Commit Graph

20 Commits

Author SHA1 Message Date
Pierre Bourdon 3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
JosJuice 03091ce180 HiresTextures: Refactor getting directory 2016-01-06 19:35:16 +01:00
JosJuice a2b45a4b82 HiresTextures: Also look for directories with 3-character IDs
People who make texture packs usually release them using a specific ID
(for instance SX4E01). Users who have a different version of the game
(like the PAL version SX4P01) then need to rename the custom texture
folder to match. This is a lot simpler than renaming every texture file,
as was required with the old texture format, but it's still something
that users can forget to do. To make that unnecessary, this change makes
it possible to use three-character region-free IDs for custom texture
folders, similarly to how game INIs can use three-character IDs. Once
most people have updated to Dolphin versions that include this change,
those who make texture packs will be able to name them with
three-character IDs, removing the need for users to rename anything.
2016-01-06 14:33:36 +01:00
Lioncash e082ebad1a HiresTextures: Remove the need to explicitly free SOIL allocated data 2015-12-29 08:40:17 -05:00
Lioncash 1d01fbd217 HiresTextures: Make Load return a unique_ptr 2015-12-29 08:40:15 -05:00
Lioncash 6a9e4511b5 HiresTextures: Remove unnecessary header includes 2015-12-29 08:40:07 -05:00
Markus Wick a6412fb41e Merge pull request #2162 from degasus/prefetch_tex
CustomTexture: prefetch all available textures
2015-05-26 13:30:26 +02:00
Tillmann Karras 30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
degasus 242f7d964d CustomTexture: prefetch all available textures 2015-05-16 15:12:07 +02:00
degasus f9ced4eb13 CustomTexture: also support the legacy format 2015-01-21 21:22:55 +01:00
degasus 62402efa6c CustomTexture: Mark textures with mipmaps 2015-01-21 21:22:55 +01:00
degasus ee9d05d67f CustomTexture: Use another file name with wildcards 2015-01-21 21:22:55 +01:00
degasus f8184858da VideoCommon: Merge code to generate texture names on dumping 2014-12-29 10:24:27 +01:00
degasus 51bfc4c52a VideoCommon: rewrite custom textures 2014-12-29 10:24:21 +01:00
Lioncash b06ec302d1 Remove some unnecessary semicolons 2014-09-11 13:05:31 -04:00
Lioncash a82675b7d5 Kill off some usages of c_str.
Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
2014-03-14 13:51:23 -04:00
Lioncash 2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
lioncash d2038049f5 Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
Jasper St. Pierre 34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00