Mat M
a21d536f99
Merge pull request #7282 from booto/no-more-global-dcbz-disable
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Config: Remove Core::DCBZ [bDCBZOFF] - obsolete
2018-07-20 23:05:38 -04:00
spycrab
d6833cb217
Merge pull request #7279 from Techjar/qt-macos-iowindow
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Qt/IOWindow: Don't set QSizePolicy::Expanding on macOS
2018-07-21 02:16:46 +02:00
spycrab
c141511c87
Merge pull request #7222 from Techjar/netplay-sync-saves
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NetPlay save data synchronization
2018-07-21 02:09:02 +02:00
booto
f88c46b4da
Config: Remove Core::DCBZ [bDCBZOFF] - obsolete
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This option completely disabled the DCBZ instruction. Users are toggling
this option in dolphin forks and using that same problematic config when
launching dolphin. Removing the option from dolphin will let the config be
ignored.
2018-07-20 03:25:12 -04:00
Techjar
4407854e9c
NetPlay save data synchronization
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This adds the functionality of sending the host's save data (raw memory
cards, as well as GCI files and Wii saves with a matching GameID) to
all other clients. The data is compressed using LZO1X to greatly reduce
its size while keeping compression/decompression fast. Save
synchronization is enabled by default, and toggleable with a checkbox
in the NetPlay dialog.
On clicking start, if the option is enabled, game boot will be delayed
until all players have received the save data sent by the host. If any
player fails to receive it properly, boot will be cancelled to prevent
desyncs.
2018-07-19 18:09:20 -04:00
Stenzek
dae161e138
FramebufferManager: Use D24S8 on Adreno when using Vulkan
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D32F clears are broken on Adreno, which resulted in smeared geometry
across the screen.
2018-07-19 23:30:25 +10:00
Stenzek
3323265d91
FramebufferManager: Dynamic selection of EFB depth format
2018-07-19 21:47:42 +10:00
Stenzek
b30342d38f
VideoBackends: Support D24S8 abstract texture format
2018-07-19 21:47:42 +10:00
Markus Wick
f5e8af7b6c
Merge pull request #7276 from stenzek/disable-shared-context-nouveau
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DriverDetails: Disable shared context shader compilation on nouveau
2018-07-19 09:15:27 +02:00
Mat M
bcdffdfe63
Merge pull request #7280 from Techjar/qt-cheats-manager-crash
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Qt/CheatsManager: Fix segfault in GenerateARCode
2018-07-18 18:05:45 -04:00
Techjar
3cee7d599b
Qt/CheatsManager: Fix segfault in GenerateARCode
2018-07-18 17:56:31 -04:00
Techjar
44aa3cdc0f
Qt/IOWindow: Don't set QSizePolicy::Expanding on macOS
2018-07-17 14:35:56 -04:00
cremno
4ad2153378
fix compilation w/o Discord Rich Presence
2018-07-17 12:03:41 +02:00
Anthony
98c7b232c4
Merge pull request #7266 from spycrab/qt_discord_fix
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Qt/GeneralPane: Disable Rich Presence checkbox while emulation is run…
2018-07-16 22:10:32 -07:00
Mat M
944b5fade6
Merge pull request #7264 from ligfx/ffmpeg_deprecations
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Fix deprecation warnings with recent FFmpeg versions
2018-07-16 23:44:18 -04:00
Stenzek
602fe0f457
DriverDetails: Disable shared context shader compilation on nouveau
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Our usage of glFinish() can cause driver crashes and/or lockups.
Please note that this disables the background shader compilation (i.e.
all shaders will be compiled on boot). There is no way around this.
2018-07-17 13:34:18 +10:00
JosJuice
c663dc9e00
Remove settings that only were used by DolphinWX
2018-07-16 21:21:42 +02:00
JosJuice
325f3c6ee5
Merge pull request #7254 from Techjar/dont-set-jitfollowbranch
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Core/ConfigManager: Don't set JITFollowBranch
2018-07-16 21:06:31 +02:00
Techjar
d49b415e75
Core/ConfigManager: Don't set JITFollowBranch
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We don't want to write this setting to disk, as SConfig has problems
with leaking settings changed by GameINI into the base configs. The
result of this is that if someone plays an N64 VC game (or other game
where we disable this setting) the branch following option can get
unintentionally disabled globally, which will reduce performance in
many games and cause NetPlay to desync with users who still have it
enabled.
2018-07-15 17:38:10 -04:00
spycrab
6044165f9d
Merge pull request #7237 from lioncash/netsettings
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NetPlayClient: Make global NetSettings instance part of the NetPlayClient class
2018-07-15 00:02:58 +02:00
spycrab
d438e80bfd
Qt/GeneralPane: Disable Rich Presence checkbox while emulation is running
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Works around core hanging when Discord Rich Presence is toggled
while emulation is running.
2018-07-14 23:39:06 +02:00
spycrab
e9158bae6f
Qt/LogWidget: Fix messages not being escaped properly
2018-07-14 23:06:18 +02:00
Michael M
857138a0ba
AVIDump: use dump_path rather than deprecated AVFormatContext::filename
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AVFormatContext::filename was deprecated in lavf 58.7.100 in favor
of AVFormatContext::url. Instead of adding version-checking logic,
just use the passed-in dump path instead.
