Shawn Hoffman
8995d299f2
windows: move arch defines to base.props
2014-03-06 14:37:40 -08:00
Lioncash
b2d47401b2
Remove some superfluous arguments from some wx control creations
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wx has these as default parameters.
2014-03-05 23:02:34 -05:00
Lioncash
aa82680be7
Mark functions in the PPCDebugInterface and DSPDebugInterface as final.
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The way they currently were, they would allow for a class to inherit and override these interfaces functions. However, this doesn't make sense conceptually.
2014-03-05 21:54:34 -05:00
Lioncash
610a6f9b23
Add ClearAllMemChecks to DebugInterface
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Breakpoints have one, but memchecks don't, despite being cleared directly in the breakpoint window.
Now DolphinWX should call the interface functions and not the direct functions of the breakpoints or memchecks for clearing.
2014-03-05 21:50:23 -05:00
lioncash
96328902a5
Actually make PPCDebugInterface::ClearAllBreakpoints have functionality.
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Fairly simple - just clear the breakpoints.
2014-03-05 20:27:27 -05:00
Tillmann Karras
d461b3f33c
SW renderer: add missing ClearCurrent()
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courtesy of degasus
2014-03-06 01:53:29 +01:00
Matthew Parlane
e5b250fa79
Merge pull request #122 from lioncash/rename-default
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Rename the JIT function Default() to FallBackToInterpreter(). Communicates intent way better in terms of telling the reader what's going on.
2014-03-06 12:13:54 +13:00
Matthew Parlane
8557e9665a
Merge pull request #137 from RachelBryk/isoproperties
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Fix reading revision specific default game inis in ISOProperties.
2014-03-06 11:38:02 +13:00
Rachel Bryk
d06eb0f668
Fix reading revision specific default game inis in ISOProperties.
2014-03-05 17:05:36 -05:00
Matthew Parlane
fce9ac84e7
Merge pull request #134 from shuffle2/fix-vs-build
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Allow VS builds to be speedy again
2014-03-06 08:21:17 +13:00
Shawn Hoffman
3647dfa711
Allow VS builds to be speedy again.
2014-03-05 11:17:14 -08:00
Ryan Houdek
3d927d577b
Merge pull request #133 from shuffle2/fix-ldmxscr-exception
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commit 1a428de189
introduced a bug by usin...
2014-03-05 12:23:13 -06:00
Shawn Hoffman
7733463e65
commit 1a428de189
introduced a bug by using a signed enum in a bitfield, the value of which is then used in a ldmxcsr instruction. The sign-extension corrupts the value, causing an exception by attempting to load mxcsr with an invalid value.
2014-03-05 10:19:29 -08:00
Matthew Parlane
0c613a5f5b
Merge pull request #132 from Sonicadvance1/Arch-clean
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OS X likes to be different. It reports the host processor type as i386 i...
2014-03-05 10:01:12 +13:00
Ryan Houdek
4dc2d71e34
OS X likes to be different. It reports the host processor type as i386 instead of x86 or x86_64 like a typical sane system.
2014-03-04 14:45:50 -06:00
Matthew Parlane
09212d4912
Merge pull request #120 from Sonicadvance1/Arch-clean
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Make our architecture defines less stupid.
2014-03-05 09:26:02 +13:00
Ryan Houdek
4f02132f93
Make our architecture defines less stupid.
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Our defines were never clear between what meant 64bit or x86_64
This makes a clear cut between bitness and architecture.
This commit also has the side effect of bringing up aarch64 compiling support.
2014-03-04 09:36:59 -06:00
Pierre Bourdon
d1ccd964cd
Merge pull request #131 from lioncash/file-monitor-simplifications
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Simplify ShowSound() in FileMonitor.cpp.
2014-03-04 15:14:17 +01:00
lioncash
2c8b9735ae
Add two other formats to the list of extensions in IsSoundFile
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.adx is used in various games, so this should definitely be here.
2014-03-04 08:57:07 -05:00
lioncash
f39c757edf
Simplify ShowSound() in FileMonitor.cpp.
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Now if more sound types are found, they just need to simply be added to
the unordered set.
- Also changed ShowSound() to IsSoundFile()
- Fixed IsSoundFile’s definition in FileMonitor.h. This whole time it
has been defined as a void method, when in reality it was a bool
function.
- Changed the FileMonitor’s string parameters to be constant references.
2014-03-04 08:39:25 -05:00
Pierre Bourdon
6fa39c28fe
Merge pull request #118 from neobrain/videosoftware-bypass-xfb-hack
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Software renderer: Restore FifoPlayer support by emulating hardware backend behavior.
2014-03-03 19:05:35 +01:00
Tony Wasserka
1bdf232fed
videosoftware: More coding style fixes.
2014-03-03 19:03:15 +01:00
Pierre Bourdon
91676ad930
Merge pull request #128 from lioncash/normalize-debug-interface-func-names
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Change the DebugInterface, PPCDebugInterface, and DSPDebugInterface to use CamelCase function names.
