Tillmann Karras
c9af7def28
Fix some warnings
2015-06-23 21:11:56 +02:00
Jules Blok
21a70903ed
Merge branch 'stable'
2015-06-23 20:16:55 +02:00
Tillmann Karras
de3c01dc2a
x64FPURoundMode: fix comments
2015-06-23 02:17:36 +02:00
flacs
319394d63e
Merge pull request #2637 from lioncash/devirt
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Mixer: Devirtualize the logging functions.
2015-06-22 23:24:22 +02:00
comex
afaa0d92df
Merge pull request #2613 from AdmiralCurtiss/netplay-sram-sync
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Netplay: Sync GameCube SRAM.
2015-06-22 12:48:38 -04:00
degasus
5bc88d5c6a
Revert "GeometryShaderGen: Don't use `centroid in` for input variables."
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This reverts commit 4cbaddb7ad
.
2015-06-22 17:20:41 +02:00
comex
6d2631a173
Merge pull request #2639 from rukai/master
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Translations fix for Linux & Mac OS X
2015-06-21 17:10:07 -04:00
comex
f6d27a5ce8
Merge pull request #2641 from comex/trivial-fixes
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Trivial fixes
2015-06-21 15:51:25 -04:00
comex
700b850acd
Fix misc. clang warnings - mostly complaints about inconsistent use of override.
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Previously, MacOpenFile only overrode anything on OS X; otherwise it was
just a useless method, which is presumably why it wasn't marked override
in the first place. Address this more sanely by wrapping it in #ifdef
__APPLE__.
2015-06-21 15:42:49 -04:00
rukai
c9e8179c5a
Added namespace to GetBundleDirectory to compile on Mac OSX
2015-06-21 20:41:41 +10:00
rukai
bbde9cbeae
Swapped out spaces for tabs
2015-06-21 20:41:41 +10:00
rukai
cc22151495
Fixes translation on Linux and potentially Mac OSX, by specifying location of *.gmo files
2015-06-21 20:41:41 +10:00
Ryan Houdek
a811370329
[AArch64] Fix a couple of bugs in the vertex loader
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In particular this fixes the 6666 colour format
We were loading from the wrong location and it was causing /terrible/ colour changes.
This also fixes a bug in the all the colour formats(except 888) where the unaligned path was loading in to the wrong register.
2015-06-20 21:12:31 -05:00
Lioncash
9dd607b923
Mixer: Fix erroneous global prefixes on class variables
2015-06-20 21:48:50 -04:00
Lioncash
d81dffd4f0
Mixer: Devirtualize DTK and DSP audio logging functions
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Their functionality is already complete in the base class; there's no need to allow overriding.
2015-06-20 21:46:20 -04:00
Lioncash
fa7d93690e
Hash: Remove the HashFNV prototype
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It has no function definition.
2015-06-20 21:23:25 -04:00
flacs
a702c4e01e
Merge pull request #2629 from lioncash/vertexloader-ifdef
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VertexLoader: Remove the LOADERDECL define.
2015-06-21 03:17:38 +02:00
Lioncash
619e333dcc
VertexLoader: Remove the LOADERDECL define.
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These functions aren't called from jitted code anymore so it isn't necessary.
2015-06-20 20:52:54 -04:00
Markus Wick
1003d08d81
Merge pull request #2632 from lioncash/var
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RenderBase: Remove an unused variable
2015-06-20 09:28:27 +02:00
skidau
c18662432f
Merge pull request #2622 from AdmiralCurtiss/homebrew-video-modes
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Fix Homebrew region inconsistency exposed by #2596 .
2015-06-20 11:49:57 +10:00
Lioncash
cfead69f67
RenderBase: Remove an unused variable
2015-06-19 20:30:29 -04:00
flacs
9b9bab2179
Merge pull request #2631 from lioncash/regcache
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JitRegCache: Get rid of an unnecessary cast
2015-06-20 00:16:03 +02:00
Lioncash
6ca6896b6e
JitRegCache: Get rid of an unnecessary cast
2015-06-19 18:10:56 -04:00
Lioncash
4c79aa8216
HiresTextures: Remove unused variable
2015-06-19 17:31:04 -04:00
rukai
f91a228697
OpenGL exclusive fullscreen OSD notification is made consistent with the one used for D3D.
2015-06-20 00:18:13 +10:00
Admiral H. Curtiss
7276d80adc
Boot: Decide setting.txt's country settings based on the game's video mode when no valid country code is found rather than defaulting to Europe.
2015-06-19 15:09:21 +02:00
Admiral H. Curtiss
1b8b99e9f1
ConfigManager: Set homebrew video mode based on Dolphin's PAL60 config instead of always using 50Hz.
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This is a bit indirect, but since homebrew always boots in a European environment the framerate depends on the bPAL60 flag, which is always auto turned off if bNTSC is set to true as of 2e5e724f94
. By actually indicating that we're PAL on homebrew boot, the rest just falls into place.
2015-06-19 15:07:19 +02:00
Lioncash
458378528b
DolphinWX: Remove the Toggle IR hotkey.
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This isn't necessary since Increase IR and Decrease IR are present.
2015-06-19 05:10:40 -04:00
Matthew Parlane
45aeeee699
Fix aniso filtering on d3d to not set aniso filter when using 1x
2015-06-19 20:55:32 +12:00
degasus
dd2183dbb5
Revert "GeometryShaderGen: Don't use `centroid in` for input variables."
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This reverts commit 4cbaddb7ad
.
2015-06-18 20:25:32 +02:00
Markus Wick
156fb82117
Merge pull request #2620 from JosJuice/more-decodestring
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Volume: Use DecodeString more
2015-06-18 14:57:10 +02:00
JosJuice
a825c7ddfe
Volume: Use DecodeString more
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DecodeString handles the case where there is no trailing null byte,
so using it lets the code be a bit simpler.
2015-06-18 14:45:26 +02:00
skidau
3df28a4ea0
Merge pull request #2598 from JosJuice/cache-games-without-banners
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Cache games without banners
2015-06-18 09:56:03 +10:00
Ryan Houdek
22e7024da5
Merge pull request #2614 from endrift/fix-gdbstub-build
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PowerPC: Fix GDBStub build
2015-06-16 02:15:21 -05:00
Jeffrey Pfau
46cf44bcec
PowerPC: Fix GDBStub build
2015-06-16 00:10:28 -07:00
skidau
c6f72115e9
Merge pull request #2596 from AdmiralCurtiss/pal60-config-option
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PAL60 improvements: Allow setting in GameINI, disable for NTSC games, store in Movie files.
2015-06-16 14:44:31 +10:00
Fiora
c68bb0bdec
Merge pull request #2456 from aserna3/master
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UI improvements to Add AR Code and Add Patch windows.
2015-06-14 18:53:49 -07:00
Ryan Houdek
87b45de634
Merge pull request #2606 from Sonicadvance1/aarch64_optimize_psq_st
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[AArch64] Optimize paired quantized stores.
2015-06-14 19:03:50 -05:00
Admiral H. Curtiss
277348cd75
Movie: Add the PAL60 setting to Movie files.
2015-06-14 17:10:34 +02:00
Admiral H. Curtiss
2e5e724f94
Boot: Automatically temporarily disable PAL60 for NTSC Wii games.
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Fixes issues like https://code.google.com/p/dolphin-emu/issues/detail?id=7714 and https://code.google.com/p/dolphin-emu/issues/detail?id=8036 .
2015-06-14 17:10:12 +02:00
Admiral H. Curtiss
f9067cbf38
Boot: Setting overrides should be applied after all settings from ini/movie/netplay/... are read.
2015-06-14 17:03:45 +02:00
Admiral H. Curtiss
abb65515b9
Netplay: Sync GameCube SRAM.
2015-06-14 16:52:08 +02:00
JosJuice
a7d374bcb9
Cache games without banners
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Games without banners were not cached before, because a banner could
become available at any time, making the cache outdated without it
becoming invalidated. Instead of not caching anything, this change makes
Dolphin check for a banner every time a cache that lacks a banner is read.
This is faster than reading all metadata, because reading a Wii banner
only reads from the game's save file, not the volume and its filesystem.
The cache revision is incremented, because otherwise banners will be
missing if a cache without a banner is created in the new version and
the user switches to an old version and creates a savefile.
2015-06-14 12:23:48 +02:00
JosJuice
8793f7c325
DolphinQt: Store GameFile banner as empty if missing
2015-06-14 12:23:41 +02:00
Ryan Houdek
96058c5de1
[AArch64] Reenable psq_l.
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The bug was due to issues in the FPR cache.
2015-06-14 04:11:59 -05:00
Ryan Houdek
282282aafc
[AArch64] Fix a few bugs in the FPR cache.
2015-06-14 04:11:26 -05:00
yerejm
fff81fecb1
Reinstate format string.
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Avoid the consequences in the unlikely event the path includes a %.
2015-06-14 16:49:35 +10:00
Matthew Parlane
6d9711c02c
Merge pull request #2599 from Sonicadvance1/aarch64_clean_cpudetect
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[AArch64] Clean up our CPUDetect.
2015-06-14 15:19:03 +10:00
Matthew Parlane
b39014eac5
Merge pull request #2590 from endrift/fix-freebsd-build
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Fix FreeBSD
2015-06-14 15:18:26 +10:00
Matthew Parlane
2d8fdb791e
Merge pull request #2603 from JosJuice/move-getcompany
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Move GetCompany() to ISOFile.h/GameFile.h
2015-06-14 15:16:20 +10:00