Commit Graph

15211 Commits

Author SHA1 Message Date
Scott Mansell 125cd92c3c Update pointer types in memmap.cpp to match dolphin style guide. 2014-10-28 23:54:37 +13:00
skidau 64b09582c6 Merge pull request #1410 from lioncash/enum
EXI_Channel: Use an enum for read/write modes
2014-10-28 13:00:42 +11:00
Lioncash 88ec3b7725 EXI_Channel: Use an enum for read/write modes 2014-10-27 21:57:48 -04:00
skidau 1630b0c684 Merge pull request #1291 from skidau/debugger-step-out
Dolphin debugger enhancements
2014-10-28 12:53:22 +11:00
skidau b13ba0680c Merge pull request #1345 from sgadrat/fix-avidump-framerate
Fix timing of AVI files dumped on Linux
2014-10-28 12:50:01 +11:00
skidau 726a3acc9a Merge pull request #1409 from lioncash/err
OGL: Get rid of error macros
2014-10-28 12:48:39 +11:00
skidau 3f7a6e3eee Merge pull request #1405 from lioncash/mono
CheatSearchTab: Make cheat list display in monospace font
2014-10-28 12:47:21 +11:00
skidau dd3cd30ee8 Merge pull request #1393 from RachelBryk/accel
Fix acceleration emulation for wiimote and nunchuk.
2014-10-28 12:46:37 +11:00
comex 5f4c22df1a Merge pull request #1423 from Buddybenj/cannot
Fix consistency of cannot throughout the project
2014-10-27 21:28:17 -04:00
Buddybenj 1b9add5cab Fix consistency of cannot throughout the project 2014-10-27 20:26:18 -05:00
Ryan Houdek 07a8b1b28f Merge pull request #1422 from randomstuff/fix-llvm
Fix LLVM
2014-10-27 18:58:10 -06:00
Gabriel Corona cf3ba671bf Fix LLVM
$(llvm-config --ldflags) was passed to the compiler but it needs to be
passed to the linker instead (-L and -l flags).
2014-10-28 01:36:27 +01:00
degasus ce9ef2c438 OGL: fix interpolation of PP shaders 2014-10-27 21:15:32 +01:00
comex c76b804258 Merge pull request #1406 from lioncash/const
DolphinQt: Make GetOS const
2014-10-27 15:04:41 -04:00
Augustin Cavalier 32c6848c79 Some style fixes. 2014-10-27 13:11:39 -04:00
fkane c37aca70a7 Make expansion interface interrupt updates thread-safe (fixes loss of audio in Super Mario Sunshine on lower-end systems.) 2014-10-27 09:37:17 -04:00
skidau daf977e84e Disabled optimizations, block merging and instruction skipping code while the debugger is stepping. 2014-10-27 23:38:45 +11:00
Ryan Houdek 81dda593cd Merge pull request #1404 from Sonicadvance1/fix-ARMv7
Fixes some ARMv7 regressions.
2014-10-27 05:15:17 -06:00
Ryan Houdek 043bd710a0 Merge pull request #1394 from Sonicadvance1/fix-arm-cpudetect
Fixes ARM CPU detection routine for the hardware.
2014-10-27 05:07:24 -06:00
Lioncash 2b710929f9 Merge pull request #1416 from archshift/clion
Added IDEA/Clion project dir to .gitignore
2014-10-27 00:33:37 -04:00
archshift 0019519bd6 Added IDEA/Clion project dir to .gitignore 2014-10-26 21:19:19 -07:00
skidau bf97e7f9c1 Merge pull request #1390 from RachelBryk/turbo
Alternate inputs once per frame rather than once per input for turbo.
2014-10-27 12:56:21 +11:00
skidau 7cc33a2fcc Merge pull request #1384 from RachelBryk/hide-mouse
Fix description of hide mouse cursor option.
2014-10-27 12:55:17 +11:00
Yuriy O'Donnell 88d11ec5b2 D3D: RestoreState no longer resets PS resources 2014-10-27 00:02:30 +01:00
Yuriy O'Donnell 0c5a572f8d D3D: Use two buffers for VertexManager 2014-10-26 23:38:15 +01:00
Yuriy O'Donnell c35847b795 D3D: Using start index and base vertex instead of buffer offsets 2014-10-26 23:38:14 +01:00
Yuriy O'Donnell 48ba55203b D3D: Vertex and index data in one buffer 2014-10-26 23:38:14 +01:00
Ryan Houdek acacbc0c46 Merge pull request #1412 from Sonicadvance1/fix-LLVM-detection
Fixes LLVM library detection.
