CustomTexture: Mark textures with mipmaps

This commit is contained in:
degasus 2015-01-15 21:33:22 +01:00
parent ee9d05d67f
commit 62402efa6c
3 changed files with 11 additions and 9 deletions

View File

@ -80,7 +80,7 @@ void HiresTexture::Init(const std::string& gameCode)
}
}
std::string HiresTexture::GenBaseName(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format, bool dump)
std::string HiresTexture::GenBaseName(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format, bool has_mipmaps, bool dump)
{
// checking for min/max on paletted textures
u32 min = 0xffff;
@ -121,7 +121,7 @@ std::string HiresTexture::GenBaseName(const u8* texture, size_t texture_size, co
u64 tex_hash = GetHashHiresTexture(texture, (int)texture_size);
u64 tlut_hash = tlut_size ? GetHashHiresTexture(tlut, (int)tlut_size) : 0;
std::string basename = StringFromFormat("tex1_%dx%d_%016lx", width, height, tex_hash);
std::string basename = StringFromFormat("tex1%s_%dx%d_%016lx", has_mipmaps ? "_m" : "", width, height, tex_hash);
std::string tlutname = tlut_size ? StringFromFormat("_%016lx", tlut_hash) : "";
std::string formatname = StringFromFormat("_%d", format);
@ -131,9 +131,9 @@ std::string HiresTexture::GenBaseName(const u8* texture, size_t texture_size, co
return basename + tlutname + formatname;
}
HiresTexture* HiresTexture::Search(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format)
HiresTexture* HiresTexture::Search(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format, bool has_mipmaps)
{
std::string base_filename = GenBaseName(texture, texture_size, tlut, tlut_size, width, height, format);
std::string base_filename = GenBaseName(texture, texture_size, tlut, tlut_size, width, height, format, has_mipmaps);
HiresTexture* ret = nullptr;
for (int level = 0;; level++)

View File

@ -18,14 +18,15 @@ public:
const u8* texture, size_t texture_size,
const u8* tlut, size_t tlut_size,
u32 width, u32 height,
int format
int format, bool has_mipmaps
);
static std::string GenBaseName(
const u8* texture, size_t texture_size,
const u8* tlut, size_t tlut_size,
u32 width, u32 height,
int format, bool dump = false
int format, bool has_mipmaps,
bool dump = false
);
~HiresTexture();

View File

@ -304,8 +304,8 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
const int texformat = tex.texImage0[id].format;
const u32 tlutaddr = tex.texTlut[id].tmem_offset << 9;
const u32 tlutfmt = tex.texTlut[id].tlut_format;
const bool use_mipmaps = (tex.texMode0[id].min_filter & 3) != 0;
u32 tex_levels = (tex.texMode1[id].max_lod + 0xf) / 0x10 + 1;
const bool use_mipmaps = (tex.texMode0[id].min_filter & 3) != 0 && tex_levels > 0;
const bool from_tmem = tex.texImage1[id].image_type != 0;
if (0 == address)
@ -410,7 +410,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
src_data, texture_size,
&texMem[tlutaddr], palette_size,
width, height,
texformat
texformat, use_mipmaps
));
if (hires_tex)
@ -476,7 +476,8 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
src_data, texture_size,
&texMem[tlutaddr], palette_size,
width, height,
texformat, true
texformat, use_mipmaps,
true
);
DumpTexture(entry, basename, 0);
}