Commit Graph

4306 Commits

Author SHA1 Message Date
omegadox 01c3a70bf0 speedhacks updates 2008-11-23 20:28:08 +00:00
hrydgard 5c58227702 Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1276 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 17:46:14 +00:00
hrydgard 464185a04e Make copy hex function in the debugger do so correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1275 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 17:44:06 +00:00
hrydgard ac970f100e Same hack for Metroid Prime 2 US
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1274 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 16:51:17 +00:00
hrydgard a65917f93d Added similar speed hack for Metroid Prime 1 US
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1273 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 14:24:30 +00:00
hrydgard 7dfbc574ae Increase default JIT cache size to 16MB. Tweak the mp2 pal speed hack.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1272 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 13:09:10 +00:00
hrydgard f87c709aa9 Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1271 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 12:59:10 +00:00
nakeee e2345ba340 fix compilation on win
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1270 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 12:51:58 +00:00
hrydgard 117a05fa64 Some JIT cleanup. Have not been able to figure out the "dirty-flag" mystery yet :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1269 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 12:33:02 +00:00
daco65 e6645793e4 ... 2008-11-23 11:23:36 +00:00
nakeee 3e7c80ab69 moved logs to log dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1268 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 09:14:40 +00:00
nakeee 09b6aaaf84 vcproj didn't get commited properly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1267 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 08:48:56 +00:00
nakeee 6e4a5d8cda Moved wiimote_test to wiimote
Some linux compile fixes


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1266 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 08:44:02 +00:00
omegadox ba596cc755 fix 2008-11-23 08:41:10 +00:00
LPFaint99 3fdfd6e234 MemcardManager no longer crashes when opening an
invalid file.
Only opens .raw and .gcp files that have
correct hdr.size and checksums.
it is no longer possible to open the same memcard on
each side
Buttons are now only available when memcard is loaded.
memcard is loaded into a maximum of 8 pages with 16
entries perpage. added fixchecksum to Slot B.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1265 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 06:41:27 +00:00
omegadox 441072d31e 1. You can now toggle cheats with the ISO properties GUI.
2. Added "SetLines" function in the IniFile class.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1264 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 05:55:48 +00:00
hrydgard cb8c12591a Just a little bit of cleanup in the gl plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1263 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 00:12:44 +00:00
hrydgard cf2c225b88 Delete about dialog from DSP_HLE plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1262 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 00:06:33 +00:00
hrydgard 0c8cb3683d Delete unused/no-effect settings from DSP_HLE plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1261 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 00:01:56 +00:00
magumagu9 d0388f34a4 A few more JIT functions for loads; I had something somewhat more
aggressive, but it didn't really give a significant improvement over 
this.

This is probably my last checkin for today.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1260 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 23:57:40 +00:00
XTra.KrazzY 6c8a4f39c5 Wiimote is not a test anymore, it works great.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1259 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 22:34:54 +00:00
XTra.KrazzY 8b7793117f OGL minor version change (it'a more advanced than DX9 and yet it's still "0.1"). Maybe the version should be completely removed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1258 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 22:33:53 +00:00
omegadox bac7c09238 Updates. 2008-11-22 21:28:22 +00:00
XTra.KrazzY a1707aafe5 Temporary fix for r1252's JIT breaking
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1257 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 21:24:32 +00:00
magumagu9 2742318e36 Enhancements to integer JIT; biggest change is the new function srawx,
but there are also some few more minor changes.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1256 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 21:09:38 +00:00
magumagu9 c3bfd73f40 Enable JIT of paired instructions on Linux, and enable a couple of store
instructions that weren't JIT'ed on 32-bit before.  This is enabling a 
bunch of codepaths that weren't in use before, so it's likely to cause 
regressions, although hopefully it'll just work.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1255 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 21:05:00 +00:00
magumagu9 fcce3240ea Remove code disabling jit of stb on linux; it seems to work fine
here.  Please tell me if there are any issues.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1254 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:59:06 +00:00
magumagu9 9fe8f8b6dd Obvious enhancements to load generation; should be a slight speedup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1253 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:54:41 +00:00
magumagu9 a6d5a7ea9e Fix the dirty bit and make the register cache use it to be a bit more clever:
it skips storing a register back to memory if its value hasn't changed. 
This happens with stuff like compares and fast memory loads.

