Readd the old AXWii (rename the new version to NewAXWii) and set it as default
This commit is contained in:
parent
b0cbac174b
commit
4a74da3e87
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@ -71,7 +71,8 @@ set(SRCS Src/ActionReplay.cpp
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Src/HW/CPU.cpp
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Src/HW/DSP.cpp
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Src/HW/DSPHLE/UCodes/UCode_AX.cpp
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Src/HW/DSPHLE/UCodes/UCode_AXWii.cpp
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Src/HW/DSPHLE/UCodes/UCode_AXWii.cpp
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Src/HW/DSPHLE/UCodes/UCode_NewAXWii.cpp
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Src/HW/DSPHLE/UCodes/UCode_CARD.cpp
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Src/HW/DSPHLE/UCodes/UCode_InitAudioSystem.cpp
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Src/HW/DSPHLE/UCodes/UCode_ROM.cpp
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@ -262,6 +262,7 @@
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<ClCompile Include="Src\HW\DSPHLE\UCodes\UCodes.cpp" />
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<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_AX.cpp" />
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<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_AXWii.cpp" />
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<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_NewAXWii.cpp" />
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<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_CARD.cpp" />
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<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_GBA.cpp" />
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<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_InitAudioSystem.cpp" />
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@ -459,8 +460,11 @@
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<ClInclude Include="Src\HW\DSPHLE\MailHandler.h" />
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCodes.h" />
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX.h" />
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXStructs.h" />
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX_Structs.h" />
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii.h" />
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii_Structs.h" />
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii_Voice.h" />
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_NewAXWii.h" />
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX_Voice.h" />
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_CARD.h" />
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_GBA.h" />
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@ -197,6 +197,9 @@
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<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_AXWii.cpp">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
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</ClCompile>
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<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_NewAXWii.cpp">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
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</ClCompile>
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<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_CARD.cpp">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
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</ClCompile>
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@ -730,12 +733,21 @@
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX_Voice.h">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
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</ClInclude>
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXStructs.h">
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX_Structs.h">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
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</ClInclude>
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii.h">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
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</ClInclude>
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii_Structs.h">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
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</ClInclude>
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii_Voice.h">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
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</ClInclude>
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_NewAXWii.h">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
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</ClInclude>
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<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_CARD.h">
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<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
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</ClInclude>
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@ -200,7 +200,11 @@ void CUCode_AX::HandleCommandList()
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u16 idx = m_cmdlist[curr_idx++];
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addr_hi = m_cmdlist[curr_idx++];
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addr_lo = m_cmdlist[curr_idx++];
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// TODO
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(void)samp_val;
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(void)idx;
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break;
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}
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@ -27,7 +27,7 @@
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#define _UCODE_AX_H
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#include "UCodes.h"
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#include "UCode_AXStructs.h"
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#include "UCode_AX_Structs.h"
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// We can't directly use the mixer_control field from the PB because it does
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// not mean the same in all AX versions. The AX UCode converts the
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@ -21,363 +21,247 @@
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#include "Mixer.h"
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#include "UCodes.h"
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#include "UCode_AXStructs.h"
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#include "UCode_AXWii_Structs.h"
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#include "UCode_AX.h" // for some functions in CUCode_AX
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#include "UCode_AXWii.h"
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#define AX_WII
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#include "UCode_AX_Voice.h"
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#include "UCode_AXWii_Voice.h"
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CUCode_AXWii::CUCode_AXWii(DSPHLE *dsp_hle, u32 l_CRC)
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: CUCode_AX(dsp_hle, l_CRC)
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: IUCode(dsp_hle, l_CRC)
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, m_addressPBs(0xFFFFFFFF)
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{
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WARN_LOG(DSPHLE, "Instantiating CUCode_AXWii");
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// we got loaded
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m_rMailHandler.PushMail(DSP_INIT);
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templbuffer = new int[1024 * 1024];
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temprbuffer = new int[1024 * 1024];
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wiisportsHack = m_CRC == 0xfa450138;
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}
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CUCode_AXWii::~CUCode_AXWii()
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{
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m_rMailHandler.Clear();
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delete [] templbuffer;
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delete [] temprbuffer;
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}
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void CUCode_AXWii::HandleCommandList()
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void CUCode_AXWii::HandleMail(u32 _uMail)
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{
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// Temp variables for addresses computation
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u16 addr_hi, addr_lo;
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u16 addr2_hi, addr2_lo;
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u16 volume;
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// WARN_LOG(DSPHLE, "Command list:");
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// for (u32 i = 0; m_cmdlist[i] != CMD_END; ++i)
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// WARN_LOG(DSPHLE, "%04x", m_cmdlist[i]);
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// WARN_LOG(DSPHLE, "-------------");
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u32 curr_idx = 0;
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bool end = false;
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while (!end)
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if (m_UploadSetupInProgress)
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{
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u16 cmd = m_cmdlist[curr_idx++];
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switch (cmd)
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{
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// Some of these commands are unknown, or unused in this AX HLE.
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// We still need to skip their arguments using "curr_idx += N".
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case CMD_SETUP:
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addr_hi = m_cmdlist[curr_idx++];
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addr_lo = m_cmdlist[curr_idx++];
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SetupProcessing(HILO_TO_32(addr));
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break;
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case CMD_UNK_01: curr_idx += 2; break;
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case CMD_UNK_02: curr_idx += 2; break;
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case CMD_UNK_03: curr_idx += 2; break;
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case CMD_PROCESS:
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addr_hi = m_cmdlist[curr_idx++];
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addr_lo = m_cmdlist[curr_idx++];
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ProcessPBList(HILO_TO_32(addr));
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break;
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case CMD_MIX_AUXA:
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case CMD_MIX_AUXB:
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case CMD_MIX_AUXC:
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volume = m_cmdlist[curr_idx++];
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addr_hi = m_cmdlist[curr_idx++];
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addr_lo = m_cmdlist[curr_idx++];
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addr2_hi = m_cmdlist[curr_idx++];
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addr2_lo = m_cmdlist[curr_idx++];
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MixAUXSamples(cmd - CMD_MIX_AUXA, HILO_TO_32(addr), HILO_TO_32(addr2), volume);
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break;
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// These two go together and manipulate some AUX buffers.
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case CMD_UNK_08: curr_idx += 13; break;
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case CMD_UNK_09: curr_idx += 13; break;
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case CMD_UNK_0A: curr_idx += 4; break;
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case CMD_OUTPUT:
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volume = m_cmdlist[curr_idx++];
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addr_hi = m_cmdlist[curr_idx++];
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addr_lo = m_cmdlist[curr_idx++];
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addr2_hi = m_cmdlist[curr_idx++];
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addr2_lo = m_cmdlist[curr_idx++];
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OutputSamples(HILO_TO_32(addr2), HILO_TO_32(addr), volume);
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break;
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case CMD_UNK_0C: curr_idx += 5; break;
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case CMD_WM_OUTPUT:
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{
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u32 addresses[4] = {
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(u32)(m_cmdlist[curr_idx + 0] << 16) | m_cmdlist[curr_idx + 1],
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(u32)(m_cmdlist[curr_idx + 2] << 16) | m_cmdlist[curr_idx + 3],
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(u32)(m_cmdlist[curr_idx + 4] << 16) | m_cmdlist[curr_idx + 5],
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(u32)(m_cmdlist[curr_idx + 6] << 16) | m_cmdlist[curr_idx + 7],
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};
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curr_idx += 8;
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OutputWMSamples(addresses);
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break;
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}
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case CMD_END:
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end = true;
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break;
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}
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PrepareBootUCode(_uMail);
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return;
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}
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}
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void CUCode_AXWii::SetupProcessing(u32 init_addr)
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{
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// TODO: should be easily factorizable with AX
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s16 init_data[60];
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for (u32 i = 0; i < 60; ++i)
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init_data[i] = HLEMemory_Read_U16(init_addr + 2 * i);
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// List of all buffers we have to initialize
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struct {
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int* ptr;
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u32 samples;
