Admiral H. Curtiss
2932b5f8cd
Qt: Give better error messages when Wii save importing fails.
2021-01-02 17:46:12 +01:00
Christian Aguilera
ee13e6ec80
Improved responsiveness when refreshing game list.
2020-10-01 22:10:16 +02:00
Christian Aguilera
4ca92464c0
**Refresh** and **Purge Game List Cache** now correctly enabled/disabled as notified by GameListRefreshRequested and GameListRefreshCompleted.
2020-10-01 22:09:45 +02:00
Christian Aguilera
bada677c5a
Avoid using unnecessary RunOnObject() calls in GameTracker's worker thread to prevent deadlocks on shutdown.
2020-10-01 22:09:45 +02:00
Christian Aguilera
dc7b92651f
Ensured that GameTracker's internal worker thread is flushed on exit to avoid crashes when accessing stale, already-destroyed data, and to favor responsiveness.
2020-10-01 22:09:45 +02:00
Christian Aguilera
5b757024c4
GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed.
2020-10-01 22:09:45 +02:00
JosJuice
f01ccfdb82
Android: Only allow conversion when appropriate
2020-09-16 18:48:25 +02:00
iwubcode
2bb7d207b7
DolphinQt: fix other widgets that use lambdas (capturing this) without setting the receiver
2020-09-12 17:53:17 -05:00
LC
b350cf043b
Merge pull request #8976 from JosJuice/port-some-settings
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Port some settings to the new config system
2020-09-07 22:37:46 -04:00
JMC47
e7e5175606
Merge pull request #8861 from JosJuice/netplay-hash
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Make netplay's "same game" check more robust
2020-09-06 17:14:08 -04:00
JMC47
c8c4ec28ce
Merge pull request #8644 from JosJuice/rework-tgc
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DiscIO: Rework the implementation of TGC reading
2020-09-06 07:06:26 -04:00
JosJuice
b0f9bb9f13
Port some settings to the new config system
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Other than the controller settings and JIT debug settings,
these are the only settings which were defined in Java code
but not defined in the new config system in C++. (There are
still a lot of settings that are defined in the new config
system but not yet saveable in the new config system, though.)
2020-08-03 15:07:53 +02:00
JosJuice
5cad82137d
Allow translations and custom names in GameFile::GetNetPlayName
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There is no longer any major reason for why this function would
need to return the same result for all players.
2020-08-02 22:46:53 +02:00
JosJuice
a41166bb37
Make netplay's "same game" check more robust
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Instead of comparing the game ID, revision, disc number and name,
we can compare a hash of important parts of the disc including
all the aforementioned data but also additional data such as the
FST. The primary reason why I'm making this change is to let us
catch more desyncs before they happen, but this should also fix
https://bugs.dolphin-emu.org/issues/12115 . As a bonus, the UI can
now distinguish the case where a client doesn't have the game at
all from the case where a client has the wrong version of the game.
2020-08-02 22:46:53 +02:00
Tillmann Karras
062dd5ab0a
DolphinQt: fix -Wunused-variable warning
2020-07-24 17:44:32 +01:00
JosJuice
fe5e92f706
DolphinQt: Show WAD as "WAD" instead of "" in file format column
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https://bugs.dolphin-emu.org/issues/12190
2020-07-19 21:30:48 +02:00
Jordan Woyak
8b3e9e6a81
DolphinQt: Replace unusual Qt::InitialSortOrderRole usage with a custom role.
2020-07-16 20:27:07 -05:00
Jordan Woyak
ecf016e80a
DolphinQt: Fix default sort direction of game list.
2020-07-16 19:21:14 -05:00
JosJuice
265e0d00d6
DolphinQt: Add columns with file format details
2020-06-25 12:49:36 +02:00
JosJuice
e2ae2b3b0b
Add new file format RVZ based on WIA
2020-06-17 13:47:34 +02:00
JosJuice
8da5d0c4fe
Add an early version of WIABlobReader
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It can currently only read the first 0x80 bytes of a disc image,
which is enough for identifying it but not for doing anything else.
2020-06-17 13:43:51 +02:00
JosJuice
864dcd40b5
Revert "DolphinQt: Disable converting from TGC"
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This reverts commit d006a8b52f
.
2020-06-17 12:32:40 +02:00
JosJuice
31ecc6c214
Revert "DolphinQt: Actually disable converting from TGC"
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This reverts commit c236d89f64
.
2020-06-17 12:32:39 +02:00
JosJuice
c236d89f64
DolphinQt: Actually disable converting from TGC
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When I made PR 8773, I only covered the case where multiple files
are selected, not the more common case where one file is selected.
Oops
2020-06-16 11:21:44 +02:00
JosJuice
349cdd5136
DolphinQt: Fix crash on right-clicking multiple games
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GetSelectedGames() constructs a new list each time you call it.
