Luis Condes Diaz
3f64031cbb
Migrate Vulkan-Headers to submodule and update to v1.3.288
2024-06-22 08:03:20 +02:00
luiscondesdi
b6bd882258
Update VulkanMemoryAllocator to v3.1.0
2024-06-18 07:52:19 +02:00
Admiral H. Curtiss
a0d8c1088d
Merge pull request #12870 from LillyJadeKatrin/retroachievements-gdb-disable
...
Disable GDB Stub in Hardcore Mode
2024-06-17 22:39:23 +02:00
Admiral H. Curtiss
69fc754c65
Merge pull request #12799 from mitaclaw/branch-watch-tool-fixes-3
...
Branch Watch Tool: Add Set Breakpoints Submenu
2024-06-17 22:36:04 +02:00
LillyJadeKatrin
ff25403e0e
Disable GDB Stub in Hardcore Mode
2024-06-17 01:07:43 -04:00
mitaclaw
eb26937a93
Branch Watch Tool: Add Set Breakpoints Submenu
2024-06-16 20:46:56 -07:00
JMC47
0c2b8fd587
Merge pull request #12857 from LillyJadeKatrin/retroachievements-osd-tweaks
...
RetroAchievements On Screen Tweaks
2024-06-16 12:26:58 -04:00
LillyJadeKatrin
9e1f5ed4b5
Stack Challenge Icons Horizontally
2024-06-15 22:42:40 -04:00
LillyJadeKatrin
a79f428972
Fix margins on icon-only messages
...
Messages with an icon and no text (such as in the game start sequence) had an oversized margin due to ImGui adding padding for an empty string.
2024-06-15 22:42:35 -04:00
LillyJadeKatrin
1b00b4e3d8
OSD messages display horizontally
...
OSD messages with an icon and text will display the text to the right of the icon instead of below it.
2024-06-15 22:30:39 -04:00
Admiral H. Curtiss
c23cfe3c08
Merge pull request #12842 from Neui/fix-cmake-ccache
...
CMake: Fix CCache support when already using _LAUNCHER
2024-06-15 21:13:41 +02:00
Admiral H. Curtiss
ed4a09fa56
Merge pull request #12850 from jordan-woyak/device-sorting
...
ControllerInterface: Adjust sort priorities to ensure default keyboard-mouse device is first.
2024-06-15 21:12:08 +02:00
Jordan Woyak
42e73547eb
ControllerInterface: Adjust sort priorities to ensure default keyboard-mouse device is first.
2024-06-15 12:41:25 -05:00
Admiral H. Curtiss
56fd9c177c
Merge pull request #12865 from LillyJadeKatrin/retroachievements-dialog-sizing
...
Add word wrap to Achievement Dialog text
2024-06-15 18:27:15 +02:00
LillyJadeKatrin
e1ed19d48a
Add word wrap to Achievement Dialog text
2024-06-15 11:38:13 -04:00
Admiral H. Curtiss
e282649b57
Merge pull request #12798 from mitaclaw/branch-watch-tool-fixes-2
...
Branch Watch Tool: Optimizations
2024-06-15 16:57:05 +02:00
Admiral H. Curtiss
a95c3dbc97
Merge pull request #12818 from iwubcode/json_file_operations
...
Common: add Json helper utilities for loading or saving to a file
2024-06-15 16:43:38 +02:00
Admiral H. Curtiss
f71d6498d0
Merge pull request #12855 from LillyJadeKatrin/retroachievements-challenge-refactor
...
Refactored Challenge Icons to handle icon updates
2024-06-15 16:24:24 +02:00
Admiral H. Curtiss
1ba040f9a6
Merge pull request #12854 from LillyJadeKatrin/retroachievements-update-dialog
...
Added missing dialog updates to achievement events
2024-06-15 15:58:22 +02:00
Admiral H. Curtiss
3edc663467
Merge pull request #12816 from Tilka/stm
...
IOS/STM: fix IPC reply for unknown ioctl requests
2024-06-15 15:31:58 +02:00
Admiral H. Curtiss
3f0f5b3b4e
Merge pull request #12815 from Dentomologist/enable_hotkeys_and_controllers_for_focused_tas_input
...
TAS Input: Enable emulator hotkeys and controller input when TAS Input window has focus
2024-06-15 15:25:40 +02:00
Admiral H. Curtiss
34f81ad9ac
Merge pull request #12838 from sepalani/sock-reshade
...
Socket: Fix connect issues when using ReShade
2024-06-15 15:12:51 +02:00
LillyJadeKatrin
cee3d9126b
Added missing dialog updates to achievement events
...
Now should properly update the Achievements dialog whenever the displayed state of an achievement/leaderboard changes.
2024-06-15 07:56:21 -04:00
LillyJadeKatrin
3d5a1f7d33
Refactored Challenge Icons to handle icon updates
...
If an icon is displayed on screen before it downloads, it was displaying a default icon but it would fail to load the actual icon even after it was downloaded. This fixes that.
2024-06-15 07:36:49 -04:00
JMC47
a13b198ba0
Merge pull request #12860 from LillyJadeKatrin/retroachievements-progress-spam
...
Only Display One Progress At A Time
2024-06-15 02:42:04 -04:00
LillyJadeKatrin
cb05ed29fe
Only Display One Progress At A Time
...
Add a two second timer to Achievement Progress Indicators to wait until two seconds after the previous message (when it should have decayed out automatically) before posting any new ones.
2024-06-14 23:02:14 -04:00
JMC47
4502b60f71
Merge pull request #12852 from LillyJadeKatrin/retroachievements-speed-limit-fix
...
