INI updates
This commit is contained in:
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0ddd14b763
153
G2ME01.ini
153
G2ME01.ini
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@ -8,218 +8,173 @@ EmulationStateId = 2
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#Add memory patches here.
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[ActionReplay]
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(M)
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062AE01C 88000000
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C4354E70 0000FF01
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C436F000 0000FF02
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4D30294C 4E800020
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C530294C 0000FF03
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0441FD80 00000000
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C6004010 000000FF
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This Code Must Be On!
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062AE01D 08000000
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+$This Code Must Be On!
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043BC410 906D0000
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043BC414 88030004
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043BC418 4BC5C1F4
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04018608 483A3E08
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Infinite Health
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062AE01E 08000000
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+$Infinite Health
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4241FD80 000A44BB
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4241FD80 000B6000
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Max Energy Tanks
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062AE01F 08000000
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+$Max Energy Tanks
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4241FD80 012B000E
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4241FD80 012D000E
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#Infinite Missiles
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#062AE021 08000000
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#4241FD80 013700FA
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+$Maximum Missiles
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4241FD80 013900FA
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Have Morph Ball Power Bomb
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062AE03C 04701D40
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4241FD80 01310001
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4241FD80 01330001
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+$Infinite Missiles
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4241FD80 013700FA
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BEAM WEAPON CODES:
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062AE022 05008000
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#BEAM WEAPON CODES:
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Have Charge Beam
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062AE023 04701140
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+$Have Charge Beam
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4241FD80 00310001
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4241FD80 00330001
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Have Dark Beam
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062AE024 04701140
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+$Have Dark Beam
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4241FD80 0037000F
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4241FD80 0039000F
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Have Annihilator
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062AE026 04701140
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+$Have Light Beam
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4241FD80 003D000F
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4241FD80 003F000F
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+$Have Annihilator
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4241FD80 0043000F
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4241FD80 0045000F
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CHARGE COMBO CODES:
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062AE027 05008000
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#CHARGE COMBO CODES:
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Have Super Missile
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062AE028 047013C0
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+$Have Super Missile
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4241FD80 00470001
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4241FD80 00490001
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Have Darkburst
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062AE029 047013C0
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+$Have Darkburst
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4241FD80 004D0001
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4241FD80 004F0001
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Have Sunburst
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062AE02A 047013C0
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+$Have Sunburst
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4241FD80 00530001
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4241FD80 00550001
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Have Sonic Boom
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062AE02B 047013C0
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+$Have Sonic Boom
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4241FD80 00590001
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4241FD80 005B0001
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VISOR CODES:
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062AE02C 05008000
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#VISOR CODES:
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Have Combat Visor
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062AE02D 04701640
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$Have Combat Visor
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4241FD80 005F0001
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4241FD80 00610001
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Have Scan Visor
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062AE02E 04701640
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$Have Scan Visor
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4241FD80 00650001
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4241FD80 00670001
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Have Dark Visor
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062AE02F 04701640
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$Have Dark Visor
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4241FD80 006B0001
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4241FD80 006D0001
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Have Echo Visor
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062AE030 04701640
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$Have Echo Visor
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4241FD80 00710001
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4241FD80 00730001
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ARMOR CODES:
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062AE031 05008000
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#ARMOR CODES:
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Have Varia Suit
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062AE032 047018C0
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+$Have Varia Suit
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4241FD80 00770001
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4241FD80 00790001
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Have Dark Suit
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062AE033 047018C0
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+$Have Dark Suit
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4241FD80 007D0001
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4241FD80 007F0001
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Have Light Suit
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062AE034 047018C0
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$Have Light Suit (break)
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4241FD80 00830001
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4241FD80 00850001
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MOVEMENT SYSTEMS CODES:
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#MOVEMENT SYSTEMS CODES:
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062AE035 05008000
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Have Space Jump Boots
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062AE036 04701AC0
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+$Have Space Jump Boots
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4241FD80 00BF0001
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4241FD80 00C10001
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Have Grapple Beam
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062AE037 04701AC0
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+$Have Grapple Beam
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4241FD80 00B90001
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4241FD80 00BB0001
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Have Gravity Boost
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062AE038 04701AC0
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+$Have Gravity Boost
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4241FD80 00C50001
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4241FD80 00C70001
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Have Screw Attack
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062AE039 04701AC0
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+$Have Screw Attack
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4241FD80 00D10001
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4241FD80 00D30001
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MISCELLANEOUS CODES:
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062AE03A 05008000
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#MISCELLANEOUS CODES:
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Have Seeker Missile
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062AE03B 04701D40
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+$Have Seeker Missile
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4241FD80 00CB0001
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4241FD80 00CD0001
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Have Beam Ammo Expansion
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062AE03D 04701D40
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+$Have Morph Ball Power Bomb
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4241FD80 01310001
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4241FD80 01330001
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+$Have Beam Ammo Expansion
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4241FD80 013D000F
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4241FD80 013F000F
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DARK TEMPLE KEYS:
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062AE03E 05008000
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#DARK TEMPLE KEYS:
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Have Sky Temple Key 1
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062AE03F 04701F40
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$Have Sky Temple Key 1
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4241FD80 00DD0001
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4241FD80 00DF0001
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Have Sky Temple Key 2
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062AE040 04701F40
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$Have Sky Temple Key 2
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4241FD80 00E30001
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4241FD80 00E50001
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Have Sky Temple Key 3
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062AE041 04701F40
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$Have Sky Temple Key 3
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4241FD80 00E90001
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4241FD80 00EB0001
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Have Agon Temple Key 1
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062AE042 04701F40
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$Have Agon Temple Key 1
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4241FD80 00EF0001
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4241FD80 00F10001
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Have Agon Temple Key 2
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062AE043 04701F40
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$Have Agon Temple Key 2
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4241FD80 00F50001
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4241FD80 00F70001
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Have Agon Temple Key 3
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062AE044 04701F40
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$Have Agon Temple Key 3
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4241FD80 00FB0001
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4241FD80 00FD0001
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Have Torvus Temple Key 1
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062AE045 04701F40
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$Have Torvus Temple Key 1
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4241FD80 01010001
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4241FD80 01030001
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Have Torvus Temple Key 2
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062AE046 04701F40
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$Have Torvus Temple Key 2
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4241FD80 01070001
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4241FD80 01090001
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Have Torvus Temple Key 3
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062AE047 04701F40
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$Have Torvus Temple Key 3
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4241FD80 010D0001
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4241FD80 010F0001
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Have Ing Hive Temple Key 1
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062AE048 04701F40
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$Have Ing Hive Temple Key 1
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4241FD80 01130001
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4241FD80 01150001
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Have Ing Hive Temple Key 2
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062AE049 04701F40
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$Have Ing Hive Temple Key 2
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4241FD80 01190001
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4241FD80 011B0001
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Have Ing Hive Temple Key 3
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062AE04A 04701F40
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$Have Ing Hive Temple Key 3
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4241FD80 011F0001
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4241FD80 01210001
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162
GALP01.ini
162
GALP01.ini
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@ -4,52 +4,136 @@ EmulationStateId = 4
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[OnFrame]
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#0x8044CD30=dword:0xFFFFFFFF
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[ActionReplay]
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mustcode?
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003C04F4 98000000
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C434D344 00000800
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OpenAllCharacters
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003C015D 18000000
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0444CD30 FFFFFFFF
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infloterycoins
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003C1AB7 18000000
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0444CF10 0000270F
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P1MustbeON - Vs.CharMod
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003C629A 18000000
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08471634 00000040
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00471634 00000000
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P1 - No Damage
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003C0156 18000000
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+$P1 - No Damage
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04443E80 00000000
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All Event matches open and complete
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003C1ABF 18000000
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0444CF34 FFFFFFFF
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$P2 - No Damage
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04444D20 00000000
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Mega jumps
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003C1AC1 18000000
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044CA1DC 40000000
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$P3 - No Damage
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04445BC0 00000000
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Item Appearance Modifier (bopie64)
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003C4BBF 18000000
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043FB838 00000003
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043FB850 41000000
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043FB854 3F800000
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$P4 - No Damage
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04446A60 00000000
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+$Infinite Lives
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00443EAE 00000009
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P1 Turbo B Button (donny2112)
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003C0AFF 18000000
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0A45BF10 00000200
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0245BF10 00000000
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One Hit Kills
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003C26A9 18000000
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+$One Hit Kills
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044C9578 40100000
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Infinite Jumps
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003C3BAE 18000000
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+$Infinite Jumps
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040CC114 60000000
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$Infinite Retries
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0246A8C2 000005FA
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$Infinite Time
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0245C4D2 00000075
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$Open All Characters
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0444CD30 FFFFFFFF
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$Infinite lottery coins
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0444CF10 0000270F
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$All 292 Trophies
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0244D198 00000124
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0244D19C 0125FFFF
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$L+R+Y sets time to 10:00.00
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0A45BF10 00000860
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0445C4D0 00000258
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$L+R+X sets time to 00:10.00
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0A45BF10 00000460
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0445C4D0 0000000A
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$All Event matches open and complete
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0444CF34 FFFFFFFF
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$Bouncy pickups
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044C8DE0 40100000
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$Big jumps
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044CA1DC 3FC00000
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$Mega jumps
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044CA1DC 40000000
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$Move 2 x faster
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044CA19C 40000000
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$Move 4 x faster
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044CA19C 40800000
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$Stamina mode codes
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003C28CB 15018000
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$All start with 50%
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04034B74 38A00032
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$All start with 100%
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04034B74 38A00064
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$All start with 200%
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04034B74 38A000C8
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$All start with 300%
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04034B74 38A0012C
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$All start with 400%
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04034B74 38A00190
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$All start with 500%
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04034B74 38A001F4
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$All start with 600%
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04034B74 38A00258
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$All start with 700%
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04034B74 38A002BC
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$All start with 800%
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04034B74 38A00320
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$All start with 900%
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04034B74 38A00384
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$All start with 999%
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04034B74 38A003E7
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#Secret multi player level modifier
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$Metroidy level
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044C7FC4 00000D02
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$City rooftops level
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044C7FC4 00000F02
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$During F-Zero race
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044C7FC4 00001102
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$Ontop of giant pokemon
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044C7FC4 00001302
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$Mario Bros style level
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044C7FC4 00001502
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$Game and Watch level
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044C7FC4 00001702
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$Platforms in starfield 1 level
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044C7FC4 00001802
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$Platforms in starfield 2 level
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044C7FC4 00001902
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$Level with 'windy' tree
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044C7FC4 00001A02
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$Yoshi's story level
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044C7FC4 00001B02
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$Dusk jungle level
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044C7FC4 00001C02
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12
GLME01.ini
12
GLME01.ini
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@ -5,18 +5,15 @@ EmulationStateId = 4
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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Infinite Health
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00BA09FC 08000000
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+$Infinite Health
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040B9524 60000000
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999 Cash
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00BA09FD 08000000
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+$999 Cash
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040AE4D0 3C00270F
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040AE4E8 60000000
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040AE500 60000000
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99 of some treasures
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00BA09FE 08000000
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+$99 of some treasures
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040AE518 63180063
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040AE51C 3F000063
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040AE520 3F000063
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@ -25,6 +22,5 @@ Infinite Health
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040AE52C 3F000063
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040AE530 3F000063
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End Boss Has No HP
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00BA09FF 08000000
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+$End Boss Has No HP
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04126E6C 60000000
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122
GM4E01.ini
122
GM4E01.ini
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@ -6,49 +6,40 @@ EmulationStateId = 2
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#Add memory patches here.
