Admiral H. Curtiss
20059776d9
Merge pull request #10831 from sepalani/BBA-cleanup
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Common/Network+BBA/Builtin: Cleanup
2022-07-11 23:00:21 +02:00
JMC47
b2be9b40cc
Merge pull request #10561 from shuffle2/sdl-motion
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ControllerInterface: Add support for motion and rumble to SDL backend
2022-07-11 16:28:30 -04:00
Admiral H. Curtiss
99eef44765
Merge pull request #10832 from tellowkrinkle/FixCTZ
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Common: Fix CountTrailingZeros for weird compilers
2022-07-11 02:12:45 +02:00
JMC47
cce6133ef6
Merge pull request #10749 from tellowkrinkle/IntelUbershaders
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VideoCommon: Fix ubershaders on MoltenVK Intel
2022-07-10 19:35:55 -04:00
Shawn Hoffman
54b4ad8f55
ci/sdl: pump messages for SDL_hidapi so device detection works
2022-07-10 15:39:06 -07:00
Shawn Hoffman
ddf83462ac
sdl: enable SDL_HINT_JOYSTICK_THREAD
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fixes window message pumping
2022-07-10 15:39:06 -07:00
Shawn Hoffman
655fb94e61
ci/win32: give the wndclass a unique name
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other things (like SDL) may try to use "Message"
2022-07-10 15:39:06 -07:00
Shawn Hoffman
dd20c7cf78
ci/sdl: re-add the x360 controller block
2022-07-10 15:39:06 -07:00
Shawn Hoffman
3f7a2c6d4d
ci/sdl: minor cleanup
2022-07-10 15:39:06 -07:00
Jun Bo Bi
ceed42a0ee
Add SDL as a submodule
2022-07-10 15:38:59 -07:00
TellowKrinkle
3d34a20105
Common: Fix CountTrailingZeros for weird compilers
2022-07-10 17:35:47 -05:00
Jun Bo Bi
6cb936d0cf
Add SDL motion input and rumble support
2022-07-10 14:49:49 -07:00
JMC47
38cb76dea5
Merge pull request #10807 from merryhime/LogicalImm
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Arm64Emitter: Simplify LogicalImm logic
2022-07-10 17:27:47 -04:00
Merry
0d947ed6fe
Arm64Emitter: Simplify LogicalImm further
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h/t @dougallj
2022-07-10 22:17:09 +01:00
Merry
20ccc38f0f
BitUtils: Implement CountTrailingZeros
2022-07-10 22:17:09 +01:00
Merry
4d99506b4c
UnitTests/MovI2R: Test all logical immediates
2022-07-10 22:17:09 +01:00
Sepalani
be2ede6109
BBA/BuiltIn: Move functions to anonymous namespace
2022-07-10 20:57:35 +04:00
Sepalani
b950d038b9
Common/Network: Update IP checksum since total_len might have changed
2022-07-10 20:56:07 +04:00
Sepalani
5fdf255a2d
Common/Network: Make Build() methods const
2022-07-10 20:12:07 +04:00
Sepalani
d902b04ae0
Common/Network: Remove unused offset variables
2022-07-10 14:11:50 +04:00
Sepalani
b206f98261
Common/Network: Remove unnecessary size checks
2022-07-10 14:04:03 +04:00
Sepalani
6238834c05
Common/Network: Add InsertObj helper
2022-07-10 13:56:33 +04:00
Sepalani
4efe1e7ca7
Common/Network: Ensure offsetof is valid
2022-07-10 12:48:12 +04:00
Sepalani
b7bd2a4001
Common/Network: Use member initializer list
2022-07-10 12:31:59 +04:00
Sepalani
13957a627c
Common/Network: Remove unused constructors
2022-07-10 11:42:58 +04:00
JosJuice
6e09b13ce3
Merge pull request #10829 from AdmiralCurtiss/spirv-cross-cmake-fix
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Fix CMake Windows build after #10673 (HLSL from SPIRV).
2022-07-10 09:08:24 +02:00
Admiral H. Curtiss
5ce73d9d2e
Merge pull request #10830 from OatmealDome/vk-compute-shader-header
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ShaderCompiler: Use compute shader header in compute shaders
2022-07-10 01:16:20 +02:00
OatmealDome
1c6a0073d2
ShaderCompiler: Use compute shader header in compute shaders
2022-07-09 19:01:58 -04:00
Admiral H. Curtiss
cdd3571491
D3DCommon: Add glslang include directories in CMake.
2022-07-10 00:59:32 +02:00
Admiral H. Curtiss
cdd8c00159
Externals: Disable warnings-as-errors for spirv_cross.
