skidau
9c133c0509
Readded the Key Shortcut function.
2015-03-08 20:27:13 +11:00
skidau
12ecc537e9
Renamed the Menu Accelerators to Key Shortcuts.
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Cleared the default mapping of hotkeys as they were conflicting with the key shortcuts.
Removed the Open, Change Disc, Refresh List and Exit hotkeys as they work only when driven from the menu.
2015-03-08 20:27:13 +11:00
skidau
780eef68f6
Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
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- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
skidau
b446ea0132
Made the freelook keys work while held down
2015-03-08 20:27:13 +11:00
skidau
099876782f
Made the "Frame Advance" hotkey work while the key is held
2015-03-08 20:27:13 +11:00
skidau
a83d27b9c2
Increased the performance of the hotkey code by:
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* Halving the number of hotkeys checked for (there were extra for future use)
* Gets the controller status once before parsing hotkeys
* Checks for the GUI lock once before parsing hotkeys
* Removed some redundant memsets
2015-03-08 20:27:12 +11:00
skidau
d2abbcd353
Removed the requirement to have the Freelook option enabled for the freelook hotkeys to work.
2015-03-08 20:27:12 +11:00
skidau
d080632527
Ignore the File Open command if a game is running
2015-03-08 20:27:12 +11:00
skidau
679d9351ea
Fixed the Connect Wiimote hotkeys from getting activated while a GameCube game is running.
2015-03-08 20:27:12 +11:00
skidau
cc6b55ee2a
Fixed the save state hotkeys so that they work with the Render to Main Window option.
2015-03-08 20:27:12 +11:00
Fiora
7216e94823
Merge pull request #2182 from Tilka/vertex_loader
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VertexLoaderX64: fix harmless off-by-one error
2015-03-07 19:44:44 -08:00
Tillmann Karras
3987725217
VertexLoaderX64: fix harmless off-by-one error
2015-03-08 04:43:59 +01:00
magumagu
9c045e2496
Merge pull request #2094 from lioncash/flags
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Interpreter: Flag cleanups/fixes.
2015-03-07 17:38:00 -08:00
skidau
a3f6cbfe6b
Merge pull request #2167 from JosJuice/language-selection-regression
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Call SetUserDirectory before InitLanguageSupport
2015-03-06 15:25:51 +11:00
Lioncash
47c8955248
Merge pull request #2168 from JosJuice/language-selection-untranslated
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Display languages untranslated in GUI language selection
2015-03-05 18:05:23 -05:00
magumagu
92ba677371
Merge pull request #2174 from skidau/warning-fix-gc-adapter
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Warning fix
2015-03-05 14:56:19 -08:00
magumagu
740522ec4a
Merge pull request #2173 from Tilka/whatever
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Jit64: small cleanup
2015-03-05 14:36:51 -08:00
skidau
ef3fd68603
Warning fix
2015-03-06 09:34:38 +11:00
Tillmann Karras
45dbcf0ed2
Jit64: use MRegSum where appropriate
2015-03-05 21:58:28 +01:00
Tillmann Karras
e27fae22d8
Jit64: drop a FIXME that has been fixed for years
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See 6cdb40a194
.
2015-03-05 21:58:28 +01:00
Lioncash
b7514955e5
Merge pull request #2113 from Stevoisiak/VolumeCleanup
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Basic volume code cleanup
2015-03-05 12:18:53 -05:00
skidau
da56582ba0
Merge pull request #2170 from skidau/pad-origin
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Moved the gcpad calibration from construction to runtime.
2015-03-06 00:17:19 +11:00
skidau
203c64e66d
Changed the GC Adapter rumble command to work like other controllers.
2015-03-05 23:57:18 +11:00
skidau
4cf4cee30e
Removed the GC Adapter "Use Thread" option as it was not useful.
2015-03-05 23:30:43 +11:00
skidau
e5277a5f49
Ignore invalid rumble data sent over Netplay to the GC Adapter
2015-03-05 23:11:48 +11:00
skidau
dee6a04980
Moved the gcpad calibration from construction to runtime
2015-03-05 23:06:19 +11:00
JosJuice
c40e1d972a
Sort language list alphabetically by new names
2015-03-04 20:36:04 +01:00
JosJuice
a8a9dafb1f
Display languages untranslated in GUI language selection
2015-03-04 20:35:19 +01:00
JosJuice
2cb4a3efbc
Call SetUserDirectory before InitLanguageSupport
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Fixes a regression from 4.0-5692 where only the system language was used.