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[ActionReplay]
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Everything Unlocked
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045633BE 08000000
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$Everything Unlocked
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023BC1C0 0003FFFF
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Stars Last Forever
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$Stars Last Forever
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045633BF 08000000
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042B0540 4BD53700
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Extra Speed
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045633C0 08000000
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$Extra Speed
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043D45A0 46C80000
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042B17A8 C3E20000
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Press Z to Jump
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045633C1 08000000
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$Press Z to Jump
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3A3A4D6C 00000010
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423CC118 019E4300
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D-Pad Up Freezes Timer
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045633C2 08000000
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$D-Pad Up Freezes Timer
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0A3A4D6C 00000008
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04189348 60000000
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D-Pad Down Unfreezes Timer
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045633C3 08000000
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$D-Pad Down Unfreezes Timer
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0A3A4D6C 00000004
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04189348 4BFFD9E9
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Other Karts Can't Move
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045633C4 08000000
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$Other Karts Can't Move
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04247504 60000000
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Tiny Karts
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045633C6 08000000
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$Tiny Karts
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043D45A4 3F000000
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042D3668 C0220004
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Max Race Points
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045633C7 08000000
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$Max Race Points
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043B11CC 000003E7
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Press D-Pad Left For Star
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045633C8 08000000
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$Press D-Pad Left For Star
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042B0540 4BD53700
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8A3A4D6C 00000001
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042AF120 48000208
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@ -61,24 +52,19 @@ Press D-Pad Left For Star
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042C7A00 80040008
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00000000 40000000
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Log Bridges Dont Sway
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0456573F 08000000
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$Log Bridges Dont Sway
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041EAC2C 4E800020
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Weapons Are Useless
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04565740 08000000
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$Weapons Are Useless
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041F35D4 4E800020
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Turn off Course Hazards
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04565741 08000000
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$Turn off Course Hazards
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041F4DA4 4E800020
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All Races: 1 Lap
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04565742 08000000
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$All Races: 1 Lap
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04187BAC 38000001
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Unrestricted Kart Selection
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04565743 08000000
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$Unrestricted Kart Selection
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04163B30 7C673214
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04163B34 2C030015
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04163B38 41820010
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@ -91,112 +77,86 @@ Unrestricted Kart Selection
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04163B54 48000004
|
||||
04163B58 4E800020
|
||||
|
||||
Disable Course Collision (Hold D-Down)
|
||||
04565744 08000000
|
||||
$Disable Course Collision (Hold D-Down)
|
||||
043CE824 BF800000
|
||||
3A3A4D6C 00000004
|
||||
043CE824 420001CE
|
||||
|
||||
Infinite Mushrooms
|
||||
0456576A 08000000
|
||||
$Infinite Mushrooms
|
||||
042BCC5C 480000EC
|
||||
|
||||
Invisible Karts
|
||||
0456576B 08000000
|
||||
$Invisible Karts
|
||||
041908B4 4E800020
|
||||
|
||||
Double Mushroom Boosts
|
||||
0456576C 08000000
|
||||
$Double Mushroom Boosts
|
||||
042AD3EC 380000A0
|
||||
|
||||
Purely Random Items
|
||||
0456576D 08000000
|
||||
$Purely Random Items
|
||||
0420CF28 38800013
|
||||
0420CF30 2C030010
|
||||
0420CF34 40820008
|
||||
0420CF38 38630001
|
||||
0420CF3C 4800009C
|
||||
|
||||
Item Always Green Shell
|
||||
0456576E 08000000
|
||||
$Item Always Green Shell
|
||||
0420CBC4 38600000
|
||||
|
||||
Item Always Special Green Shell
|
||||
0456576F 08000000
|
||||
$Item Always Special Green Shell
|
||||
0420CBC4 38600001
|
||||
|
||||
Item Always Red Shell
|
||||
04565770 08000000
|
||||
$Item Always Red Shell
|
||||
0420CBC4 38600002
|
||||
|
||||
Item Always Banana
|
||||
04565771 08000000
|
||||
$Item Always Banana
|
||||
0420CBC4 38600003
|
||||
|
||||
Item Always Special Banana
|
||||
04565772 08000000
|
||||
$Item Always Special Banana
|
||||
0420CBC4 38600004
|
||||
|
||||
Item Always Mushroom
|
||||
04565773 08000000
|
||||
$Item Always Mushroom
|
||||
0420CBC4 38600005
|
||||
|
||||
Item Always Star
|
||||
04565774 08000000
|
||||
$Item Always Star
|
||||
0420CBC4 38600006
|
||||
|
||||
Item Always Wan Wan
|
||||
04565775 08000000
|
||||
$Item Always Wan Wan
|
||||
0420CBC4 38600007
|
||||
|
||||
Item Always Bomb
|
||||
04565776 08000000
|
||||
$Item Always Bomb
|
||||
0420CBC4 38600008
|
||||
|
||||
Item Always Bros Special
|
||||
04565777 08000000
|
||||
$Item Always Bros Special
|
||||
0420CBC4 38600009
|
||||
|
||||
Item Always Lightning
|
||||
04565778 08000000
|
||||
$Item Always Lightning
|
||||
0420CBC4 3860000A
|
||||
|
||||
Item Always Yoshi Egg
|
||||
04565779 08000000
|
||||
vItem Always Yoshi Egg
|
||||
0420CBC4 3860000B
|
||||
|
||||
Item Always Golden Mushroom
|
||||
0456577A 08000000
|
||||
$Item Always Golden Mushroom
|
||||
0420CBC4 3860000C
|
||||
|
||||
Item Always Homing Shell
|
||||
0456577B 08000000
|
||||
$Item Always Homing Shell
|
||||
0420CBC4 3860000D
|
||||
|
||||
Item Always Heart
|
||||
0456577C 08000000
|
||||
$Item Always Heart
|
||||
0420CBC4 3860000E
|
||||
|
||||
Item Always Fake Prezzie
|
||||
0456577D 08000000
|
||||
$Item Always Fake Prezzie
|
||||
0420CBC4 3860000F
|
||||
|
||||
Item Always Special Shells
|
||||
0456577E 08000000
|
||||
$Item Always Special Shells
|
||||
0420CBC4 38600011
|
||||
|
||||
Item Always 3 Mushrooms
|
||||
0456577F 08000000
|
||||
$Item Always 3 Mushrooms
|
||||
0420CBC4 38600012
|
||||
|
||||
Goraud Shading
|
||||
04565780 08000000
|
||||
$Goraud Shading
|
||||
040A9714 4E800020
|
||||
|
||||
Reduced Nintendo Blur
|
||||
04565781 08000000
|
||||
$Reduced Nintendo Blur
|
||||
022B3382 000000E8
|
||||
|
||||
Increased Nintendo Blur
|
||||
04565782 08000000
|
||||
$Increased Nintendo Blur
|
||||
022B3382 000000CC
|
106
GM8E01.ini
106
GM8E01.ini
|
@ -6,141 +6,119 @@ EmulationStateId = 3
|
|||
#Add memory patches here.
