to distinguish between
a title that had the common key index set to 1 because it actually
was Korean and a title that had the common key index set to 1 due to
fakesigning. This new implementation solves the problem by
decrypting a content with each possible common key and checking
which result matches the provided SHA-1 hash.

The problem that the old implementation causes has only been reported
to affect a certain pirated WAD of Chronos Twins DX (WC6EUP), but it's
possible that the problem would start affecting more WADs if we add
support for the vWii common key (which uses index 2). Adding support
for the vWii common key would also prevent us from using the simpler
solution of always forcing the index to 0 if the title is not Korean.
2019-07-21 09:58:16 +02:00
JosJuice 2fda104d5a Never set disc as active title when launching channel with same ID
https://bugs.dolphin-emu.org/issues/11804
2019-07-21 09:53:52 +02:00
JosJuice 4ee73dbad3 IOS: Put common key handles in an array 2019-07-21 09:37:06 +02:00
Léo Lam da1fbbc5d5
Merge pull request #8243 from JosJuice/merge-wad-classes
DiscIO: Merge WiiWAD into VolumeWAD
2019-07-21 15:32:52 +08:00
Léo Lam cd7a374ab9
Merge pull request #8246 from lioncash/fifo
Core/FifoAnalyzer: Tidy up interface
2019-07-21 15:17:43 +08:00
Léo Lam 1ed7cc260b
Merge pull request #8248 from lioncash/settings
Common/SettingsHandler: Use std::string_view where applicable
2019-07-21 15:13:27 +08:00
Stenzek 8b44a48383 Vulkan: Disable reversed viewport depth on macOS/MoltenVK
Apparently this is broken despite being allowed by the spec.
2019-07-21 13:27:35 +10:00