2014-03-03 18:58:36 +01:00
Pierre Bourdon
9ef627f2b6
Merge pull request #129 from Tilka/128bit_fix
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Fix 32 bit non-Windows build
2014-03-03 18:50:55 +01:00
Tillmann Karras
891b334f52
Fix 32 bit non-Windows build
2014-03-03 10:46:08 +01:00
Lioncash
279a8c0148
Change the DebugInterface, PPCDebugInterface, and DSPDebugInterface to use CamelCase names.
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This is the standard coding convention in the codebase, so our interfaces should use it too.
2014-03-03 00:39:08 -05:00
Pierre Bourdon
32e0544088
Merge pull request #127 from lioncash/cheat-dlg-simplification
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Make the base calculation in CheatsWindow simpler.
2014-03-03 04:16:43 +01:00
Lioncash
10f3d90f83
Make the base calculation in CheatsWindow simpler.
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First and foremost this should test the checked state, not its direct value.
This should never have used multiplication at all. Seriously, what the hell?
The only values it would have given is true or false, so the only cases are 0*6 and 1*6.
2014-03-02 22:15:01 -05:00
Matthew Parlane
bd99e4a689
Merge pull request #126 from delroth/master
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UnitTests: ensure the Binaries/Tests directory exists before linking.
2014-03-03 16:05:41 +13:00
Pierre Bourdon
177ef615d7
UnitTests: ensure the Binaries/Tests directory exists before linking.
2014-03-03 04:03:53 +01:00
Matthew Parlane
3d281593ba
Merge pull request #125 from delroth/master
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Unittests: Always use GTest from Externals (recommended way from GTest FAQ).
2014-03-03 15:49:17 +13:00
Pierre Bourdon
9ea845310d
Unittests: Always use GTest from Externals (recommended way from GTest FAQ).
2014-03-03 03:38:46 +01:00
Matthew Parlane
2d6810be9f
Merge pull request #124 from delroth/master
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Do not hard fail when running 'make unittests' without GTest.
2014-03-03 15:15:13 +13:00
Pierre Bourdon
2d71571be5
Do not hard fail when running 'make unittests' without GTest.
2014-03-03 03:12:58 +01:00
Matthew Parlane
6176424ac4
Merge pull request #119 from delroth/unittests
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Add support for GTest based UnitTests
2014-03-03 14:53:24 +13:00
Lioncash
34b5a7871f
Rename the JIT function Default() to FallBackToInterpreter(). Communicates intent way better in terms of telling the reader what's going on.
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Also did some minor cleanup in functions that used Default.
2014-03-02 19:59:20 -05:00
Pierre Bourdon
e7ae1fe9d8
Merge pull request #123 from lioncash/tas-bugfix
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Fix a case where the wrong placeholders were being assigned for the up and down D-Pad buttons in the TAS dialog.
2014-03-03 01:01:59 +01:00
Lioncash
445d257641
Fix a case where the wrong placeholders were being assigned for the up and down D-Pad buttons in the TAS dialog.
2014-03-02 18:58:54 -05:00
Pierre Bourdon
a4ee187711
Tests: Add more MMIO tests as an example.
2014-03-03 00:25:41 +01:00
Pierre Bourdon
d4ed4adace
Add the infrastructure required to easily add unit tests and test it with a very simple test file.
2014-03-03 00:25:41 +01:00
Ryan Houdek
c028513285
Merge pull request #121 from lioncash/remove-clamp
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Remove another clamp function laying in the codebase and replace it with the one in MathUtil.h.
2014-03-02 13:40:10 -06:00
Lioncash
13a007abed
Remove another clamp function laying in the codebase and replace it with the one in MathUtil.h.
2014-03-02 13:57:27 -05:00
Matthew Parlane
70b3749d4b
Merge pull request #109 from lioncash/file-io-clarifications
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Eliminate the magic constants in the switch statement in WII_IPC_HLE_Device_FileIO.cpp's Seek function.
2014-03-02 18:29:48 +13:00
Pierre Bourdon
747021e0c8
CMake: detect GTest if it is installed
2014-03-02 04:15:33 +01:00
Tony Wasserka
c6c6d20014
videosoftware: Provide a more elaborate comment on the FifoPlayer support hack.
2014-03-01 18:52:19 +01:00
Scott Mansell
17231418ef
videosoftware: Added hack to bypass xfb just so fifoplayer works.
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Fifoplayer depends on the old behaviour of videosoftware (and the other
hardware backends in non virtual/real xfb modes) where the framebuffer
gets rendered directly to the screen.
Really fifoplayer should call BeginFrame/EndFrame when it finished
rendering a frame, but adding this hack back in is simpler.
2014-03-01 18:45:24 +01:00
Lioncash
3bc082be52
Fix WII_SEEK_END seeking.
2014-02-28 19:56:42 -05:00
Pierre Bourdon
0942bdae1c
Merge pull request #116 from Tilka/misc_fixes_fix
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Fix the Windows build (broken in 315a8ba
)
2014-03-01 01:36:32 +01:00
Tillmann Karras
7c93f2dc23
Fix the Windows build (broken in 315a8ba
)
2014-03-01 01:33:19 +01:00
Pierre Bourdon
bc844a168f
Merge pull request #100 from Tilka/misc_fixes
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Misc fixes
2014-02-28 23:08:56 +01:00