|
||||
|
||||
[ActionReplay]
|
||||
Infinite Health
|
||||
0116195B 08000000
|
||||
+$This Code Must Be On
|
||||
043CB1A8 3C808000
|
||||
043CB1AC 93E4183C
|
||||
043CB1B0 809F0008
|
||||
043CB1B4 4BDE05A8
|
||||
041AB758 4821FA50
|
||||
|
||||
$Infinite Health
|
||||
04049EA8 48000104
|
||||
|
||||
#Infinite Missiles
|
||||
#0116195C 08000000
|
||||
#4200183C 002500FF
|
||||
#4200183C 002700FF
|
||||
$Infinite Missiles
|
||||
4200183C 002500FF
|
||||
4200183C 002700FF
|
||||
|
||||
Infinite Balls
|
||||
0116195D 08000000
|
||||
$Infinite Balls
|
||||
00457D1B 00000003
|
||||
|
||||
Infinite Power Balls
|
||||
0116195E 08000000
|
||||
$Infinite Power Balls
|
||||
4200183C 00310003
|
||||
|
||||
Moonjump (Hold B)
|
||||
0116195F 08000000
|
||||
$Moonjump (Hold B)
|
||||
0A7A55A4 00000200
|
||||
0446BABC 41200000
|
||||
|
||||
Play NES Metroid
|
||||
01161960 08000000
|
||||
$Play NES Metroid
|
||||
0A7A55A4 00000440
|
||||
0001CA64 00000041
|
||||
0A7A55A4 00000840
|
||||
0001CA64 00000040
|
||||
|
||||
Press L+X at bonus screen
|
||||
#Press L+X at bonus screen
|
||||
|
||||
Press L+Y before quitting
|
||||
#Press L+Y before quitting
|
||||
|
||||
Press L+Y before quitting
|
||||
#Press L+Y before quitting
|
||||
|
||||
#ARM CANNON
|
||||
|
||||
Have Ice Beam
|
||||
01161962 08000000
|
||||
+$Have Ice Beam
|
||||
4200183C 001B0001
|
||||
|
||||
Have Wave Beam
|
||||
01161963 08000000
|
||||
+$Have Wave Beam
|
||||
4200183C 001F0001
|
||||
|
||||
Have Plasma Beam
|
||||
01161964 08000000
|
||||
+$Have Plasma Beam
|
||||
4200183C 00230001
|
||||
|
||||
Have Phazon Beam
|
||||
01161965 08000000
|
||||
$Have Phazon Beam (break)
|
||||
4200183C 00730001
|
||||
|
||||
#MORPH BALL
|
||||
|
||||
Have Morph Ball
|
||||
01161967 08000000
|
||||
$Have Morph Ball
|
||||
4200183C 00570001
|
||||
|
||||
Have Boost Ball
|
||||
01161968 08000000
|
||||
$Have Boost Ball
|
||||
4200183C 005F0001
|
||||
|
||||
Have Spider Ball
|
||||
01161969 08000000
|
||||
$Have Spider Ball (break)
|
||||
4200183C 00630001
|
||||
|
||||
Have Morph Ball Bomb
|
||||
0116196A 08000000
|
||||
$Have Morph Ball Bomb
|
||||
4200183C 002F0001
|
||||
|
||||
Have Power Bomb
|
||||
0116196B 08000000
|
||||
$Have Power Bomb
|
||||
4200183C 00330001
|
||||
|
||||
#SUITS
|
||||
|
||||
Have Varia Suit
|
||||
0116196D 08000000
|
||||
$Have Varia Suit
|
||||
4200183C 006F0001
|
||||
|
||||
Have Gravity Suit
|
||||
0116196E 08000000
|
||||
$Have Gravity Suit (break)
|
||||
4200183C 00670001
|
||||
4200183C 006B0001
|
||||
|
||||
Have Phazon Suit
|
||||
0116196F 08000000
|
||||
$Have Phazon Suit (break)
|
||||
4200183C 00730001
|
||||
|
||||
#VISORS
|
||||
|
||||
Have Combat Visor
|
||||
01161971 08000000
|
||||
+$Have Combat Visor
|
||||
4200183C 005B0001
|
||||
|
||||
Have Scan Visor
|
||||
01161972 08000000
|
||||
+$Have Scan Visor
|
||||
4200183C 002B0001
|
||||
|
||||
Have X-Ray Visor
|
||||
01161973 08000000
|
||||
+$Have X-Ray Visor
|
||||
4200183C 004B0001
|
||||
|
||||
Have Thermal Visor
|
||||
01161974 08000000
|
||||
+$Have Thermal Visor
|
||||
4200183C 003B0001
|
||||
|
||||
SECONDARY ITEMS
|
||||
#SECONDARY ITEMS
|
||||
|
||||
Have Space Jump Boots
|
||||
01161976 08000000
|
||||
$Have Space Jump Boots
|
||||
4200183C 00510001
|
||||
4200183C 00530001
|
||||
|
||||
Have Grapple Beam
|
||||
01161977 08000000
|
||||
$Have Grapple Beam
|
||||
4200183C 00470001
|
||||
|
||||
Have Missile Launcher
|
||||
01161978 08000000
|
||||
$Have Missile Launcher
|
||||
4200183C 00260001
|
||||
|
||||
Have Charge Beam
|
||||
01161979 08000000
|
||||
$Have Charge Beam
|
||||
4200183C 003F0001
|
||||
|
||||
Have Beam Combo A
|
||||
0116197A 08000000
|
||||
$Have Beam Combo A
|
||||
4200183C 00370001
|
||||
|
||||
Have Beam Combo B
|
||||
0116197B 08000000
|
||||
$Have Beam Combo B
|
||||
4200183C 00430001
|
||||
|
||||
Have Beam Combo C
|
||||
0116197C 08000000
|
||||
$Have Beam Combo C
|
||||
4200183C 004F0001
|
81
GMPE01.ini
81
GMPE01.ini
|
@ -6,101 +6,79 @@ EmulationStateId = 4
|
|||
#Add memory patches here.
|
||||
|
||||
[ActionReplay]
|
||||
All Mini Games Unlocked01120BA8 08000000
|
||||
$All Mini Games Unlocked
|
||||
0218FDF0
|
||||
0003FFFF
|
||||
Player 1 Max Coins
|
||||
01120BA9 08000000
|
||||
|
||||
$Player 1 Max Coins
|
||||
0218FC54 000003E7
|
||||
|
||||
Player 1 No Coins
|
||||
01120BAA 08000000
|
||||
$Player 1 No Coins
|
||||
0218FC54 00000000
|
||||
|
||||
Player 1 Max Stars
|
||||
01120BAB 08000000
|
||||
$Player 1 Max Stars
|
||||
0218FC62 000003E7
|
||||
|
||||
Player 1 No Stars
|
||||
01120BAC 08000000
|
||||
$Player 1 No Stars
|
||||
0218FC62 00000000
|
||||
|
||||
Player 1 Always Has Magic Lamp
|
||||
01120BAD 08000000
|
||||
$Player 1 Always Has Magic Lamp
|
||||
0018FC3D 0000000C
|
||||
|
||||
Player 2 Max Coins
|
||||
01120BAE 08000000
|
||||
$Player 2 Max Coins
|
||||
0218FC84 000003E7
|
||||
|
||||
Player 2 No Coins
|
||||
01120BAF 08000000
|
||||
$Player 2 No Coins
|
||||
0218FC84 00000000
|
||||
|
||||
Player 2 Max Stars
|
||||
01120BB0 08000000
|
||||
$Player 2 Max Stars
|
||||
0018FC92 000003E7
|
||||
|
||||
Player 2 No Stars
|
||||
01120BB1 08000000
|
||||
$Player 2 No Stars
|
||||
0018FC92 00000000
|
||||
|
||||
Player 2 Always Has Magic Lamp
|
||||
01120BB2 08000000
|
||||
$Player 2 Always Has Magic Lamp
|
||||
0018FC6D 0000000C
|
||||
|
||||
Player 3 Max Coins
|
||||
01120BB3 08000000
|
||||
$Player 3 Max Coins
|
||||
0218FCB4 000003E7
|
||||
|
||||
Player 3 No Coins
|
||||
01120BB4 08000000
|
||||
$Player 3 No Coins
|
||||
0218FCB4 000003E7
|
||||
|
||||
Player 3 Max Stars
|
||||
01120BB5 08000000
|
||||
$Player 3 Max Stars
|
||||
0218FCC2 000003E7
|
||||
|
||||
Player 3 No Stars
|
||||
01120BB6 08000000
|
||||
$Player 3 No Stars
|
||||
0218FCC2 00000000
|
||||
|
||||
Player 3 Always Has Magic Lamp
|
||||
01120BB7 08000000
|
||||
$Player 3 Always Has Magic Lamp
|
||||
0018FC9D 0000000C
|
||||
|
||||
Player 4 Max Coins
|
||||
01120BB8 08000000
|
||||
$Player 4 Max Coins
|
||||
0218FCE4 000003E7
|
||||
|
||||
Player 4 No Coins
|
||||
01120BB9 08000000
|
||||
$Player 4 No Coins
|
||||
0218FCE4 00000000
|
||||
|
||||
Player 4 Max Stars
|
||||
01120BBA 08000000
|
||||
$Player 4 Max Stars
|
||||
0218FCF2 000003E7
|
||||
|
||||
Player 4 No Stars
|
||||
01120BBB 08000000
|
||||
$Player 4 No Stars
|
||||
0218FCF2 00000000
|
||||
|
||||
Player 4 Always Has Magic Lamp
|
||||
01120BBC 08000000
|
||||
$Player 4 Always Has Magic Lamp
|
||||
0018FCCD 0000000C
|
||||
|
||||
Hold Y To Roll 10
|
||||
01120BBD 08000000
|
||||
$Hold Y To Roll 10
|
||||
3A1E67F0 00000800
|
||||
0416B928 41200000
|
||||
|
||||
Hold L To Roll 1
|
||||
01120BBE 08000000
|
||||
$Hold L To Roll 1
|
||||
3A1E67F0 00000040
|
||||
0416B928 3F000000
|
||||
|
||||
L+X No More Moves(Use While Moving)
|
||||
01120BBF 08000000
|
||||
$L+X No More Moves(Use While Moving)
|
||||
8A1E67F0 00000440
|
||||
0018FC42 00000001
|
||||
0018FC72 00000001
|
||||
|
@ -108,8 +86,7 @@ L+X No More Moves(Use While Moving)
|
|||
0018FCD2 00000001
|
||||
00000000 40000000
|
||||
|
||||
L+Y Infinite Moves(While Moving)
|
||||
01120BC0 08000000
|
||||
$L+Y Infinite Moves(While Moving)
|
||||
8A1E67F0 00000840
|
||||
0018FC42 0000000A
|
||||
0018FC72 0000000A
|
||||
|
@ -117,12 +94,10 @@ L+Y Infinite Moves(While Moving)
|
|||
0018FCD2 0000000A
|
||||
00000000 40000000
|
||||
|
||||
Press Z+R To Be On Turn 20
|
||||
01120BC1 08000000
|
||||
$Press Z+R To Be On Turn 20
|
||||
0A1E67F0 00000030
|
||||
0018FCFC 00000014
|
||||
|
||||
Press Z+L To Be On Turn 1
|
||||
01120BC2 08000000
|
||||
$Press Z+L To Be On Turn 1
|
||||
0A1E67F0 00000050
|
||||
0018FCFC 00000001
|
114
GMSE01.ini
114
GMSE01.ini
|
@ -4,68 +4,54 @@ EmulationStateId = 0
|
|||
[OnFrame]
|
||||
|
||||
[ActionReplay]
|
||||
All Shines (not working)
|
||||
00E60AE1 18000000
|
||||
+$All Shines (not working)
|
||||
045708E8 FFFFFFFF
|
||||
045708EC FFFFFFFF
|
||||
045708F0 FFFFFFFF
|
||||
|
||||
Open all levels and nozzles (not working?)
|
||||
00E60AE0 18000000
|
||||
$Open all levels and nozzles (not working?)
|
||||
04570958 FFFFFFFF
|
||||
0457095C FFFFFFFF
|
||||
|
||||
8 red coins(press L & B) (not working?)
|
||||
00E61642 18000000
|
||||
$8 red coins(press L & B) (not working?)
|
||||
0A3FBBF4 00000240
|
||||
025709DE 00000008
|
||||
|
||||
Infinite hover time
|
||||
00E61520 18000000
|
||||
$Infinite hover time
|
||||
042640BC 60000000
|
||||
|
||||
Infinite water
|
||||
00E6151F 18000000
|
||||
$Infinite water
|
||||
04263F58 38002710
|
||||
042635B0 60000000
|
||||
|
||||
Infinite health (not working?)
