Commit Graph

14534 Commits

Author SHA1 Message Date
Stenzek 649b94338e D3D12: Cleanup/refactoring of teardown process 2016-02-28 17:18:42 +10:00
Stenzek 759b77474d D3D12: Use std::thread for worker thread
Using CreateThread can create issues if any CRT calls are made, as
thread-specific data may not be initialized. Additionally, TerminateThread
is not a good idea for similar reasons, and may not free CRT resources.
2016-02-28 17:18:41 +10:00
Stenzek ffe0e326d2 D3D12: Use stream buffer for CD3DFont 2016-02-28 17:18:40 +10:00
Stenzek 5c1a708977 D3D12: Clean up debug device creation path 2016-02-28 17:18:39 +10:00
Stenzek efbb85da43 D3D12: Improve robustness of command allocator and fence tracking 2016-02-28 17:18:39 +10:00
Stenzek 2f7870b046 D3D12: Don't add fence tracking entries without buffer offset changes 2016-02-28 17:18:38 +10:00
Stenzek 31bc0cf2c3 D3D12: Don't clear texture SRV on destruction, as it may still be in use 2016-02-28 17:18:37 +10:00
Pierre Bourdon 1b37b39d64 Merge pull request #3673 from mmastrac/dvd_nobackwardsbuffer
[DVD] Ignore buffer when seeking backwards
2016-02-26 13:14:47 +01:00
Pierre Bourdon 1d07fee367 Merge pull request #3432 from stenzek/bba-tap-win
EXI: Refactor Windows BBA-TAP interface to a read thread, crash fixes, cleanups
2016-02-26 12:46:20 +01:00
Matt Mastracci f1a5d6c104 [DVD] Ignore buffer when seeking backwards
Unfortunately this fix re-breaks Arc Rise Fantasia, so we must restore its INI as well.
2016-02-25 12:09:25 -07:00
degasus 3286bbd9bd JitArm64: Track single precision in ps_sel. 2016-02-25 19:47:07 +01:00
degasus 141e299161 JitArm64: Track single precision in fctiwzx. 2016-02-25 19:47:07 +01:00
degasus e0793a274f JitArm64: Track singles in fselx. 2016-02-25 19:47:07 +01:00
degasus b4d0307b25 JitArm64: Remove LoadTo* helpers. 2016-02-25 19:47:07 +01:00
degasus 2112d8dfda JitArm64: Replace REG_IS_LOADED with REG_LOWER_PAIR 2016-02-25 19:47:07 +01:00
degasus c30a66b2d5 JitArm64: Track singles in fabs. 2016-02-25 19:47:07 +01:00
degasus 84395b65f6 JitArm64: Track singles in psq_st. 2016-02-25 19:47:06 +01:00
degasus fe87462be8 JitArm64: Track singles in stfs. 2016-02-25 19:47:06 +01:00
degasus 5fad3d94a0 JitArm64: Track singles in fcmpX. 2016-02-25 19:47:06 +01:00
degasus c8948ff8c7 JitArm64: Track single precision in ps_maddXX. 2016-02-25 19:47:06 +01:00
degasus 7fd68c8761 JitArm64: Track singles in ps_sumX. 2016-02-25 19:47:06 +01:00
degasus ca091b9e92 JitArm64: Track single precision in ps_res. 2016-02-25 19:47:06 +01:00
degasus d185d2f704 JitArm64: Track singles in ps_mulsX. 2016-02-25 19:47:06 +01:00
degasus 6572790d8b JitArm64: Track singles in ps_mergeXX. 2016-02-25 19:47:06 +01:00
degasus 5506295123 JitArm64: Track singles in frspx. 2016-02-25 19:47:06 +01:00
degasus 0efdd5cacd JitArm64: Track singles in paired fp_logic. 2016-02-25 19:47:06 +01:00
degasus 003288a886 JitArm64: Track singles in fp_arith. 2016-02-25 19:47:05 +01:00
degasus ae1b5ff9e8 JitArm64: Track single precision in load/store. 2016-02-25 19:47:05 +01:00
degasus 1e59dc1025 JitArm64: Single precision tracking. 2016-02-25 19:47:05 +01:00
Ryan Houdek 0e7401f350 Merge pull request #3639 from ASSympt0te/toggle-frame-limit-changes-fixes
Reword "Toggle Frame Limit" to better explain function
2016-02-24 12:15:11 -05:00
Jules Blok e2a1a085b6 Merge pull request #3578 from Armada651/forced-slow-depth
VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.
