Commit Graph

17778 Commits

Author SHA1 Message Date
Ryan Houdek 521f6e89c3 Merge pull request #2624 from sigmabeta/android-save-screenshot
Android: Save screenshot at end of an emulation session.
2015-06-24 21:39:47 -05:00
Jules Blok 2a5dd69c72 Merge branch 'stable' 2015-06-24 19:34:16 +02:00
Jules Blok 6274cdb478 Merge pull request #2655 from mimimi085181/texturecache-iterator-fix
Quick fix for an invalid iterator
2015-06-24 19:27:08 +02:00
mimimi085181 829fc3dc2d Quick fix for an invalid iterator 2015-06-24 19:12:46 +02:00
Tillmann Karras 6d273f6119 Jit64: fix pre-SSE4.1 fallback of ps_sum1 2015-06-24 18:32:10 +02:00
Jules Blok 519a7c4a29 Merge pull request #2652 from Tilka/ps_sum1
Jit64: fix pre-SSE4.1 fallback of ps_sum1 with AccurateNaNs=True
2015-06-24 18:28:33 +02:00
Ryan Houdek 3c5122e963 Merge pull request #2654 from Tilka/assert
Logging: trigger _assert_() in release builds
2015-06-24 11:14:08 -05:00
Tillmann Karras 2bd11469a5 Jit64: fix pre-SSE4.1 fallback of ps_sum1 2015-06-24 16:48:26 +02:00
Tillmann Karras a725c06425 Logging: trigger _assert_() in release builds 2015-06-24 15:16:55 +02:00
Tillmann Karras 83ab721939 Fix -Wformat-extra-args warning 2015-06-24 14:44:09 +02:00
Tillmann Karras 5b23182793 Common: drop GEKKO define
Afaict, it was used to build parts of Dolphin with DSPSpy, but that's
been broken forever, so lets clean up a little bit.
2015-06-24 12:13:41 +02:00
Markus Wick 8493feb89f Merge pull request #2602 from mimimi085181/partial-texture-updates2
Support partial texture updates via efb copies
2015-06-24 09:22:50 +02:00
Eder Bastos 7935c1c57a Android: Ensure that the target folder for screenshots exists before attempting to save. 2015-06-23 23:08:10 -04:00
sigmabeta 8ca620db7f Android: Invalidate Picasso screenshot cache every time a screenshot is displayed. 2015-06-23 22:36:27 -04:00
sigmabeta a028805626 Android: Save screenshot at end of an emulation session. 2015-06-23 22:22:01 -04:00
Ryan Houdek 2cea910431 Merge pull request #2644 from sigmabeta/android-material-design
Android: Numerous Material Design additions to the UI.
2015-06-23 21:00:35 -05:00
sigmabeta 6b24b604e5 Android: MainActivity now contains a tab switcher separating games by platform. 2015-06-23 21:54:09 -04:00
sigmabeta 8b5b83c29a Android Refactor: GameGridActivity is now MainActivity, and uses a Toolbar that reacts to the game grid scrolling. 2015-06-23 21:54:09 -04:00
sigmabeta fa2d06e7a4 Android: Switch all activities to AppCompat-based Material themes, and use Support Library version of Floating Action Button. 2015-06-23 21:54:02 -04:00
Ryan Houdek bb89a81053 Merge pull request #2635 from sigmabeta/android-seriously-now
Android: Remove Low and Medium DPI versions of all images.
2015-06-23 20:47:16 -05:00
Ryan Houdek 52aa9c05bd Merge pull request #2633 from sigmabeta/android-emulation-menu
Android: Add Quicksave/Load functionality, and cleanup in-game menu.
2015-06-23 20:47:10 -05:00
Ryan Houdek c9a0e7d35b Merge pull request #2650 from Tilka/fix_warnings
Fix some warnings
2015-06-23 20:41:58 -05:00
Tillmann Karras c9af7def28 Fix some warnings 2015-06-23 21:11:56 +02:00
Jules Blok 21a70903ed Merge branch 'stable' 2015-06-23 20:16:55 +02:00
flacs 2bc8993da5 Merge pull request #2648 from Tilka/comment_fix
x64FPURoundMode: fix comments
2015-06-23 20:03:11 +02:00
Tillmann Karras de3c01dc2a x64FPURoundMode: fix comments 2015-06-23 02:17:36 +02:00
flacs 319394d63e Merge pull request #2637 from lioncash/devirt
Mixer: Devirtualize the logging functions.
2015-06-22 23:24:22 +02:00
comex afaa0d92df Merge pull request #2613 from AdmiralCurtiss/netplay-sram-sync
Netplay: Sync GameCube SRAM.
2015-06-22 12:48:38 -04:00
degasus 5bc88d5c6a Revert "GeometryShaderGen: Don't use `centroid in` for input variables."
This reverts commit 4cbaddb7ad.
2015-06-22 17:20:41 +02:00
Markus Wick 3f780c2628 Merge pull request #2626 from Parlane/fix_aniso_2
Fix aniso filtering on d3d to not set aniso filter when using 1x
2015-06-22 13:50:54 +02:00
comex 6d2631a173 Merge pull request #2639 from rukai/master
Translations fix for Linux & Mac OS X
2015-06-21 17:10:07 -04:00
Ryan Houdek 3f0f3c36fa Merge pull request #2627 from sigmabeta/android-non-games
Android: Have non-games use their filename as a Game ID.
2015-06-21 15:06:49 -05:00
comex f6d27a5ce8 Merge pull request #2641 from comex/trivial-fixes
Trivial fixes
2015-06-21 15:51:25 -04:00
comex 4b06089103 Fix linking to libav in non-default path
LIBAV_LDFLAGS has -L, LIBAV_LIBRARIES is just the names of the