2018-07-14 12:46:04 -07:00
Michael M
e45698aaa0
AVIDump: av_register_all is deprecated/unneeded since 58.9.100
2018-07-14 12:46:00 -07:00
spycrab
4826acd931
Merge pull request #7260 from spycrab/qt_fix_lazy
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Qt/GraphicsWindow: Fix lazy initialisation bugs
2018-07-13 13:07:30 +02:00
spycrab
c8af83202a
Qt/GraphicsWindow: Fix lazy initialisation bugs
2018-07-13 12:38:21 +02:00
spycrab
cc6526f553
Merge pull request #6222 from iwubcode/emulated_input_improvements
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Emulated wii input improvements
2018-07-12 20:36:53 +02:00
spycrab
303f5e0dc2
Merge pull request #7256 from spycrab/qt_forward
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HW/WiimoteEmu: Add Forward Option
2018-07-12 20:21:11 +02:00
Lioncash
f209f5f2a4
NetPlayClient: Make the NetSettings instance part of the NetPlayClient class
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This is only ever read from externally, so we can expose a getter that ensures that
immutability, while making the actual instance internal. Given the
filling out of these settings depends on packets received by the client
instance, it makes more sense to make it a part of the client itself.
This trims off one lingering global.
2018-07-12 13:55:41 -04:00
spycrab
55b5a24910
Merge pull request #7244 from lioncash/error
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Qt/MenuBar: Make failures to load map and signature files more obvious
2018-07-12 19:41:36 +02:00
spycrab
b3b1845785
HW/WiimoteEmu: Add Forward Option
2018-07-12 19:35:30 +02:00
spycrab
92f397d0fa
Merge pull request #7255 from Techjar/qt-netplay-message-color
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[RFC] Qt/NetPlayDialog: Change own chat message color to better suit dark themes
2018-07-12 17:42:55 +02:00
spycrab
9ab489aab8
Qt/NetPlayDialog: Show alerts when events happen
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Displays an alert when you receive a message or a player joins / leaves
2018-07-12 17:33:12 +02:00
Techjar
d85dd287cf
Qt/NetPlayDialog: Change own chat message color to better suit dark themes
2018-07-12 06:34:14 -04:00
spycrab
fc967908ea
Merge pull request #7238 from Techjar/netplay-bundle-pad-states
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NetPlay: Bundle multiple local pads into one packet
2018-07-11 11:27:10 +02:00
spycrab
df5d1cf13a
Merge pull request #7233 from Techjar/qt-jit-branch-menu
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Qt/MenuBar: Add missing JIT branch option in debugger
2018-07-11 11:27:00 +02:00
spycrab
c04b07674e
Merge pull request #7243 from Ebola16/SU
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Qt: Clarify Synchronous (Ubershaders) name
2018-07-11 10:59:25 +02:00
spycrab
c7ff141606
Merge pull request #7219 from ligfx/mappingwindow_hotplug
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Qt/MappingWindow: update devices combo box when hotplugging devices
2018-07-11 10:58:26 +02:00
spycrab
ea99cdd781
Merge pull request #7247 from lioncash/fwd
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Qt/GameList: Replace includes with forward declarations where applicable
2018-07-11 10:57:02 +02:00
spycrab
d81b63f403
Merge pull request #7245 from lioncash/internal
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Qt/CheatsManager: Move concealable types into the cpp file
2018-07-11 10:55:42 +02:00
spycrab
f170009aad
Merge pull request #7246 from lioncash/enum
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Qt/Resources: Convert int parameters of GetCountry(), GetPlatform() and GetMisc() to enum classes
2018-07-11 10:52:04 +02:00
spycrab
bf4341f762
Merge pull request #7248 from Techjar/netplay-fix-spectator-deadlock
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NetPlay: Don't update mappings on leave if player had no mappings
2018-07-11 01:18:22 +02:00
spycrab
42298f6d6d
Merge pull request #7239 from addestroyer24/manual-update-now
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Updater: fix immediate manual updating
2018-07-11 00:58:21 +02:00
spycrab
c7c364f8d5
Merge pull request #7242 from spycrab/np_debug
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Core/NetPlay: Add debugging messages
2018-07-11 00:57:22 +02:00
Techjar
39449da304
NetPlay: Don't update mappings on leave if player had no mappings
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This stops clients randomly deadlocking when a spectator leaves, as the mappings construct is not thread-safe and should not be written while the game is running.
2018-07-10 18:35:37 -04:00
spycrab
b367cd0331
Core/NetPlay: Add debugging messages
2018-07-10 22:23:49 +02:00
Lioncash
9b2ffb6221
Qt/GameList: Replace includes with forward declarations where applicable
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Avoids dragging in a bunch of includes from the header files, and also
reduces the amount of files that need to be recompiled if one of those
included headers' source content is ever changed.
2018-07-10 16:03:38 -04:00
Lioncash
a0642b3b00
Qt/Resources: Convert int parameters of GetCountry(), GetPlatform() and GetMisc() to enum classes
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Makes the parameter strongly-typed and doesn't accept arbitrary int
values.
2018-07-10 15:23:12 -04:00
Lioncash
43bc3656eb
Qt/CheatsManager: Move concealable types into the cpp file
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CompareType, DataType, and Result aren't directly used externally, so
these can have their definitions moved into the cpp file.
2018-07-10 14:34:24 -04:00
spycrab
71ff634c95
Merge pull request #7149 from spycrab/qt_5.9
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Qt: Make Qt 5.9 a hard requirement
2018-07-10 20:20:27 +02:00