This is the first in a series of enhancements I have in my tree for the 
jit that I plan to commit over the next few hours.  I'm likely to 
cause some breakage, so if you see regrassions, please report them; if 
you can track them down to a specific revision, that would be very 
helpful.  I'm trying to make the changes small to allow pinpointing 
regressions more easily.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1252 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:49:58 +00:00
hrydgard a534971d15 Remove "Cant delete temp folder" error message.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1251 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:44:02 +00:00
XTra.KrazzY af9c6ec6ce Fixed the disable EFB hot-key setting in OGL plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1250 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:40:20 +00:00
magumagu9 05058b9684 Another Linux build fix.
Also, some trivial changes I'm too lazy to separate out.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1249 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:20:14 +00:00
magumagu9 eab369321c Linux build fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1248 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:11:26 +00:00
XTra.KrazzY 159e3f5b49 Fixed saving/loading states in OGL plugin.
Turns out the BPReload function is written plain wrong. Also, most chances are that the state will load correctly when not reloading the BP (not now though).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:06:20 +00:00
magumagu9 0a47860bcf oprofile integration for jit, as described in issue 323. Disabled for
reasons explained in code, but I suggest turning it on and using oprofile if 
you're looking at performance issues on Linux.

The build system change required is attached to issue 323... I would 
have committed something for that, but I'm not really familiar with the 
build system.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1246 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 19:38:18 +00:00
John Peterson f2448aed15 Cosmetic change to config dialog, the throttle explanation is already in the tooltip so no need to have an excessively long option name
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1245 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 17:21:43 +00:00
John Peterson e4d4d2602c Minor bug in latest commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1244 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:56:05 +00:00
John Peterson f0596fee55 Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:46:12 +00:00
memberTwo.mb2 36bf2fedf6 More CP/GPFifo work. Fix Super Monkey Ball SC/DC. SMB force us to hack CP differently: CPU really thinks the fifo is always empty and on idle now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1242 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 15:25:04 +00:00
XTra.KrazzY 145f80fc00 Committing magumagu9's work on IMUL JIT
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1241 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 12:10:35 +00:00
Shawn Hoffman fb2b57a47c build fix for nix (for the last commit)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1240 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 00:20:33 +00:00
Shawn Hoffman 016d9c1ba1 Fixed ISOProperties handling of manually editing the GameConfig file, and made clear that the patch and cheat gui does, in fact, do nothing at the moment.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1239 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 00:03:37 +00:00
nakeee e17e084a15 make DSP LLE work on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1238 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 11:51:46 +00:00
omegadox 1f70dfbeed Added conditional codes support to AR, also some cleanup too. Add code for "float" does not seem to work, needs more debugging. Also killed the w var.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1237 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 11:50:29 +00:00
nakeee 081b7bf1ff compile fixes linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1236 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 08:14:39 +00:00
John Peterson 7f47db5d92 Removed auto generated code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1234 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 03:09:05 +00:00
John Peterson f1e8b46c6c Added Enable Other Audio option to DSP HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1233 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 02:53:54 +00:00
John Peterson 8a77ca8189 Made the OpenGL iLog setting changeable from the debugging window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1232 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 01:28:00 +00:00
XTra.KrazzY f5a92e2e9e Floating point printf parsing by jeffjohnson0. Solves issue 302.
Thanks jeffjohnson0.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1231 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 22:39:07 +00:00
omegadox 601f65f071 Added projection hacks back and a "default: breal" on the switch-case of "event.getId()"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1230 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 19:44:41 +00:00