|
||||
00E60ADF 18000000
|
||||
$Infinite health (not working?)
|
||||
424057F4 00040009
|
||||
|
||||
Infinite Jetpack
|
||||
00B816CA 08000000
|
||||
$Infinite Jetpack
|
||||
0426C330 60000000
|
||||
|
||||
Infinite Hose
|
||||
00B816C9 08000000
|
||||
$Infinite Hose
|
||||
0426B9C8 60000000
|
||||
|
||||
Infinite Lives
|
||||
00B816CB 08000000
|
||||
$Infinite Lives
|
||||
04578A04 00000063
|
||||
|
||||
Super Jump
|
||||
00B816CC 08000000
|
||||
$Super Jump
|
||||
0A404454 00000100
|
||||
4240E12C 05003DC0
|
||||
12404454 00000100
|
||||
4240E12C 05003E80
|
||||
|
||||
99 lives
|
||||
00E60ADE 18000000
|
||||
$99 lives
|
||||
00570967 00000063
|
||||
|
||||
Test Level
|
||||
00B86425 08000000
|
||||
$Test Level
|
||||
043E9710 00000C01
|
||||
|
||||
Low Gravity
|
||||
00B809F5 08000000
|
||||
$Low Gravity
|
||||
4240E12C 05003E00
|
||||
|
||||
Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
|
||||
00B813BC 08000000
|
||||
$Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
|
||||
04002F00 3C608041
|
||||
04002F04 8063E12C
|
||||
04002F08 80C3FFCC
|
||||
|
@ -85,76 +71,58 @@ Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
|
|||
0A404454 00000004
|
||||
04189854 4E800020
|
||||
|
||||
Do Not Have To Move Before Triple Jump
|
||||
00B819B3 08000000
|
||||
$Do Not Have To Move Before Triple Jump
|
||||
4240E10C 06B00000
|
||||
|
||||
Spin Jump Gravity - Really Slow Fall
|
||||
00B86E48 08000000
|
||||
$Spin Jump Gravity - Really Slow Fall
|
||||
4240E10C 058E3D00
|
||||
|
||||
Spin Jump Gravity - Almost No Fall
|
||||
00B8369D 08000000
|
||||
$Spin Jump Gravity - Almost No Fall
|
||||
4240E10C 058E0000
|
||||
|
||||
Spin Jump Gravity - Fall Really Fast
|
||||
00B86350 08000000
|
||||
$Spin Jump Gravity - Fall Really Fast
|
||||
4240E10C 058E4200
|
||||
|
||||
Spin Jump Gravity - Normal Speed
|
||||
00B80454 08000000
|
||||
$Spin Jump Gravity - Normal Speed
|
||||
4240E10C 058E3EB3
|
||||
|
||||
Insane heat waves Crazy colors everywhere!
|
||||
00B80485 08000000
|
||||
$Insane heat waves Crazy colors everywhere!
|
||||
043AA070 41200000
|
||||
|
||||
Double vision heat wave (narrow)
|
||||
00B856EB 08000000
|
||||
$Double vision heat wave (narrow)
|
||||
043AA070 3F600000
|
||||
|
||||
Double vision heat wave (wide)
|
||||
00B85C4A 08000000
|
||||
$Double vision heat wave (wide)
|
||||
043AA070 3F400000
|
||||
|
||||
Use only one of following two. Vanish point visual distortion
|
||||
00B842EC 08000000
|
||||
$Use only one of following two. Vanish point visual distortion
|
||||
043AB304 3E000000
|
||||
|
||||
Hard to select file, activators will work if you add them.. Camera is far out
|
||||
00B82579 08000000
|
||||
$Hard to select file, activators will work if you add them.. Camera is far out
|
||||
043AB304 3F000000
|
||||
|
||||
X textures
|
||||
00B80A69 08000000
|
||||
$X textures
|
||||
043DB210 41200000
|
||||
|
||||
Y textures
|
||||
00B80605 08000000
|
||||
$Y textures
|
||||
043DB224 41200000
|
||||
|
||||
Z textures
|
||||
00B86358 08000000
|
||||
$Z textures
|
||||
043DB238 41200000
|
||||
|
||||
Strangely distorted people
|
||||
00B82C96 08000000
|
||||
$Strangely distorted people
|
||||
0440CC24 3F900000
|
||||
|
||||
Mute game
|
||||
00B87829 08000000
|
||||
$Mute game
|
||||
04417248 00000000
|
||||
|
||||
+Magnify camera
|
||||
00B87EB7 08000000
|
||||
$Magnify camera
|
||||
04417690 3F900000
|
||||
|
||||
Warped camera view
|
||||
00B851AB 08000000
|
||||
$Warped camera view
|
||||
044176A8 3E000000
|
||||
|
||||
Poorly Shaded Mario
|
||||
00B87DA5 08000000
|
||||
$Poorly Shaded Mario
|
||||
044176FC 00000000
|
||||
|
||||
#Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work
|
||||
|
@ -163,8 +131,7 @@ Poorly Shaded Mario
|
|||
#B+D-Pad Right: Hover Nozzle
|
||||
#B+D-PadDown: Jump Nozzle
|
||||
|
||||
Nozzle Modifier
|
||||
00B83682 08000000
|
||||
$Nozzle Modifier
|
||||
0A404454 00000208
|
||||
04269F50 3BE00001
|
||||
0A404454 00000204
|
||||
|
@ -174,35 +141,30 @@ Nozzle Modifier
|
|||
0A404454 00000202
|
||||
04269F50 3BE00004
|
||||
|
||||
Always Green Yoshi
|
||||
00B80C27 08000000
|
||||
$Always Green Yoshi
|
||||
405F3A90 04AE4C00
|
||||
|
||||
Hold B To Run Super Fast (I think it works)
|
||||
00B816CD 08000000
|
||||
$Hold B To Run Super Fast
|
||||
0A404454 00000200
|
||||
4240E12C 06E44200
|
||||
12404454 00000200
|
||||
4240E12C 06E43F80
|
||||
|
||||
D-Pad Up For Large Mario (not supported yet)
|
||||
00B816CE 08000000
|
||||
$D-Pad Up For Large Mario
|
||||
8A404454 00000008
|
||||
4240E12C 4DE43FF8
|
||||
4240E12C 4DE63FF8
|
||||
4240E12C 4DE83FF8
|
||||
00000000 40000000
|
||||
|
||||
D-Pad Down For Mini Mario (not supported yet)
|
||||
00B816CF 08000000
|
||||
$D-Pad Down For Mini Mario
|
||||
8A404454 00000004
|
||||
4240E12C 4DE43E88
|
||||
4240E12C 4DE63E88
|
||||
4240E12C 4DE83E88
|
||||
00000000 40000000
|
||||
|
||||
D-Pad Left For Normal Mario (not supported yet)
|
||||
00B816D0 08000000
|
||||
$D-Pad Left For Normal Mario
|
||||
8A404454 00000004
|
||||
4240E12C 4DE43F80
|
||||
4240E12C 4DE63F80
|
||||
|
|
112
GSNP8P.ini
112
GSNP8P.ini
|
@ -5,24 +5,16 @@ EmulationStateId = 5
|
|||
[OnFrame]
|
||||
#Add memory patches here.
|
||||
[ActionReplay]
|
||||
m
|
||||
007A04F1 98000000
|
||||
C40F0838 00000800
|
||||
|
||||
999 Rings
|
||||
007A0489 18000000
|
||||
+$999 Rings
|
||||
021CC430 000003E7
|
||||
|
||||
99 Lives
|
||||
007A048A 18000000
|
||||
+$99 Lives
|
||||
021CC42C 00000063
|
||||
|
||||
Monster Score
|
||||
007A048B 18000000
|
||||
$Monster Score
|
||||
041CC458 05F5E0FF
|
||||
|
||||
L to reset timer to 0:00.00
|
||||
007A1AD1 18000000
|
||||
$L to reset timer to 0:00.00
|
||||
4C1E5704 FFFDFFFF
|
||||
041CC3E0 00000000
|
||||
041CC3E4 00080000
|
||||
|
@ -33,162 +25,130 @@ L to reset timer to 0:00.00
|
|||
|
||||
#updates the number of emblems held
|
||||
|
||||
Green forest
|
||||
007A1AD5 18000000
|
||||
$Green forest
|
||||
041F2884 05050505
|
||||
041F2888 05050505
|
||||
|
||||
White jungle
|
||||
007A1AD6 18000000
|
||||
$White jungle
|
||||
041F2948 05050505
|
||||
041F294C 05050505
|
||||
|
||||
Pumpkin hill
|
||||
007A1AD7 18000000
|
||||
$Pumpkin hill
|
||||
041F2A0C 05050505
|
||||
041F2A10 05050505
|
||||
|
||||
Sky rail
|
||||
007A1AD8 18000000
|
||||
$Sky rail
|
||||
041F2AD0 05050505
|
||||
041F2AD4 05050505
|
||||
|
||||
Aquatic mine
|
||||
007A1AD9 18000000
|
||||
$Aquatic mine
|
||||
041F2B94 05050505
|
||||
041F2B98 05050505
|
||||
|
||||
Security hall
|
||||
007A1ADA 18000000
|
||||
$Security hall
|
||||
041F2C58 05050505
|
||||
041F2C5C 05050505
|
||||
|
||||
Prison lane
|
||||
007A1ADB 18000000
|
||||
$Prison lane
|
||||
041F2D1C 05050505
|
||||
041F2D20 05050505
|
||||
|
||||
Metal harbor
|
||||
007A1ADC 18000000
|
||||
$Metal harbor
|
||||
041F2DE0 05050505
|
||||
041F2DE4 05050505
|
||||
|
||||
Iron gate
|
||||
007A1ADD 18000000
|
||||
$Iron gate
|
||||
041F2EA4 05050505
|
||||
041F2EA8 05050505
|
||||
|
||||
Weapons bed
|
||||
007A1ADE 18000000
|
||||
$Weapons bed
|
||||
041F2F68 05050505
|
||||
041F2F6C 05050505
|
||||
|
||||
City escape
|
||||
007A1ADF 18000000
|
||||
$City escape
|
||||
041F302C 05050505
|
||||
041F3030 05050505
|
||||
|
||||
Radical highway
|
||||
007A1AE0 18000000
|
||||
$Radical highway
|
||||
041F30F0 05050505
|
||||
041F30F4 05050505
|
||||
|
||||
Wild canyon
|
||||
007A1AE1 18000000
|
||||
$Wild canyon
|
||||
041F3278 05050505
|
||||
041F327C 05050505
|
||||
|
||||
Mission street
|
||||
007A1AE2 18000000
|
||||
$Mission street
|
||||
041F333C 05050505
|
||||
041F3340 05050505
|
||||
|
||||
Dry lagoon
|
||||
007A1AE3 18000000
|
||||
$Dry lagoon
|
||||
041F3400 05050505
|
||||
041F3404 05050505
|
||||
|
||||
Sand ocean
|
||||
007A1AE4 18000000
|
||||
$Sand ocean
|
||||
041F364C 05050505
|
||||
