skidau
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5c4a130688
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Added a BluetoothEnumerateInstalledServices call so that the wiimote remembers the pairing.
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2013-03-01 10:28:42 +11:00 |
Ryan Houdek
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bc15919e2e
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Make ARMJit core default CPU core on ARM architecture
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2013-02-28 16:15:32 -06:00 |
Rachel Bryk
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0c16489c39
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Merge branch 'VideoSoftware-savestates'
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2013-02-28 13:36:29 -05:00 |
skidau
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0399959c39
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Skipped the EE check if there is a CP interrupt pending.
Fixes issue 4336.
|
2013-03-01 00:59:38 +11:00 |
Pierre Bourdon
|
07539b9a3f
|
Fix a StringUtil regression from the arm-noglsl merge
Fixes issue 6048. Thanks to Starscream for locating the regression.
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2013-02-28 13:12:35 +01:00 |
Jordan Woyak
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95558cdc69
|
Buildfix.
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2013-02-28 03:11:10 -06:00 |
Jordan Woyak
|
03ec9a2e08
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
Jordan Woyak
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56f09d3b91
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
Jordan Woyak
|
e82d976d2f
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Buildfix for non-legacy OSes.
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2013-02-27 20:55:19 -06:00 |
Jordan Woyak
|
6f87611767
|
Fix "Core" to build with "Unicode".
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2013-02-27 20:30:57 -06:00 |
Jordan Woyak
|
536c110b31
|
Fix "DiscIO" to build with "Unicode".
|
2013-02-27 20:04:07 -06:00 |
Jordan Woyak
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65683ebc64
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Hopefully fix all filename handling to support Unicode.
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2013-02-27 20:03:06 -06:00 |
Jordan Woyak
|
69f7671ee8
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Fix "Common" to build with "Unicode" project setting.
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2013-02-27 19:19:38 -06:00 |
Jordan Woyak
|
ea75577278
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Use the new UTF-16 conversion function in two places.
|
2013-02-27 18:02:07 -06:00 |
Jordan Woyak
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0ea458b4dc
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Add functions for converting between UTF-8/16.
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2013-02-27 18:00:42 -06:00 |
Ryan Houdek
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9ff704f202
|
Small improvement to cmpli/cmpi in ARMJit.
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2013-02-27 15:17:23 -06:00 |
Ryan Houdek
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f1d727cf13
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Merge latest ArmEmitter changes from ppsspp while we're at it.
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2013-02-27 11:53:24 -06:00 |
Ryan Houdek
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8c779bb242
|
Ah. I blame vim on this typo entirely.
|
2013-02-27 10:26:32 -06:00 |
degasus
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ae46a2f102
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also remove cg from windows install scripts
|
2013-02-27 11:06:04 +01:00 |
degasus
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1b8d044543
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clear cg from project files
|
2013-02-27 10:55:25 +01:00 |
Jordan Woyak
|
6b80e6f83c
|
Tweak Vertex/Index buffer handling a bit.
|
2013-02-27 01:57:02 -06:00 |
Jordan Woyak
|
e435851e7a
|
Add disabled code for authenticating wiimotes on Windows.
|
2013-02-26 21:13:35 -06:00 |
Ryan Houdek
|
692e39d1bb
|
Merge branch 'arm-noglsl'
|
2013-02-27 02:22:08 +00:00 |
Ryan Houdek
|
be7643cd2d
|
Add the missing FPR cache
|
2013-02-27 02:15:32 +00:00 |
Jordan Woyak
|
a680d17eef
|
Buildfix.
|
2013-02-26 19:59:33 -06:00 |
Jordan Woyak
|
f1c990069c
|
Yell at the user if they change window size while dumping frames, and some other avi dumping stuff.
|
2013-02-26 20:47:48 -05:00 |
Rachel Bryk
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46f5c19c6d
|
Not sure if this is the right way to handle this, but it makes the save states perfectly stable. That's all that really matters, right?
