Pierre Bourdon
28e12a4198
Change the OSX CFBundleIndentifier to use the proper domain name
2013-08-03 18:37:57 +02:00
Rachel Bryk
f58edd018c
Remove a couple files which have apperently never been used for anything.
2013-08-02 20:46:07 -04:00
Rachel Bryk
541106d611
Increase number of save state slots to 10.
2013-08-02 20:42:30 -04:00
Rachel Bryk
c1baed086d
Fix hotkeys.
2013-08-02 16:14:34 -04:00
Rachel Bryk
44d17b5da5
Add hotkeys to increase/decrease the frame limit.
2013-07-30 19:25:12 -04:00
Rachel Bryk
a33b1fcdc6
Make hotkeys for togglign IR, AR, efb copies and fog settings configurable.
2013-07-30 05:49:02 -04:00
Ryan Houdek
5d38a9c91e
[Android] Some minor cleanup.
2013-07-27 15:09:33 -05:00
Rachel Bryk
3f03588dec
Tas input works with bongos too.
2013-07-23 20:43:51 -04:00
Braden
ec148008d0
Clean up code for multiple GameCube Controllers
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Conflicts:
Source/Core/DolphinWX/Src/Frame.cpp
Source/Core/DolphinWX/Src/FrameTools.cpp
2013-07-23 20:35:33 -04:00
Braden
59d6df7046
Adds Support for multiple GameCube Controllers
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Conflicts:
Source/Core/DolphinWX/Src/Frame.cpp
2013-07-23 20:22:08 -04:00
Rachel Bryk
8a4b6f3d73
Forgot this from the last commit.
2013-07-23 19:55:17 -04:00
Rachel Bryk
9fdc7360cd
Fix L and R triggers with tas input.
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Partially copied from revision 1be844406c
, but allows < fully pressed, and without the typo.
2013-07-23 19:44:43 -04:00
Jasper St. Pierre
09338c673c
FrameTools: Use the correct window handle for resizing the window
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We want to resize the OpenGL window, not the frame window.
2013-07-23 15:02:00 -04:00
Jasper St. Pierre
6d463d1b67
NetPlay: Allow building a server without a game
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This isn't hooked up in the UI yet, but it will allow us to
basically start the server and chat system without choosing
a game.
2013-07-22 07:29:15 -04:00
Jasper St. Pierre
f693488c8a
InputConfigDiag: Save the configuration when pressing "OK"
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This fixes a common UI complaint of the control dialog UI.
Also, don't close the dialog if we have an error with the expression.
2013-07-22 03:19:38 -04:00
Jasper St. Pierre
bc17798ef2
InputConfigDiag: Add a simple error status label
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This tells you what you did wrong at a high level if you messed up.
2013-07-22 03:19:22 -04:00
Jasper St. Pierre
3c7f223aa1
Add "Q" / "E" as freelook keybindings
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To move the view up and down.
2013-07-22 00:14:42 -04:00
Jasper St. Pierre
52482115e1
Move in-game keybinding handling to a central location
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Instead of handling it separately in every backend.
2013-07-21 23:17:16 -04:00
Rachel Bryk
e742b32c65
Drag and drop.
2013-07-21 22:25:26 -04:00
Jasper St. Pierre
fec641d14a
X11: Don't do a round-trip to the server to figure out our size on configure
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Simply use the values from the event structure.
2013-07-21 01:59:40 -04:00
Jasper St. Pierre
01ff85506d
X11: Don't use a client event as a wrapper for XMoveResizeWindow
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Simply configure the window from here
2013-07-21 01:59:40 -04:00
Jasper St. Pierre
ca97b10dda
Actually link to XI2
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No idea how this was working before
2013-07-21 01:59:40 -04:00
Ryan Houdek
737df2a68c
Patch from Degasus that removes the last of the the GL_TEXTURE_RECTANGLE usages. This is needed to have GLES3 support.
2013-07-13 17:24:23 -05:00
Ryan Houdek
52cb398804
[Android] Actually push the library file to the correct location.
2013-07-13 10:32:23 -05:00
Glenn Rice
8b65775ee1
Fix a couple of compiler warnings that have cropped up.
2013-07-10 15:07:57 -05:00
John Chadwick
16cd26d177
Add UPnP support.
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Feedback is in logs as suggested by skid_au. The checkbox is still there, but
mostly for people who would like to opt out (unfortunately, I can not be sure
how this feature may behave for some routers - there's a hell of a lot of bad
UPnP implementations.)
The Visual Studio stuff is a little messy, so I apologize if anything is a bit
off. I tested most configurations and it worked.
