Lioncash
47b40698bb
MainWindow: Fix typo in resource pack initialization error message
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occured -> occurred
2021-08-24 11:10:49 -04:00
Lioncash
75b68c9e96
GBAWidget: Add ellipses for option selections that require more input
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Makes the context menu selections consistent with the rest of the
application.
2021-08-24 10:43:34 -04:00
Lioncash
a65fcb5e5b
ConvertDialog: Provide complete translation string for conversion
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Gives the translator full control over the string's localization instead
of only one part of it.
2021-08-24 10:21:53 -04:00
Lioncash
70399955a0
CheatsManager: Make use of plural variant of tr()
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Allows translators to specify different translations if the target
languages have pluralization rules that differ from English.
2021-08-24 10:14:59 -04:00
Mai M
33154de614
Merge pull request #10039 from OatmealDome/spdx-leftovers
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Fix some missed items from SPDX transition
2021-08-17 23:02:32 -04:00
OatmealDome
5c5c3b8856
DolphinQt: Copy COPYING and Licenses directory to output
2021-08-17 22:40:27 -04:00
OatmealDome
0a6ac4d993
AboutDialog: Fix broken license link
2021-08-17 22:34:53 -04:00
Mai M
82969db7de
Merge pull request #10018 from JosJuice/code-allow-name-line
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DolphinQt: Allow $ line when entering AR/Gecko code
2021-08-13 13:22:25 -04:00
Mai M
e2ccad7f95
Merge pull request #10017 from JosJuice/qt-gecko-notes-lf
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DolphinQt: Don't add trailing newline to Gecko notes
2021-08-13 13:21:07 -04:00
Mai M
c43f451da8
Merge pull request #10022 from MerryMage/codesign-debug
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DolphinQt: Add entitlement to allow debugger to attach in Debug builds
2021-08-13 13:19:59 -04:00
JosJuice
6c908f8ddb
DolphinQt: Set default focus for NewBreakpointDialog
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I found it a little bit annoying that you can't start typing
the desired address immediately after opening the window.
Also getting rid of the window's ? button while I'm at it.
2021-08-13 10:56:11 +02:00
Merry
ec2c10887f
DolphinQt: Add entitlement to allow debugger to attach in Debug builds
2021-08-12 15:08:17 +01:00
Léo Lam
bfbbed8308
Merge pull request #10019 from JosJuice/port-enable-cheats
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Port Enable Cheats to the new config system
2021-08-11 21:20:10 +02:00
JosJuice
fa0525f826
Port Enable Cheats to the new config system
2021-08-11 18:07:43 +02:00
JosJuice
cda442d2d8
DolphinQt: Allow $ line when entering AR/Gecko code
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When you come across a cheat code in a place like the Dolphin
wiki, it's often posted like this:
$16:9 Widescreen
0441187C 3FE38E39
Sometimes users try to paste this in its entirety into the Code
field, which leads to Dolphin reporting an error on the first line.
I think it would be nice to make this a little smoother by having
Dolphin accept having a first line that starts with $.
2021-08-10 19:19:34 +02:00
JosJuice
7eabd9e830
DolphinQt: Don't add trailing newline to Gecko notes
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Also fixing a string mistake where the text for AR codes
was copypasted for Gecko codes.
2021-08-10 18:29:54 +02:00
OatmealDome
d453390c48
ShaderCompiler: Attach source text to SPIR-V for debuggers like RenderDoc
2021-08-05 03:04:18 -04:00
Tilka
9c65519e79
Merge pull request #9986 from Pokechu22/partition-info
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FilesystemWidget: Show more information about partitions
2021-08-04 21:54:07 +01:00
Filippo Tarpini
a99932da12
Preserve spaces in mapping preview of control names
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PR https://github.com/dolphin-emu/dolphin/pull/9700 removed spaces from within control names, which some user complained about, and their point of view is kind of understandable:
https://bugs.dolphin-emu.org/issues/12605
with this change, only spaces outside (between) control names are trimmed, which are the ones we wanted to trim in the first place.
This will still retain the major advantages from 9700.
Basically, "`Button 1` + `Button 2`" was showing as "`Button1`+`Button2`", while it will now show as "`Button 1`+`Button 2`".
