donkopunchstania
342c559719
fixed an off by one error I created in the texture copy function in bpstructs.cpp. SSBM no longer has black on ground. sorry about that ;p
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noticed the real HW doesn't clip some things it should. modified the projection matrix to account for this.
changed normal loader to better handle 1 or 3 index NBT data which fixed an underrun.
added missing z component in biasing section of indirect texturing.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1048 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 05:07:14 +00:00
hrydgard
22e1ecbb51
Make it possible to turn off the tiny vertex format setup JIT, may help macosx compatibility work (pretty useless, a jit for the actual vertex loading would have been much more useful)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@993 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 21:04:14 +00:00
hrydgard
5129341a9c
Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:38:30 +00:00
hrydgard
f77624147d
Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@960 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 15:53:43 +00:00
hrydgard
2f6d41e413
Move moving things around and preparing for the next step (cached vertexloaders).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@957 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:27:28 +00:00
hrydgard
bc79d22f5e
Move pipeline back into VertexLoader. Started work on VertexLoaderManager, which will cache VertexLoaders. (yep, the design plan changed a little bit).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@956 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 12:35:55 +00:00
hrydgard
f14fca914d
OpenGL - Don't cache pointer to compiled code - cache pointer to NativeVertexFormat instead.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@950 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 09:59:00 +00:00
hrydgard
72d8c3344b
Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 23:08:46 +00:00
hrydgard
4d169987c2
Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@941 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 22:35:29 +00:00
hrydgard
39df6c5624
Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@938 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 20:54:40 +00:00
hrydgard
58e3c8df8f
Readability, comments, tiny typo bugfix in gl gfx plugin (fix is on line 322 in pixelshadermanager)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@930 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 20:34:56 +00:00
hrydgard
326d97315c
Fix build error in debug mode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@903 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 21:05:23 +00:00
hrydgard
7bbd6fda63
more gl plugin cleanup, code moving
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@900 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 12:08:28 +00:00
hrydgard
dcbc8e78d4
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:30:14 +00:00
hrydgard
655bc23322
fix some comments, some files with mixed line endings, some warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@757 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 17:22:35 +00:00
memberTwo.mb2
df9eba79b2
DataReader migration to faster one: first step.
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TODO: doing it for DX9, move DataReader to VideoCommon, remove dirty debug #def if ok
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@729 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 17:29:25 +00:00
Sonicadvance1
015e43340a
A simple z-buffer fix for the GL plugin, we were setting the nearz as negative nearz, which messed up the fzero stage in Melee at a certain point. Also redundent code moved about
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@685 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 10:38:37 +00:00
Shawn Hoffman
de9b103524
reversion
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@517 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 16:33:28 +00:00
daco65
f07b75dc09
some patches done by F|res & OmegaDox
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@512 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 15:09:03 +00:00
Maarten ter Huurne
54c2a07de5
Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@489 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-10 01:01:28 +00:00
nakeee
7026025a2d
more warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@483 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 07:09:34 +00:00
hrydgard
5a69fca0be
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 10:29:46 +00:00
Maarten ter Huurne
722ea233a1
Align stack to 16-byte boundary when compiling in 32-bit mode with GCC. This is required to run anything on OS X and to support SSE instructions on Linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@439 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 00:02:53 +00:00
hrydgard
09406d76c4
Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:36:52 +00:00
hrydgard
005cbbb379
Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@390 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:06:53 +00:00
hrydgard
85565688d7
New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 19:19:40 +00:00
hrydgard
dcd5ffeb7a
More accurate audio interrupts (preparation for homebrew audio support). some minor cleanup in gl plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@226 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 10:49:08 +00:00
hrydgard
9f3899aa58
build fixin'
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@213 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 22:08:17 +00:00
hrydgard
b370386983
static-ified a lot of vars to prevent name collisions with plugins, other cosmetic stuff, prep for jit debug
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@147 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-07 21:29:15 +00:00
hrydgard
494c1f3187
JIT works in linux with ALL OPTIMIZATION OFF - well, at least it's faster than pure interpreter :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@128 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-03 16:56:31 +00:00
hrydgard
9a4c66e066
More linux...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@122 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 13:59:37 +00:00
hrydgard
3b4a9e06c2
fix typo in unused function, try to fix linux 32-bit opengl
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@117 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 21:23:30 +00:00
Sonicadvance1
c33cf08a2f
Linux: Fixes a few things, Should Compile in Linux. Ran Crazy Taxi horribly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@38 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 01:27:13 +00:00
hrydgard
b3c55018a6
More common things moved out from the GFX plugins. No visible changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@27 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-18 19:33:55 +00:00
hrydgard
91ccda69ef
Split a couple of huge files up, to make them easier to handle.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@24 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 21:09:18 +00:00
hrydgard
711b1e0016
Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@22 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 20:29:04 +00:00
hrydgard
775dc8a9c0
Initial megacommit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12 17:40:22 +00:00