041F3650 05050505
|
||||
|
||||
Crazy gadget
|
||||
007A1AE5 18000000
|
||||
$Crazy gadget
|
||||
041F3710 05050505
|
||||
041F3714 05050505
|
||||
|
||||
Hidden base
|
||||
007A1AE6 18000000
|
||||
$Hidden base
|
||||
041F37D4 05050505
|
||||
041F37D8 05050505
|
||||
|
||||
Eternal engine
|
||||
007A1AE7 18000000
|
||||
$Eternal engine
|
||||
041F3898 05050505
|
||||
041F389C 05050505
|
||||
|
||||
Death chamber
|
||||
007A1AE8 18000000
|
||||
$Death chamber
|
||||
041F395C 05050505
|
||||
041F3960 05050505
|
||||
|
||||
Egg quarters
|
||||
007A1AE9 18000000
|
||||
$Egg quarters
|
||||
041F3A20 05050505
|
||||
041F3A24 05050505
|
||||
|
||||
Lost colony
|
||||
007A1AEA 18000000
|
||||
$Lost colony
|
||||
041F3AE4 05050505
|
||||
041F3AE8 05050505
|
||||
|
||||
Pyramid cave
|
||||
007A1AEB 18000000
|
||||
$Pyramid cave
|
||||
041F3BA8 05050505
|
||||
041F3BAC 05050505
|
||||
|
||||
Final rush
|
||||
007A1AEC 18000000
|
||||
$Final rush
|
||||
041F3D30 05050505
|
||||
041F3D34 05050505
|
||||
|
||||
Green hills
|
||||
007A1AED 18000000
|
||||
$Green hills
|
||||
041F3DF4 05050505
|
||||
041F3DF8 05050505
|
||||
|
||||
Meteor Head
|
||||
007A1AEE 18000000
|
||||
$Meteor Head
|
||||
041F3EB8 05050505
|
||||
041F3EBC 05050505
|
||||
|
||||
Cannon's core
|
||||
007A1AEF 18000000
|
||||
$Cannon's core
|
||||
041F4040 05050505
|
||||
041F4044 05050505
|
||||
|
||||
Final chase
|
||||
007A1AF0 18000000
|
||||
$Final chase
|
||||
041F44D8 05050505
|
||||
041F44DC 05050505
|
||||
|
||||
Cosmic wall
|
||||
007A1AF1 18000000
|
||||
$Cosmic wall
|
||||
041F4724 05050505
|
||||
041F4728 05050505
|
||||
|
||||
Mad space
|
||||
007A1AF2 18000000
|
||||
$Mad space
|
||||
041F47E8 05050505
|
||||
041F47EC 05050505
|
||||
|
||||
Route 101
|
||||
007A1AF3 18000000
|
||||
$Route 101
|
||||
041F5428 05050505
|
||||
041F542C 05050505
|
||||
|
||||
Route 280
|
||||
007A1AF4 18000000
|
||||
$Route 280
|
||||
041F54EC 05050505
|
||||
041F54F0 05050505
|
71
GZ2E01.ini
71
GZ2E01.ini
|
@ -5,112 +5,89 @@ EmulationStateId = 2
|
|||
[OnFrame]
|
||||
#Add memory patches here.
|
||||
[ActionReplay]
|
||||
(M)
|
||||
0774EB2B 88000000
|
||||
$(M)
|
||||
C435D468 0000FF01
|
||||
|
||||
Infinite Health
|
||||
0774EB2C 08000000
|
||||
+$Infinite Health
|
||||
004061C3 00000050
|
||||
|
||||
Max Health
|
||||
0774EB2D 08000000
|
||||
+$Max Health
|
||||
004061C1 00000064
|
||||
|
||||
Infinite Rupees
|
||||
0774EB2E 08000000
|
||||
$Infinite Rupees
|
||||
024061C4 000003E8
|
||||
|
||||
Infinite Oxygen
|
||||
0774EB2F 08000000
|
||||
$Infinite Oxygen
|
||||
0240BFA2 00000258
|
||||
|
||||
Infinite Slingshot Pellets
|
||||
0774EB30 08000000
|
||||
$Infinite Slingshot Pellets
|
||||
004062B4 00000032
|
||||
|
||||
Infinite Bombs
|
||||
0774EB31 08000000
|
||||
$Infinite Bombs
|
||||
004062AD 0000001E
|
||||
|
||||
Infinite Arrows
|
||||
0774EB32 08000000
|
||||
$Infinite Arrows
|
||||
004062AC 0000001E
|
||||
|
||||
Infinite Lantern Oil (breaks game)
|
||||
0774EB33 08000000
|
||||
$Infinite Lantern Oil (breaks game)
|
||||
024061C8 00005460
|
||||
|
||||
Have All Swords/Shields/Tunics
|
||||
0774EB34 08000000
|
||||
$Have All Swords/Shields/Tunics
|
||||
04406290 FFFFFFFF
|
||||
|
||||
All Hidden Skills Learned
|
||||
0774EB35 08000000
|
||||
$All Hidden Skills Learned
|
||||
004069D9 0000000F
|
||||
004069DA 000000F0
|
||||
|
||||
#Do not use this code until you have the lantern in your inventory.
|
||||
|
||||
Have Dungeon Map/Compass/Boss Key
|
||||
0774EB36 08000000
|
||||
$Have Dungeon Map/Compass/Boss Key
|
||||
28406B35 00000007
|
||||
00406B35 00000007
|
||||
|
||||
Infinite Small Keys
|
||||
0774EB37 08000000
|
||||
$Infinite Small Keys
|
||||
00406B34 00000005
|
||||
|
||||
Rupees Never Increase or Decrease
|
||||
0774EB38 08000000
|
||||
$Rupees Never Increase or Decrease
|
||||
04220C9C 60000000
|
||||
|
||||
Have All Letters
|
||||
0774EB39 08000000
|
||||
$Have All Letters
|
||||
024062DE 0000FFFF
|
||||
044062EC 01020304
|
||||
044062F0 05060708
|
||||
044062F4 090A0B0C
|
||||
044062F8 0D0E0F10
|
||||
|
||||
Have All Golden Bugs
|
||||
0774EB3A 08000000
|
||||
$Have All Golden Bugs
|
||||
004062A5 000002FF
|
||||
|
||||
Have Giant Wallet
|
||||
0774EB3B 08000000
|
||||
$Have Giant Wallet
|
||||
004061D9 00000002
|
||||
|
||||
EASY VESSEL OF LIGHT
|
||||
0774EB3C 05008000
|
||||
#EASY VESSEL OF LIGHT
|
||||
|
||||
#Do not use these codes until you have explored all of the Twilight and activated the warp portals.
|
||||
|
||||
One Tear Fills 1st Vessel of Light
|
||||
0774EB3D 04759E40
|
||||
$One Tear Fills 1st Vessel of Light
|
||||
284062D4 0000000F
|
||||
004062D4 0000000F
|
||||
|
||||
One Tear Fills 2nd Vessel of Light
|
||||
0774EB3E 04759E40
|
||||
$One Tear Fills 2nd Vessel of Light
|
||||
284062D5 0000000F
|
||||
004062D5 0000000F
|
||||
|
||||
One Tear Fills 3rd Vessel of Light
|
||||
0774EB3F 04759E40
|
||||
$One Tear Fills 3rd Vessel of Light
|
||||
284062D6 0000000F
|
||||
004062D6 0000000F
|
||||
|
||||
RD-Pad Left/Right Controls Fog
|
||||
0774EB40 08000000
|
||||
$RD-Pad Left/Right Controls Fog
|
||||
0A3DD31A 00000022
|
||||
8440BF1C 00000005
|
||||
0A3DD31A 00000021
|
||||
8440BF1C FFFFFFFB
|
||||
|
||||
RD-Pad Left/Right Controls Time
|
||||
0774EB41 08000000
|
||||
$RD-Pad Left/Right Controls Time
|
||||
0A3DD31A 00000022
|
||||
844061F4 00003000
|
||||
0A3DD31A 00000021
|
||||
844061F4 FFFFCFFF
|
||||
844061F4 FFFFCFFF
|
279
GZLE01.ini
279
GZLE01.ini
|
@ -22,19 +22,16 @@ EmulationStateId = 2
|
|||
|
||||
[ActionReplay]
|
||||
# Codes by GCNHacker87 (yes we forgot to ask permission)
|
||||
Master Code (useless)
|
||||
01E0197D 88000000
|
||||
$Master Code (useless)
|
||||
C4323EA8 0000FF00
|
||||
|
||||
Shadow Link
|
||||
01E05E82 08000000
|
||||
$Shadow Link
|
||||
041926B8 60000000
|
||||
423BCDA0 00BCFFFF
|
||||
423BCDA0 00BDFF87
|
||||
403BCDA0 00017E3F
|
||||
|
||||
Stuff at the top right of the screen is not visible
|
||||
01E00EFA 08000000
|
||||
$Stuff at the top right of the screen is not visible
|
||||
903ED848 00000000
|
||||
023F633C 00028000
|
||||
003F710A 00000080
|
||||
|
@ -44,8 +41,7 @@ Stuff at the top right of the screen is not visible
|
|||
403BB498 002F5080
|
||||
00000000 40000000
|
||||
|
||||
Super Hookshot
|
||||
01E03C97 08000000
|
||||
$Super Hookshot
|
||||
043F9DFC 48420B00
|
||||
040F1E68 28030001
|
||||
043F9E00 43008700
|
||||
|
@ -54,21 +50,18 @@ Super Hookshot
|
|||
123ED84A 00000140
|
||||
040F2898 8001004C
|
||||
|
||||
Teleport to Fire Mountain up R Y
|
||||
01E05660 08000000
|
||||
$Teleport to Fire Mountain up R Y
|
||||
4A3ED84A 00000828
|
||||
043E440C 482F85A1
|
||||
043E4414 C7EA36FD
|
||||
|
||||
Hold A to swim fast
|
||||
01E0712B 08000000
|
||||
$Hold A to swim fast
|
||||
0A3ED84A 00000100
|
||||
0435D548 44610000
|
||||
123ED84A 00000100
|
||||
0435D548 41900000
|
||||
|
||||
Run/Swim/Crawl fast Hold A
|
||||
01E06820 08000000
|
||||
$Run/Swim/Crawl fast Hold A
|
||||
4A3ED84A 00000100
|
||||
0435CEEC 42480000
|
||||
0435D548 44610000
|
||||
|
@ -80,40 +73,33 @@ Run/Swim/Crawl fast Hold A
|
|||
123ED84A 00000120
|
||||
0435DB94 40400000
|
||||
|
||||
Max Health
|
||||
01E0197E 08000000
|
||||
+$Max Health
|
||||
003C4C09 00000050
|
||||
|
||||
Infinite Health
|
||||
+$Infinite Health
|
||||
01E0197F 08000000
|
||||
003C4C0B 00000050
|
||||
|
||||
Full Nintendo Gallery
|
||||
01E01A3B 08000000
|
||||
$Full Nintendo Gallery
|
||||
003C5260 00000001
|
||||
023C52AC 0003FFFF
|
||||
023C52B8 0005FFFF
|
||||
003C52C8 000000FF
|
||||
023C52DC 0000FFFF
|
||||
|
||||
Small energy sword
|
||||
01E058C4 08000000
|
||||
$Small energy sword
|
||||
0435DF6C 004A004A
|
||||
|
||||
Full energy Sword
|
||||
01E03B23 08000000
|
||||
$Full energy Sword
|
||||
0435DF6C 004C004C
|
||||
|
||||
