Yuriy O'Donnell
80459c52e9
D3D: StateManager m_current and m_pending are now value-initialized
2014-12-07 18:45:49 +01:00
Yuriy O'Donnell
0e18e9e80d
D3D: Removed cull mode changes for lines and points
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Fixed include order and whitespace
2014-12-07 18:45:20 +01:00
Yuriy O'Donnell
6e9226650d
D3D: Implemented context state caching
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This avoids most of the redundant API calls.
2014-12-07 18:17:19 +01:00
Markus Wick
d83f0308af
Merge pull request #1664 from Sonicadvance1/GLES3_stereo
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Enables stereo rendering with OpenGL ES 3.1 + AEP.
2014-12-07 12:53:14 +01:00
Ryan Houdek
ce7c52eca0
Enables stereo rendering with OpenGL ES 3.1 + AEP.
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If the host device supports GLES 3.1 and AEP we can have stereo rendering.
Just need to make sure to grab the correct function pointer that GL_EXT_geometry_shader provides, and enable AEP in the shaders.
We can't just check if AEP is in the extension list for support because Qualcomm has failed once more.
With the Nexus 6 it reports support for AEP but doesn't support OpenGL ES 3.1, which is an impossible combination.
From reports on their forum it seems that attempting to use any AEP things results in nothing happening, seems like a stub implementation.
2014-12-07 11:14:35 +00:00
Ryan Houdek
81cc177c44
Merge pull request #1477 from magcius/nunchuk-cleanup
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Nunchuk cleanup
2014-12-07 01:29:59 -06:00
Ryan Houdek
d9d0e285c9
Merge pull request #1560 from magcius/pad-cleanup-1
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Pad cleanup 1
2014-12-07 01:22:03 -06:00
Ryan Houdek
4e98078daf
Merge pull request #1658 from lioncash/locale
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Common: Remove locale based functions from CommonFuncs.
2014-12-07 01:12:00 -06:00
Ryan Houdek
9897f7675e
Merge pull request #1611 from waddlesplash/dolphin-qt
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DolphinQt: various cleanup & fixes.
2014-12-07 01:11:17 -06:00
Ryan Houdek
6d6b425061
Merge pull request #1647 from magumagu/mmu-flag-cleanup
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Cleanup: remove unnecessary uses of the bMMU flag
2014-12-07 01:08:30 -06:00
Ryan Houdek
dec2f9f89b
Merge pull request #1596 from Tilka/wiimote
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WiimoteReal: use inheritance instead of #ifdef
2014-12-07 01:03:08 -06:00
Ryan Houdek
a48abd7bd2
Merge pull request #1662 from lioncash/tas
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TASInputDlg: General cleanup.
2014-12-07 00:58:58 -06:00
Ryan Houdek
b9c6ee93b6
Merge pull request #1661 from FioraAeterna/fixloadstorebind
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JIT: fix possible panicalert in loadstore
2014-12-07 00:54:59 -06:00
Ryan Houdek
0e1d98a43f
Merge pull request #1663 from Buddybenj/Fix-Warning
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Remove RunningGamecube (unused variable)
2014-12-07 00:08:07 -06:00
Ryan Houdek
f9cda79f3a
Merge pull request #1659 from rohit-n/ow-the-edge
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Fix -Wshadow warning.
2014-12-06 23:34:34 -06:00
Ryan Houdek
40f2333145
Merge pull request #1660 from Tilka/avx_bitwise
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Fix opcodes of AVX bitwise instructions
2014-12-06 21:58:35 -06:00
Lioncash
e5e8f49425
TASInputDlg: Eliminate the usage of some spacers.
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Bordering parameters can be specified on addition.
2014-12-06 20:13:30 -05:00
Fiora
68972da1e5
JIT: fix possible panicalert in loadstore
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Didn't bind address register tcorrectly in a very rare case.
2014-12-06 16:09:13 -08:00
Lioncash
694247d3fe
TASInputDlg: Fix a typo in layout alignment flags
2014-12-06 17:09:05 -05:00
Lioncash
d09130e3d2
TASInputDlg: Replace some for loops with range-based for loops.
2014-12-06 16:54:42 -05:00
Lioncash
12eb2caa65
TASInputDlg: Remove unnecessary wxWidgets default values.
2014-12-06 16:40:53 -05:00
Tillmann Karras
791d5458e5
UnitTests: add tests for bitwise AVX instructions
2014-12-06 22:28:03 +01:00
Tillmann Karras
ddebdb61c4
UnitTests: fix register symbol name in AVX tests
2014-12-06 22:28:03 +01:00
Tillmann Karras
986d19b9d5
x64Emitter: fix bitwise AVX opcodes
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The reason this didn't break is that bitwise instructions like VPAND,
VANDPS, and VANDPD do the exact same thing. The only difference is the
data type they are intended for.