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} buffers[] = {
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{ m_samples_left, 32 },
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{ m_samples_right, 32 },
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{ m_samples_surround, 32 },
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{ m_samples_auxA_left, 32 },
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{ m_samples_auxA_right, 32 },
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{ m_samples_auxA_surround, 32 },
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{ m_samples_auxB_left, 32 },
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{ m_samples_auxB_right, 32 },
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{ m_samples_auxB_surround, 32 },
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{ m_samples_auxC_left, 32 },
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{ m_samples_auxC_right, 32 },
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{ m_samples_auxC_surround, 32 },
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{ m_samples_wm0, 6 },
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{ m_samples_aux0, 6 },
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{ m_samples_wm1, 6 },
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{ m_samples_aux1, 6 },
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{ m_samples_wm2, 6 },
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{ m_samples_aux2, 6 },
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{ m_samples_wm3, 6 },
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{ m_samples_aux3, 6 }
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};
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u32 init_idx = 0;
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for (u32 i = 0; i < sizeof (buffers) / sizeof (buffers[0]); ++i)
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else if ((_uMail & 0xFFFF0000) == MAIL_AX_ALIST)
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{
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s32 init_val = (s32)((init_data[init_idx] << 16) | init_data[init_idx + 1]);
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s16 delta = (s16)init_data[init_idx + 2];
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init_idx += 3;
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if (!init_val)
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memset(buffers[i].ptr, 0, 3 * buffers[i].samples * sizeof (int));
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else
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{
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for (u32 j = 0; j < 3 * buffers[i].samples; ++j)
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{
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buffers[i].ptr[j] = init_val;
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init_val += delta;
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}
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}
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// We are expected to get a new CmdBlock
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DEBUG_LOG(DSPHLE, "GetNextCmdBlock (%ibytes)", (u16)_uMail);
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}
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}
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AXMixControl CUCode_AXWii::ConvertMixerControl(u32 mixer_control)
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{
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u32 ret = 0;
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if (mixer_control & 0x00000001) ret |= MIX_L;
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if (mixer_control & 0x00000002) ret |= MIX_R;
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if (mixer_control & 0x00000004) ret |= MIX_L_RAMP | MIX_R_RAMP;
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if (mixer_control & 0x00000008) ret |= MIX_S;
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if (mixer_control & 0x00000010) ret |= MIX_S_RAMP;
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if (mixer_control & 0x00010000) ret |= MIX_AUXA_L;
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if (mixer_control & 0x00020000) ret |= MIX_AUXA_R;
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if (mixer_control & 0x00040000) ret |= MIX_AUXA_L_RAMP | MIX_AUXA_R_RAMP;
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if (mixer_control & 0x00080000) ret |= MIX_AUXA_S;
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if (mixer_control & 0x00100000) ret |= MIX_AUXA_S_RAMP;
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if (mixer_control & 0x00200000) ret |= MIX_AUXB_L;
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if (mixer_control & 0x00400000) ret |= MIX_AUXB_R;
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if (mixer_control & 0x00800000) ret |= MIX_AUXB_L_RAMP | MIX_AUXB_R_RAMP;
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if (mixer_control & 0x01000000) ret |= MIX_AUXB_S;
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if (mixer_control & 0x02000000) ret |= MIX_AUXB_S_RAMP;
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if (mixer_control & 0x04000000) ret |= MIX_AUXC_L;
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if (mixer_control & 0x08000000) ret |= MIX_AUXC_R;
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if (mixer_control & 0x10000000) ret |= MIX_AUXC_L_RAMP | MIX_AUXC_R_RAMP;
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if (mixer_control & 0x20000000) ret |= MIX_AUXC_S;
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if (mixer_control & 0x40000000) ret |= MIX_AUXC_S_RAMP;
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return (AXMixControl)ret;
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}
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void CUCode_AXWii::ProcessPBList(u32 pb_addr)
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{
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const u32 spms = 32;
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AXPBWii pb;
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while (pb_addr)
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else switch(_uMail)
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{
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AXBuffers buffers = {{
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m_samples_left,
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m_samples_right,
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m_samples_surround,
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m_samples_auxA_left,
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m_samples_auxA_right,
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m_samples_auxA_surround,
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m_samples_auxB_left,
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m_samples_auxB_right,
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m_samples_auxB_surround,
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m_samples_auxC_left,
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m_samples_auxC_right,
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m_samples_auxC_surround
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}};
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if (!ReadPB(pb_addr, pb))
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case 0xCDD10000: // Action 0 - AX_ResumeTask()
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m_rMailHandler.PushMail(DSP_RESUME);
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break;
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for (int curr_ms = 0; curr_ms < 3; ++curr_ms)
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{
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Process1ms(pb, buffers, ConvertMixerControl(HILO_TO_32(pb.mixer_control)));
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case 0xCDD10001: // Action 1 - new ucode upload
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DEBUG_LOG(DSPHLE,"DSP IROM - New Ucode!");
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// TODO find a better way to protect from HLEMixer?
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soundStream->GetMixer()->SetHLEReady(false);
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m_UploadSetupInProgress = true;
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break;
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// Forward the buffers
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for (u32 i = 0; i < sizeof (buffers.ptrs) / sizeof (buffers.ptrs[0]); ++i)
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buffers.ptrs[i] += spms;
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}
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case 0xCDD10002: // Action 2 - IROM_Reset(); ( WII: De Blob, Cursed Mountain,...)
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DEBUG_LOG(DSPHLE,"DSP IROM - Reset!");
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m_DSPHLE->SetUCode(UCODE_ROM);
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return;
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WritePB(pb_addr, pb);
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pb_addr = HILO_TO_32(pb.next_pb);
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case 0xCDD10003: // Action 3 - AX_GetNextCmdBlock()
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break;
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default:
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DEBUG_LOG(DSPHLE, " >>>> u32 MAIL : AXTask Mail (%08x)", _uMail);
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AXTask(_uMail);
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break;
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}
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}
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void CUCode_AXWii::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr, u16 volume)
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void CUCode_AXWii::MixAdd(short* _pBuffer, int _iSize)
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{
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int* buffers[3] = { 0 };
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int* main_buffers[3] = {
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m_samples_left,
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m_samples_right,
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m_samples_surround
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};
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AXPBWii PB;
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switch (aux_id)
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if (_iSize > 1024 * 1024)
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_iSize = 1024 * 1024;
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memset(templbuffer, 0, _iSize * sizeof(int));
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memset(temprbuffer, 0, _iSize * sizeof(int));
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u32 blockAddr = m_addressPBs;
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if (!blockAddr)
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return;
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for (int i = 0; i < NUMBER_OF_PBS; i++)
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{
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case 0:
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buffers[0] = m_samples_auxA_left;
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buffers[1] = m_samples_auxA_right;
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buffers[2] = m_samples_auxA_surround;
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break;
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if (!ReadPB(blockAddr, PB))
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break;
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case 1:
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buffers[0] = m_samples_auxB_left;
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buffers[1] = m_samples_auxB_right;
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buffers[2] = m_samples_auxB_surround;
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break;
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if (wiisportsHack)
|
||||
MixAddVoice(*(AXPBWiiSports*)&PB, templbuffer, temprbuffer, _iSize);
|
||||
else
|
||||
MixAddVoice(PB, templbuffer, temprbuffer, _iSize);
|
||||
|
||||
case 2:
|
||||
buffers[0] = m_samples_auxC_left;
|
||||
buffers[1] = m_samples_auxC_right;
|
||||
buffers[2] = m_samples_auxC_surround;
|
||||
break;
|
||||
}
|
||||
if (!WritePB(blockAddr, PB))
|
||||
break;
|
||||
|
||||
// next PB, or done
|
||||
blockAddr = (PB.next_pb_hi << 16) | PB.next_pb_lo;
|
||||
if (!blockAddr)
|
||||
break;
|
||||
}
|
||||
|
||||
// Send the content of AUX buffers to the CPU
|
||||
if (write_addr)
|
||||
// We write the sound to _pBuffer
|
||||
if (_pBuffer)
|
||||
{
|
||||
int* ptr = (int*)HLEMemory_Get_Pointer(write_addr);
|
||||
for (u32 i = 0; i < 3; ++i)
|
||||
for (u32 j = 0; j < 3 * 32; ++j)
|
||||
*ptr++ = Common::swap32(buffers[i][j]);
|
||||
}
|
||||
|
||||
// Then read the buffers from the CPU and add to our main buffers.
|
||||
int* ptr = (int*)HLEMemory_Get_Pointer(read_addr);
|
||||
for (u32 i = 0; i < 3; ++i)
|
||||
for (u32 j = 0; j < 3 * 32; ++j)
|
||||
for (int i = 0; i < _iSize; i++)
|
||||
{
|
||||
s64 new_val = main_buffers[i][j] + Common::swap32(*ptr++);
|
||||
main_buffers[i][j] = (new_val * volume) >> 15;
|
||||
}
|
||||
}
|
||||
|
||||
void CUCode_AXWii::OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume)
|
||||
{
|
||||
int surround_buffer[3 * 32] = { 0 };
|
||||
|
||||
for (u32 i = 0; i < 3 * 32; ++i)
|
||||
surround_buffer[i] = Common::swap32(m_samples_surround[i]);
|
||||
memcpy(HLEMemory_Get_Pointer(surround_addr), surround_buffer, sizeof (surround_buffer));
|
||||
|
||||
short buffer[3 * 32 * 2];
|
||||
|
||||
// Clamp internal buffers to 16 bits.
|
||||
for (u32 i = 0; i < 3 * 32; ++i)
|
||||
{
|
||||
int left = m_samples_left[i];
|
||||
int right = m_samples_right[i];
|
||||
|
||||
// Apply global volume. Cast to s64 to avoid overflow.
|
||||
left = ((s64)left * volume) >> 15;
|
||||
right = ((s64)right * volume) >> 15;
|
||||
|
||||
if (left < -32767) left = -32767;
|
||||
if (left > 32767) left = 32767;
|
||||
if (right < -32767) right = -32767;
|
||||
if (right > 32767) right = 32767;
|
||||
|
||||
m_samples_left[i] = left;
|
||||
m_samples_right[i] = right;
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < 3 * 32; ++i)
|
||||
{
|
||||
buffer[2 * i] = Common::swap16(m_samples_left[i]);
|
||||
buffer[2 * i + 1] = Common::swap16(m_samples_right[i]);
|
||||
}
|
||||
|
||||
memcpy(HLEMemory_Get_Pointer(lr_addr), buffer, sizeof (buffer));
|
||||
}
|
||||
|
||||
void CUCode_AXWii::OutputWMSamples(u32* addresses)
|
||||
{
|
||||
int* buffers[] = {
|
||||
m_samples_wm0,
|
||||
m_samples_wm1,
|
||||
m_samples_wm2,
|
||||
m_samples_wm3
|
||||
};
|
||||
|
||||
for (u32 i = 0; i < 4; ++i)
|
||||
{
|
||||
int* in = buffers[i];
|
||||
u16* out = (u16*)HLEMemory_Get_Pointer(addresses[i]);
|
||||
for (u32 j = 0; j < 3 * 6; ++j)
|
||||
{
|
||||
int sample = in[j];
|
||||
if (sample < -32767) sample = -32767;
|
||||
if (sample > 32767) sample = 32767;
|
||||
out[j] = Common::swap16((u16)sample);
|
||||
// Clamp into 16-bit. Maybe we should add a volume compressor here.
