fix byte order in osd rasterfont
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@ -270,7 +270,7 @@ void RasterFont::printMultilineText(const char *text, double start_x, double sta
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glUseProgram(shader_program);
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if(color != cached_color) {
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glUniform4f(uniform_color_id, ((color>>0)&0xff)/255.f,((color>>8)&0xff)/255.f,((color>>16)&0xff)/255.f,((color>>24)&0xff)/255.f);
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glUniform4f(uniform_color_id, ((color>>16)&0xff)/255.f,((color>>8)&0xff)/255.f,((color>>0)&0xff)/255.f,((color>>24)&0xff)/255.f);
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cached_color = color;
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}
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