Default plugins are now in Paths.h
Important note for scons users, plugin names now match the one on windows!!!
make sure to remove the old ones!! and update your .ini!!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1131 8ced0084-cf51-0410-be5f-012b33b47a6e
fixed building when the source is located at a place like C:\Documents and settings
also got sick of njoy.h saying the new lines wern't done correctly. so thats fixed too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@504 8ced0084-cf51-0410-be5f-012b33b47a6e
- Added some kind of rumble support (windows only, using direct input).
- Only usable for player one.
- Not customizable, fixed rumble strength.
- Due to some Dolphin bugs you need to initialize rumble support manually.
How to use:
- Disable the 'render to main window' in the video plugin (opengl or d3d).
- Start the game and wait a few seconds.
- When the game is running, press the 'half press' button once.
- Rumble support should now be enabled (if your joypad supports it).
- Confirmed to work with Crazy Taxi.
Dolphin bug:
When void PAD_Initialize(SPADInitialize _PADInitialize) is called, the render window does not excist yet. Therefor the value _PADInitialize.hWnd is incorrect.
In order to initalize rumble support, it is required to set the CooperativeLevel to "DISCL_EXCLUSIVE | DISCL_FOREGROUND". But without a proper hWnd this will fail.
So the trick I used here is, let the game start and create a window (and a hWnd). After that I set the CooperativeLevel.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@126 8ced0084-cf51-0410-be5f-012b33b47a6e
- It should now look pretty in Linux
- wxWindow::Update(); does not seem to work in Linux, so no countdown timer in Linux when pressing a button.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@110 8ced0084-cf51-0410-be5f-012b33b47a6e
- Config GUI now uses wxWidgets (should work in linux!)
- The alignment of text may look crappy in linux, so we still need to fix that.
- Opening the config GUI takes time, crappy XPM image of the controller loads slow (cant we use BMP files???) (line 240)
- Stupid GUI bug present when switching between a default joystick and one with no hat. (line 381)
- For some reason setting the value of a wxTextCtrl doesnt gets updated immediately (line 559)
- If you're using windows and dont want to use wxWidgets for the GUI, you can still use the old one by removing #define USE_WXWIDGETS from nJoy.h line 33.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@95 8ced0084-cf51-0410-be5f-012b33b47a6e
- Converting dialog windows to use wxWidgets instead of win32.
- Currently only the about box is converted.
- The debug versions in windows will not compile yet.
- If you want to use the old version, remove #define USE_WXWIDGETS in nJoy.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@85 8ced0084-cf51-0410-be5f-012b33b47a6e
- nothing special, just a default nJoy.ini.
- Controller 1 contains a profile for the logitech rumblepad 2
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@71 8ced0084-cf51-0410-be5f-012b33b47a6e
- This version should compile on linux.
- The about and config dialogs are disabled (win32 should be replaced by wxWidgets)
- This version is untested, so if you want to try it out, use a premade nJoy.ini from a windows install.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@70 8ced0084-cf51-0410-be5f-012b33b47a6e
- Enabled Half press for shoulder buttons
- Added a option to select controller type
- Normal controllers should use the default joystick
- Some joysticks dont have a real hat (POV) but fake this with buttons.
In this case Joystick (no hat) should be selected.
After this is selected, four new buttons will appear for the d-pad.
- Next version will probably include keyboard support.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@60 8ced0084-cf51-0410-be5f-012b33b47a6e