|
||||
int left = templbuffer[i] + _pBuffer[0];
|
||||
int right = temprbuffer[i] + _pBuffer[1];
|
||||
if (left < -32767) left = -32767;
|
||||
else if (left > 32767) left = 32767;
|
||||
if (right < -32767) right = -32767;
|
||||
else if (right > 32767) right = 32767;
|
||||
*_pBuffer++ = left;
|
||||
*_pBuffer++ = right;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CUCode_AXWii::Update(int cycles)
|
||||
{
|
||||
if (NeedsResumeMail())
|
||||
{
|
||||
m_rMailHandler.PushMail(DSP_RESUME);
|
||||
DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
|
||||
}
|
||||
// check if we have to send something
|
||||
else if (!m_rMailHandler.IsEmpty())
|
||||
{
|
||||
DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
|
||||
}
|
||||
}
|
||||
|
||||
// AX seems to bootup one task only and waits for resume-callbacks
|
||||
// everytime the DSP has "spare time" it sends a resume-mail to the CPU
|
||||
// and the __DSPHandler calls a AX-Callback which generates a new AXFrame
|
||||
bool CUCode_AXWii::AXTask(u32& _uMail)
|
||||
{
|
||||
u32 uAddress = _uMail;
|
||||
//u32 Addr__AXStudio;
|
||||
//u32 Addr__AXOutSBuffer;
|
||||
bool bExecuteList = true;
|
||||
|
||||
/*
|
||||
for (int i=0;i<64;i++) {
|
||||
NOTICE_LOG(DSPHLE,"%x - %08x",uAddress+(i*4),HLEMemory_Read_U32(uAddress+(i*4)));
|
||||
}
|
||||
*/
|
||||
|
||||
while (bExecuteList)
|
||||
{
|
||||
u16 iCommand = HLEMemory_Read_U16(uAddress);
|
||||
uAddress += 2;
|
||||
//NOTICE_LOG(DSPHLE,"AXWII - AXLIST CMD %X",iCommand);
|
||||
|
||||
switch (iCommand)
|
||||
{
|
||||
case 0x0000:
|
||||
//Addr__AXStudio = HLEMemory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
break;
|
||||
|
||||
case 0x0001:
|
||||
uAddress += 4;
|
||||
break;
|
||||
|
||||
case 0x0003:
|
||||
uAddress += 4;
|
||||
break;
|
||||
|
||||
case 0x0004:
|
||||
// PBs are here now
|
||||
m_addressPBs = HLEMemory_Read_U32(uAddress);
|
||||
if (soundStream)
|
||||
soundStream->GetMixer()->SetHLEReady(true);
|
||||
// soundStream->Update();
|
||||
uAddress += 4;
|
||||
break;
|
||||
|
||||
case 0x0005:
|
||||
if (!wiisportsHack)
|
||||
uAddress += 10;
|
||||
break;
|
||||
|
||||
case 0x0006:
|
||||
uAddress += 10;
|
||||
break;
|
||||
|
||||
case 0x0007: // AXLIST_SBUFFER
|
||||
//Addr__AXOutSBuffer = HLEMemory_Read_U32(uAddress);
|
||||
uAddress += 10;
|
||||
break;
|
||||
|
||||
case 0x0008:
|
||||
uAddress += 26;
|
||||
break;
|
||||
|
||||
case 0x000a:
|
||||
uAddress += wiisportsHack ? 4 : 8; // AXLIST_COMPRESSORTABLE
|
||||
break;
|
||||
|
||||
case 0x000b:
|
||||
uAddress += wiisportsHack ? 2 : 10;
|
||||
break;
|
||||
|
||||
case 0x000c:
|
||||
uAddress += wiisportsHack ? 8 : 10;
|
||||
break;
|
||||
|
||||
case 0x000d:
|
||||
uAddress += 16;
|
||||
break;
|
||||
|
||||
case 0x000e:
|
||||
if (wiisportsHack)
|
||||
uAddress += 16;
|
||||
else
|
||||
bExecuteList = false;
|
||||
break;
|
||||
|
||||
case 0x000f: // only for Wii Sports uCode
|
||||
bExecuteList = false;
|
||||
break;
|
||||
|
||||
default:
|
||||
INFO_LOG(DSPHLE,"DSPHLE - AXwii - AXLIST - Unknown CMD: %x",iCommand);
|
||||
// unknown command so stop the execution of this TaskList
|
||||
bExecuteList = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
m_rMailHandler.PushMail(DSP_YIELD); //its here in case there is a CMD fuckup
|
||||
return true;
|
||||
}
|
||||
|
||||
void CUCode_AXWii::DoState(PointerWrap &p)
|
||||
{
|
||||
std::lock_guard<std::mutex> lk(m_processing);
|
||||
std::lock_guard<std::mutex> lk(m_csMix);
|
||||
|
||||
p.Do(m_addressPBs);
|
||||
p.Do(wiisportsHack);
|
||||
|
||||
DoStateShared(p);
|
||||
DoAXState(p);
|
||||
|
||||
p.Do(m_samples_auxC_left);
|
||||
p.Do(m_samples_auxC_right);
|
||||
p.Do(m_samples_auxC_surround);
|
||||
|
||||
p.Do(m_samples_wm0);
|
||||
p.Do(m_samples_wm1);
|
||||
p.Do(m_samples_wm2);
|
||||
p.Do(m_samples_wm3);
|
||||
|
||||
p.Do(m_samples_aux0);
|
||||
p.Do(m_samples_aux1);
|
||||
p.Do(m_samples_aux2);
|
||||
p.Do(m_samples_aux3);
|
||||
}
|
||||
|
|
|
@ -12,69 +12,44 @@
|
|||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official Git repository and contact information can be found at
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AXWII_H
|
||||
#define _UCODE_AXWII_H
|
||||
#ifndef _UCODE_AXWII
|
||||
#define _UCODE_AXWII
|
||||
|
||||
#include "UCode_AX.h"
|
||||
#include "UCode_AXWii_Structs.h"
|
||||
|
||||
class CUCode_AXWii : public CUCode_AX
|
||||
#define NUMBER_OF_PBS 128
|
||||
|
||||
class CUCode_AXWii : public IUCode
|
||||
{
|
||||
public:
|
||||
CUCode_AXWii(DSPHLE *dsp_hle, u32 _CRC);
|
||||
virtual ~CUCode_AXWii();
|
||||
|
||||
virtual void DoState(PointerWrap &p);
|
||||
|
||||
protected:
|
||||
int m_samples_auxC_left[32 * 3];
|
||||
int m_samples_auxC_right[32 * 3];
|
||||
int m_samples_auxC_surround[32 * 3];
|
||||
|
||||
// Wiimote buffers
|
||||
int m_samples_wm0[6 * 3];
|
||||
int m_samples_aux0[6 * 3];
|
||||
int m_samples_wm1[6 * 3];
|
||||
int m_samples_aux1[6 * 3];
|
||||
int m_samples_wm2[6 * 3];
|
||||
int m_samples_aux2[6 * 3];
|
||||
int m_samples_wm3[6 * 3];
|
||||
int m_samples_aux3[6 * 3];
|
||||
|
||||
// Convert a mixer_control bitfield to our internal representation for that
|
||||
// value. Required because that bitfield has a different meaning in some
|
||||
// versions of AX.
|
||||
AXMixControl ConvertMixerControl(u32 mixer_control);
|
||||
|
||||
virtual void HandleCommandList();
|
||||
|
||||
void SetupProcessing(u32 init_addr);
|
||||
void ProcessPBList(u32 pb_addr);
|
||||
void MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr, u16 volume);
|
||||
void OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume);
|
||||
void OutputWMSamples(u32* addresses); // 4 addresses
|
||||
void HandleMail(u32 _uMail);
|
||||
void MixAdd(short* _pBuffer, int _iSize);
|
||||
void Update(int cycles);
|
||||
void DoState(PointerWrap &p);
|
||||
|
||||
private:
|
||||
enum CmdType
|
||||
enum
|
||||
{
|
||||
CMD_SETUP = 0x00,
|
||||
CMD_UNK_01 = 0x01,
|
||||
CMD_UNK_02 = 0x02,
|
||||
CMD_UNK_03 = 0x03,
|
||||
CMD_PROCESS = 0x04,
|
||||
CMD_MIX_AUXA = 0x05,
|
||||
CMD_MIX_AUXB = 0x06,
|
||||
CMD_MIX_AUXC = 0x07,
|
||||
CMD_UNK_08 = 0x08,
|
||||
CMD_UNK_09 = 0x09,
|
||||
CMD_UNK_0A = 0x0A,
|
||||
CMD_OUTPUT = 0x0B,
|
||||
CMD_UNK_0C = 0x0C,
|
||||
CMD_WM_OUTPUT = 0x0D,
|
||||
CMD_END = 0x0E
|
||||
MAIL_AX_ALIST = 0xBABE0000,
|
||||
};
|
||||
|
||||
// PBs
|
||||
u32 m_addressPBs;
|
||||
|
||||
bool wiisportsHack;
|
||||
|
||||
int *templbuffer;
|
||||
int *temprbuffer;
|
||||
|
||||
// ax task message handler
|
||||
bool AXTask(u32& _uMail);
|
||||
void SendMail(u32 _uMail);
|
||||
};
|
||||
|
||||
#endif // _UCODE_AXWII
|
||||
|
|
|
@ -0,0 +1,92 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AX_ADPCM_H
|
||||
#define _UCODE_AX_ADPCM_H
|
||||
|
||||
#include "../../DSP.h"
|
||||
|
||||
static inline s16 ADPCM_Step(PBADPCMInfo &adpcm, u32& samplePos, u32 newSamplePos, u16 frac)
|
||||
{
|
||||
while (samplePos < newSamplePos)
|
||||
{
|
||||
if ((samplePos & 15) == 0)
|
||||
{
|
||||
adpcm.pred_scale = DSP::ReadARAM((samplePos & ~15) >> 1);
|
||||
samplePos += 2;
|
||||
newSamplePos += 2;
|
||||
}
|
||||
|
||||
int scale = 1 << (adpcm.pred_scale & 0xF);
|
||||
int coef_idx = (adpcm.pred_scale >> 4) & 7;
|
||||
|
||||
s32 coef1 = adpcm.coefs[coef_idx * 2 + 0];
|
||||
s32 coef2 = adpcm.coefs[coef_idx * 2 + 1];
|
||||
|
||||
int temp = (samplePos & 1) ?