2022-07-10 00:57:37 +02:00
Admiral H. Curtiss
5a7759e359
Merge pull request #10690 from schthack/BBA-tapless
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BBA: Added BuiltIn device that allow BBA emulation without the need o…
2022-07-09 23:20:53 +02:00
schthack
087020b23a
Refactoring of the code to match dolphin style
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Changed access for offsetof + some clean up
2022-07-09 17:01:22 -04:00
Admiral H. Curtiss
5337943785
Merge pull request #10827 from JosJuice/jitarm64-psqst-unlock
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JitArm64: Fix GPR unlocking in psq_stXX
2022-07-09 20:27:40 +02:00
JosJuice
6f40981ac0
JitArm64: Fix GPR unlocking in psq_stXX
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This is what happens when I copypaste things a bit too quickly
2022-07-09 20:10:00 +02:00
JosJuice
77f8e98fee
Merge pull request #10824 from AdmiralCurtiss/optional-palette-format-fix
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ShaderCache: Fix inverted usage of palette_format.
2022-07-09 17:19:22 +02:00
Christopher Rudolph
66f330e573
Add a check for libfmt version so that in case libfmt-9 is used the function is_compile_string is called under it's new namespace
2022-07-09 17:02:09 +02:00
Admiral H. Curtiss
e072aaa769
ShaderCache: Fix inverted usage of palette_format.
2022-07-09 13:17:53 +02:00
SilentHeII
e6cbc8f631
Add Bloom Definitions for Sin and Punishment 2
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Adds bloom definitions for Sin and Punishment: Star Successor for use with bloom removal and native resolution bloom.
2022-07-09 01:13:09 -05:00
JMC47
fac66897af
Merge pull request #10819 from Dentomologist/fix_shader_compilation_warnings
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VideoCommon: Fix D3D shader compilation warnings
2022-07-08 18:46:29 -04:00
JMC47
f50e7e6e6d
Merge pull request #10287 from OatmealDome/re0-xfb
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GameINI: Disable XFB to Texture Only with Resident Evil 0
2022-07-08 18:43:36 -04:00
JMC47
7853b72c46
Merge pull request #10430 from OatmealDome/mac-portable
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UICommon: Add support for portable.txt on macOS
2022-07-08 18:41:14 -04:00
JMC47
59e8aacf42
Merge pull request #10745 from JosJuice/softmmu
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JitArm64: Implement "soft MMU"
2022-07-08 15:55:49 -04:00
JMC47
828afc6735
Merge pull request #10673 from iwubcode/spirv-backends
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D3D: Generate HLSL from SPIRV*
2022-07-08 15:29:58 -04:00
Dentomologist
e1e0f42b37
VideoCommon: Fix D3D shader warning X3557 (single iteration loop)
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Fix warning "loop only executes for 1 iteration(s), forcing loop to
unroll" when vertex_in == 1
2022-07-08 00:25:55 -07:00
Dentomologist
71541c1324
VideoCommon: Fix D3D shader warning X4000 (uninitialized variables)
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Initialize alpha_A and alpha_B. They were previously only initialized in
cases where they were used, but D3D isn't able to figure that out.
2022-07-08 00:25:14 -07:00
Dentomologist
0fac1d6e87
VideoCommon: Fix D3D shader warning X3571 (negative base for pow())
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Add abs() to fix "pow(f, e) will not work for negative f, use abs(f) or
conditionally handle negative values if you expect them".
2022-07-08 00:19:05 -07:00
JMC47
7cc89f5642
Merge pull request #10816 from iwubcode/super_mario_galaxy_bloom_def
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Data: add Super Mario Galaxy bloom definition graphics mod
2022-07-07 19:57:52 -04:00
JMC47
32a5b8bfd2
Merge pull request #10805 from iwubcode/runefactory_frontier_bloom_definition
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Data: Add Rune Factory Frontier bloom definition graphics mod
2022-07-07 19:49:26 -04:00
JMC47
1ded9ef246
Merge pull request #10817 from Techjar/sms-goop-mod
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Data: Add Super Mario Sunshine goop map graphics mod
2022-07-07 19:48:22 -04:00
Merry
3092f40e9f
Arm64Emitter: Simplify LogicalImm logic
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Heavily simplify logical immediate encoding.
This is based on the observation that if a valid repeating element
exists, it repeats through `value`. Thus it does not matter which
one you analyse. Thus we skip over the least significent element
if LSB = 1 by masking it out with `inverse_mask_from_trailing_ones`,
to avoid the degenerate case of a stretch of 1 bits going 'round
the end' of the word.
2022-07-07 22:53:36 +01:00