skidau
51603f0522
* Implemented working pedal support.
...
* Changed the mapping of the steering wheel to:
Main Stick Left/Right = Steer Left/Right
Main Stick Up = Accelerate
Main Stick Down = Brake
* Fixed non-force feedback controllers that were not detected
2013-01-01 13:49:22 +11:00
Matthew Parlane
c728ef2cd3
Last warning for me on Linux.
2013-01-01 14:42:30 +13:00
Matthew Parlane
4c374cd58a
Improve file search speeds by deleting an unused file.
2012-12-31 15:27:36 +13:00
Pierre Bourdon
bcf1f54c65
Optimized the Dolphin SEO process a bit
2012-12-31 02:31:55 +01:00
rog
71bb297f2c
Always count gc controller inputs.
2012-12-30 06:48:37 -05:00
Ryan Houdek
64afbade33
Fix 4 warnings on OSX
2012-12-30 04:32:37 -06:00
Ryan Houdek
ff3b22e1ff
Clear up some warnings that crop up from -Wextra
2012-12-30 03:28:50 -06:00
Ryan Houdek
e5d5365bac
Fix the last few warnings in Dolphin on my system.
2012-12-30 02:34:14 -06:00
Ryan Houdek
49ed752126
This line in SWRenderer has been wrong ever since the beginning.
2012-12-30 02:12:31 -06:00
Ryan Houdek
b2911516de
Disable the warning about va_list being mangled differently now.
2012-12-30 01:42:33 -06:00
Ryan Houdek
b4f30e549e
Missed a precision qualifier in a HWRasterizer shader.
2012-12-29 21:50:07 -06:00
Matthew Parlane
539bf405f2
In memory of calc84.
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http://dolphin-emu.org
2012-12-30 16:31:38 +13:00
skidau
5ccbcf455e
Added preliminary GameCube Steering Wheel emulation via a PC Force Feedback Steering Wheel.
2012-12-30 13:41:48 +11:00
degasus
30dd9c2e17
always calls glBindBuffer(0) after disabling vao
2012-12-29 12:50:42 +01:00
Matthew Parlane
cd54d6efdd
Mismatched new/delete.
2012-12-29 22:26:09 +13:00
rog
670ca7e993
Toggle wiimote status based on the actual status, instead of some dumb checkbox that is almost never even right.
...
The checkbox is still wrong when starting emulation, but it's now purely cosmetic.
Actually fixes issue 5594.
2012-12-29 02:48:20 -05:00
degasus
e9d00bfeeb
revert RasterFont optimization
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isn't needed and also not tested and buggy
2012-12-29 00:37:50 +01:00
rog
3ec3b7683e
Fix (dis)connecting wiimotes via hotkey.
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Fixes issue 5594.
2012-12-28 11:21:08 -05:00
Glenn Rice
c303669dd0
Clean up some messy code issues that have been annoying me.
2012-12-28 09:58:06 -06:00
rog
af2820ac88
Don't show multiple exit confirmation dialogues.
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Pause emulation while waiting for confirmation to exit.
Fixes issue 5822.
2012-12-28 03:39:34 -05:00
Ryan Houdek
225d29f3f6
Fix this annoying warning in ChunkFile.h
2012-12-27 23:43:59 -06:00
rog
94116bf89c
Always use the right user dir on windows.
2012-12-26 19:55:45 -05:00
degasus
db5f4c8c20
fix byte order in osd rasterfont
2012-12-26 23:48:33 +01:00
Ryan Houdek
01cdcc83a3
Merge Fail: Make sure we are using the interface file to get backbuffer dimensions. GL helper function was duplicated.
2012-12-26 13:15:19 -06:00
Ryan Houdek
67c1c6b062
Merge branch 'GLES-software'
2012-12-26 12:54:58 -06:00
Ryan Houdek
5169804a61
Remove duplicated X11 code.
2012-12-26 12:12:26 -06:00
Ryan Houdek
93f72d8463
Don't add superfluous whitespace to the CMake file
2012-12-26 11:07:33 -06:00
Ryan Houdek
2d4c3c7c91
Beautify some tabs.
2012-12-26 10:33:45 -06:00
Ryan Houdek
e2489196e4
Got overzealous. We aren't removing CG quite yet with this branch.
2012-12-26 00:41:25 -06:00
Ryan Houdek
9a58f9a3bb
Rename another function...
2012-12-26 00:34:09 -06:00
Ryan Houdek
c43a0dac2e
Add to more than 32bit debug
2012-12-26 00:25:49 -06:00
Ryan Houdek
fa9abfdc42
Add a include directory
2012-12-26 00:22:17 -06:00
Ryan Houdek
a35c5a7f22
Add a include directory
2012-12-26 00:20:09 -06:00
Ryan Houdek
f4e7a280a9
Remove cg.lib from some files for Windows and renaming a function.
2012-12-26 00:07:43 -06:00
Ryan Houdek
e9099459bb
Maybe fix Windows compiling.
2012-12-25 22:52:30 -06:00
Glenn Rice
0de073edea
When using the "Keep window on top option" make sure that the effect of
...
that option ends when emulation ends when using render to main.
2012-12-25 21:12:51 -06:00
Ryan Houdek
c884dbf654
Mistype in WX.cpp
2012-12-25 19:18:03 -06:00
Ryan Houdek
01953ff64a
Rename the interface files and hopefully fix OSX building.
2012-12-25 19:08:24 -06:00
Pierre Bourdon
b3ed3bdb91
Define NvOptimusEnablement to tell the Nvidia driver we need high performance
2012-12-25 13:51:13 +01:00
Pierre Bourdon
ba348c29d7
Merge branch 'new-ax-hle'
...
Only AX GC is merged so far, the new Wii AX development will be done in a
separate branch when I'll start working on it.
There are still a few AX GC bugs remaining, but overall a lot less games have
sound issues than before.
Thanks to everyone who helped test the development builds of this branch and
reported results on the forum thread.
Conflicts:
Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp
2012-12-25 13:33:53 +01:00
Pierre Bourdon
4a74da3e87
Readd the old AXWii (rename the new version to NewAXWii) and set it as default
2012-12-25 13:30:55 +01:00
degasus
bff0faea2d
Merge branch 'immediate-removal'
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Conflicts:
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
2012-12-25 12:39:00 +01:00
rog
b3714f4874
Don't show compress iso option for wbfs and ciso files.
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Fixes issue 5809.
2012-12-25 06:31:31 -05:00
degasus
399a6af66d
revert update the rasterfont shader to GLSL3.3 - OGL 2.0 should be enough
2012-12-25 12:22:02 +01:00
NeoBrainX
5ac1e908b1
Truly unstable.
2012-12-24 22:12:33 +01:00
NeoBrainX
9a9f567f28
... and back to unstable again
2012-12-24 21:29:24 +01:00
NeoBrainX
4798524b75
Dolphin 3.5 release.
2012-12-24 21:29:24 +01:00
NeoBrainX
e3e14af0dd
Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :p
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This reverts commit 4d868705fd
.
2012-12-24 21:29:24 +01:00
Pierre Bourdon
2c58385fe2
Revert "Uninitialized usage.. or so it thought."
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This reverts commit 7839676c87
.
Parlane, I hate you.
2012-12-24 21:23:28 +01:00
Glenn Rice
02acafce52
Merge branch 'translations-update'
2012-12-24 14:09:43 -06:00