Commit Graph

2461 Commits

Author SHA1 Message Date
Michael Maltese 418a7723c8 GLExtensions: remove NV_depth_buffer_float from OpenGL 3.0
Regression introduced in e99cd57 / 4935: VideoBackends: Set the maximum
range when the depth range is oversized[1]. The NV_depth_buffer_float
extension is not part of OpenGL 3.0, and requiring it causes a hard
crash when it's not supported (e.g. macOS).

[1]: https://github.com/dolphin-emu/dolphin/pull/4935
2017-03-10 12:54:46 -08:00
Markus Wick e99cd57eb3 Merge pull request #4935 from Armada651/depth-range-fix
VideoBackends: Set the maximum range when the depth range is oversized.
2017-03-10 18:05:52 +01:00
Anthony dc42f7fb28 Merge pull request #4991 from leoetlino/config-loaders
New config loaders
2017-03-09 16:56:14 +00:00
Florent Castelli b69d3f13cb common: Don't include intrin.h in a namespace
Fixes compilation with VS2017
2017-03-08 06:55:06 +01:00
Ryan Houdek ead8be9d19 Move IniFile section chunk handling to IniFile::Section 2017-03-05 15:47:23 +01:00
Léo Lam b7a1c6f504 Logging: Add CORE type 2017-03-05 15:47:23 +01:00
Mat M 7fa14169e9 Merge pull request #5007 from lioncash/swap
Common: Move byte swapping utilities into their own header
2017-03-05 09:45:29 -05:00
Lioncash 0e5a367ca3 SysConf: const-correctness 2017-03-04 19:19:42 -05:00
Lioncash 1ebd2cd7c3 SysConf: Get rid of pointer casts 2017-03-04 19:06:22 -05:00
Lioncash 552c0d8404 Common: Move byte swapping utilities into their own header
This moves all the byte swapping utilities into a header named Swap.h.

A dedicated header is much more preferable here due to the size of the
code itself. In general usage throughout the codebase, CommonFuncs.h was
generally only included for these functions anyway. These being in their
own header avoids dumping the lesser used utilities into scope. As well
as providing a localized area for more utilities related to byte
swapping in the future (should they be needed). This also makes it nicer
to identify which files depend on the byte swapping utilities in
particular.

Since this is a completely new header, moving the code uncovered a few
indirect includes, as well as making some other inclusions unnecessary.
2017-03-03 17:18:18 -05:00
Lioncash ee61bd6f2e CMakeLists: Normalize whitespace
Normalizes tabs to spaces to follow our codebase's indentation style.
2017-03-01 14:53:23 -05:00
Anthony 63c5230d9b Merge pull request #4959 from lioncash/ini
IniFile: Handle s64/u64 values
2017-02-27 10:02:53 -08:00
Matthew Parlane d666363ac4 Merge pull request #4966 from RisingFog/remove_traversal_server_debug_mode
Turn Off Debug Mode for Traversal Server
2017-02-27 16:18:13 +13:00
Matthew Parlane 48aeb5bf4b Merge pull request #4896 from leoetlino/esformats
Use ESFormats for tickets, TMDs and views
2017-02-27 16:15:05 +13:00
Anthony 7bcff99d89 Merge pull request #4963 from leoetlino/sysconf
SysConf: Use vectors instead of raw pointers
2017-02-26 16:09:17 -08:00
Anthony 0dde642b7d Merge pull request #4917 from leoetlino/config
New configuration namespace
2017-02-26 15:54:25 -08:00
Anthony 722ff4c020 Merge pull request #4915 from leoetlino/ini-changes
Expose some ways to manage an INI file
2017-02-26 15:48:53 -08:00
Léo Lam 5104caf6a6 Move AES code to Common/Crypto 2017-02-26 19:46:30 +01:00
Chris Burgener 4669b50e0b Turn Off Debug Mode for Traversal Server 2017-02-25 23:41:12 -05:00
Léo Lam a1e16c47db SysConf: Use vectors instead of raw pointers 2017-02-26 00:39:50 +01:00
Lioncash beec40f178 IniFile: Handle s64/u64 values 2017-02-25 00:03:20 -05:00
Jules Blok 94522d4cf3 OGL: Add support for glDepthRangedNV to handle oversized depth ranges. 2017-02-24 14:54:16 +01:00
Léo Lam 88a21dd2b9 Fix things mentioned during code review
Ref: https://github.com/dolphin-emu/dolphin/pull/4917
2017-02-23 18:15:12 +01:00
Léo Lam abe6f8766a Config: Add a few helper functions for repetitive tasks
Getting and setting configuration from the base config layer are common
and repetitive tasks. This commit adds some simpler to use functions to
make the new system easier to work with.

Config::Get and Config::Set are intended to make switching from
SConfig a bit less painful. They always operate on the main system.

Example usage:

    // before
    auto base_layer = Config::GetLayer(Config::LayerType::Base);
    auto core = base_layer->GetOrCreateSection(Config::System::Main, "Core");
    u8 language;
    core->Get("Language", &language, 0);
    SetData("IPL.LNG", language);

    // now
    auto base_layer = Config::GetLayer(Config::LayerType::Base);
    auto core = base_layer->GetOrCreateSection(Config::System::Main, "Core");
    SetData("IPL.LNG", core->Get<u8>("Language", 0));

    // or simply
    SetData("IPL.LNG", Config::Get<u8>("Core", "Language", 0));
2017-02-23 18:15:12 +01:00
Léo Lam 7bd34ac0b5 Config: Trigger callbacks on layer save
And remove an extraneous callback trigger in Config::Load.
2017-02-23 18:15:12 +01:00
Léo Lam 9c3265f1ef Config: Keep track of deleted keys
This allows deleted keys to be deleted from INIs properly.
2017-02-23 18:15:12 +01:00
Léo Lam b51c6023ba Config: Only save settings if they have been changed 2017-02-23 18:15:12 +01:00
Ryan Houdek 8360e358ee New configuration namespace 2017-02-23 18:15:11 +01:00
Lioncash 2f2aab963d SymbolDB: Simplify GetSymbolsFromHash
Given a std::map can't have duplicate keys, iterating over the map
explicitly isn't necessary, and find() can just be used instead.

Also, instead of manually calling push_back() for every entry to
be added, the range constructor of std::vector can be used instead to add
the whole range all at once.
2017-02-18 06:30:20 -05:00
Ryan Houdek 85c3e677da Expose some ways to manage an INI file.
This is required for our later INI file loaders and savers
2017-02-16 09:34:25 +01:00
Ryan Houdek a2f5c3dbe0 Add some missing INI files to FileUtil 2017-02-16 09:33:50 +01:00
Phil Christensen 2ed61b0ee1 C++ conformance fixes (MSVC /permissive-)
We (the Microsoft C++ team) use the dolphin project as part of our "Real world code" tests.
I noticed a few issues in windows specific code when building dolphin with the MSVC compiler
in its conformance mode (/permissive-).  For more information on /permissive- see our blog
https://blogs.msdn.microsoft.com/vcblog/2016/11/16/permissive-switch/.

These changes are to address 3 different types of issues:

1) Use of qualified names in member declarations

    struct A {
        void A::f() { } // error C4596: illegal qualified name in member declaration
                        // remove redundant 'A::' to fix
    };

2) Binding a non-const reference to a temporary

    struct S{};
  
    // If arg is in 'in' parameter, then it should be made const.
    void func(S& arg){}
  
    int main() {
      //error C2664: 'void func(S &)': cannot convert argument 1 from 'S' to 'S &'
      //note: A non-const reference may only be bound to an lvalue
      func( S() );
   
      //Work around this by creating a local, and using it to call the function
      S s;
      func( s );
    }

3) Add missing #include <intrin.h>

Because of the workaround you are using in the code you will need to include
this.  This is because of changes in the libraries and not /permissive-
2017-02-15 20:37:04 -08:00
degasus 6aa54a029e JitArm64: Optimize GPR register push/pop. 2017-02-11 00:59:12 +01:00
JosJuice 99492c22a6 Merge pull request #4839 from leoetlino/better-warnings
Be less annoying when usbdk is not installed
2017-02-08 14:00:12 +01:00
Matthew Parlane f838d16b0c Merge pull request #4546 from RisingFog/tas_wii_nand
Copy Wii save for current game for Netplay and TAS
2017-02-08 18:58:28 +13:00
Matthew Parlane dac6a66252 Merge pull request #4769 from lioncash/settingshandler
SettingsHandler: Minor cleanup
2017-02-08 18:15:37 +13:00
Léo Lam db7ee668ff Notify user that USB won't work if libusb init fails 2017-02-07 00:47:21 +01:00
Matthew Parlane d244597b42 Merge pull request #4408 from leoetlino/usb
IOS: USB support (OH0, USB_VEN, USB_HID)
2017-02-07 09:17:05 +13:00
Michael Maltese acc8dae2b3 CMake: use configure_file to generate scmrev.h
The built-in `configure_file` command correctly handles the case where
none of the variables change and scmrev.h doesn't need to be rebuilt.
This saves a full re-link of Dolphin any time CMake is re-run.
2017-02-05 22:26:49 -08:00
Chris Burgener 5224771dac Copy Wii save for current game for Netplay and TAS 2017-02-05 13:17:05 -05:00
Léo Lam c9f4889437 IOS: Re-implement USB_HIDv4 (/dev/usb/hid)
This reimplements the USB HID v4 IOS device using the new common
USB code (to reuse more code and allow emulated HIDs to be added
more easily in the future).

The main difference is that HIDs now have to be whitelisted, like
every other USB device for OH0 and VEN.
2017-02-05 11:36:49 +01:00
Léo Lam c8a6dc6c23 Use a single libusb context
libusb on Windows is limited to only a single context. Trying to open
more than one can cause device enumerations to fail randomly.

libusb is thread-safe and we don't use the manual polling support (with
`poll()`) so this should be safe.
2017-02-05 11:36:48 +01:00
JosJuice bc2b9f4c3c Translate Swedish in example strings to English 2017-02-04 22:51:01 +01:00
degasus f31b25fe39 Jit64: Enable branch following. 2017-01-28 02:48:56 +01:00
Lioncash c748158182 SettingsHandler: Make GenerateSerialNumber static
This doesn't depend on class internals.
2017-01-27 10:29:57 -05:00
Lioncash 98291cd843 SettingsHandler: Add Open and Save member functions 2017-01-27 10:29:49 -05:00
Florent Castelli a917d247ed DolphinWX: Remove HAVE_WX preprocessor define
I think we don't have to double check it when building the WX target.
2017-01-24 05:48:08 +01:00
Florent Castelli 0baf1c78c0 vs: Move defines out of Common.h to the build system 2017-01-24 03:55:46 +01:00
Florent Castelli a7bf9271b5 Fix missing includes 2017-01-24 03:31:51 +01:00
Florent Castelli c649bf104b cmake: Prevent HAVE_OPENAL and HAVE_PORTAUDIO to be redefined 2017-01-24 03:22:03 +01:00