HookShot Head/beam sword
|
||||
01E064B0 08000000
|
||||
$HookShot Head/beam sword
|
||||
0435DF6C 004C001E
|
||||
|
||||
Normal/no glow
|
||||
01E042B7 08000000
|
||||
$Normal/no glow
|
||||
0435DF6C 00460046
|
||||
|
||||
Jesus Mode aka WalkOnWater
|
||||
01E071C7 08000000
|
||||
$Jesus Mode aka WalkOnWater
|
||||
04004010 2C070003
|
||||
04004014 C01EFFA0
|
||||
04004018 4182000C
|
||||
|
@ -137,29 +123,25 @@ Jesus Mode aka WalkOnWater
|
|||
040A2F7C 4BF61094
|
||||
0413D020 4BEC7028
|
||||
|
||||
Use anything indoors
|
||||
01E01C68 08000000
|
||||
$Use anything indoors
|
||||
0020485F 0000007E
|
||||
|
||||
Sink or Swim AD-pad down sink BD-pad down swim
|
||||
01E00949 08000000
|
||||
$Sink or Swim A+D-pad down sink B+D-pad down swim
|
||||
0A3ED84A 00000104
|
||||
0435D560 50000000
|
||||
0A3ED84A 00000204
|
||||
0435D560 42B40000
|
||||
|
||||
Jump to a ledge at any height
|
||||
01E05CFA 08000000
|
||||
$Jump to a ledge at any height
|
||||
0435D734 469C4000
|
||||
|
||||
Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
|
||||
01E01534 08000000
|
||||
+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
|
||||
00000000 8435DB18
|
||||
41200000 00040002
|
||||
0435DB38 7F7FFFFF
|
||||
|
||||
Extra deku leaf controls (Y makes you rise, Z keeps you at your current height, X wind pulls you instead of push, to stop it from rising you must close and reopen the leaf quickly)
|
||||
01E04637 08000000
|
||||
#Extra deku leaf controls (Y makes you rise, Z keeps you at your current height, X wind pulls you instead of
|
||||
$push, to stop it from rising you must close and reopen the leaf quickly)
|
||||
0A3ED84A 00000800
|
||||
0435DC90 40700000
|
||||
0A3ED84A 00000010
|
||||
|
@ -170,251 +152,193 @@ Extra deku leaf controls (Y makes you rise, Z keeps you at your current height,
|
|||
0435DC90 C0000000
|
||||
0435DCA4 41166666
|
||||
|
||||
Roll further
|
||||
01E05AB9 08000000
|
||||
$Roll further
|
||||
0435D3D0 40000000
|
||||
|
||||
Instead of rolling, you glide
|
||||
01E05AAE 08000000
|
||||
$Instead of rolling, you glide
|
||||
0435D3CC 45500000
|
||||
|
||||
#DON'T USE ANY OF THE FOLLOWING CODES UNTIL AFTER MEETING THE DRAGON BOAT
|
||||
Max Magic
|
||||
01E01983 08000000
|
||||
$Max Magic
|
||||
003C4C1B 00000020
|
||||
|
||||
Infinite Magic
|
||||
01E01984 08000000
|
||||
$Infinite Magic
|
||||
003C4C1C 00000020
|
||||
|
||||
Can Carry 1000 Rupees
|
||||
01E01985 08000000
|
||||
$Can Carry 1000 Rupees
|
||||
003C4C1A 00000001
|
||||
|
||||
Can Carry 5000 Rupees
|
||||
01E01986 08000000
|
||||
$Can Carry 5000 Rupees
|
||||
003C4C1A 00000002
|
||||
|
||||
Always Have 1000 Rupees
|
||||
01E01987 08000000
|
||||
$Always Have 1000 Rupees
|
||||
023C4C0C 000003E8
|
||||
|
||||
|
||||
Always Have 5000 Rupees
|
||||
01E01988 08000000
|
||||
$Always Have 5000 Rupees
|
||||
023C4C0C 00001388
|
||||
|
||||
Link Can Swim Forever
|
||||
01E01989 08000000
|
||||
$Link Can Swim Forever
|
||||
023CA76E 00000384
|
||||
|
||||
Have All Songs
|
||||
01E0198A 08000000
|
||||
$Have All Songs
|
||||
003C4CC5 0000003F
|
||||
|
||||
Have Hero's Sword
|
||||
01E0198B 08000000
|
||||
$Have Hero's Sword
|
||||
003C4C16 00000038
|
||||
003C4CBC 00000001
|
||||
|
||||
Have Mirror Shield
|
||||
01E0198C 08000000
|
||||
$Have Mirror Shield
|
||||
003C4C17 0000003C
|
||||
003C4CBD 00000003
|
||||
|
||||
Have Telescope
|
||||
01E0198D 08000000
|
||||
$Have Telescope
|
||||
003C4C44 00000020
|
||||
|
||||
Have Sail
|
||||
01E0198E 08000000
|
||||
$Have Sail
|
||||
003C4C45 00000078
|
||||
|
||||
Have Wind Waker
|
||||
01E0198F 08000000
|
||||
$Have Wind Waker
|
||||
003C4C46 00000022
|
||||
|
||||
Have Grappling Hook
|
||||
01E01990 08000000
|
||||
$Have Grappling Hook
|
||||
003C4C47 00000025
|
||||
|
||||
Have Boomerang
|
||||
01E01991 08000000
|
||||
$Have Boomerang
|
||||
003C4C49 0000002D
|
||||
|
||||
Have Deku Leaf
|
||||
01E01992 08000000
|
||||
$Have Deku Leaf
|
||||
003C4C4A 00000034
|
||||
|
||||
Have Tingle Tuner
|
||||
01E01993 08000000
|
||||
$Have Tingle Tuner
|
||||
003C4C4B 00000021
|
||||
|
||||
Have DX Camera
|
||||
01E01994 08000000
|
||||
$Have DX Camera
|
||||
003C4C4C 00000026
|
||||
|
||||
Have Iron Boots
|
||||
01E01995 08000000
|
||||
$Have Iron Boots
|
||||
003C4C4D 00000029
|
||||
|
||||
Have Magic Shielding
|
||||
01E01996 08000000
|
||||
$Have Magic Shielding
|
||||
003C4C4E 0000002A
|
||||
|
||||
Have Bow And All Arrows
|
||||
01E01997 08000000
|
||||
$Have Bow And All Arrows
|
||||
003C4C50 00000036
|
||||
|
||||
Have Bombs
|
||||
01E01998 08000000
|
||||
$Have Bombs
|
||||
003C4C51 00000031
|
||||
|
||||
Have Hookshot
|
||||
01E01999 08000000
|
||||
$Have Hookshot
|
||||
003C4C57 0000002F
|
||||
|
||||
Have Megaton Hammer
|
||||
01E0199A 08000000
|
||||
$Have Megaton Hammer
|
||||
003C4C58 00000033
|
||||
|
||||
Have Bottle 1
|
||||
01E0199B 08000000
|
||||
$Have Bottle 1
|
||||
003C4C52 00000050
|
||||
|
||||
Have Bottle 2
|
||||
01E0199C 08000000
|
||||
$Have Bottle 2
|
||||
003C4C53 00000050
|
||||
|
||||
Have Bottle 2 With Fairy
|
||||
01E01ACC 08000000
|
||||
$Have Bottle 2 With Fairy
|
||||
003C4C53 00000057
|
||||
|
||||
Have Bottle 3
|
||||
01E0199D 08000000
|
||||
$Have Bottle 3
|
||||
003C4C54 00000050
|
||||
|
||||
Have Bottle 3 With Blue Potion
|
||||
01E01ACD 08000000
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003C4C54 00000053
|
||||
|
||||
Have Bottle 4
|
||||
01E0199E 08000000
|
||||
$Have Bottle 4
|
||||
003C4C55 00000050
|
||||
|
||||
Have Spoils Bag
|
||||
01E0199F 08000000
|
||||
$Have Spoils Bag
|
||||
003C4C48 00000024
|
||||
|
||||
Have Bait Bag
|
||||
01E019A0 08000000
|
||||
$Have Bait Bag
|
||||
003C4C4F 0000002C
|
||||
|
||||
Have Delivery Bag
|
||||
01E019A1 08000000
|
||||
$Have Delivery Bag
|
||||
003C4C56 00000030
|
||||
|
||||
Infinite Berry Feed
|
||||
01E019A2 08000000
|
||||
$Infinite Berry Feed
|
||||
003C4C86 00000082
|
||||
003C4CAC 00000009
|
||||
|
||||
Infinite Pear Feed
|
||||
01E019A3 08000000
|
||||
$Infinite Pear Feed
|
||||
003C4C87 00000083
|
||||
003C4CAD 00000009
|
||||
|
||||
Max Red Chu Jelly
|
||||
01E019A4 08000000
|
||||
$Max Red Chu Jelly
|
||||
003C4C7E 00000049
|
||||
003C4CA4 00000063
|
||||
|
||||
Max Green Chu Jelly
|
||||
01E019A5 08000000
|
||||
$Max Green Chu Jelly
|
||||
003C4C83 0000004A
|
||||
003C4CA5 00000063
|
||||
|
||||
Max Blue Chu Jelly
|
||||
01E019A6 08000000
|
||||
$Max Blue Chu Jelly
|
||||
003C4C85 0000004B
|
||||
003C4CA6 00000063
|
||||
|
||||
Max Joy Pendants
|
||||
01E019A7 08000000
|
||||
$Max Joy Pendants
|
||||
003C4C7F 0000001F
|
||||
003C4CA7 00000063
|
||||
|
||||
Max Skull Necklaces
|
||||
01E019A8 08000000
|
||||
$Max Skull Necklaces
|
||||
003C4C80 00000045
|
||||
003C4CA8 00000063
|
||||
|
||||
Max Knight's Crest
|
||||
01E019A9 08000000
|
||||
$Max Knight's Crest
|
||||
003C4C81 00000048
|
||||
003C4CA9 00000063
|
||||
|
||||
Max Boko Baba Seeds
|
||||
01E019AA 08000000
|
||||
$Max Boko Baba Seeds
|
||||
003C4C82 00000046
|
||||
003C4CAA 00000063
|
||||
|
||||
Max Golden Feathers
|
||||
01E019AB 08000000
|
||||
$Max Golden Feathers
|
||||
003C4C84 00000047
|
||||
003C4CAB 00000063
|
||||
|
||||
Can Carry 99 Arrows
|
||||
01E019AC 08000000
|
||||
$Can Carry 99 Arrows
|
||||
003C4C77 00000063
|
||||
|
||||
Can Carry 99 Bombs
|
||||
01E019AD 08000000
|
||||
$Can Carry 99 Bombs
|
||||
003C4C78 00000063
|
||||
|
||||
Infinite Arrows
|
||||
01E019AE 08000000
|
||||
$Infinite Arrows
|
||||
003C4C71 00000063
|
||||
|
||||
Infinite Bombs
|
||||
01E019AF 08000000
|
||||
$Infinite Bombs
|
||||
003C4C72 00000063
|
||||
|
||||
Have Fully Detailed Map
|
||||
01E019B0 08000000
|
||||
$Have Fully Detailed Map
|
||||
023C4D0C 00170303
|
||||
003C4D3C 00000003
|
||||
|
||||
Have All Quest Maps
|
||||
01E019B1 08000000
|