|
2013-02-26 18:52:38 -05:00 |
Rachel Bryk
|
08fe3c213a
|
Abort loading states from incompatible graphics backends.
|
2013-02-26 18:28:56 -05:00 |
degasus
|
ae481068cd
|
cleanup ogl extension osd
|
2013-02-26 23:36:22 +01:00 |
degasus
|
a650ae8c7b
|
workaround for base vertex. damn old nvidia driver
|
2013-02-26 23:15:55 +01:00 |
degasus
|
025f8d342f
|
remove flag GL_SYNC_FLUSH_COMMANDS_BIT on syncing
|
2013-02-26 21:48:35 +01:00 |
Ryan Houdek
|
717b976875
|
ARM Support without GLSL
|
2013-02-26 13:49:00 -06:00 |
degasus
|
9bc8d6e02b
|
make samplercache global and call constructor/destructor
|
2013-02-26 18:30:13 +01:00 |
degasus
|
4883fa268f
|
Split VideoBackend::Cleanup from Shutdown.
First is called from ogl/d3d thread, second is called from emulation thread (x11...)
|
2013-02-26 16:42:32 +01:00 |
degasus
|
90ff648d00
|
shader cache based by git revision
|
2013-02-26 10:48:19 +01:00 |
skidau
|
b83a1e3b66
|
Disabled "Speed up disc transfer" from the ZTP GC game ini.
|
2013-02-26 19:39:11 +11:00 |
degasus
|
8b7141d3de
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Revert "Fix performance issues on certain legacy graphics hardware that isn't capable of copying an integer."
This reverts commit 380f22ca0e .
Yeah, reverting a revert.
|
2013-02-26 08:57:35 +01:00 |
skidau
|
e69c58ee89
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Removed the disc seek times for GC games and removed the disc speed option on Wii games.
Checked for external exceptions only in mtmsr.
Fixes issue 5545.
|
2013-02-26 18:10:02 +11:00 |
Rachel Bryk
|
db838e759b
|
Improve VideoSoftware save states. They are fairly stable, but not perfect. OpcodeDecoder::DoState() needs to be fixed.
|
2013-02-26 01:36:24 -05:00 |
Jordan Woyak
|
380f22ca0e
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Fix performance issues on certain legacy graphics hardware that isn't capable of copying an integer.
This reverts commit 52dacaa3e3 .
|
2013-02-25 20:52:30 -06:00 |
Rachel Bryk
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415a2f17c9
|
Begin implementing save states to video software. Kind of works, sometimes.
|
2013-02-25 20:05:02 -05:00 |
Jordan Woyak
|
bd14ad5300
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Merge branch 'master' into vertex-loader-cleanup
|
2013-02-25 17:55:44 -06:00 |
Jordan Woyak
|
46adbfa9ed
|
Merge branch 'real-wiimote-scanning'
|
2013-02-25 17:33:34 -06:00 |
Rachel Bryk
|
e5c53e371f
|
Make error message for loading save state with wrong dsp engine shorter.
|
2013-02-25 18:12:48 -05:00 |
Rachel Bryk
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a450ba4420
|
Abort load state if it uses a different dsp engine, instead of crashing.
|
2013-02-25 15:58:12 -05:00 |
kostamarino@hotmail.com
|
0e4b07ddf9
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Update the gameini of F-zero. Efb to Ram is no longer the default choice.
|
2013-02-25 19:14:36 +02:00 |
degasus
|
d173d646de
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fix last commit by neobrain
|
2013-02-25 16:11:24 +01:00 |
NeoBrainX
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73a0bdd379
|
Build fixing.
|
2013-02-25 12:42:52 +00:00 |
NeoBrainX
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1141af64f6
|
TextureCacheBase: Do not assume EFB copies can safely be deleted when we think they're "unused".
Fixes issue 6040.
|
2013-02-25 12:36:50 +00:00 |
Jordan Woyak
|
6b2804e296
|
Possible crashfix for OSX.
|
2013-02-24 22:29:33 -06:00 |