Jordan Woyak
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00a1f351e9
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Delay IPC replies directly caused by requests by 150th of a second. Fixes everything.
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2013-02-01 20:58:17 -06:00 |
Jordan Woyak
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039bf27767
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Allow Rhythm Heaven Fever's "Remix 1" to work by disallowing a simultaneous "Ack" and "Reply".
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2013-02-01 19:01:47 -06:00 |
Jordan Woyak
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e4588e2dfc
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Workaround ACL overflow issues by not dropping packets until buffer reaches size of 100.
It seems to work without causing input delays or anything bad.
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2013-02-01 19:00:10 -06:00 |
kostamarino@hotmail.com
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147b500d2d
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Gameini database update/additions of Sega Soccer Slam, Tomb Raider Underworld, Zapper, SAMURAI WARRIORS KATANA and Tales of Symphonia projection hack. For Tales of Symphonia the preset projection hack values eliminate double image on characters and unlike the previous ones they don't cause any issues and they work with all graphic backends (the main menu text was missing previously and it didn't work with d3d11). It is not enabled by default though, you will have to manually select it like before.
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2013-02-01 21:20:56 +02:00 |
Glenn Rice
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f7fa33f2d6
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Fix remaining compiler warnings.
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2013-01-31 15:29:29 -06:00 |
Rachel Bryk
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e199d21513
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Revert "Toggle full screen when double clicking the render window."
This reverts commit de27f0bea9 .
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2013-01-31 03:54:18 -05:00 |
Rachel Bryk
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de27f0bea9
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Toggle full screen when double clicking the render window.
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2013-01-31 03:51:29 -05:00 |
Glenn Rice
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0ffdd2607f
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Fix the majority of the compiler warnings unearthed by the addition of
the new warning flags.
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2013-01-29 23:24:51 -06:00 |
Glenn Rice
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18e69acc15
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Re-enable a few more warnings.
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2013-01-29 21:48:26 -06:00 |
Glenn Rice
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7676c4d43b
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For each of the recently added warning flags check to see if the
compiler supports the flag before adding it.
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2013-01-29 21:28:55 -06:00 |
Jordan Woyak
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0e04e0c305
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Fix some shadowing warnings.
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2013-01-29 16:43:22 -06:00 |
Sonicadvance1
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f13a07fb82
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Remove this double flush in the idleskipping code.
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2013-01-29 21:05:42 +00:00 |
Ryan Houdek
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d2528615fa
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hah, woops.
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2013-01-29 14:06:43 -06:00 |
Ryan Houdek
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75f2ba14b4
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Hey Parlane. Fixed it.
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2013-01-29 13:59:03 -06:00 |
parlane
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65dea7da36
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I blame Billiard.
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2013-01-29 19:54:10 +00:00 |
parlane
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4efbe1725f
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Fix for the fix that didn't fix.
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2013-01-29 19:52:44 +00:00 |
parlane
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570997e6a1
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4000 warnings about not supporting a warning...
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2013-01-29 19:47:58 +00:00 |
skidau
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2ab1cccbe4
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Preset HBeamPos to -1. Fixes NTSC-U N64 VC games.
Fixes issue 5950.
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2013-01-29 22:43:56 +11:00 |
Jordan Woyak
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8ab2332854
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Enabled more warnings. Get to work!
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2013-01-28 20:50:22 -06:00 |
kostamarino@hotmail.com
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a8d4c78cec
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Gameini database update. Fixes issue 5135.
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2013-01-26 12:12:47 +02:00 |
Lioncash
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efe8c75424
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Duplicate condition fix.
Thanks j4ck.fr0st
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2013-01-25 21:30:29 -05:00 |
Rachel Bryk
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1e006b5b99
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Better implementation of revision 2cc1a97a66 . Works with .gcz files now.
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2013-01-25 21:28:04 -05:00 |
Glenn Rice
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f660077d06
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Remove deprecated method for accessing a gtk widgets window.
Fix a debug build compiler warning.
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2013-01-25 20:11:17 -06:00 |
Ryan Houdek
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eb07c005e3
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Move the cmake option lines to the top of the Cmake file for easy viewing in vim.
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2013-01-25 13:55:05 -06:00 |
Rachel Bryk
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74a5ad542b
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Do not automatically refresh the game list for games that have "Emulation issues" written in their gameini after we open/close the iso properties.
Fixes issue 5932.
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2013-01-25 13:00:53 -05:00 |
skidau
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1b6240f7f9
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Changed cmdidle to be idle on breakpoint.
Added low watermark interrupts generated by the gather pipe.
Fixes Gladius from not booting.