|
||||
(DSP::ReadARAM(samplePos >> 1) & 0xF) :
|
||||
(DSP::ReadARAM(samplePos >> 1) >> 4);
|
||||
|
||||
if (temp >= 8)
|
||||
temp -= 16;
|
||||
|
||||
// 0x400 = 0.5 in 11-bit fixed point
|
||||
int val = (scale * temp) + ((0x400 + coef1 * adpcm.yn1 + coef2 * adpcm.yn2) >> 11);
|
||||
|
||||
if (val > 0x7FFF)
|
||||
val = 0x7FFF;
|
||||
else if (val < -0x7FFF)
|
||||
val = -0x7FFF;
|
||||
|
||||
adpcm.yn2 = adpcm.yn1;
|
||||
adpcm.yn1 = val;
|
||||
|
||||
samplePos++;
|
||||
}
|
||||
|
||||
return adpcm.yn1;
|
||||
}
|
||||
|
||||
// TODO: WTF is going on here?!?
|
||||
// Volume control (ramping)
|
||||
static inline u16 ADPCM_Vol(u16 vol, u16 delta)
|
||||
{
|
||||
int x = vol;
|
||||
if (delta && delta < 0x5000)
|
||||
x += delta * 20 * 8; // unsure what the right step is
|
||||
//x += 1 * 20 * 8;
|
||||
else if (delta && delta > 0x5000)
|
||||
//x -= (0x10000 - delta); // this is to small, it's often 1
|
||||
x -= (0x10000 - delta) * 20 * 16; // if this was 20 * 8 the sounds in Fire Emblem and Paper Mario
|
||||
// did not have time to go to zero before the were closed
|
||||
//x -= 1 * 20 * 16;
|
||||
|
||||
// make lower limits
|
||||
if (x < 0) x = 0;
|
||||
//if (pb.mixer_control < 1000 && x < pb.mixer_control) x = pb.mixer_control; // does this make
|
||||
// any sense?
|
||||
|
||||
// make upper limits
|
||||
//if (mixer_control > 1000 && x > mixer_control) x = mixer_control; // maybe mixer_control also
|
||||
// has a volume target?
|
||||
//if (x >= 0x7fff) x = 0x7fff; // this seems a little high
|
||||
//if (x >= 0x4e20) x = 0x4e20; // add a definitive limit at 20 000
|
||||
if (x >= 0x8000) x = 0x8000; // clamp to 32768;
|
||||
return x; // update volume
|
||||
}
|
||||
|
||||
#endif // _UCODE_AX_ADPCM_H
|
|
@ -0,0 +1,365 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AX_STRUCTS_H
|
||||
#define _UCODE_AX_STRUCTS_H
|
||||
|
||||
struct PBMixer
|
||||
{
|
||||
u16 left;
|
||||
u16 left_delta;
|
||||
u16 right;
|
||||
u16 right_delta;
|
||||
|
||||
u16 unknown3[8];
|
||||
u16 unknown4[6];
|
||||
};
|
||||
|
||||
struct PBMixerWii
|
||||
{
|
||||
// volume mixing values in .15, 0x8000 = ca. 1.0
|
||||
u16 left;
|
||||
u16 left_delta;
|
||||
u16 right;
|
||||
u16 right_delta;
|
||||
|
||||
u16 auxA_left;
|
||||
u16 auxA_left_delta;
|
||||
u16 auxA_right;
|
||||
u16 auxA_right_delta;
|
||||
|
||||
u16 auxB_left;
|
||||
u16 auxB_left_delta;
|
||||
u16 auxB_right;
|
||||
u16 auxB_right_delta;
|
||||
|
||||
// Note: the following elements usage changes a little in DPL2 mode
|
||||
// TODO: implement and comment it in the mixer
|
||||
u16 auxC_left;
|
||||
u16 auxC_left_delta;
|
||||
u16 auxC_right;
|
||||
u16 auxC_right_delta;
|
||||
|
||||
u16 surround;
|
||||
u16 surround_delta;
|
||||
u16 auxA_surround;
|
||||
u16 auxA_surround_delta;
|
||||
u16 auxB_surround;
|
||||
u16 auxB_surround_delta;
|
||||
u16 auxC_surround;
|
||||
u16 auxC_surround_delta;
|
||||
};
|
||||
|
||||
struct PBMixerWM
|
||||
{
|
||||
u16 main0;
|
||||
u16 main0_delta;
|
||||
u16 aux0;
|
||||
u16 aux0_delta;
|
||||
|
||||
u16 main1;
|
||||
u16 main1_delta;
|
||||
u16 aux1;
|
||||
u16 aux1_delta;
|
||||
|
||||
u16 main2;
|
||||
u16 main2_delta;
|
||||
u16 aux2;
|
||||
u16 aux2_delta;
|
||||
|
||||
u16 main3;
|
||||
u16 main3_delta;
|
||||
u16 aux3;
|
||||
u16 aux3_delta;
|
||||
};
|
||||
|
||||
struct PBInitialTimeDelay
|
||||
{
|
||||
u16 on;
|
||||
u16 addrMemHigh;
|
||||
u16 addrMemLow;
|
||||
u16 offsetLeft;
|
||||
u16 offsetRight;
|
||||
u16 targetLeft;
|
||||
u16 targetRight;
|
||||
};
|
||||
|
||||
// Update data - read these each 1ms subframe and use them!
|
||||
// It seems that to provide higher time precisions for MIDI events, some games
|
||||
// use this thing to update the parameter blocks per 1ms sub-block (a block is 5ms).
|
||||
// Using this data should fix games that are missing MIDI notes.
|
||||
struct PBUpdates
|
||||
{
|
||||
u16 num_updates[5];
|
||||
u16 data_hi; // These point to main RAM. Not sure about the structure of the data.
|
||||
u16 data_lo;
|
||||
};
|
||||
|
||||
// The DSP stores the final sample values for each voice after every frame of processing.
|
||||
// The values are then accumulated for all dropped voices, added to the next frame of audio,
|
||||
// and ramped down on a per-sample basis to provide a gentle "roll off."
|
||||
struct PBDpop
|
||||
{
|
||||
s16 unknown[9];
|
||||
};
|
||||
|
||||
struct PBDpopWii
|
||||
{
|
||||
s16 left;
|
||||
s16 auxA_left;
|
||||
s16 auxB_left;
|
||||
s16 auxC_left;
|
||||
|
||||
s16 right;
|
||||
s16 auxA_right;
|
||||
s16 auxB_right;
|
||||
s16 auxC_right;
|
||||
|
||||
s16 surround;
|
||||
s16 auxA_surround;
|
||||
s16 auxB_surround;
|
||||
s16 auxC_surround;
|
||||
};
|
||||
|
||||
struct PBDpopWM
|
||||
{
|
||||
s16 aMain0;
|
||||
s16 aMain1;
|
||||
s16 aMain2;
|
||||
s16 aMain3;
|
||||
|
||||
s16 aAux0;
|
||||
s16 aAux1;
|
||||
s16 aAux2;
|
||||
s16 aAux3;
|
||||
};
|
||||
|
||||
struct PBVolumeEnvelope
|
||||
{
|
||||
u16 cur_volume; // volume at start of frame
|
||||
s16 cur_volume_delta; // signed per sample delta (96 samples per frame)
|
||||
};
|
||||
|
||||
struct PBUnknown2
|
||||
{
|
||||
u16 unknown_reserved[3];
|
||||
};
|
||||
|
||||
struct PBAudioAddr
|
||||
{
|
||||
u16 looping;
|
||||
u16 sample_format;
|
||||
u16 loop_addr_hi; // Start of loop (this will point to a shared "zero" buffer if one-shot mode is active)
|
||||
u16 loop_addr_lo;
|
||||
u16 end_addr_hi; // End of sample (and loop), inclusive
|
||||
u16 end_addr_lo;
|
||||
u16 cur_addr_hi;
|
||||
u16 cur_addr_lo;
|
||||
};
|
||||
|
||||
struct PBADPCMInfo
|
||||
{
|
||||
s16 coefs[16];
|
||||
u16 gain;
|
||||
u16 pred_scale;
|
||||
s16 yn1;
|
||||
s16 yn2;
|
||||
};
|
||||
|
||||
struct PBSampleRateConverter
|
||||
{
|
||||
// ratio = (f32)ratio * 0x10000;
|
||||
// valid range is 1/512 to 4.0000
|
||||
u16 ratio_hi; // integer part of sampling ratio
|
||||
u16 ratio_lo; // fraction part of sampling ratio
|
||||
u16 cur_addr_frac;
|
||||
u16 last_samples[4];
|
||||
};
|
||||
|
||||
struct PBSampleRateConverterWM
|
||||
{
|
||||
u16 currentAddressFrac;
|
||||
u16 last_samples[4];
|
||||
};
|
||||
|
||||
struct PBADPCMLoopInfo
|
||||
{
|
||||
u16 pred_scale;
|
||||
u16 yn1;
|
||||
u16 yn2;
|
||||
};
|
||||
|
||||
struct AXPB
|
||||
{
|
||||
u16 next_pb_hi;
|
||||
u16 next_pb_lo;
|
||||
u16 this_pb_hi;
|
||||
u16 this_pb_lo;
|
||||
|
||||
u16 src_type; // Type of sample rate converter (none, ?, linear)
|
||||
u16 coef_select;
|
||||
u16 mixer_control;
|
||||
|
||||
u16 running; // 1=RUN 0=STOP
|
||||
u16 is_stream; // 1 = stream, 0 = one shot
|
||||
|
||||
PBMixer mixer;
|
||||
PBInitialTimeDelay initial_time_delay;
|
||||
PBUpdates updates;
|
||||
PBDpop dpop;
|
||||
PBVolumeEnvelope vol_env;
|
||||
PBUnknown2 unknown3;
|
||||
PBAudioAddr audio_addr;
|
||||
PBADPCMInfo adpcm;
|
