Commit Graph

13052 Commits

Author SHA1 Message Date
comex 6618337ece Merge pull request #1421 from comex/frames-mkdir
Create userdir/Dump/Frames as needed.
2014-10-28 23:37:36 -04:00
skidau f426276b2e Merge pull request #1413 from Stevoisiak/moreFlags
Added country flags for Russia and Australia
2014-10-29 14:15:45 +11:00
Stevoisiak 00620ea729 Added flags for Russia and Australia 2014-10-28 23:04:24 -04:00
skidau 049afc4315 Merge pull request #1428 from phire/fixPaletteCpy
Fix Invalid Palette Pointer error.
2014-10-29 12:25:57 +11:00
comex 6698bfe58e Merge pull request #1424 from phire/memmapPtrCleanup
Memmap pointer cleanup.
2014-10-28 17:31:23 -04:00
comex 073cce959a Create userdir/Dump/Frames as needed.
This is used for framedump.raw in non-Windows builds without libav
support.
2014-10-28 17:24:07 -04:00
Lioncash 5ba5aa10e3 Merge pull request #1431 from magcius/fix-breakpoints
BreakPoints: Fix compile warning
2014-10-28 17:08:51 -04:00
comex 1c32a3f77c Merge pull request #1426 from lioncash/osx
Make some OSX-only functions static
2014-10-28 16:16:03 -04:00
comex 31c679a3dc Merge pull request #1403 from waddlesplash/dolphin-qt
DolphinQt: Fix toolbar image loading on Retina displays
2014-10-28 16:15:04 -04:00
Scott Mansell ba58cc47a3 Remove old (and now incorrect) error checking code.
We will now rely on Memory::CopyFromEmu to do bounds checking.

Some games actually load palettes from 0x00000000, despite the
fact no valid palette data should ever be there.

Fixes Issue 7792.
2014-10-29 08:53:53 +13:00
Scott Mansell d77f361c01 Add range checking to CopyTo/FromEmu so it won't segfault. 2014-10-29 08:53:53 +13:00
Jasper St. Pierre d9a1fc1564 BreakPoints: Fix compile warning 2014-10-28 12:22:30 -07:00
Augustin Cavalier 5b4b74de6a Fix image loading on Retina and other HiDPI displays. 2014-10-28 14:39:20 -04:00
Lioncash fd39454ad3 Make some OSX-only functions static
Gets rid of function prototype warnings.
2014-10-28 08:41:50 -04:00
Scott Mansell 1fbf4ae58a Round up 7 nibble constants to 8 nibbles, for readablity. 2014-10-29 00:01:02 +13:00
Scott Mansell a6671645d6 Remove commented out EFB arena code. 2014-10-28 23:58:54 +13:00
Scott Mansell 125cd92c3c Update pointer types in memmap.cpp to match dolphin style guide. 2014-10-28 23:54:37 +13:00
Lioncash 88ec3b7725 EXI_Channel: Use an enum for read/write modes 2014-10-27 21:57:48 -04:00
skidau 1630b0c684 Merge pull request #1291 from skidau/debugger-step-out
Dolphin debugger enhancements
2014-10-28 12:53:22 +11:00
skidau b13ba0680c Merge pull request #1345 from sgadrat/fix-avidump-framerate
Fix timing of AVI files dumped on Linux
2014-10-28 12:50:01 +11:00
skidau 726a3acc9a Merge pull request #1409 from lioncash/err
OGL: Get rid of error macros
2014-10-28 12:48:39 +11:00
skidau 3f7a6e3eee Merge pull request #1405 from lioncash/mono
CheatSearchTab: Make cheat list display in monospace font
2014-10-28 12:47:21 +11:00
skidau dd3cd30ee8 Merge pull request #1393 from RachelBryk/accel
Fix acceleration emulation for wiimote and nunchuk.
2014-10-28 12:46:37 +11:00
comex 5f4c22df1a Merge pull request #1423 from Buddybenj/cannot
Fix consistency of cannot throughout the project
2014-10-27 21:28:17 -04:00
Buddybenj 1b9add5cab Fix consistency of cannot throughout the project 2014-10-27 20:26:18 -05:00
comex c76b804258 Merge pull request #1406 from lioncash/const
DolphinQt: Make GetOS const
2014-10-27 15:04:41 -04:00
Augustin Cavalier 32c6848c79 Some style fixes. 2014-10-27 13:11:39 -04:00
skidau daf977e84e Disabled optimizations, block merging and instruction skipping code while the debugger is stepping. 2014-10-27 23:38:45 +11:00
Ryan Houdek 81dda593cd Merge pull request #1404 from Sonicadvance1/fix-ARMv7
Fixes some ARMv7 regressions.
2014-10-27 05:15:17 -06:00
Ryan Houdek 043bd710a0 Merge pull request #1394 from Sonicadvance1/fix-arm-cpudetect
Fixes ARM CPU detection routine for the hardware.
2014-10-27 05:07:24 -06:00
skidau bf97e7f9c1 Merge pull request #1390 from RachelBryk/turbo
Alternate inputs once per frame rather than once per input for turbo.
2014-10-27 12:56:21 +11:00
skidau 7cc33a2fcc Merge pull request #1384 from RachelBryk/hide-mouse
Fix description of hide mouse cursor option.
2014-10-27 12:55:17 +11:00
Lioncash edea9dfca3 EXI_DeviceIPL: Fix vertical alignment of IPL arrays 2014-10-26 11:45:56 -04:00
skidau 4570dd7eeb Fixed a crash that would occur if a new watch were added by entering a watch name.
Code style updates.
2014-10-26 23:23:45 +11:00
skidau 7eebbcdca7 Fixed a crash that would occur when old symbol information was reused 2014-10-26 21:19:22 +11:00
Lioncash 49b94e5285 OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
skidau 73dca1ca33 Added a new option to add memchecks from the Watch window.
Fixed watch labels from being truncated at the first whitespace.
2014-10-26 16:14:17 +11:00
skidau 2a3a8520a2 Removed the EXRAM_MASK from the safe address check as it was causing invalid accesses on Wii games in DEBUGFAST builds 2014-10-26 14:56:03 +11:00
skidau 8d2931cf18 Breakpoints and watches are now loaded and saved on start/stop.
Saved Breakpoints and watches per game in the game ini.
2014-10-26 14:56:03 +11:00
skidau b73130af77 Added Load/Save function for the Watch window.
Made the floating windows toolbars dockable.
Scaled down the breakpoint toolbar icons to 16x16.
2014-10-26 14:56:03 +11:00
skidau b34e220086 Added a "Delete watch" context menu to the Watch window.
Added a "View memory" command to the context menu.
2014-10-26 14:56:03 +11:00
skidau 290e1bed37 Disable block linking while debugger stepping or if there are breakpoints 2014-10-26 14:56:02 +11:00
skidau d0a3bb7650 Added "Add to watch" context menu items to the Memory and Register windows.
Added "View memory" context menu item to the Register window.
2014-10-26 14:56:02 +11:00
skidau 613cae613a Added a RAM Watch window to the debugger
Conflicts:
	Source/Core/Core/HW/Memmap.cpp
	Source/Core/Core/HW/Memmap.h
	Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:02 +11:00
skidau df37649b9f Changed the step over routine to a single stepping version that steps until a blr is encountered.
Cleared out all temporary breakpoints on each step to prevent phantom breakpoints from stopping the debugger.
2014-10-26 14:56:02 +11:00
skidau b331ec96a3 Made the "continue", "stepover" and "stepout" functions work when the PC is at a breakpoint 2014-10-26 14:56:02 +11:00
skidau 219a5078e8 Added a "Step Out" (aka "Step return") function to the debugger.
Conflicts:
	Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:01 +11:00
skidau f895648eb9 Merge pull request #1396 from comex/star-star-star
Fix 'sizeof' which broke in my reference-to-pointer conversion.
2014-10-26 14:18:02 +11:00
skidau 38acd4d4bf Merge pull request #1382 from Sonicadvance1/LLVM-disasm
Implements LLVM based disassembler for the debugger.
2014-10-26 13:46:01 +11:00
skidau 1078d78a6c Merge pull request #1374 from lioncash/clearctx
AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent
2014-10-26 13:44:50 +11:00