Fixes issue 5518.
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2013-01-25 20:04:31 +11:00 |
Rachel Bryk
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2cc1a97a66
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Properly sort multi-disc games by title.
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2013-01-25 03:08:28 -05:00 |
Ryan Houdek
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10418d449f
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Removed the need for this temporary variable.
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2013-01-24 10:53:37 -06:00 |
Ryan Houdek
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52ead25534
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Cleans up EGL. Removes printf output with INFO_LOG and ERROR_LOG
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2013-01-24 10:39:38 -06:00 |
Ryan Houdek
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73eb98ed8e
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Move swap control to the host specific GLInterface files.
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2013-01-24 10:31:08 -06:00 |
lioncash
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2db0c4270e
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Fix a potential memory leak on non-windows systems.
Also added a FIXME to BPStructs.cpp and BPMemLoader.cpp
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2013-01-24 08:21:08 -05:00 |
degasus
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f69b6b595e
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change projection_type to u32
Fix issue 5740
thx @ erwan_taf for debuging all the week
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2013-01-24 13:10:13 +01:00 |
Lioncash
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fe7e691d77
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Revert "mem_fun -> mem_fn."
This reverts commit b7d32b0a3d .
OSX C++ std library in charge of holding back progress (as usual).
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2013-01-23 23:38:49 -05:00 |
Lioncash
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b7d32b0a3d
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mem_fun -> mem_fn.
mem_fun is deprecated in C++11. Also it does everything mem_fun can do, but more conveniently.
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2013-01-23 23:29:50 -05:00 |
Glenn Rice
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ec5fc54b5b
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Update Japanese language.
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2013-01-22 21:40:48 -06:00 |
Glenn Rice
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8a76b4a851
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Update Arabic translations.
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2013-01-22 15:33:47 -06:00 |
skidau
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cff8fe8f77
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Revert the fix for the random static audio that would sometimes occur in DSP HLE and DSP LLE. The fix caused the music in Fast - Racing League to play random sounds.
This reverts commit r7bf72a6c8476798ecbb9cdb13ec3a8f0b9858da6.
Fixes issue 5910.
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2013-01-22 21:17:29 +11:00 |
Glenn Rice
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9f896b203c
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Update Spanish, French, Korean, and Brazilian Portuguese translations.
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2013-01-21 19:32:02 -06:00 |
Sonicadvance1
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0ba1794df3
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Fix AGL.cpp
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2013-01-21 21:48:02 +00:00 |
Lioncash
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2bae4345c5
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Revert "Ctrl+A support in the action replay code editing menu."
Guess it wasnt much of a solution as I'd hoped. (considering it seems to work on linux without this).
This reverts commit 0c1ea605d5 .
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2013-01-21 00:11:53 -05:00 |
Lioncash
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0c1ea605d5
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Ctrl+A support in the action replay code editing menu.
Makes adding/editing codes less of a pain in the ass. You don't need to manually highlight everything anymore.
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2013-01-20 23:24:56 -05:00 |
Rachel Bryk
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45a7fa293b
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Set the default memory card path as relative too.
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2013-01-20 19:16:02 -05:00 |
Rachel Bryk
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83237a36e0
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Save memory card paths relative to exe directory.
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2013-01-20 18:47:59 -05:00 |
skidau
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4cc4abfe25
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Preset the HBeam and VBeam to 0 on boot. Fixes Densha de Go Shinkansen EX.
Fixes issue 4882.
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2013-01-20 16:11:15 +11:00 |
skidau
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0a5f479250
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Added a game property to disable the clearing of the data cache. This is needed by one known game, "Rubik's Puzzle Galaxy: Rush".
Fixes Violin Paradise.
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2013-01-20 13:09:38 +11:00 |
Jordan Woyak
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6ec95d30af
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Allow emulated wiimote to be tilted 180 degrees in each direction. (was 90)
Fixes issue 3492.
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2013-01-19 19:20:04 -06:00 |
Rachel Bryk
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7f8341825b
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Remove lttc for lle on thread too.
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2013-01-19 17:17:28 -05:00 |
NeoBrainX
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6c0f6ffecf
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Fix a dumb regression from revision 4925a28f94 .
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2013-01-19 22:40:20 +01:00 |
NeoBrainX
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37af25e03d
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Revert my dual-core fix for FifoPlayer. Apparently it breaks more than it fixes.
This reverts commit bab9b5d3ce .
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2013-01-19 22:36:05 +01:00 |
Rachel Bryk
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01d393ed6c
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Actually remove lttc.
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2013-01-19 15:21:00 -05:00 |