||||
PBSampleRateConverter src;
|
||||
PBADPCMLoopInfo adpcm_loop_info;
|
||||
u16 unknown_maybe_padding[3];
|
||||
};
|
||||
|
||||
struct PBLowPassFilter
|
||||
{
|
||||
u16 enabled;
|
||||
u16 yn1;
|
||||
u16 a0;
|
||||
u16 b0;
|
||||
};
|
||||
|
||||
struct PBBiquadFilter
|
||||
{
|
||||
|
||||
u16 on; // on = 2, off = 0
|
||||
u16 xn1; // History data
|
||||
u16 xn2;
|
||||
u16 yn1;
|
||||
u16 yn2;
|
||||
u16 b0; // Filter coefficients
|
||||
u16 b1;
|
||||
u16 b2;
|
||||
u16 a1;
|
||||
u16 a2;
|
||||
|
||||
};
|
||||
|
||||
union PBInfImpulseResponseWM
|
||||
{
|
||||
PBLowPassFilter lpf;
|
||||
PBBiquadFilter biquad;
|
||||
};
|
||||
|
||||
struct AXPBWii
|
||||
{
|
||||
u16 next_pb_hi;
|
||||
u16 next_pb_lo;
|
||||
u16 this_pb_hi;
|
||||
u16 this_pb_lo;
|
||||
|
||||
u16 src_type; // Type of sample rate converter (none, 4-tap, linear)
|
||||
u16 coef_select; // coef for the 4-tap src
|
||||
u32 mixer_control;
|
||||
|
||||
u16 running; // 1=RUN 0=STOP
|
||||
u16 is_stream; // 1 = stream, 0 = one shot
|
||||
|
||||
PBMixerWii mixer;
|
||||
PBInitialTimeDelay initial_time_delay;
|
||||
PBDpopWii dpop;
|
||||
PBVolumeEnvelope vol_env;
|
||||
PBAudioAddr audio_addr;
|
||||
PBADPCMInfo adpcm;
|
||||
PBSampleRateConverter src;
|
||||
PBADPCMLoopInfo adpcm_loop_info;
|
||||
PBLowPassFilter lpf;
|
||||
PBBiquadFilter biquad;
|
||||
|
||||
// WIIMOTE :D
|
||||
u16 remote;
|
||||
u16 remote_mixer_control;
|
||||
|
||||
PBMixerWM remote_mixer;
|
||||
PBDpopWM remote_dpop;
|
||||
PBSampleRateConverterWM remote_src;
|
||||
PBInfImpulseResponseWM remote_iir;
|
||||
|
||||
u16 pad[12]; // align us, captain! (32B)
|
||||
};
|
||||
|
||||
// Seems like nintendo used an early version of AXWii and forgot to remove the update functionality ;p
|
||||
struct PBUpdatesWiiSports
|
||||
{
|
||||
u16 num_updates[3];
|
||||
u16 data_hi;
|
||||
u16 data_lo;
|
||||
};
|
||||
|
||||
struct AXPBWiiSports
|
||||
{
|
||||
u16 next_pb_hi;
|
||||
u16 next_pb_lo;
|
||||
u16 this_pb_hi;
|
||||
u16 this_pb_lo;
|
||||
|
||||
u16 src_type; // Type of sample rate converter (none, 4-tap, linear)
|
||||
u16 coef_select; // coef for the 4-tap src
|
||||
u32 mixer_control;
|
||||
|
||||
u16 running; // 1=RUN 0=STOP
|
||||
u16 is_stream; // 1 = stream, 0 = one shot
|
||||
|
||||
PBMixerWii mixer;
|
||||
PBInitialTimeDelay initial_time_delay;
|
||||
PBUpdatesWiiSports updates;
|
||||
PBDpopWii dpop;
|
||||
PBVolumeEnvelope vol_env;
|
||||
PBAudioAddr audio_addr;
|
||||
PBADPCMInfo adpcm;
|
||||
PBSampleRateConverter src;
|
||||
PBADPCMLoopInfo adpcm_loop_info;
|
||||
PBLowPassFilter lpf;
|
||||
PBBiquadFilter biquad;
|
||||
|
||||
// WIIMOTE :D
|
||||
u16 remote;
|
||||
u16 remote_mixer_control;
|
||||
|
||||
PBMixerWM remote_mixer;
|
||||
PBDpopWM remote_dpop;
|
||||
PBSampleRateConverterWM remote_src;
|
||||
PBInfImpulseResponseWM remote_iir;
|
||||
|
||||
u16 pad[7]; // align us, captain! (32B)
|
||||
};
|
||||
|
||||
// TODO: All these enums have changed a lot for wii
|
||||
enum {
|
||||
AUDIOFORMAT_ADPCM = 0,
|
||||
AUDIOFORMAT_PCM8 = 0x19,
|
||||
AUDIOFORMAT_PCM16 = 0xA,
|
||||
};
|
||||
|
||||
enum {
|
||||
SRCTYPE_LINEAR = 1,
|
||||
SRCTYPE_NEAREST = 2,
|
||||
MIXCONTROL_RAMPING = 8,
|
||||
};
|
||||
|
||||
// Both may be used at once
|
||||
enum {
|
||||
FILTER_LOWPASS = 1,
|
||||
FILTER_BIQUAD = 2,
|
||||
};
|
||||
|
||||
#endif // _UCODE_AX_STRUCTS_H
|
|
@ -0,0 +1,271 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AXWII_VOICE_H
|
||||
#define _UCODE_AXWII_VOICE_H
|
||||
|
||||
#include "UCodes.h"
|
||||
#include "UCode_AXWii_ADPCM.h"
|
||||
#include "UCode_AX.h"
|
||||
#include "Mixer.h"
|
||||
#include "../../AudioInterface.h"
|
||||
|
||||
// MRAM -> ARAM for GC
|
||||
inline bool ReadPB(u32 addr, AXPB &PB)
|
||||
{
|
||||
const u16* PB_in_mram = (const u16*)Memory::GetPointer(addr);
|
||||
if (PB_in_mram == NULL)
|
||||
return false;
|
||||
u16* PB_in_aram = (u16*)&PB;
|
||||
|
||||
for (size_t p = 0; p < (sizeof(AXPB) >> 1); p++)
|
||||
{
|
||||
PB_in_aram[p] = Common::swap16(PB_in_mram[p]);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// MRAM -> ARAM for Wii
|
||||
inline bool ReadPB(u32 addr, AXPBWii &PB)
|
||||
{
|
||||
const u16* PB_in_mram = (const u16*)Memory::GetPointer(addr);
|
||||
if (PB_in_mram == NULL)
|
||||
return false;
|
||||
u16* PB_in_aram = (u16*)&PB;
|
||||
|
||||
// preswap the mixer_control
|
||||
PB.mixer_control = ((u32)PB_in_mram[7] << 16) | ((u32)PB_in_mram[6] >> 16);
|
||||
|
||||
for (size_t p = 0; p < (sizeof(AXPBWii) >> 1); p++)
|
||||
{
|
||||
PB_in_aram[p] = Common::swap16(PB_in_mram[p]);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// ARAM -> MRAM for GC
|
||||
inline bool WritePB(u32 addr, AXPB &PB)
|
||||
{
|
||||
const u16* PB_in_aram = (const u16*)&PB;
|
||||
u16* PB_in_mram = (u16*)Memory::GetPointer(addr);
|
||||
if (PB_in_mram == NULL)
|
||||
return false;
|
||||
|
||||
for (size_t p = 0; p < (sizeof(AXPB) >> 1); p++)
|
||||
{
|
||||
PB_in_mram[p] = Common::swap16(PB_in_aram[p]);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// ARAM -> MRAM for Wii
|
||||
inline bool WritePB(u32 addr, AXPBWii &PB)
|
||||
{
|
||||
const u16* PB_in_aram = (const u16*)&PB;
|
||||
u16* PB_in_mram = (u16*)Memory::GetPointer(addr);
|
||||
if (PB_in_mram == NULL)
|
||||
return false;
|
||||
|
||||
// preswap the mixer_control
|
||||
*(u32*)&PB_in_mram[6] = (PB.mixer_control << 16) | (PB.mixer_control >> 16);
|
||||
|
||||
for (size_t p = 0; p < (sizeof(AXPBWii) >> 1); p++)
|
||||
{
|
||||
PB_in_mram[p] = Common::swap16(PB_in_aram[p]);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// TODO: fix handling of gc/wii PB differences
|
||||
// TODO: generally fix up the mess - looks crazy and kinda wrong
|
||||
template<class ParamBlockType>
|
||||
inline void MixAddVoice(ParamBlockType &pb,
|
||||
int *templbuffer, int *temprbuffer,
|
||||
int _iSize)
|
||||
{
|
||||
if (pb.running)
|
||||
{
|
||||
const u32 ratio = (u32)(((pb.src.ratio_hi << 16) + pb.src.ratio_lo)
|
||||
* /*ratioFactor:*/((float)AudioInterface::GetAIDSampleRate() / (float)soundStream->GetMixer()->GetSampleRate()));
|
||||
u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
|
||||
u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
|
||||
|
||||
u32 samplePos = (pb.audio_addr.cur_addr_hi << 16) | pb.audio_addr.cur_addr_lo;
|
||||
u32 frac = pb.src.cur_addr_frac;
|
||||
|
||||
// =======================================================================================
|
||||
// Handle No-SRC streams - No src streams have pb.src_type == 2 and have pb.src.ratio_hi = 0
|
||||
// and pb.src.ratio_lo = 0. We handle that by setting the sampling ratio integer to 1. This
|
||||
// makes samplePos update in the correct way. I'm unsure how we are actually supposed to
|
||||
// detect that this setting. Updates did not fix this automatically.