2020-06-16 10:33:18 +02:00
Techjar
fa208c4acd
Qt/GameListModel: Use absolutePath for file path column
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canonicalPath is orders of magnitude slower as it has to perform actual
disk I/O to resolve symlinks, which makes sorting by this column
ridiculously slow for large game lists, especially if the games are on
a NAS. We probably don't need that, simply resolving relative paths
should be sufficient.
2020-06-06 05:24:23 -04:00
JosJuice
d006a8b52f
DolphinQt: Disable converting from TGC
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This should not be exposed to users before the merge of PR #8644 .
(PR #8738 was unintentionally merged before PR #8644.)
2020-04-28 18:49:52 +02:00
JMC47
116cef572b
Merge pull request #8738 from JosJuice/convert-dialog
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Replace the compress/uncompress actions with a convert dialog
2020-04-28 12:37:17 -04:00
Jun Su
f3d7b82f83
Cleanup warnings of -Wswitch
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Add default branch to the switch-case.
2020-04-28 13:16:30 +02:00
Léo Lam
1ca682e6a1
Merge pull request #8723 from seanyeh/fix-confirm-dialog-enter
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Qt/GameList: Use KeyPress instead of KeyRelease
2020-04-27 17:00:58 +02:00
JosJuice
dae2c14f7f
DolphinQt: Turn the compress/decompress action into a dialog
2020-04-24 15:10:35 +02:00
JosJuice
8a9597e32e
DiscIO: Allow converting from formats other than ISO and GCZ
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The constant DESIRED_BUFFER_SIZE was determined by multiplying the
old hardcoded value 32 with the default GCZ block size 16 KiB.
Not sure if it actually is the best value, but it seems fine.
2020-04-24 15:10:35 +02:00
JMC47
a5bd263dfb
Merge pull request #8714 from JosJuice/progress-dialog-thread
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DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-21 23:59:37 -04:00
Sean Yeh
74d8697ea3
Qt/GameList: Use KeyPress instead of KeyRelease
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This fixes a bug where pressing Enter in the "Do you want to stop the
current emulation?" confirmation popup also triggers a KeyRelease in
GameList, which starts a new game.
2020-04-03 23:01:21 -05:00
JosJuice
c6ee767851
DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-03 12:53:38 +02:00
Pokechu22
e11a2bda56
Delete properties dialog on close
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Fixes the game file being locked until Dolphin closes.
2020-04-02 16:14:37 -07:00
Silent
4a438db2c9
Qt/GameListModel: Use native separators in File Path column
2020-03-19 18:03:35 +01:00
Pokechu22
c59120f089
Fix Load Wii System Menu not updating after performing a disc update
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For a fresh install, the button was completely disabled even after the disc update; otherwise, the text on it was just out of date.
2020-03-17 19:59:48 -07:00
Eamonn Rea
cd2cf137ba
Use ZoomIn/ZoomOut QKeySequence in GameList
2020-03-15 14:58:33 +01:00
AlexApps99
465e7c2521
Used whole path instead of relative path
2020-03-03 11:58:59 +13:00
AlexApps99
7408c388d6
Add path to File Name column of game grid
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Fixes https://bugs.dolphin-emu.org/issues/10567
2020-03-02 17:38:28 +13:00
Jordan Woyak
b9f34bc822
DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView.
2020-02-06 20:48:45 -06:00
JosJuice
9938585702
DolphinQt: Remove "Experimental" from "Export Wii Save"
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It's pretty well tested at this point.
2019-11-27 17:23:58 +01:00
Léo Lam
08b191ee8e
Merge pull request #8313 from JosJuice/gamelist-xml
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GameFile: Support HBC-style XML metadata
2019-11-09 22:59:26 +01:00
Connor McLaughlin
71b098a69d
Merge pull request #8399 from CookiePLMonster/gametracker-fixes
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Qt: Game Tracker fixes
2019-11-08 11:22:09 +10:00
Silent
a0111628fb
Fixup GameListModel::UpdateGame and columnCount
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- dataChanged takes "first" and "last" indices inclusive, not exclusive
- columnCount should return 0 for valid parents
2019-10-20 23:07:08 +02:00
Silent
68694e0039
Add signals to enable/disable Refresh button
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Makes it impossible to spam Refresh button and looks better overall.
2019-10-19 23:15:38 +02:00
Silent
cc6ffef4a1
Add CommandType::BeginRefresh
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This resolves a race condition when spamming Refresh button,
which would often end up with duplicates game entries for the entire
duration of the session.
2019-10-19 23:07:10 +02:00
Silent
5e7b95db3b
Add missing break to prevent fallthrough
2019-10-19 23:06:58 +02:00
JosJuice
d8958fbdf7
GameFile: Use enums for custom/length parameters
2019-09-25 12:25:59 +02:00