2014-10-26 15:33:52 -06:00
Ryan Houdek bd1a192faf Fixes LLVM library detection.
I must have had a dirty cmake configuration which didn't encounter this issue.
Make sure we are using LLVM_DEFINITIONS to know where we are linking to libraries at.
Link against libLLVM-${VERSION}, the other one was linking us against static libraries...
2014-10-26 16:17:57 -05:00
Lioncash 2f132863d6 Merge pull request #1411 from lioncash/vert-align
EXI_DeviceIPL: Fix vertical alignment of IPL arrays
2014-10-26 13:50:12 -04:00
Lioncash edea9dfca3 EXI_DeviceIPL: Fix vertical alignment of IPL arrays 2014-10-26 11:45:56 -04:00
skidau 4570dd7eeb Fixed a crash that would occur if a new watch were added by entering a watch name.
Code style updates.
2014-10-26 23:23:45 +11:00
skidau 7eebbcdca7 Fixed a crash that would occur when old symbol information was reused 2014-10-26 21:19:22 +11:00
Lioncash 49b94e5285 OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
skidau 73dca1ca33 Added a new option to add memchecks from the Watch window.
Fixed watch labels from being truncated at the first whitespace.
2014-10-26 16:14:17 +11:00
skidau 2a3a8520a2 Removed the EXRAM_MASK from the safe address check as it was causing invalid accesses on Wii games in DEBUGFAST builds 2014-10-26 14:56:03 +11:00
skidau 8d2931cf18 Breakpoints and watches are now loaded and saved on start/stop.
Saved Breakpoints and watches per game in the game ini.
2014-10-26 14:56:03 +11:00
skidau b73130af77 Added Load/Save function for the Watch window.
Made the floating windows toolbars dockable.
Scaled down the breakpoint toolbar icons to 16x16.
2014-10-26 14:56:03 +11:00
skidau b34e220086 Added a "Delete watch" context menu to the Watch window.
Added a "View memory" command to the context menu.
2014-10-26 14:56:03 +11:00
skidau 290e1bed37 Disable block linking while debugger stepping or if there are breakpoints 2014-10-26 14:56:02 +11:00
skidau d0a3bb7650 Added "Add to watch" context menu items to the Memory and Register windows.
Added "View memory" context menu item to the Register window.
2014-10-26 14:56:02 +11:00
skidau 613cae613a Added a RAM Watch window to the debugger
Conflicts:
	Source/Core/Core/HW/Memmap.cpp
	Source/Core/Core/HW/Memmap.h
	Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:02 +11:00
skidau df37649b9f Changed the step over routine to a single stepping version that steps until a blr is encountered.
Cleared out all temporary breakpoints on each step to prevent phantom breakpoints from stopping the debugger.
2014-10-26 14:56:02 +11:00
skidau b331ec96a3 Made the "continue", "stepover" and "stepout" functions work when the PC is at a breakpoint 2014-10-26 14:56:02 +11:00
skidau 219a5078e8 Added a "Step Out" (aka "Step return") function to the debugger.
Conflicts:
	Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:01 +11:00
skidau f895648eb9 Merge pull request #1396 from comex/star-star-star
Fix 'sizeof' which broke in my reference-to-pointer conversion.
2014-10-26 14:18:02 +11:00
skidau 38acd4d4bf Merge pull request #1382 from Sonicadvance1/LLVM-disasm
Implements LLVM based disassembler for the debugger.
2014-10-26 13:46:01 +11:00
skidau 1078d78a6c Merge pull request #1374 from lioncash/clearctx
AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent
2014-10-26 13:44:50 +11:00
skidau 7c58eb344d Merge pull request #1378 from lioncash/gl
GLUtil: Change return type from GLuint to GLenum for OpenGL_ReportGLError.
2014-10-26 13:44:34 +11:00
Lioncash 14c3445ad2 DolphinQt: Make GetOS const 2014-10-25 21:51:58 -04:00