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Stream settings
|
||||
// src_type = 2 (most other games have src_type = 0)
|
||||
// Affected games:
|
||||
// Baten Kaitos - Eternal Wings (2003)
|
||||
// Baten Kaitos - Origins (2006)?
|
||||
// Soul Calibur 2: The movie music use src_type 2 but it needs no adjustment, perhaps
|
||||
// the sound format plays in to, Baten use ADPCM, SC2 use PCM16
|
||||
//if (pb.src_type == 2 && (pb.src.ratio_hi == 0 && pb.src.ratio_lo == 0))
|
||||
if (pb.running && (pb.src.ratio_hi == 0 && pb.src.ratio_lo == 0))
|
||||
{
|
||||
pb.src.ratio_hi = 1;
|
||||
}
|
||||
|
||||
// =======================================================================================
|
||||
// Games that use looping to play non-looping music streams - SSBM has info in all
|
||||
// pb.adpcm_loop_info parameters but has pb.audio_addr.looping = 0. If we treat these streams
|
||||
// like any other looping streams the music works. I'm unsure how we are actually supposed to
|
||||
// detect that these kinds of blocks should be looping. It seems like pb.mixer_control == 0 may
|
||||
// identify these types of blocks. Updates did not write any looping values.
|
||||
if (
|
||||
(pb.adpcm_loop_info.pred_scale || pb.adpcm_loop_info.yn1 || pb.adpcm_loop_info.yn2)
|
||||
&& pb.mixer_control == 0 && pb.adpcm_loop_info.pred_scale <= 0x7F
|
||||
)
|
||||
{
|
||||
pb.audio_addr.looping = 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Top Spin 3 Wii
|
||||
if (pb.audio_addr.sample_format > 25)
|
||||
pb.audio_addr.sample_format = 0;
|
||||
|
||||
// =======================================================================================
|
||||
// Walk through _iSize. _iSize = numSamples. If the game goes slow _iSize will be higher to
|
||||
// compensate for that. _iSize can be as low as 100 or as high as 2000 some cases.
|
||||
for (int s = 0; s < _iSize; s++)
|
||||
{
|
||||
int sample = 0;
|
||||
u32 oldFrac = frac;
|
||||
frac += ratio;
|
||||
u32 newSamplePos = samplePos + (frac >> 16); //whole number of frac
|
||||
|
||||
// =======================================================================================
|
||||
// Process sample format
|
||||
switch (pb.audio_addr.sample_format)
|
||||
{
|
||||
case AUDIOFORMAT_PCM8:
|
||||
pb.adpcm.yn2 = ((s8)DSP::ReadARAM(samplePos)) << 8; //current sample
|
||||
pb.adpcm.yn1 = ((s8)DSP::ReadARAM(samplePos + 1)) << 8; //next sample
|
||||
|
||||
if (pb.src_type == SRCTYPE_NEAREST)
|
||||
sample = pb.adpcm.yn2;
|
||||
else // linear interpolation
|
||||
sample = (pb.adpcm.yn1 * (u16)oldFrac + pb.adpcm.yn2 * (u16)(0xFFFF - oldFrac) + pb.adpcm.yn2) >> 16;
|
||||
|
||||
samplePos = newSamplePos;
|
||||
break;
|
||||
|
||||
case AUDIOFORMAT_PCM16:
|
||||
pb.adpcm.yn2 = (s16)(u16)((DSP::ReadARAM(samplePos * 2) << 8) | (DSP::ReadARAM((samplePos * 2 + 1)))); //current sample
|
||||
pb.adpcm.yn1 = (s16)(u16)((DSP::ReadARAM((samplePos + 1) * 2) << 8) | (DSP::ReadARAM(((samplePos + 1) * 2 + 1)))); //next sample
|
||||
|
||||
if (pb.src_type == SRCTYPE_NEAREST)
|
||||
sample = pb.adpcm.yn2;
|
||||
else // linear interpolation
|
||||
sample = (pb.adpcm.yn1 * (u16)oldFrac + pb.adpcm.yn2 * (u16)(0xFFFF - oldFrac) + pb.adpcm.yn2) >> 16;
|
||||
|
||||
samplePos = newSamplePos;
|
||||
break;
|
||||
|
||||
case AUDIOFORMAT_ADPCM:
|
||||
ADPCM_Step(pb.adpcm, samplePos, newSamplePos, frac);
|
||||
|
||||
if (pb.src_type == SRCTYPE_NEAREST)
|
||||
sample = pb.adpcm.yn2;
|
||||
else // linear interpolation
|
||||
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac) + pb.adpcm.yn2) >> 16; //adpcm moves on frac
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// ===================================================================
|
||||
// Overall volume control. In addition to this there is also separate volume settings to
|
||||
// different channels (left, right etc).
|
||||
frac &= 0xffff;
|
||||
|
||||
int vol = pb.vol_env.cur_volume >> 9;
|
||||
sample = sample * vol >> 8;
|
||||
|
||||
if (pb.mixer_control & MIXCONTROL_RAMPING)
|
||||
{
|
||||
int x = pb.vol_env.cur_volume;
|
||||
x += pb.vol_env.cur_volume_delta; // I'm not sure about this, can anybody find a game
|
||||
// that use this? Or how does it work?
|
||||
if (x < 0)
|
||||
x = 0;
|
||||
if (x >= 0x7fff)
|
||||
x = 0x7fff;
|
||||
pb.vol_env.cur_volume = x; // maybe not per sample?? :P
|
||||
}
|
||||
|
||||
int leftmix = pb.mixer.left >> 5;
|
||||
int rightmix = pb.mixer.right >> 5;
|
||||
int left = sample * leftmix >> 8;
|
||||
int right = sample * rightmix >> 8;
|
||||
// adpcm has to walk from oldSamplePos to samplePos here
|
||||
templbuffer[s] += left;
|
||||
temprbuffer[s] += right;
|
||||
|
||||
// Control the behavior when we reach the end of the sample
|
||||
if (samplePos >= sampleEnd)
|
||||
{
|
||||
if (pb.audio_addr.looping == 1)
|
||||
{
|
||||
if ((samplePos & ~0x1f) == (sampleEnd & ~0x1f) || (pb.audio_addr.sample_format != AUDIOFORMAT_ADPCM))
|
||||
samplePos = loopPos;
|
||||
if ((!pb.is_stream) && (pb.audio_addr.sample_format == AUDIOFORMAT_ADPCM))
|
||||
{
|
||||
pb.adpcm.yn1 = pb.adpcm_loop_info.yn1;
|
||||
pb.adpcm.yn2 = pb.adpcm_loop_info.yn2;
|
||||
pb.adpcm.pred_scale = pb.adpcm_loop_info.pred_scale;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pb.running = 0;
|
||||
samplePos = loopPos;
|
||||
//samplePos = samplePos - sampleEnd + loopPos;
|
||||
memset(&pb.dpop, 0, sizeof(pb.dpop));
|
||||
memset(pb.src.last_samples, 0, 8);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} // end of the _iSize loop
|
||||
|
||||
// Update volume
|
||||
pb.mixer.left = ADPCM_Vol(pb.mixer.left, pb.mixer.left_delta);
|
||||
pb.mixer.right = ADPCM_Vol(pb.mixer.right, pb.mixer.right_delta);
|
||||
|
||||
pb.src.cur_addr_frac = (u16)frac;
|
||||
pb.audio_addr.cur_addr_hi = samplePos >> 16;
|
||||
pb.audio_addr.cur_addr_lo = (u16)samplePos;
|
||||
|
||||
} // if (pb.running)
|
||||
}
|
||||
|
||||
#endif
|
|
@ -27,7 +27,7 @@
|
|||
#endif
|
||||
|
||||
#include "Common.h"
|
||||
#include "UCode_AXStructs.h"
|
||||
#include "UCode_AX_Structs.h"
|
||||
#include "../../DSP.h"
|
||||
|
||||
#ifdef AX_GC
|
||||
|
|
|
@ -0,0 +1,383 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "StringUtil.h"
|
||||
|
||||
#include "../MailHandler.h"
|
||||
#include "Mixer.h"
|
||||
|
||||
#include "UCodes.h"
|
||||
#include "UCode_AX_Structs.h"
|
||||
#include "UCode_NewAXWii.h"
|
||||
|
||||
#define AX_WII
|
||||
#include "UCode_AX_Voice.h"
|
||||
|
||||
|
||||
CUCode_NewAXWii::CUCode_NewAXWii(DSPHLE *dsp_hle, u32 l_CRC)
|
||||
: CUCode_AX(dsp_hle, l_CRC)
|
||||
{
|
||||
WARN_LOG(DSPHLE, "Instantiating CUCode_NewAXWii");
|
||||
}
|
||||
|
||||
CUCode_NewAXWii::~CUCode_NewAXWii()
|
||||
{
|
||||
}
|
||||
|
||||
void CUCode_NewAXWii::HandleCommandList()
|
||||
{
|
||||
// Temp variables for addresses computation
|
||||
u16 addr_hi, addr_lo;
|
||||
u16 addr2_hi, addr2_lo;
|
||||
u16 volume;
|
||||
|
||||
// WARN_LOG(DSPHLE, "Command list:");
|
||||
// for (u32 i = 0; m_cmdlist[i] != CMD_END; ++i)
|
||||
// WARN_LOG(DSPHLE, "%04x", m_cmdlist[i]);
|
||||
// WARN_LOG(DSPHLE, "-------------");
|
||||
|
||||
u32 curr_idx = 0;
|
||||
bool end = false;
|
||||
while (!end)
|
||||
{
|
||||
u16 cmd = m_cmdlist[curr_idx++];
|
||||
|
||||
switch (cmd)
|
||||
{
|
||||
// Some of these commands are unknown, or unused in this AX HLE.
