omegadox
|
5ce9ffeab7
|
Projection fix, Projection 1 hack changed to ZTP Bloom hack. That bloom is a bugged because of something else, not because of the projection. The proj hacks happens to makes it show.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2573 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-06 21:56:13 +00:00 |
daco65
|
4cb7f2f490
|
lets retry that change from omega but this time keep the projection hacks >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2527 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-02 21:17:16 +00:00 |
omegadox
|
17814912e5
|
Some cleanup, projection hacks remove, the projections might be correct now. ZTP Bloom works and MP1 Heat Visor works, I tested many games, and good results. Please test more and report back. Also added in fix for Issue 677.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2521 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-02 13:04:50 +00:00 |
hrydgard
|
ecbfec2a13
|
THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2484 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-28 22:10:38 +00:00 |
LPFaint99
|
fb5b4d026a
|
Compile fix, remove PanicAlert from nJoy SDL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1697 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-26 19:39:12 +00:00 |
hrydgard
|
2a552421a5
|
moar cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1694 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-26 17:02:46 +00:00 |
hrydgard
|
358333b94b
|
and more boring moving and cleanup ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1661 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-25 21:44:56 +00:00 |
hrydgard
|
dcc48d6c41
|
just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1658 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-25 15:56:36 +00:00 |
bushing
|
901fe7c00f
|
set svn:eol-style=native for Plugins/**.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1441 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-08 05:25:12 +00:00 |
hrydgard
|
5c58227702
|
Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1276 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-11-23 17:46:14 +00:00 |
hrydgard
|
5129341a9c
|
Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-27 21:38:30 +00:00 |