Remove Extra Speed Limit Message
2024-06-14 15:38:45 -04:00
Admiral H. Curtiss
b0f8520a3d
Merge pull request #12849 from LillyJadeKatrin/retroachievements-change-disc-bug
...
Release Achievement Manager Loaded Volume
2024-06-12 20:02:22 +02:00
LillyJadeKatrin
fe517ad2c6
Remove Extra Speed Limit Message
...
Prior to this change, attempting to decrease the speed limit below 100% in hardmode would display the new attempted speed and then warn that the speed can not be decreased below 100%; this disables that first message under those conditions.
2024-06-12 06:39:46 -04:00
LillyJadeKatrin
d18dc1785d
Release Achievement Manager Loaded Volume
...
AchievementManager maintains a unique pointer to a copy of the current volume so it can asynchronously hash that volume. It is not needed otherwise, so I can release that pointer when hashing is complete. This change fixes a bug whereby changing discs in a game and then changing to a different game would result in the loaded volume pointer still being loaded with and hashing to the previous game.
2024-06-11 23:35:28 -04:00
JMC47
71171a9e4d
Merge pull request #12819 from iwubcode/texture_asset_sampler_in_pipeline
...
VideoCommon: update custom pipeline to use a texture's sampler instead of linear sampler if the texture is used
2024-06-11 21:13:57 -04:00
JMC47
16c7869ab2
Merge pull request #12721 from iwubcode/custom_shader_alpha
...
VideoCommon: allow custom shaders to set the alpha value
2024-06-11 21:13:24 -04:00
Sepalani
44028cbbb1
Socket: Fix connect issues when using ReShade
2024-06-11 12:18:42 +04:00
Neui
a1c54063d0
CMake: CCache: Always make clang happy
...
When we are using ccache anyway, always add the flags to make clang
happy. Also, fix copy-paste error regarding what variable to modify for
it.
2024-06-10 23:44:46 +02:00
Admiral H. Curtiss
04c246d11f
Merge pull request #12837 from JosJuice/cmake-one-tests-binary
...
CMake: Put all unit tests in one binary
2024-06-10 22:47:45 +02:00
Admiral H. Curtiss
6b2dc1cae8
Merge pull request #12839 from nvllsvm/fix_extract_success_quiet
...
Suppress extract success message when quiet flag is set
2024-06-10 22:25:23 +02:00
Admiral H. Curtiss
4930567981
Merge pull request #12845 from iwubcode/texture_config_compare_type
...
VideoCommon: add texture type to texture config comparison
2024-06-10 22:24:08 +02:00
Admiral H. Curtiss
e405ad4206
Merge pull request #12827 from nlebeck/mathutil-tests-2
...
Add some unit tests for the `Rectangle` class
2024-06-10 22:22:20 +02:00
Admiral H. Curtiss
e7e1322c57
Merge pull request #12835 from icup321/master
...
GameINI: Ubisoft updates
2024-06-10 18:38:03 +02:00
Admiral H. Curtiss
db921ed4b5
Merge pull request #12840 from TryTwo/Fix_batch_mode_again
...
MainWindow: Fix batch mode (again).
2024-06-10 18:36:20 +02:00
Admiral H. Curtiss
5589e1e00f
Merge pull request #12830 from VampireFlower/aliases
...
Assembler: Add aliases for r1 and r2
2024-06-10 18:35:40 +02:00
Niel Lebeck
9b0dcc83d1
Add some unit tests for the `Rectangle` class
2024-06-09 16:28:35 -07:00
TryTwo
28c28623a8
MainWindow: Don't save UI geometry in batch mode. Batch mode was erasing the UI geometry for the sessions where batch mode is off. Render widget is still saved.
2024-06-08 23:27:56 -07:00
iwubcode
fa5a6547c6
VideoCommon: add texture type to texture config comparison
2024-06-08 14:28:11 -05:00
Neui
f91413db8f
CMake: Fix CCache support when already using _LAUNCHER
...
The official ccache documentation[1] recommends to set
`CMAKE_C(XX)_COMPILER_LAUNCHER` to ccache to enable ccache.
These also work as envionment variables (supported by CMake itself).
However, using these instructions generates the following error during
building:
ccache: error: Recursive invocation (the name of the ccache binary must be "ccache")
This is because Dolphin adds an additional command ccache layer (ccache
ccache compiler ...).
This fixes that issue by checking for `CMAKE_C(XX)_COMPILER_LAUNCHER`
before inserting our own. Also, use `CMAKE_C(XX)_COMPILER_LAUNCHER`
to add ccache because the CMake docs discourages the use of
`RULE_LAUNCH_COMPILE` in favour of `CMAKE_C(XX)_COMPILER_LAUNCHER`.
[1]: https://github.com/ccache/ccache/wiki/CMake
2024-06-08 16:05:14 +02:00
JosJuice
6c5ceaa06d
Merge pull request #12820 from JosJuice/jit64-simplity-test-bit
...
Jit64: Clean up the test_bit variable
2024-06-08 10:10:29 +02:00
icup321
f910678dd4
GameINI: Ubisoft updates
...
Update several INI GameSettings for Ubisoft games
Undo name changes
2024-06-07 02:38:16 -04:00
Andrew Rabert
896bb509ab
Suppress extract success message when quiet flag is set
2024-06-06 17:55:59 -04:00
Admiral H. Curtiss
81b6bfaa1e
Merge pull request #12832 from JosJuice/retro-achievements-less-ifdefs
...
Use a stub AchivementManager when USE_RETRO_ACHIEVEMENTS isn't defined
2024-06-06 22:42:53 +02:00
VampireFlower
473db6882d
r32 doesn't exist
2024-06-06 13:05:45 -06:00