2015-03-04 14:45:36 +01:00
Lioncash
a11bbe6fea
PPCTables: Remove FL_OUT_S.
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This is unused, and since it had the same value as FL_OUT_D, it was unnecessarily setting the rS register as an output, even on instructions that only have FL_OUT_D set.
2015-03-03 16:23:28 -05:00
Lioncash
139dbcb8e2
Interpreter_Tables: Fix wrong flags and add missing ones
2015-03-03 16:23:21 -05:00
Lioncash
e96569ff0c
Merge pull request #2165 from JosJuice/filemonitor-log-level
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FileMonitor: Check log level in addition to FileMonitor checkbox
2015-03-03 10:01:00 -05:00
JosJuice
96c4b332f6
FileMonitor: Check log level in addition to FileMonitor checkbox
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This is good for performance when FileMontior is selected
but the log level only is set to notice or warning.
The ability to do this wasn't available until recently:
1ed41672f5
2015-03-03 11:33:16 +01:00
Markus Wick
cc5a2f3411
Merge pull request #2164 from Armada651/cache-fix
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ProgramShaderCache: Do plenty of error checking before writing shaders to the disk.
2015-03-02 17:24:00 +01:00
Jules Blok
728081dad2
ProgramShaderCache: Do plenty of error checking before writing shaders to the disk.
2015-03-02 17:03:49 +01:00
skidau
cd8c37bc07
Merge pull request #2145 from skidau/GC-Adapter-status-fix
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Cleared the status of the GC Adapter before populating it with new data
2015-03-02 12:18:52 +11:00
skidau
939159cd71
Cleared the status of the GC Adapter before populating it with new data
2015-03-02 11:08:26 +11:00
Markus Wick
1b3e3f8141
Merge pull request #2160 from degasus/texfilter
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TextureCache: load all mipmap levels from custom textures
2015-03-02 00:13:48 +01:00
degasus
35373c5185
TextureCache: load all mipmap levels from custom textures
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This drops the "feature" to load level 0 from the custom texture
and all other levels from the native one if the size matches.
But in my opinion, when a custom texture only provide one level,
no more should be used at all.
2015-03-02 00:09:09 +01:00
magumagu
8c46bd2d1d
Merge pull request #1890 from Buddybenj/capital-ini
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Capitalize Dolphin in Game INI Files
2015-03-01 14:54:38 -08:00
Buddybenj
7facf5f52f
Capitalize Dolphin in Game INI Files
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Thanks to FAR - Find And Replace
2015-03-01 15:30:20 -06:00
magumagu
7f7973efa5
Merge pull request #2148 from Tilka/fifo_cleanup
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Small FIFO-related cleanup
2015-03-01 13:06:43 -08:00
magumagu
b4a586f84a
Merge pull request #2161 from Tilka/fix_warnings
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Fix some warnings
2015-03-01 13:02:37 -08:00
magumagu
aa24dbc56e
Merge pull request #2157 from lioncash/leaks
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DolphinWX: Allow input subsystems to correctly deinitialize
2015-03-01 12:53:28 -08:00
Tillmann Karras
f75187db3e
Add missing newlines at EOF
2015-03-01 17:17:09 +01:00
Tillmann Karras
88264f5712
Fix -Wswitch warning
2015-03-01 16:17:32 +01:00
Tillmann Karras
b0bde31ac0
Fix include order of files outside of Source/Core
2015-03-01 14:54:22 +01:00
Tillmann Karras
4304648a05
Fix -Wreorder warning
2015-03-01 14:54:22 +01:00
Markus Wick
6a211978c1
Merge pull request #1950 from mbc07/master
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Missing Game INIs & minor updates
2015-03-01 14:52:44 +01:00
Markus Wick
ba7186b8ae
Merge pull request #2158 from degasus/texcache
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TexCache: increase TEXTURE_KILL_THRESHOLD
2015-03-01 13:50:07 +01:00