||||
$Have All Quest Maps
|
||||
023C4CDC 0003FFFF
|
||||
|
||||
All Triforce Maps Translated
|
||||
01E019B2 08000000
|
||||
$All Triforce Maps Translated
|
||||
003C4D4D 000000FF
|
||||
|
||||
Fully Charged Master Sword DON'T USE THIS CODE UNTIL YOU HAVE THE MASTER SWORD
|
||||
01E01A3E 08000000
|
||||
$Fully Charged Master Sword DON'T USE THIS CODE UNTIL YOU HAVE THE MASTER SWORD
|
||||
003C4C16 0000003E
|
||||
003C4CBC 0000000F
|
||||
|
||||
Have All Element Stones DON'T USE THIS CODE UNTIL DRAGON ROOST ISLAND
|
||||
01E019B5 08000000
|
||||
$Have All Element Stones DON'T USE THIS CODE UNTIL DRAGON ROOST ISLAND
|
||||
003C4CC7 00000007
|
||||
003C524A 00000040
|
||||
|
||||
|
||||
Have Complete Triforce USE THIS CODE AFTER BEATING THE TOWER OF THE GODS
|
||||
01E019B8 08000000
|
||||
$Have Complete Triforce USE THIS CODE AFTER BEATING THE TOWER OF THE GODS
|
||||
003C4CC6 000000FF
|
||||
|
||||
Press R to Jump
|
||||
01E019BB 08000000
|
||||
$Press R to Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000001
|
||||
|
||||
Press R to Mega Jump
|
||||
01E019BC 08000000
|
||||
$Press R to Mega Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000003
|
||||
|
||||
|
@ -422,119 +346,104 @@ Press R to Mega Jump
|
|||
|
||||
#HOLD COMBO DURING LEVEL LOAD
|
||||
|
||||
Test room 1 - Hold (L + Z)
|
||||
01E01F0E 08000000
|
||||
$Test room 1 - Hold (L + Z)
|
||||
8A3ED84A 00000050
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73744D00
|
||||
00000000 40000000
|
||||
|
||||
Test room 2 - Hold (L + Y)
|
||||
01E01F0F 08000000
|
||||
$Test room 2 - Hold (L + Y)
|
||||
8A3ED84A 00000840
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73745200
|
||||
00000000 40000000
|
||||
|
||||
Test room 3 - Hold (L + X)
|
||||
01E01F10 08000000
|
||||
$Test room 3 - Hold (L + X)
|
||||
8A3ED84A 00000440
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743200
|
||||
00000000 40000000
|
||||
|
||||
Test room 4 - Hold (L + A)
|
||||
01E01F11 08000000
|
||||
$Test room 4 - Hold (L + A)
|
||||
8A3ED84A 00000140
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743300
|
||||
00000000 40000000
|
||||
|
||||
Test room 5 - Hold (L + B)
|
||||
01E01F12 08000000
|
||||
$Test room 5 - Hold (L + B)
|
||||
8A3ED84A 00000240
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743400
|
||||
00000000 40000000
|
||||
|
||||
Test room 6 - Hold (L + DPad Up)
|
||||
01E01F13 08000000
|
||||
$Test room 6 - Hold (L + DPad Up)
|
||||
8A3ED84A 00000048
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743500
|
||||
00000000 40000000
|
||||
|
||||
Test room 7 - Hold (L + DPad Down)
|
||||
01E01F14 08000000
|
||||
$Test room 7 - Hold (L + DPad Down)
|
||||
8A3ED84A 00000044
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743600
|
||||
00000000 40000000
|
||||
|
||||
Test room 8 - Hold (L + Dpad Left)
|
||||
01E01F15 08000000
|
||||
$Test room 8 - Hold (L + Dpad Left)
|
||||
8A3ED84A 00000041
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743800
|
||||
00000000 40000000
|
||||
|
||||
Test room 9 - Hold (L + Dpad Right)
|
||||
01E01F16 08000000
|
||||
$Test room 9 - Hold (L + Dpad Right)
|
||||
8A3ED84A 00000042
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743900
|
||||
00000000 40000000
|
||||
|
||||
Test room 10 - Hold (L + R + Z)
|
||||
01E01F17 08000000
|
||||
$Test room 10 - Hold (L + R + Z)
|
||||
8A3ED84A 00000070
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746100
|
||||
00000000 40000000
|
||||
|
||||
Test room 11 - Hold (L + R+ Y)
|
||||
01E01F18 08000000
|
||||
$Test room 11 - Hold (L + R+ Y)
|
||||
8A3ED84A 00000860
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746200
|
||||
00000000 40000000
|
||||
|
||||
Test room 12 - Hold (L + R+ X)
|
||||
01E01F19 08000000
|
||||
$Test room 12 - Hold (L + R+ X)
|
||||
8A3ED84A 00000460
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746300
|
||||
00000000 40000000
|
||||
|
||||
Test room 13 - Hold (L + R+ A)
|
||||
01E01F1A 08000000
|
||||
$Test room 13 - Hold (L + R+ A)
|
||||
8A3ED84A 00000160
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746400
|
||||
00000000 40000000
|
||||
|
||||
Test room 14 - Hold (L + R+ B)
|
||||
01E01F1B 08000000
|
||||
$Test room 14 - Hold (L + R+ B)
|
||||
8A3ED84A 00000260
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746500
|
||||
00000000 40000000
|
||||
|
||||
Unrestricted Camera
|
||||
01E05932 08000000
|
||||
$Unrestricted Camera
|
||||
04356D34 45000000
|
||||
04356D48 42B00000
|
||||
04356D48 42B00000
|
301
GZLP01.ini
301
GZLP01.ini
|
@ -21,422 +21,283 @@ EmulationStateId = 2
|
|||
#only supports decrypted AR codes
|
||||
|
||||
[ActionReplay]
|
||||
(M)
|
||||
02041EB3 98000000
|
||||
$(M)
|
||||
C4329400 0000FF00
|
||||
|
||||
Maximum Health
|
||||
02041EB4 18000000
|
||||
$Maximum Health
|
||||
003CC531 00000050
|
||||
|
||||
Infinite Health
|
||||
02041EB5 18000000
|
||||
$Infinite Health
|
||||
003CC533 00000050
|
||||
|
||||
Never Lose Health
|
||||
0204D88D 18000000
|
||||
$Never Lose Health
|
||||
041F4A90 60000000
|
||||
|
||||
Never Drown
|
||||
02041EB6 18000000
|
||||
$Never Drown
|
||||
023D2096 00000300
|
||||
|
||||
Infinite Rupees
|
||||
02041EB7 18000000
|
||||
$Infinite Rupees
|
||||
023CC534 00001388
|
||||
|
||||
Can Carry 5000 Rupees
|
||||
02041EB8 18000000
|
||||
$Can Carry 5000 Rupees
|
||||
003CC542 00000002
|
||||
|
||||
Massive Link
|
||||
02041EB9 18000000
|
||||
$Massive Link
|
||||
423D1D38 010A4080
|
||||
423D1D38 010C4080
|
||||
423D1D38 010E4080
|
||||
|
||||
Tiny Link
|
||||
02041EBA 18000000
|
||||
$Tiny Link
|
||||
423D1D38 010A3E80
|
||||
423D1D38 010C3E80
|
||||
423D1D38 010E3E80
|
||||
|
||||
Unrestricted Camera
|
||||
02045931 18000000
|
||||
$Unrestricted Camera
|
||||
0435D084 45000000
|
||||
0435D098 42B00000
|
||||
|
||||
Supersprint Link (Hold R)
|
||||
02041EBB 18000000
|
||||
$Supersprint Link (Hold R)
|
||||
0A3F5018 00000020
|
||||
423D1D38 1ADE4281
|
||||
|
||||
Moon Jump (Hold DPad Down)
|
||||
02041EBC 18000000
|
||||
$Moon Jump (Hold DPad Down)
|
||||
0A3F5018 00000004
|
||||
423D1D38 01124204
|
||||
|
||||
Maximum Magic
|
||||
02041EC0 18000000
|
||||
$Maximum Magic
|
||||
003CC543 00000020
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
#Do not use the following codes until after meeting the Dragon Boat
|
||||
|
||||
Infinite Magic
|
||||
02041EC1 18000000
|
||||
$Infinite Magic
|
||||
003CC544 00000020
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
All Melodies
|
||||
02041EC2 18000000
|
||||
$All Melodies
|
||||
003CC5ED 0000003F
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Infinite Arrows
|
||||
02041ED1 18000000
|
||||
$Infinite Arrows
|
||||
003CC599 00000063
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Infinite Bombs
|
||||
02041ED3 18000000
|
||||
$Infinite Bombs
|
||||
003CC59A 00000063
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Infinite All-Purpose Bait
|
||||
02041EDF 18000000
|
||||
$Infinite All-Purpose Bait
|
||||
003CC5AE 00000082
|
||||
003CC5D4 00000009
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Infinite Hyoi Pear Bait
|
||||
02041EE0 18000000
|
||||
$Infinite Hyoi Pear Bait
|
||||
003CC5AF 00000082
|
||||
003CC5D5 00000009
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Night Mode
|
||||
02041EE8 18000000
|
||||
$Night Mode
|
||||
043ED010 3F000000
|
||||
043ED018 3F000000
|
||||
043ED020 300001CE
|
||||
043ED024 300001CE
|
||||
|
||||
Glow in the Dark Link
|
||||
02041EE9 18000000
|
||||
043ED014 40800000
|
||||
|
||||
Have Fully Detailed Map
|
||||
0204EB5F 18000000
|
||||
023CC634 00170303
|
||||
003CC664 00000003
|
||||
|
||||
Item Codes
|
||||
0204D254 15008000
|
||||
|
||||
Have Master Sword
|
||||
02041EC3 14692A40
|
||||
003CC53E 00000039
|
||||
003CC5E4 00000001