|
||||
// We still need to skip their arguments using "curr_idx += N".
|
||||
|
||||
case CMD_SETUP:
|
||||
addr_hi = m_cmdlist[curr_idx++];
|
||||
addr_lo = m_cmdlist[curr_idx++];
|
||||
SetupProcessing(HILO_TO_32(addr));
|
||||
break;
|
||||
|
||||
case CMD_UNK_01: curr_idx += 2; break;
|
||||
case CMD_UNK_02: curr_idx += 2; break;
|
||||
case CMD_UNK_03: curr_idx += 2; break;
|
||||
|
||||
case CMD_PROCESS:
|
||||
addr_hi = m_cmdlist[curr_idx++];
|
||||
addr_lo = m_cmdlist[curr_idx++];
|
||||
ProcessPBList(HILO_TO_32(addr));
|
||||
break;
|
||||
|
||||
case CMD_MIX_AUXA:
|
||||
case CMD_MIX_AUXB:
|
||||
case CMD_MIX_AUXC:
|
||||
volume = m_cmdlist[curr_idx++];
|
||||
addr_hi = m_cmdlist[curr_idx++];
|
||||
addr_lo = m_cmdlist[curr_idx++];
|
||||
addr2_hi = m_cmdlist[curr_idx++];
|
||||
addr2_lo = m_cmdlist[curr_idx++];
|
||||
MixAUXSamples(cmd - CMD_MIX_AUXA, HILO_TO_32(addr), HILO_TO_32(addr2), volume);
|
||||
break;
|
||||
|
||||
// These two go together and manipulate some AUX buffers.
|
||||
case CMD_UNK_08: curr_idx += 13; break;
|
||||
case CMD_UNK_09: curr_idx += 13; break;
|
||||
|
||||
case CMD_UNK_0A: curr_idx += 4; break;
|
||||
|
||||
case CMD_OUTPUT:
|
||||
volume = m_cmdlist[curr_idx++];
|
||||
addr_hi = m_cmdlist[curr_idx++];
|
||||
addr_lo = m_cmdlist[curr_idx++];
|
||||
addr2_hi = m_cmdlist[curr_idx++];
|
||||
addr2_lo = m_cmdlist[curr_idx++];
|
||||
OutputSamples(HILO_TO_32(addr2), HILO_TO_32(addr), volume);
|
||||
break;
|
||||
|
||||
case CMD_UNK_0C: curr_idx += 5; break;
|
||||
|
||||
case CMD_WM_OUTPUT:
|
||||
{
|
||||
u32 addresses[4] = {
|
||||
(u32)(m_cmdlist[curr_idx + 0] << 16) | m_cmdlist[curr_idx + 1],
|
||||
(u32)(m_cmdlist[curr_idx + 2] << 16) | m_cmdlist[curr_idx + 3],
|
||||
(u32)(m_cmdlist[curr_idx + 4] << 16) | m_cmdlist[curr_idx + 5],
|
||||
(u32)(m_cmdlist[curr_idx + 6] << 16) | m_cmdlist[curr_idx + 7],
|
||||
};
|
||||
curr_idx += 8;
|
||||
OutputWMSamples(addresses);
|
||||
break;
|
||||
}
|
||||
|
||||
case CMD_END:
|
||||
end = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CUCode_NewAXWii::SetupProcessing(u32 init_addr)
|
||||
{
|
||||
// TODO: should be easily factorizable with AX
|
||||
s16 init_data[60];
|
||||
|
||||
for (u32 i = 0; i < 60; ++i)
|
||||
init_data[i] = HLEMemory_Read_U16(init_addr + 2 * i);
|
||||
|
||||
// List of all buffers we have to initialize
|
||||
struct {
|
||||
int* ptr;
|
||||
u32 samples;
|
||||
} buffers[] = {
|
||||
{ m_samples_left, 32 },
|
||||
{ m_samples_right, 32 },
|
||||
{ m_samples_surround, 32 },
|
||||
{ m_samples_auxA_left, 32 },
|
||||
{ m_samples_auxA_right, 32 },
|
||||
{ m_samples_auxA_surround, 32 },
|
||||
{ m_samples_auxB_left, 32 },
|
||||
{ m_samples_auxB_right, 32 },
|
||||
{ m_samples_auxB_surround, 32 },
|
||||
{ m_samples_auxC_left, 32 },
|
||||
{ m_samples_auxC_right, 32 },
|
||||
{ m_samples_auxC_surround, 32 },
|
||||
|
||||
{ m_samples_wm0, 6 },
|
||||
{ m_samples_aux0, 6 },
|
||||
{ m_samples_wm1, 6 },
|
||||
{ m_samples_aux1, 6 },
|
||||
{ m_samples_wm2, 6 },
|
||||
{ m_samples_aux2, 6 },
|
||||
{ m_samples_wm3, 6 },
|
||||
{ m_samples_aux3, 6 }
|
||||
};
|
||||
|
||||
u32 init_idx = 0;
|
||||
for (u32 i = 0; i < sizeof (buffers) / sizeof (buffers[0]); ++i)
|
||||
{
|
||||
s32 init_val = (s32)((init_data[init_idx] << 16) | init_data[init_idx + 1]);
|
||||
s16 delta = (s16)init_data[init_idx + 2];
|
||||
|
||||
init_idx += 3;
|
||||
|
||||
if (!init_val)
|
||||
memset(buffers[i].ptr, 0, 3 * buffers[i].samples * sizeof (int));
|
||||
else
|
||||
{
|
||||
for (u32 j = 0; j < 3 * buffers[i].samples; ++j)
|
||||
{
|
||||
buffers[i].ptr[j] = init_val;
|
||||
init_val += delta;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AXMixControl CUCode_NewAXWii::ConvertMixerControl(u32 mixer_control)
|
||||
{
|
||||
u32 ret = 0;
|
||||
|
||||
if (mixer_control & 0x00000001) ret |= MIX_L;
|
||||
if (mixer_control & 0x00000002) ret |= MIX_R;
|
||||
if (mixer_control & 0x00000004) ret |= MIX_L_RAMP | MIX_R_RAMP;
|
||||
if (mixer_control & 0x00000008) ret |= MIX_S;
|
||||
if (mixer_control & 0x00000010) ret |= MIX_S_RAMP;
|
||||
if (mixer_control & 0x00010000) ret |= MIX_AUXA_L;
|
||||
if (mixer_control & 0x00020000) ret |= MIX_AUXA_R;
|
||||
if (mixer_control & 0x00040000) ret |= MIX_AUXA_L_RAMP | MIX_AUXA_R_RAMP;
|
||||
if (mixer_control & 0x00080000) ret |= MIX_AUXA_S;
|
||||
if (mixer_control & 0x00100000) ret |= MIX_AUXA_S_RAMP;
|
||||
if (mixer_control & 0x00200000) ret |= MIX_AUXB_L;
|
||||
if (mixer_control & 0x00400000) ret |= MIX_AUXB_R;
|
||||
if (mixer_control & 0x00800000) ret |= MIX_AUXB_L_RAMP | MIX_AUXB_R_RAMP;
|
||||
if (mixer_control & 0x01000000) ret |= MIX_AUXB_S;
|
||||
if (mixer_control & 0x02000000) ret |= MIX_AUXB_S_RAMP;
|
||||
if (mixer_control & 0x04000000) ret |= MIX_AUXC_L;
|
||||
if (mixer_control & 0x08000000) ret |= MIX_AUXC_R;
|
||||
if (mixer_control & 0x10000000) ret |= MIX_AUXC_L_RAMP | MIX_AUXC_R_RAMP;
|
||||
if (mixer_control & 0x20000000) ret |= MIX_AUXC_S;
|
||||
if (mixer_control & 0x40000000) ret |= MIX_AUXC_S_RAMP;
|
||||
|
||||
return (AXMixControl)ret;
|
||||
}
|
||||
|
||||
void CUCode_NewAXWii::ProcessPBList(u32 pb_addr)
|
||||
{
|
||||
const u32 spms = 32;
|
||||
|
||||
AXPBWii pb;
|
||||
|
||||
while (pb_addr)
|
||||
{
|
||||
AXBuffers buffers = {{
|
||||
m_samples_left,
|
||||
m_samples_right,
|
||||
m_samples_surround,
|
||||
m_samples_auxA_left,
|
||||
m_samples_auxA_right,
|
||||
m_samples_auxA_surround,
|
||||
m_samples_auxB_left,
|
||||
m_samples_auxB_right,
|
||||
m_samples_auxB_surround,
|
||||
m_samples_auxC_left,
|
||||
m_samples_auxC_right,
|
||||
m_samples_auxC_surround
|
||||
}};
|
||||
|
||||
if (!ReadPB(pb_addr, pb))
|
||||
break;
|
||||
|
||||
for (int curr_ms = 0; curr_ms < 3; ++curr_ms)
|
||||
{
|
||||
Process1ms(pb, buffers, ConvertMixerControl(HILO_TO_32(pb.mixer_control)));
|
||||
|
||||
// Forward the buffers
|
||||
for (u32 i = 0; i < sizeof (buffers.ptrs) / sizeof (buffers.ptrs[0]); ++i)
|
||||
buffers.ptrs[i] += spms;
|
||||
}
|
||||
|
||||
WritePB(pb_addr, pb);
|
||||
pb_addr = HILO_TO_32(pb.next_pb);
|
||||
}
|
||||
}
|
||||
|
||||
void CUCode_NewAXWii::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr, u16 volume)
|
||||
{
|
||||
int* buffers[3] = { 0 };
|
||||
int* main_buffers[3] = {
|
||||
m_samples_left,
|
||||
m_samples_right,
|
||||
m_samples_surround
|
||||
};
|
||||
|
||||
switch (aux_id)
|
||||
{
|
||||
case 0:
|
||||
buffers[0] = m_samples_auxA_left;
|
||||
buffers[1] = m_samples_auxA_right;
|
||||
buffers[2] = m_samples_auxA_surround;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
buffers[0] = m_samples_auxB_left;
|
||||
buffers[1] = m_samples_auxB_right;
|
||||
buffers[2] = m_samples_auxB_surround;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
buffers[0] = m_samples_auxC_left;
|
||||
buffers[1] = m_samples_auxC_right;
|
||||
buffers[2] = m_samples_auxC_surround;
|
||||
break;
|
||||
}
|
||||
|
||||
// Send the content of AUX buffers to the CPU
|
||||
if (write_addr)
|
||||
{
|
||||
int* ptr = (int*)HLEMemory_Get_Pointer(write_addr);
|
||||
for (u32 i = 0; i < 3; ++i)
|
||||
for (u32 j = 0; j < 3 * 32; ++j)
|
||||
*ptr++ = Common::swap32(buffers[i][j]);
|
||||
}
|
||||
|
||||
// Then read the buffers from the CPU and add to our main buffers.
