omegadox
|
92f991dd2b
|
AR will ignore the codes it doesn't like and keep executing the working ones.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@958 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 13:35:01 +00:00 |
hrydgard
|
2f6d41e413
|
Move moving things around and preparing for the next step (cached vertexloaders).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@957 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 13:27:28 +00:00 |
hrydgard
|
bc79d22f5e
|
Move pipeline back into VertexLoader. Started work on VertexLoaderManager, which will cache VertexLoaders. (yep, the design plan changed a little bit).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@956 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 12:35:55 +00:00 |
omegadox
|
3a3eebc313
|
Some rewording.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@955 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 12:02:37 +00:00 |
Maarten ter Huurne
|
7be6725459
|
Include PluginSpecs.h so __cdecl is defined on non-Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@954 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 11:12:03 +00:00 |
Maarten ter Huurne
|
98277aeda0
|
Fixed build ("file" -> "files"). Made indenting consistent again (tabs or spaces does not matter, but mixing them is evil).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@953 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 11:11:20 +00:00 |
omegadox
|
81a6259fd1
|
Added option "Enable cheats" to dolphin config and some AR code changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@952 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 10:11:35 +00:00 |
omegadox
|
6a9f238b92
|
Game INI updates, all codes must have a "$" sign in front of its name and the first line of code of every cheat is useless so they were all removed (they ended up causing errors in the AR)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@951 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 10:01:11 +00:00 |
hrydgard
|
f14fca914d
|
OpenGL - Don't cache pointer to compiled code - cache pointer to NativeVertexFormat instead.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@950 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 09:59:00 +00:00 |
omegadox
|
0ddd14b763
|
INI updates
|
2008-10-25 09:56:54 +00:00 |
hrydgard
|
63793c7f4f
|
Missed this one
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@949 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-24 23:36:12 +00:00 |
hrydgard
|
72d8c3344b
|
Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-24 23:08:46 +00:00 |
tmator
|
a03f39ac36
|
now core, padsimple and dsp null can be buil in 64bit on osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@947 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-24 15:48:36 +00:00 |
omegadox
|
63f3e1ab8c
|
Stretch to Fit option works in separate render window now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@946 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-24 02:29:05 +00:00 |
omegadox
|
dc5eaad82c
|
ZTP bloom fix and MP1 and 2 skybox fix, I commented out sonic's hacks and just added comments about them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@945 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-23 19:01:00 +00:00 |
nakeee
|
3b4d8a47b3
|
Config is now one dir up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@944 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-23 09:11:26 +00:00 |
nakeee
|
0422864245
|
fixed marco to accept useless arg
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@943 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-23 09:07:06 +00:00 |
nakeee
|
f8762b7ec9
|
Fix library order (scons)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@942 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-23 08:59:31 +00:00 |
hrydgard
|
4d169987c2
|
Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@941 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 22:35:29 +00:00 |
hrydgard
|
4b2c7310b7
|
Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@940 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 21:23:40 +00:00 |
hrydgard
|
85781409e4
|
Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@939 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 21:02:37 +00:00 |
hrydgard
|
39df6c5624
|
Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@938 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 20:54:40 +00:00 |
hrydgard
|
32820d2036
|
Backport Donko's hackfix to DX9 plugin. Move some code around. Add a couple of sanity checks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@937 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 18:39:46 +00:00 |
fires.gc
|
ae0f0f8dcd
|
reverted log manager... i hope that i havn't reverted to much but a lot of files are affected. if someone runs in any problems please tell me.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@936 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 10:36:26 +00:00 |
John Peterson
|
18f0bff153
|
Bigfix to bugfix in log manager. Enabled or disabled should update for all levels, the checkboxes should only be updated once.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@935 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 09:58:00 +00:00 |
fires.gc
|
415366634f
|
last WIP wiimote code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@934 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 09:48:54 +00:00 |
John Peterson
|
054ff5a48f
|
Bugfix to log manager. The checkboxes should update when they are first appended now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@933 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 09:03:03 +00:00 |
donkopunchstania
|
bda172f21a
|
dstalpha should is not used to blend fragments. commenting out code fixed missing menu in Metroid Prime, but a proper solution is needed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@932 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 06:54:25 +00:00 |
hrydgard
|
1538fd050d
|
Revert bad bugfix :p wasn't a bug at all
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@931 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-21 21:45:13 +00:00 |
hrydgard
|
58e3c8df8f
|
Readability, comments, tiny typo bugfix in gl gfx plugin (fix is on line 322 in pixelshadermanager)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@930 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-21 20:34:56 +00:00 |
hrydgard
|
e1baf2ead4
|
clip audio correctly in gigaherz' resampler
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@929 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-21 20:27:37 +00:00 |
fires.gc
|
d3660be648
|
compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@928 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-21 16:51:52 +00:00 |
fires.gc
|
5ad0c43707
|
bug fixes for the wiimote emulation
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@927 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-21 15:33:16 +00:00 |
Sonicadvance1
|
9692f3dd9e
|
This is a HUUUUUUUUUUUUUUUUUUUUUUGE commit, Make sure I didn't break too much ;p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@926 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 22:31:55 +00:00 |
fires.gc
|
6faea5668a
|
wii finds a wiimote now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@925 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 20:30:37 +00:00 |
tmator
|
03763372ac
|
first step to get dolphin on osx 64 with a no wx version (WIP)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@924 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 17:32:15 +00:00 |
John Peterson
|
b6356df508
|
Bugfix to last commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@919 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 08:07:54 +00:00 |
John Peterson
|
f59ed4a8c9
|
Some fixes for the log manager. Small change to breakpoint manager.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@918 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 07:39:40 +00:00 |
fires.gc
|
d7358df7fe
|
bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@917 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 06:27:05 +00:00 |
fires.gc
|
82cb4c0ca9
|
WIP code for the wiimote ... wii creates a channel with PSM 0x11 now :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@916 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-19 21:17:08 +00:00 |
fires.gc
|
38627fc94f
|
BT documentation
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@915 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-19 20:26:33 +00:00 |
fires.gc
|
dd4c0c4d92
|
added some dumps of the wiimote SDP
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@914 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-19 20:09:17 +00:00 |
daco65
|
fefc3296e5
|
FE:Por added (no cheats, just emulation state)
|
2008-10-19 19:20:48 +00:00 |
John Peterson
|
290966a4f8
|
Addressed problem with map file compatibility. When a game used a map file the symbol lookup would make the game crawl to a halt right after booting. This was exaggerated because m_bEnable was true by default, I changed that to off by default so that only selected logging is picked up. I'm guessing the symbol map was disabled earlier because it was slow. I have still kept it enabled but only for the lowest verbosity levels. I also turned off the collected write to the master file, that's not very important however because it doesn't slow the program down very much unless there's thousands of rows per second written. I could probably be on most of the time without much of a speed difference. I'll add an option for it later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@913 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-19 00:48:20 +00:00 |
John Peterson
|
1b76bd3863
|
Moved some routine logs to higher verbosity levels.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@912 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 20:34:06 +00:00 |
John Peterson
|
f71cc4e609
|
Added a verbosity setting to the log manager. And a timestamp to the debug log.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@911 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 19:25:33 +00:00 |
LPFaint99
|
de4f4fc497
|
fix for error messages with memcard manager
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@910 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 16:17:59 +00:00 |
LPFaint99
|
f257434b93
|
Removing duplicate code, cleanup, adding error messages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@909 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 05:33:52 +00:00 |
Shawn Hoffman
|
cb14a17ff5
|
updated GCMemcard to fix the header's checksum. sidenote: replace the first 0x13bytes of your raw memcard dumps with 0x0750B25EC2A150A9E2047343000000000B1B595C to use them in dolphin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@908 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 05:19:44 +00:00 |
John Peterson
|
ad589b7b6b
|
Added a comment.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@907 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 03:04:08 +00:00 |