degasus
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6cd6e6546f
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TexCache: merge texture and rendertarget factory function
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2015-01-18 19:47:48 +01:00 |
degasus
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615ae9f106
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TexCache: remove PC_TexFormat
We only support rgba32 for a while now, so there is no need to have everything in common configureable.
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2015-01-18 19:47:48 +01:00 |
degasus
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d95e5e2b6f
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TexCache: create a const Config struct
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2015-01-11 22:23:35 +01:00 |
degasus
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38f42da55a
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TexCache: remove expanded_width
This variable isn't use any more.
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2015-01-10 12:22:03 +01:00 |
Jules Blok
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ee76c03160
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TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.
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2014-11-23 14:27:40 +01:00 |
Tony Wasserka
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8941f19cdb
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BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations.
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2014-03-25 23:57:58 +01:00 |
Tillmann Karras
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2fcaca0603
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More range-based loops and overrides
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2014-03-17 02:55:55 +01:00 |
Tillmann Karras
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7c93f2dc23
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Fix the Windows build (broken in 315a8ba )
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2014-03-01 01:33:19 +01:00 |
Lioncash
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2afe215271
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
Jasper St. Pierre
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34692ab826
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |