Michael M
7d509a7a94
Config/Section: support u16 values
2017-08-03 13:16:16 -07:00
Markus Wick
9649494f67
Merge pull request #5827 from JonnyH/WIP/fix-glMultiDrawElementsBaseVertex-invalid-OES-suffix
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Fix an incorrect OES suffix on glMultiDrawElementsBaseVertex
2017-08-03 18:45:32 +02:00
Leo Lam
6a76ca7bb7
Merge pull request #5873 from mimimi085181/fix-real-wiimote
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Properly handle g_wiimotes_mutex again for real wiimotes
2017-08-03 13:09:57 +08:00
mimimi085181
576bf32ab2
Properly handle g_wiimotes_mutex again for reconnect on button press for real wiimotes
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Sorry, i overlooked the mutex in PR https://github.com/dolphin-emu/dolphin/pull/4949
This pr fixes issue 10434: https://bugs.dolphin-emu.org/issues/10434
2017-08-03 01:54:49 +02:00
Stenzek
fee08cf63d
Vulkan: Use optimal tiling for dummy texture
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Fixes a crash on some NVIDIA drivers. Apparently calling
vkCmdClearColorImage on an image with linear tiling causes the
GPU/driver to lock up.
2017-08-02 21:33:10 +10:00
Stenzek
d0bcdc7f89
Merge pull request #5858 from stenzek/ubershader-6-bit-color
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Ubershaders: Fix 6-bit color truncation not being applied
2017-08-02 20:10:34 +10:00
Leo Lam
a8e4a3c915
Merge pull request #5759 from AwesomeMarioFan/master
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Fix Time in Forecast Channel
2017-08-02 12:54:26 +08:00
Leo Lam
7565d97733
Merge pull request #4980 from FunctionalDragon/patch-2
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send stop message before saving recording
2017-08-02 12:49:46 +08:00
Leo Lam
d3bb964d79
Merge pull request #5809 from HannesMann/master
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Send rumble data to the adapter on a separate thread
2017-08-02 12:36:35 +08:00
FunctionalDragon
11cab1c68d
Send stop message before saving recording
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When recording during netplay, the stop message was only sent after you
have chosen a filename for the replay, causing the other player(s)
to freeze for a few seconds. This takes care of the annoyance.
2017-08-02 12:29:49 +08:00
Leo Lam
d6e051c942
Merge pull request #5703 from ligfx/blockuserinputfilter
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QtUtils: add BlockUserInputFilter
2017-08-02 12:13:56 +08:00
Leo Lam
4ddf4e9604
Merge pull request #5862 from JosJuice/bs2-cleanup
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Emulated BS2 cleanup
2017-08-02 12:03:50 +08:00
Leo Lam
407bc7a544
Merge pull request #4949 from mimimi085181/netplay-reconnect-on-button-press
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Wiimote Netplay: Sync button press for reconnect
2017-08-02 12:00:28 +08:00
Leo Lam
f208ed8924
Merge pull request #5861 from JosJuice/pr-5817-fixup
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PR #5817 fixup
2017-08-02 11:57:14 +08:00
Leo Lam
02e80af104
Merge pull request #5863 from MerryMage/oop
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Config: Missed a line in #5770
2017-08-02 11:56:31 +08:00
Leo Lam
c7602cce04
Merge pull request #5865 from JosJuice/noncopyable-move
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DirectoryBlob: Use NonCopyable
2017-08-02 11:56:16 +08:00
Hannes Mann
56239d1ae1
Send rumble data to the adapter on a separate thread
2017-08-02 00:44:46 +02:00
JosJuice
a7a8e467b6
DirectoryBlob: Use NonCopyable
2017-08-01 21:52:30 +02:00
mimimi085181
acde0b8b6c
Sync info about pressed wiimote button
2017-08-01 20:56:45 +02:00
JosJuice
b0ee8bd0a0
NonCopyable: Allow moving
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NonCopyable is only supposed to prevent classes from being copied,
not make it hard for classes to be moveable.
2017-08-01 20:50:11 +02:00
mimimi085181
8b1e61b00a
Change wiimote reconnect on button press code
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This moves the reconnect logic into a single function, so the netplay code doesn't need to be written 2 times
2017-08-01 20:41:05 +02:00
MerryMage
31ec3e2501
Config: Missed a line in #5770
2017-08-01 18:07:53 +01:00
Leo Lam
9b0fae3183
Merge pull request #5730 from spycrab/qt_logging
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Qt: Implement logging window
2017-08-01 23:51:35 +08:00
JosJuice
363547a5b2
Boot: Make EmulatedBS2 require a volume
2017-08-01 16:05:53 +02:00
JosJuice
eb6f0a7258
Boot: Remove volume parameter from SetupWiiMemory
2017-08-01 16:05:20 +02:00
JosJuice
42d7dc2e08
Boot: Remove skip_app_loader parameter
2017-08-01 16:04:15 +02:00
JosJuice
fea75d045c
Boot: Split out some code to a new function SetupGCMemory
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Just like the existing function SetupWiiMemory.
2017-08-01 16:03:55 +02:00
JosJuice
a345ab2515
PR 5817 fixup
2017-08-01 14:34:44 +02:00
Leo Lam
a8606f5d13
Merge pull request #5844 from leoetlino/video-analytics
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Analytics: Report a few more video settings
2017-08-01 19:23:59 +08:00
JosJuice
b6c6a04f95
DirectoryBlob: Standardize the spelling of disc
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DirectoryBlob was using disk in some places and disc in other places.
2017-08-01 11:36:40 +02:00
JosJuice
d0c322f6e6
DirectoryBlob: Don't silently set GC region to NTSC-J if bi2.bin is missing
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We were already handling the Wii region in region.bin in this way.
2017-08-01 11:36:40 +02:00
JosJuice
3fd0d39a85
DirectoryBlob: Write partition headers properly
2017-08-01 11:36:40 +02:00
JosJuice
09832caf41
DolphinQt2: Fix memory leak in GameLoader::LoadGame
2017-08-01 11:36:40 +02:00
JosJuice
a6be1513bf
DolphinWX: Increment game list cache version
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This is so that DirectoryBlobs won't look like valid discs
in old versions that don't support the DirectoryBlob format.
2017-08-01 11:36:40 +02:00
JosJuice
5fe3745750
Don't show "extra" files from DirectoryBlobs in game list
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For instance, we don't want to show TGC files that might be
inside the /files/ directory of a GameCube DirectoryBlob,
and we don't want to show the /sys/main.dol files for extra
partitions of Wii DirectoryBlobs.
2017-08-01 11:36:40 +02:00
JosJuice
1ea44f425d
DirectoryBlob: Change ConvertUTF8NamesToSHIFTJIS's parameter to pointer
2017-08-01 11:36:40 +02:00
JosJuice
34fd08e7eb
DirectoryBlob: Support multiple partitions
2017-08-01 11:36:40 +02:00
JosJuice
955ab72b1d
DirectoryBlob: Remove m_root_directory from DirectoryBlob
2017-08-01 11:36:40 +02:00
JosJuice
e15b957d53
DirectoryBlob: Implement GetDataSize()
2017-08-01 11:36:40 +02:00
JosJuice
d84bee3ff4
DirectoryBlob: Prepare more for supporting multiple partitions
2017-08-01 11:36:40 +02:00
JosJuice
a3ee61e1a9
DirectoryBlob: Let DirectoryBlob force GC/Wii for partition
2017-08-01 11:36:40 +02:00
JosJuice
fb09874f79
DirectoryBlob: Reorder functions in .cpp file
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They're now grouped by which class they belong to.
2017-08-01 11:36:40 +02:00
JosJuice
ba0ee3f54b
DirectoryBlob: Prepare for supporting multiple partitions
2017-08-01 11:36:40 +02:00
JosJuice
953ca9cee1
DirectoryBlob: Make PadToAddress and Write32 static
2017-08-01 11:36:40 +02:00
JosJuice
ab4762c4c2
DirectoryBlob: Split out setting BI2 to new function
2017-08-01 11:36:40 +02:00
JosJuice
2ea0a1a086
DirectoryBlob: Make some constants local
2017-08-01 11:36:40 +02:00
JosJuice
0d4ad0e39e
DirectoryBlob: Remove m_fst_name_offset
2017-08-01 11:36:40 +02:00
JosJuice
ef39b4da46
DirectoryBlob: Improve SetApploader
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The code gets simpler by using IOFile instead of ReadFileToString.
Also, we now write -1 in all cases where loading fails.
2017-08-01 11:36:40 +02:00
JosJuice
31d8322c5a
DirectoryBlob: Don't use member variables for addresses
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Now it's clearer that SetDOL depends on SetApploader
and BuildFST depends on SetDOL.
As a side note, we now load the DOL even if there's
no apploader. (I don't think it matters whether we
do it, but it was easier to implement this way.)
2017-08-01 11:36:40 +02:00
JosJuice
b28ec0b7ee
DirectoryBlob: Split out setting partition table to new function
2017-08-01 11:36:40 +02:00