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Mirror Shield
|
||||
02041EC4 14692A40
|
||||
$Have Mirror Shield
|
||||
003CC53F 0000003C
|
||||
003CC5E5 00000002
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Power Bracelets
|
||||
02041EC5 14692A40
|
||||
$Have Power Bracelets
|
||||
003CC540 00000028
|
||||
003CC5E6 00000002
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Telescope
|
||||
02041EC6 14692A40
|
||||
$Have Telescope
|
||||
003CC56C 00000020
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Sail
|
||||
02041EC7 14692A40
|
||||
$Have Sail
|
||||
003CC56D 00000078
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Wind Waker
|
||||
02041EC8 14692A40
|
||||
$Have Wind Waker
|
||||
003CC56E 00000022
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Grappling Hook
|
||||
02041EC9 14692A40
|
||||
$Have Grappling Hook
|
||||
003CC56F 00000025
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Boomerang
|
||||
02041ECA 14692A40
|
||||
$Have Boomerang
|
||||
003CC571 0000002D
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Deku Leaf
|
||||
02041ECB 14692A40
|
||||
$Have Deku Leaf
|
||||
003CC572 00000034
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Tingle Tuner
|
||||
02041ECC 14692A40
|
||||
$Have Tingle Tuner
|
||||
003CC573 00000021
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Deluxe Picto Box
|
||||
02041ECD 14692A40
|
||||
$Have Deluxe Picto Box
|
||||
003CC574 00000026
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Iron Boots
|
||||
02041ECE 14692A40
|
||||
$Have Iron Boots
|
||||
003CC575 00000029
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Magic Armour
|
||||
02041ECF 14692A40
|
||||
$Have Magic Armour
|
||||
003CC576 0000002A
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Bow And All Arrows
|
||||
02041ED0 14692A40
|
||||
$Have Bow And All Arrows
|
||||
003CC578 00000036
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Bombs
|
||||
02041ED2 14692A40
|
||||
$Have Bombs
|
||||
003CC579 00000031
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Hookshot
|
||||
02041ED4 14692A40
|
||||
$Have Hookshot
|
||||
003CC57F 0000002F
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Skull Hammer
|
||||
02041ED5 14692A40
|
||||
$Have Skull Hammer
|
||||
003CC580 00000033
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Bottle 1
|
||||
02041ED6 14692A40
|
||||
$Have Bottle 1
|
||||
003CC57A 00000050
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Bottle 2
|
||||
02041ED7 14692A40
|
||||
$Have Bottle 2
|
||||
003CC57B 00000050
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Bottle 2 With Fairy
|
||||
02041ED8 14692A40
|
||||
$Have Bottle 2 With Fairy
|
||||
003CC57B 00000057
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Bottle 3
|
||||
02041ED9 14692A40
|
||||
$Have Bottle 3
|
||||
003CC57C 00000050
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Bottle 3 With Blue Potion
|
||||
02041EDA 14692A40
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003CC57C 00000053
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Bottle 4
|
||||
02041EDB 14692A40
|
||||
$Have Bottle 4
|
||||
003CC57D 00000050
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Spoils Bag
|
||||
02041EDC 14692A40
|
||||
$Have Spoils Bag
|
||||
003CC570 00000024
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Bait Bag
|
||||
02041EDD 14692A40
|
||||
$Have Bait Bag
|
||||
003CC577 0000002C
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Delivery Bag
|
||||
02041EDE 14692A40
|
||||
$Have Delivery Bag
|
||||
003CC57E 00000030
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Red Chu Jelly
|
||||
02041EE1 14692A40
|
||||
$Have Red Chu Jelly
|
||||
003CC5B6 00000049
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Green Chu Jelly
|
||||
02041EE2 14692A40
|
||||
$Have Green Chu Jelly
|
||||
003CC5B7 0000004A
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have Blue Chu Jelly
|
||||
02041EE3 14692A40
|
||||
$Have Blue Chu Jelly
|
||||
003CC5B8 0000004A
|
||||
|
||||
#Do not use this code until after meeting the Dragon Boat
|
||||
|
||||
Have All Pearls
|
||||
02041EE6 14692A40
|
||||
$Have All Pearls
|
||||
003CC5EF 00000007
|
||||
|
||||
#Dont use this code until you reach Dragon Roost Island
|
||||
|
||||
Have Completed Triforce
|
||||
02041EE7 14692A40
|
||||
$Have Completed Triforce
|
||||
003CC5EE 000000FF
|
||||
|
||||
Test Rooms
|
||||
0204D255 15008000
|
||||
#################################
|
||||
|
||||
$Glow in the Dark Link
|
||||
043ED014 40800000
|
||||
|
||||
$Have Fully Detailed Map
|
||||
023CC634 00170303
|
||||
003CC664 00000003
|
||||
|
||||
#Item Codes
|
||||
|
||||
$Have Master Sword
|
||||
003CC53E 00000039
|
||||
003CC5E4 00000001
|
||||
|
||||
#Test Rooms
|
||||
|
||||
#Hold the button combo when going through doors or warping
|
||||
|
||||
Test Room 1 (Hold L+Z)
|
||||
02041EED 14692AC0
|
||||
$Test Room 1 (Hold L+Z)
|
||||
8A3F5018 00000050
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73744D00
|
||||
00000000 40000000
|
||||
|
||||
Test Room 2 (Hold L+Y)
|
||||
02041EEE 14692AC0
|
||||
$Test Room 2 (Hold L+Y)
|
||||
8A3F5018 00000840
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73745200
|
||||
00000000 40000000
|
||||
|
||||
Test Room 3 (Hold L+X)
|
||||
02041EEF 14692AC0
|
||||
$Test Room 3 (Hold L+X)
|
||||
8A3F5018 00000440
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743200
|
||||
00000000 40000000
|
||||
|
||||
Test Room 4 (Hold L+A)
|
||||
02041EF0 14692AC0
|
||||
$Test Room 4 (Hold L+A)
|
||||
8A3F5018 00000140
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743300
|
||||
00000000 40000000
|
||||
|
||||
Test Room 5 (Hold L+B)
|
||||
02041EF1 14692AC0
|
||||
$Test Room 5 (Hold L+B)
|
||||
8A3F5018 00000240
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743400
|
||||
00000000 40000000
|
||||
|
||||
Test Room 6 (Hold L+DPad Up)
|
||||
02041EF2 14692AC0
|
||||
$Test Room 6 (Hold L+DPad Up)
|
||||
8A3F5018 00000048
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743500
|
||||
00000000 40000000
|
||||
|
||||
Test Room 7 (Hold L+DPad Down)
|
||||
02041EF3 14692AC0
|
||||
$Test Room 7 (Hold L+DPad Down)
|
||||
8A3F5018 00000044
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743600
|
||||
00000000 40000000
|
||||
|
||||
Test Room 8 (Hold L+DPad Left )
|
||||
02041EF4 14692AC0
|
||||
$Test Room 8 (Hold L+DPad Left )
|
||||
8A3F5018 00000041
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743800
|
||||
00000000 40000000
|
||||
|
||||
Test Room 9 (Hold L+DPad Right)
|
||||
02041EF5 14692AC0
|
||||
$Test Room 9 (Hold L+DPad Right)
|
||||
8A3F5018 00000042
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743900
|
||||
00000000 40000000
|
||||
|
||||
Test Room 11 (Hold L+R+Y)
|
||||
02041EF7 14692AC0
|
||||
$Test Room 11 (Hold L+R+Y)
|
||||
8A3F5018 00000860
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746200
|
||||
00000000 40000000
|
||||
|
||||
Test Room 10 (Hold L+R+Z)
|
||||
02041EF6 14692AC0
|
||||
$Test Room 10 (Hold L+R+Z)
|
||||
8A3F5018 00000070
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746100
|
||||
00000000 40000000
|
||||
|
||||
Test Room 12 (Hold L+R+X)
|
||||
02041EF8 14692AC0
|
||||
$Test Room 12 (Hold L+R+X)
|
||||
8A3F5018 00000460
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746300
|
||||
00000000 40000000
|
||||
|
||||
Test Room 13 (Hold L+R+A)
|
||||
02041EF9 14692AC0
|
||||
$Test Room 13 (Hold L+R+A)
|
||||
8A3F5018 00000160
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746400
|
||||
00000000 40000000
|
||||
|
||||
Test Room 14 (Hold L+R+B)
|
||||
02041EFA 14692AC0
|
||||
$Test Room 14 (Hold L+R+B)
|
||||
8A3F5018 00000260
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
|
|
Loading…
Reference in New Issue