2014-12-06 22:28:03 +01:00
Benjamin Przybocki
9d0606d2c1
Remove RunningGamecube
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It's not being used and gives a warning on Unix/Unix-like machines.
2014-12-06 12:50:24 -06:00
Rohit Nirmal
fa501e9d8d
Fix -Wshadow warning.
2014-12-05 20:33:24 -06:00
Lioncash
9bcadc8029
Common: Remove locale based functions from CommonFuncs.
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Since %f isn't used anymore in the shader generators, these can go.
2014-12-05 20:55:29 -05:00
skidau
f7a16eca84
Merge pull request #1437 from skidau/Remove-DSP-thread-option
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Removed the DSP LLE on separate thread option.
2014-12-06 10:54:53 +11:00
skidau
757077e6fb
Merge pull request #1654 from skidau/Fix-TLB-Cache
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TLB cache fixes
2014-12-06 10:41:21 +11:00
skidau
d485acdb51
Stored a copy of the PTE in the TLB like the real hardware does.
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Updated PTE.R bit on Write and Instruction fetch.
Added code to read the PTE from MEM2 if the PTE is stored there.
Refactored the two hash functions to reduce code duplication.
Updated save state version.
2014-12-06 10:28:34 +11:00
Markus Wick
f00ad2e65c
Merge pull request #1656 from kayru/orthographic_projection_epsilon
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Moved projection epsilon back to g_fProjectionMatrix[15]
2014-12-05 17:34:50 +01:00
skidau
997681b65a
Removed the tag check in InvalidateTLBEntry. All four TLB entries are always cleared on each invalidate command.
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Initialised the TLB cache to start from a consistent state on reset.
2014-12-05 19:56:45 +11:00
Yuriy O'Donnell
7ba417b73d
Moved projection epsilon back to g_fProjectionMatrix[15], which essentially scales vertices instead of just biasing.
2014-12-05 09:41:41 +01:00
skidau
693f413364
Updated C bit on TLB cache hits.
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Added TLB state to the save state file.
2014-12-05 14:29:13 +11:00
Lioncash
c617b6c722
Merge pull request #1652 from lioncash/delete
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DiscIO: Remove some explicit deletes
2014-12-04 19:51:21 -05:00
Ryan Houdek
a381d25d76
Merge pull request #1651 from Armada651/resolve-layer
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FramebufferManager: Bind only the first framebuffer layer when the EFB only has one layer.
2014-12-04 17:52:22 -06:00
Jules Blok
42bb48bd46
FramebufferManager: Bind only the first framebuffer layer when the EFB only has one layer.
2014-12-05 00:36:10 +01:00
Tillmann Karras
8d9a30b370
WiimoteReal: use inheritance instead of #ifdef
2014-12-05 00:16:41 +01:00
Lioncash
f14f0caea6
DiscIO: Remove some explicit deletes
2014-12-04 11:39:20 -05:00
Tillmann Karras
94197b604e
WiimoteReal: inline unnecessary function
2014-12-04 17:09:12 +01:00
Tillmann Karras
d087cb95cd
WiimoteReal: shuffle code around
2014-12-04 17:09:12 +01:00
Tillmann Karras
a1e974fedf
WiimoteReal: add m_ prefix to member variables
2014-12-04 17:09:12 +01:00
Markus Wick
02dae1d1ba
VideoCommon: fix include order
2014-12-04 15:15:16 +01:00
Lioncash
6d5e9cb5b1
Merge pull request #1649 from rohit-n/build-pch
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Fix building with PCH disabled.
2014-12-03 23:01:44 -05:00
Rohit Nirmal
e7ddaf86f5
Fix building with PCH disabled.
2014-12-03 22:01:12 -06:00
skidau
7bc78827ed
Merge pull request #1574 from degasus/profiler
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Common: Add a built-in profiler
2014-12-04 13:22:31 +11:00
Lioncash
4c09f3ab05
Merge pull request #1637 from lioncash/dim
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FrameTools: Fix dimming of controller settings menu item
2014-12-03 21:20:58 -05:00
skidau
b1b7ae9f6a
Merge pull request #1644 from FioraAeterna/fixtlb
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TLB: fix backwards exception check
2014-12-04 13:19:03 +11:00
skidau
4a424e93a4
Merge pull request #1622 from FioraAeterna/texmtxfloat4
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Vertex loader: optimize texmtx_write_float4
2014-12-04 13:10:22 +11:00
Lioncash
a2d0b80ae0
Merge pull request #1648 from rohit-n/build-pch
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Fix building with PCH disabled.
2014-12-03 21:02:41 -05:00