2016-02-22 11:29:09 +01:00
Stenzek 1ce38a136d TextureConversionShader: Invert depth for Z24 encoder with D3D 2016-02-22 00:09:07 +10:00
Mathew Maidment bd148e911b Merge pull request #3642 from lioncash/backend
VideoBackendBase: Store video backends as unique_ptr
2016-02-21 04:49:14 -05:00
Sintendo 00cc59e83a VideoInterface: Fix comment typo 2016-02-21 09:39:01 +01:00
Lioncash 1d6ee140f0 VideoBackendBase: Store video backends as unique_ptr 2016-02-20 19:07:40 -05:00
Pierre Bourdon 5fd9604195 Merge pull request #3660 from aserna3/no_wagglesticks_allowed
[Netplay] Disable Wiimotes
2016-02-20 14:30:28 +01:00
Anthony Serna 28fbf6ae03 [Netplay] Disable Wiimotes 2016-02-19 22:15:52 -06:00
Tillmann Karras 4ecd191a7e VertexShaderGen: turn pseudo-mod into a simple and
The type of posmtx has changed over time: half -> float -> int.
I assume this is supposed to be a modulo.
2016-02-20 03:29:08 +00:00
Mathew Maidment 1f2b1caf42 Merge pull request #3633 from spxtr/DQt2
Replace TableProxyModel with TableDelegate.
2016-02-18 00:24:52 -05:00
spxtr dfb0db9d31 Replace TableProxyModel with TableDelegate. 2016-02-17 21:12:24 -08:00
Mathew Maidment 58b3552233 Merge pull request #3616 from rukai/dolphinQtGameContextMenu
DQT2: Add context menu to gamelist
2016-02-18 00:07:22 -05:00
Rukai 7cd1a233eb DQT2: Added context menu to gamelist 2016-02-18 16:04:15 +11:00
Mathew Maidment 05e431d5b5 Merge pull request #3645 from lioncash/dxmem
D3D12: Get rid of most explicit delete and new usages
2016-02-16 22:54:04 -05:00
Mathew Maidment 96e48c3c9f Merge pull request #3644 from lioncash/shadercache
ShaderCache: Minor changes
2016-02-16 22:52:39 -05:00
Chris Burgener 6fe3a3004d Rename Direct3D to Direct3D 11 2016-02-16 22:43:21 -05:00
Mathew Maidment 2e35e79302 Merge pull request #3643 from lioncash/inclass
NativeVertexFormat: Minor changes
2016-02-16 21:47:38 -05:00
Pierre Bourdon d4b67be288 Merge pull request #3640 from Sonicadvance1/glextensions_workaround_trash
Disable some OpenGL 4.5 functions until AMD fixes their trash driver.
2016-02-16 15:41:48 +01:00
Lioncash 6b08194728 D3D12: Get rid of safe deletion macros
Anything these macros provided can be obsoleted by using
the correct standard library types.
2016-02-16 02:09:06 -05:00
Lioncash 626fcf4c15 D3DStreamBuffer: Use size_t within the class interface
A few StreamBuffer instances take arguments that are actually size_t,
and this will cause truncation warnings during argument forwarding
with make_unique.
2016-02-16 02:08:52 -05:00
Lioncash 932dd14418 NativeVertexFormat: Add missing override specifier 2016-02-15 23:41:20 -05:00