I think this is not necessary for other dependencies because they
consist of a single library and go through a different path (check_lib)
that provides the full path to it. e.g. from my CMakeCache.txt:

ICONV_LIBRARIES:FILEPATH=/usr/lib/libiconv.dylib (good)
LIBAV_LIBRARIES:INTERNAL=avcodec;avformat;swscale;avutil (bad)
2015-06-21 15:45:02 -04:00
comex 700b850acd Fix misc. clang warnings - mostly complaints about inconsistent use of override.
Previously, MacOpenFile only overrode anything on OS X; otherwise it was
just a useless method, which is presumably why it wasn't marked override
in the first place.  Address this more sanely by wrapping it in #ifdef
__APPLE__.
2015-06-21 15:42:49 -04:00
Ryan Houdek b0bc60d58a Merge pull request #2638 from Sonicadvance1/aarch64_fix_vertexloader_colour
[AArch64] Fix a couple of bugs in the vertex loader
2015-06-21 12:52:36 -05:00
comex d180e4469e Disable warnings for wx headers
...by telling CMake to use -isystem for the static wx include directory.

AFAICT, this is already done by CMake's FindwxWidgets script in the
shared case.
2015-06-21 13:29:04 -04:00
mimimi085181 0ed6b5623f Support partial texture updates via efb copies 2015-06-21 14:02:44 +02:00
rukai c9e8179c5a Added namespace to GetBundleDirectory to compile on Mac OSX 2015-06-21 20:41:41 +10:00
rukai bbde9cbeae Swapped out spaces for tabs 2015-06-21 20:41:41 +10:00
rukai cc22151495 Fixes translation on Linux and potentially Mac OSX, by specifying location of *.gmo files 2015-06-21 20:41:41 +10:00
Ryan Houdek a811370329 [AArch64] Fix a couple of bugs in the vertex loader
In particular this fixes the 6666 colour format
We were loading from the wrong location and it was causing /terrible/ colour changes.

This also fixes a bug in the all the colour formats(except 888) where the unaligned path was loading in to the wrong register.
2015-06-20 21:12:31 -05:00
Lioncash 9dd607b923 Mixer: Fix erroneous global prefixes on class variables 2015-06-20 21:48:50 -04:00
flacs 3948dc77c7 Merge pull request #2636 from lioncash/prototype
Hash: Remove the HashFNV prototype
2015-06-21 03:47:33 +02:00
Lioncash d81dffd4f0 Mixer: Devirtualize DTK and DSP audio logging functions
Their functionality is already complete in the base class; there's no need to allow overriding.
2015-06-20 21:46:20 -04:00
Lioncash fa7d93690e Hash: Remove the HashFNV prototype
It has no function definition.
2015-06-20 21:23:25 -04:00
flacs a702c4e01e Merge pull request #2629 from lioncash/vertexloader-ifdef
VertexLoader: Remove the LOADERDECL define.
2015-06-21 03:17:38 +02:00
Lioncash 619e333dcc VertexLoader: Remove the LOADERDECL define.
These functions aren't called from jitted code anymore so it isn't necessary.
2015-06-20 20:52:54 -04:00
sigmabeta ac1f309b2c Android: Remove Low and Medium DPI versions of all images. 2015-06-20 18:18:06 -04:00
sigmabeta 92c954c463 Android: Add Quicksave/Load functionality, and cleanup in-game menu. 2015-06-20 12:34:03 -04:00