2021-08-03 00:04:22 +03:00
Pokechu22
0b86a03438
FilesystemWidget: Show more information about partitions
2021-08-02 12:20:48 -07:00
Tilka
0470be5884
Merge pull request #9972 from Pokechu22/validation-layer
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Recompile shaders when 'Enable API Validation Layers' is toggled
2021-07-31 10:16:47 +01:00
Pokechu22
d36282ae61
Qt: Un-maximize GBA widget before resizing it
2021-07-30 18:50:45 -07:00
Pokechu22
087ddfca83
Mention 'Enable API Validation Layers' also enabling symbols for D3D
2021-07-28 21:35:36 -07:00
Pokechu22
6db519793a
AdvancedWidget: Fix strange text wrapping
2021-07-28 21:35:36 -07:00
Bonta
cfd0f4661f
Qt: Implement GBA Interframe Blending
2021-07-24 20:34:26 +02:00
Bonta
6fc060bdca
Qt: AlwaysOnTop GBA widget option
2021-07-24 20:00:16 +02:00
Bonta
501868ace0
Qt: Make GBA widgets movable with left click in borderless mode
2021-07-24 19:37:39 +02:00
Bonta
63ff86adff
Qt: Borderless GBA windows
2021-07-24 19:12:17 +02:00
Bonta
ee64e217f4
Qt/Core: Refactor GBA Core accessors
2021-07-24 14:54:57 +02:00
Mai M
971f110b99
Merge pull request #9937 from Techjar/netplay-split-save-sd-write
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NetPlay: Split save and SD card write settings
2021-07-22 21:40:31 -04:00
Mai M
4f87821f21
Merge pull request #9938 from Pokechu22/e-reader-context-menu-item
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GBA: Add "Scan e-Reader Card(s)" context menu item
2021-07-22 21:39:10 -04:00
Mai M
885a4646f8
Merge pull request #9941 from JMC47/dsprecommendations
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AudioPane: Adjust DSP selection names
2021-07-22 21:37:49 -04:00
JMC47
59e6048200
AudioPane: Adjust DSP selection names
2021-07-22 20:59:35 -04:00
Pokechu22
bcf2c6b9b9
MemoryViewWidget: Remove unnecessary column
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This column would end up containing junk data after changing the data type.
2021-07-22 17:39:35 -07:00
Pokechu22
50109d70b6
GBA: Add "Scan e-Reader Card(s)" context menu item
2021-07-22 12:18:07 -07:00
Techjar
3ce5caf887
NetPlay: Split save and SD card write settings
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This actually eliminates any setting pertaining to SD cards from the
NetPlay dialog, as it would effectively just be a duplicate of the
setting in the Wii pane, potentially causing confusion.
This also enables save data writing by default, as this is probably
what most players want, and should avoid them losing hours of progress
because they forgot to tick a checkbox.
2021-07-22 01:16:20 -04:00
Bonta
b8f0e97c02
Movie: GBA Support
2021-07-13 16:44:04 +02:00
Bonta
45f2461a53
NetPlay: GBA Support
2021-07-13 16:43:59 +02:00
Bonta
b73d16a71a
Qt/Core: Implement GBA Hotkeys
2021-07-13 16:43:42 +02:00
Bonta
d6f86e1754
Qt: Implement GBA host and widget
2021-07-13 16:43:28 +02:00
Bonta
9b80fb7deb
Qt: GBA Pad config
2021-07-13 16:43:00 +02:00
Bonta
2d744da68c
Core: Add GBA host interface
2021-07-13 16:42:49 +02:00
Bonta
8ee21acf34
Pad: GBA config
2021-07-13 16:42:35 +02:00
Bonta
d2353c79ea
MappingWidget: Support for boxes with multiple columns
2021-07-13 16:42:31 +02:00
Bonta
ec5d557895
Qt: GBA Config dialog
2021-07-13 16:42:23 +02:00
Dentomologist
59292a5c65
GeneralWidget: Convert Adapter tooltip to BalloonTip
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Use a BalloonTip to inform the user when their selected backend (i.e.
OpenGL or NULL) doesn't support adapters, instead of using the default
tooltips.
2021-07-09 10:10:36 -07:00
Mai M
ffdc8538a1
Merge pull request #9862 from delroth/spdx-tags
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Use SPDX for Dolphin licensing info
2021-07-06 01:02:57 -04:00
Léo Lam
ccc2b7bd25
Merge pull request #8416 from JosJuice/shader-compilation-names
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Change the names for shader compilation settings
2021-07-06 01:41:27 +02:00
Pierre Bourdon
0cf041de24
licensing: various one-off conversions to SPDX tags
2021-07-05 04:35:56 +02:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00