I also tested CMake on Debian Wheezy, Ubuntu Saucy, and Mac OS X Mountain Lion.
All seemed to be OK.
2013-07-09 18:08:43 -04:00
Pierre Bourdon
22c80e1dc2
Fix ICC profiles in some of our PNGs (ic_drawer, Dolphin icon).
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Also keep a PNG version of bin2c'd resources in order to make these kind of
changes easier in the future.
Fixes recent versions of libpng complaining loudly about our images.
2013-07-07 02:40:59 +02:00
Jasper St. Pierre
b2e7248b58
LogWindow: Fix a bad initializer
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Since these defaults aren't used, don't bother specifying them.
2013-07-05 22:39:18 -04:00
Ryan Houdek
cdfd7905a0
[Android] Copy over DSP roms and font assets on build and first runs.
2013-07-05 19:18:33 -05:00
Rachel Bryk
e4846de692
Add hotkeys for save/load state to/from file.
2013-06-30 19:01:30 -04:00
Jasper St. Pierre
d5983b587e
InputConfigDialog: Don't show "..." for complicated expressions
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Just show the actual expression. We need to do a bit of mangling
here as wx has no way to turn off mnemonics parsing, so do that
as well.
2013-06-29 18:28:14 -04:00
Jasper St. Pierre
1083d78721
InputConfigDiag: Put the colon after the device name
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Oops. The dialog accidentally generated the wrong syntax for
this one.
2013-06-29 02:58:17 -04:00
Ryan Houdek
9edfb5c710
[Android] Disable OpenGL ES 3 EGL bit. This is due to drivers complaining(Which they should do) when they don't support GLES3. Qualcomm drivers don't care about it being ES2 or ES3 bit anyway. Intel drivers are untested in this code path, but GLES3 is untested entirely in desktop anyway.
2013-06-26 08:19:01 -05:00
Rachel Bryk
63a747edc0
Add shortcut to (dis)connect the balance board.
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Fixes issue 6383.
2013-06-26 06:23:29 -04:00
Jasper St. Pierre
55950365e3
InputConfigDiag: Fix complex bindings with with left-click Detect
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This fixes the binding of XBox 360 controllers and similar devices
with complex control names.
2013-06-25 15:05:53 -04:00
Rachel Bryk
5904ffb21d
Fix last commit, and set the position on mouse down instead of mouse up.
2013-06-25 11:04:28 -04:00
Rachel Bryk
b892d838ff
Allow dragging the analog sticks with the tas input.
2013-06-25 10:52:25 -04:00
John Peterson
e250550de3
Removing muted Wiimote audio
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because that reduce writes
2013-06-25 09:24:45 -04:00
John Peterson
0fd3acd152
Saving real Wiimote state
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because that's simpler than reconnecting
2013-06-25 09:24:14 -04:00
Jasper St. Pierre
c5c86d17dc
InputConfigDiag: Use "..." for complicated expressions
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The full expression is quite often too big for a simple button
label, so encourage people to use the full editor to edit it.
2013-06-25 00:58:31 -04:00
Jasper St. Pierre
62281fbfde
InputConfigDiag: Give the input text field a monospace font
2013-06-25 00:58:30 -04:00
Jasper St. Pierre
03a835ec07
InputConfigDiag: Update for the new expression language
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Modify the buttons and editor interface for the new expression
language, like the new op name for add, the new device name syntax,
and add new editing features, like simple selection behavior on
unary ops.
2013-06-25 00:58:30 -04:00
Jasper St. Pierre
877106b027
InputCommon: Split Device stuff out
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The ExpressionParser needs this to be out of here to prevent issues
with cyclic references.
2013-06-25 00:58:30 -04:00
Ryan Houdek
6bb7cc5fea
[Android] Add an about screen that shows build revision.
2013-06-22 22:54:36 -05:00
Ryan Houdek
2b9f79dff3
[Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup.
2013-06-22 07:45:05 -05:00
degasus
010165b2c2
fix gcc warning, probably also the logic
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comparing two char pointers doesn't compare the strings
2013-06-20 10:43:09 +02:00
Ryan Houdek
7223778520
[Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly
2013-06-18 07:09:38 -05:00
Matthew Parlane
868c627876
Fixes Issue 6353 Remove extract apploader/dol from top level
2013-06-17 22:51:15 +12:00
Matthew Parlane
43a4d41889
Handle 1 partition only, fixes Issue #6353
2013-06-17 19:25:55 +12:00
ondra.hosek
3ff2a3a11a
Fix the GameCube mic dialog header's invalid include guard.
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Fixes issue 6349.
2013-06-06 21:30:50 +10:00