|
||||
int* ptr = (int*)HLEMemory_Get_Pointer(read_addr);
|
||||
for (u32 i = 0; i < 3; ++i)
|
||||
for (u32 j = 0; j < 3 * 32; ++j)
|
||||
{
|
||||
s64 new_val = main_buffers[i][j] + Common::swap32(*ptr++);
|
||||
main_buffers[i][j] = (new_val * volume) >> 15;
|
||||
}
|
||||
}
|
||||
|
||||
void CUCode_NewAXWii::OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume)
|
||||
{
|
||||
int surround_buffer[3 * 32] = { 0 };
|
||||
|
||||
for (u32 i = 0; i < 3 * 32; ++i)
|
||||
surround_buffer[i] = Common::swap32(m_samples_surround[i]);
|
||||
memcpy(HLEMemory_Get_Pointer(surround_addr), surround_buffer, sizeof (surround_buffer));
|
||||
|
||||
short buffer[3 * 32 * 2];
|
||||
|
||||
// Clamp internal buffers to 16 bits.
|
||||
for (u32 i = 0; i < 3 * 32; ++i)
|
||||
{
|
||||
int left = m_samples_left[i];
|
||||
int right = m_samples_right[i];
|
||||
|
||||
// Apply global volume. Cast to s64 to avoid overflow.
|
||||
left = ((s64)left * volume) >> 15;
|
||||
right = ((s64)right * volume) >> 15;
|
||||
|
||||
if (left < -32767) left = -32767;
|
||||
if (left > 32767) left = 32767;
|
||||
if (right < -32767) right = -32767;
|
||||
if (right > 32767) right = 32767;
|
||||
|
||||
m_samples_left[i] = left;
|
||||
m_samples_right[i] = right;
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < 3 * 32; ++i)
|
||||
{
|
||||
buffer[2 * i] = Common::swap16(m_samples_left[i]);
|
||||
buffer[2 * i + 1] = Common::swap16(m_samples_right[i]);
|
||||
}
|
||||
|
||||
memcpy(HLEMemory_Get_Pointer(lr_addr), buffer, sizeof (buffer));
|
||||
}
|
||||
|
||||
void CUCode_NewAXWii::OutputWMSamples(u32* addresses)
|
||||
{
|
||||
int* buffers[] = {
|
||||
m_samples_wm0,
|
||||
m_samples_wm1,
|
||||
m_samples_wm2,
|
||||
m_samples_wm3
|
||||
};
|
||||
|
||||
for (u32 i = 0; i < 4; ++i)
|
||||
{
|
||||
int* in = buffers[i];
|
||||
u16* out = (u16*)HLEMemory_Get_Pointer(addresses[i]);
|
||||
for (u32 j = 0; j < 3 * 6; ++j)
|
||||
{
|
||||
int sample = in[j];
|
||||
if (sample < -32767) sample = -32767;
|
||||
if (sample > 32767) sample = 32767;
|
||||
out[j] = Common::swap16((u16)sample);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CUCode_NewAXWii::DoState(PointerWrap &p)
|
||||
{
|
||||
std::lock_guard<std::mutex> lk(m_processing);
|
||||
|
||||
DoStateShared(p);
|
||||
DoAXState(p);
|
||||
|
||||
p.Do(m_samples_auxC_left);
|
||||
p.Do(m_samples_auxC_right);
|
||||
p.Do(m_samples_auxC_surround);
|
||||
|
||||
p.Do(m_samples_wm0);
|
||||
p.Do(m_samples_wm1);
|
||||
p.Do(m_samples_wm2);
|
||||
p.Do(m_samples_wm3);
|
||||
|
||||
p.Do(m_samples_aux0);
|
||||
p.Do(m_samples_aux1);
|
||||
p.Do(m_samples_aux2);
|
||||
p.Do(m_samples_aux3);
|
||||
}
|
|
@ -0,0 +1,80 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official Git repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_NEWAXWII_H
|
||||
#define _UCODE_NEWAXWII_H
|
||||
|
||||
#include "UCode_AX.h"
|
||||
|
||||
class CUCode_NewAXWii : public CUCode_AX
|
||||
{
|
||||
public:
|
||||
CUCode_NewAXWii(DSPHLE *dsp_hle, u32 _CRC);
|
||||
virtual ~CUCode_NewAXWii();
|
||||
|
||||
virtual void DoState(PointerWrap &p);
|
||||
|
||||
protected:
|
||||
int m_samples_auxC_left[32 * 3];
|
||||
int m_samples_auxC_right[32 * 3];
|
||||
int m_samples_auxC_surround[32 * 3];
|
||||
|
||||
// Wiimote buffers
|
||||
int m_samples_wm0[6 * 3];
|
||||
int m_samples_aux0[6 * 3];
|
||||
int m_samples_wm1[6 * 3];
|
||||
int m_samples_aux1[6 * 3];
|
||||
int m_samples_wm2[6 * 3];
|
||||
int m_samples_aux2[6 * 3];
|
||||
int m_samples_wm3[6 * 3];
|
||||
int m_samples_aux3[6 * 3];
|
||||
|
||||
// Convert a mixer_control bitfield to our internal representation for that
|
||||
// value. Required because that bitfield has a different meaning in some
|
||||
// versions of AX.
|
||||
AXMixControl ConvertMixerControl(u32 mixer_control);
|
||||
|
||||
virtual void HandleCommandList();
|
||||
|
||||
void SetupProcessing(u32 init_addr);
|
||||
void ProcessPBList(u32 pb_addr);
|
||||
void MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr, u16 volume);
|
||||
void OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume);
|
||||
void OutputWMSamples(u32* addresses); // 4 addresses
|
||||
|
||||
private:
|
||||
enum CmdType
|
||||
{
|
||||
CMD_SETUP = 0x00,
|
||||
CMD_UNK_01 = 0x01,
|
||||
CMD_UNK_02 = 0x02,
|
||||
CMD_UNK_03 = 0x03,
|
||||
CMD_PROCESS = 0x04,
|
||||
CMD_MIX_AUXA = 0x05,
|
||||
CMD_MIX_AUXB = 0x06,
|
||||
CMD_MIX_AUXC = 0x07,
|
||||
CMD_UNK_08 = 0x08,
|
||||
CMD_UNK_09 = 0x09,
|
||||
CMD_UNK_0A = 0x0A,
|
||||
CMD_OUTPUT = 0x0B,
|
||||
CMD_UNK_0C = 0x0C,
|
||||
CMD_WM_OUTPUT = 0x0D,
|
||||
CMD_END = 0x0E
|
||||
};
|
||||
};
|
||||
|
||||
#endif // _UCODE_AXWII
|
|
@ -19,6 +19,7 @@
|
|||
|
||||
#include "UCode_AX.h"
|
||||
#include "UCode_AXWii.h"
|
||||
#include "UCode_NewAXWii.h"
|
||||
#include "UCode_Zelda.h"
|
||||
#include "UCode_ROM.h"
|
||||
#include "UCode_CARD.h"
|
||||
|
@ -26,6 +27,12 @@
|
|||
#include "UCode_GBA.h"
|
||||
#include "Hash.h"
|
||||
|
||||
#if 0
|
||||
# define AXWII CUCode_NewAXWii
|
||||
#else
|
||||
# define AXWII CUCode_AXWii
|
||||
#endif
|
||||
|
||||
IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii)
|
||||
{
|
||||
switch (_CRC)
|
||||
|
@ -90,13 +97,13 @@ IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii)
|
|||
case 0x4cc52064: // Bleach: Versus Crusade
|
||||
case 0xd9c4bf34: // WiiMenu
|
||||
INFO_LOG(DSPHLE, "CRC %08x: Wii - AXWii chosen", _CRC);
|
||||
return new CUCode_AXWii(dsp_hle, _CRC);
|
||||
return new AXWII(dsp_hle, _CRC);
|
||||
|
||||
default:
|
||||
if (bWii)
|
||||
{
|
||||
PanicAlert("DSPHLE: Unknown ucode (CRC = %08x) - forcing AXWii.\n\nTry LLE emulator if this is homebrew.", _CRC);
|
||||
return new CUCode_AXWii(dsp_hle, _CRC);
|
||||
return new AXWII(dsp_hle, _CRC);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue