ghost
7c1565b201
VideoConfig/LocalConfig/HotkeyManager: Added hotkeys for switching stereo-3d presets.
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Added 3 depth/convergence presets. They are adjustable via (existing) hotkeys - changes to depth and convergence are applied to current preset.
Added 3 hotkeys for activating presets. Added hotkey for toggle between first and second preset.
Added OSD message for convergence/depth changes.
Presets are saved into per-game configs.
2015-09-24 15:19:55 +03:00
Lioncash
9e9a293a85
Frame/TASInputDlg: Remove unused functions
2015-08-19 20:36:16 -04:00
Dominic Chen
09714f86c3
Fix some compilation warnings
2015-08-19 11:07:54 -04:00
Tillmann Karras
5a05187b3b
Fix some warnings
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reorder, sign-compare, pessimizing-move
2015-08-04 10:58:24 +02:00
Jules Blok
ed50d61287
Merge branch 'stable'
2015-07-23 08:12:57 +02:00
Jules Blok
703b1e8654
CFrame: Ignore "Pause on Focus Lost" when not started.
2015-07-22 19:31:23 +02:00
Jules Blok
809e480973
Merge branch 'stable'
2015-07-20 16:04:18 +02:00
Jules Blok
ccb56ddf97
CFrame: Claim all keyboard events on OS X.
2015-07-20 10:11:11 +02:00
skidau
4b260fbd66
Merge pull request #2724 from AdmiralCurtiss/wiimote-reconnect-on-button-press
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Wiimote: Reconnect a disconnected Wiimote when a button is pressed.
2015-07-20 14:06:48 +10:00
Admiral H. Curtiss
935292c6fc
DolphinWX: In Host_ConnectWiimote(), instead of calling CFrame::ConnectWiimote() directly, dispatch an event that will call it for us in the GUI thread.
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This eliminates a possible stutter/short freeze that can happen during PowerPC::Pause().
2015-07-16 02:35:57 +02:00
Admiral H. Curtiss
5c0033e6d9
DolphinWX: ParseHotkeys() should use the State::NUM_STATES constant instead of a hardcoded 10.
2015-07-12 05:18:54 +02:00
Admiral H. Curtiss
878629a2bf
DolphinWX: GetCmdForHotkey() should have Load Last Slot 9/10 as well.
2015-07-12 05:16:42 +02:00
Admiral H. Curtiss
b3471e0abc
DolphinWX: Add options to Load Last Slot 9/10 to menu.
2015-07-12 04:14:22 +02:00
rukai
f91a228697
OpenGL exclusive fullscreen OSD notification is made consistent with the one used for D3D.
2015-06-20 00:18:13 +10:00
Lioncash
458378528b
DolphinWX: Remove the Toggle IR hotkey.
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This isn't necessary since Increase IR and Decrease IR are present.
2015-06-19 05:10:40 -04:00
degasus
c375111076
Options: merge SCoreStartupParameter into SConfig
2015-06-12 19:07:45 +02:00
Markus Wick
be1d1e2798
Merge pull request #2024 from RisingFog/irgui
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Add UI Support for up to 8x Internal Resolutions
2015-06-11 15:47:39 +02:00
Fog
6e7fedd4d0
Add UI Support for up to 8x Internal Resolutions
2015-06-10 20:17:30 -04:00
degasus
640b81a19f
Hotkeys: Fix "Select State Slot"
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This was a copy&paste issue from dfc951fbbb
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Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8645
2015-06-09 21:05:54 +02:00
Matthew Parlane
9e1aab663f
Revert "SDL: handle SDL_QUIT event"
2015-06-08 13:43:39 +12:00
Matthew Parlane
cf8f049c4d
Merge pull request #2518 from degasus/hotkeys
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Hotkeys: Drop old GUI
2015-06-07 20:10:10 +10:00
Tillmann Karras
9ec5a4544f
SDL: handle SDL_QUIT event
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Using SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS which installs a signal
handler for SIGINT and SIGTERM. There will be a way to prevent this in
2.0.4 but for now we'll need to handle SDL_QUIT.
2015-06-05 19:34:06 +02:00
degasus
dfc951fbbb
Hotkey: move some code into ParseHotkey
2015-06-04 10:44:20 +02:00
Jasper St. Pierre
c84cefa990
Remove wx-based Hotkey stuff
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The core InputCommon Hotkeys interface does all of this for us.
2015-06-04 10:44:20 +02:00
degasus
501ebdb471
Hotkeys: Fix duplicated called hotkeys.
2015-06-03 19:26:43 +02:00
comex
97d6b71f3f
fix duplicate variable definition
2015-06-02 18:49:53 -04:00
degasus
ef3ed682a1
DolphinWX: Also evaluate Hotkeys while stopped.
2015-05-31 10:00:07 +02:00
degasus
19f753de6b
HotKey: Allow more than one hotkey at the same time.
2015-05-31 09:27:04 +02:00
Tillmann Karras
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
mathieui
ea709b6c12
Add hotkeys to increase/decrease the IR
2015-05-10 02:02:47 +02:00
Lioncash
a7e9aea797
DolphinWX: Remove unnecessary includes
2015-05-08 12:39:26 -04:00
Stevoisiak
7c1ab2911a
Move down Country_World
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The countries are sorted alphabetically. This should have been changed
when the variable was renamed from Country_International to
Country_World
2015-04-08 18:55:16 -04:00
Lioncash
7dcb6a3e6c
DolphinWX: Initialize the HotkeyManager after input backends are initialized
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Previously OSX would crash upon loading. This is because the UI would be polling for hotkey inputs but was doing so before the inputs backends were initialized.
2015-03-23 08:36:13 -04:00
skidau
87bffb5972
Added event.Skip() to the OnFocusChange event. Fixes the pulldown menus.
2015-03-20 22:01:23 +11:00
skidau
7d800b6180
Merge pull request #2224 from gerikkub/AutoFocus
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Pause the emulator based on mouse focus
2015-03-19 12:48:03 +11:00
Gerik Kubiak
ae4e8b6358
Changed screen to window. Moved UpdateGUI to a more general scope.
2015-03-17 12:14:14 -07:00
Gerik Kubiak
88fb8edf8e
Change behavior so emulation is paused when window focus is lost.
2015-03-16 21:31:13 -07:00
Gerik Kubiak
341e7e9d8f
Added the ability to pause the emulator by moving the mouse outside the window.
2015-03-16 20:28:17 -07:00
Stevoisiak
efb64c1885
Change OnGameListCtrl_ItemActivated to OnGameListCtrlItemActivated
2015-03-13 16:47:06 -04:00
Stevoisiak
2f0e3d239d
DolphinWX: Changed "OnShow_CheatsWindow" to "OnShowCheatsWindow"
2015-03-13 15:20:19 -04:00
skidau
07251b7c57
Merge pull request #2177 from skidau/debugger-split-window
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Added the ability to split the Debugger window horizontally and vertically
2015-03-09 10:58:16 +11:00
skidau
8f0bc1cd3a
Slowed down the freelook speed keys and allowed the depth/convergence keys to be held down.
2015-03-08 20:27:13 +11:00
skidau
9c133c0509
Readded the Key Shortcut function.
2015-03-08 20:27:13 +11:00
skidau
12ecc537e9
Renamed the Menu Accelerators to Key Shortcuts.
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Cleared the default mapping of hotkeys as they were conflicting with the key shortcuts.
Removed the Open, Change Disc, Refresh List and Exit hotkeys as they work only when driven from the menu.
2015-03-08 20:27:13 +11:00
skidau
780eef68f6
Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
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- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
skidau
b446ea0132
Made the freelook keys work while held down
2015-03-08 20:27:13 +11:00
skidau
099876782f
Made the "Frame Advance" hotkey work while the key is held
2015-03-08 20:27:13 +11:00
skidau
a83d27b9c2
Increased the performance of the hotkey code by:
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* Halving the number of hotkeys checked for (there were extra for future use)
* Gets the controller status once before parsing hotkeys
* Checks for the GUI lock once before parsing hotkeys
* Removed some redundant memsets
2015-03-08 20:27:12 +11:00
skidau
d2abbcd353
Removed the requirement to have the Freelook option enabled for the freelook hotkeys to work.
2015-03-08 20:27:12 +11:00