Commit Graph

16355 Commits

Author SHA1 Message Date
Lioncash 4643da73a3 Merge pull request #3021 from waddlesplash/dolphin-qt-fixup
DolphinQt: Use more C++11, add more sanity to VS projects.
2015-09-12 00:36:35 -04:00
Scott Mansell 68b415ba87 Merge pull request #3019 from mimimi085181/store-base-hash
Store the base hash for paletted textures in the texture cache entries
2015-09-12 16:24:29 +12:00
Scott Mansell 02842cb34b Merge pull request #3006 from phire/deadlock
Fix deadlock with KHR_debug.
2015-09-12 16:19:58 +12:00
Scott Mansell ee7285a1db Merge pull request #3008 from Lionel07/qt-screensaver
Qt: Disable Display Sleep when game is running (Windows)
2015-09-12 16:13:51 +12:00
Scott Mansell 2c67ad88cd Merge pull request #3023 from JosJuice/qt-pixmaps
DolphinQt: Bring pixmaps up to date with DolphinWX and themes
2015-09-12 16:13:35 +12:00
Jeffrey Pfau c08203b704 DolphinWX: TAS fixes, take three 2015-09-11 19:51:31 -07:00
Tillmann Karras 63c9fdd074 VertexLoaderX64: fix 2GB warnings
Unlike the CPU JIT, the vertex loader JIT already emits
position-independent code, so all we need to do is disable the warning.
2015-09-12 01:24:47 +02:00
Corwin Mcknight b2e4019383 DolphinQt: Disable Display Sleep on Windows.
Disables Display Sleeping on Windows on DolphinQt while the game runs,
and re-enables it after the game closes.
2015-09-11 16:06:59 -07:00
flacs c5685ba53a Merge pull request #2972 from lioncash/align
General: Replace GC_ALIGN macros with alignas
2015-09-11 17:00:13 +00:00
Lioncash d7acf06505 Merge pull request #2985 from JosJuice/iselfordol
DolphinWX: Don't use IsElfOrDol outside of ISOFile
2015-09-11 12:28:57 -04:00
LAGonauta b98b55c7be Added X-Fi check and convert surround FLOAT to SHORT when it is detected
Fixed braces, first try fixing mac compilation and removed useless NULL
comparison.
2015-09-11 13:22:04 -03:00
JosJuice cb496994e3 DolphinQt: Bring pixmaps up to date with DolphinWX and themes
Also removed PLUGIN from names because there aren't actually any plugins.
2015-09-11 16:13:18 +02:00
flacs c07d672b31 Merge pull request #3003 from dolphin-emu/revert-2961-printf
Partially revert "General: Toss out PRI macro usage"
2015-09-11 14:08:58 +00:00
JosJuice ec8ede2600 DolphinQt: Support XML metadata in Homebrew Channel format 2015-09-11 16:02:39 +02:00
JosJuice 3e6d62ae9e DolphinQt: Support banners in Homebrew Channel format
HBC uses files named icon.png for icons. This change makes Dolphin
support that file name, and also [executable file name].png
in case someone wants to have multiple files in one folder.

The HBC banner support is mainly intended for DOL and ELF files,
but it can also be used to override banners of disc images,
something that wasn't possible in the past.

That sure was simple compared to the wx version of this commit...
2015-09-11 16:02:38 +02:00
JosJuice 047ddb94a2 DolphinQt: Support ELF and DOL files in the game list 2015-09-11 16:02:14 +02:00
Lioncash 19459e827f Partially revert "General: Toss out PRI macro usage" 2015-09-11 09:49:00 -04:00
Ryan Houdek c319fbb98d Merge pull request #3013 from aserna3/Security101
Removed fastmem from Android UI
2015-09-11 09:14:50 -04:00
waddlesplash c75fd4d7c5 DolphinQt: Add some sanity to the VS projects. 2015-09-10 23:49:20 -04:00
waddlesplash 8fbf70ec55 DolphinQt: Make use of the C++11 signal/slot connection syntax.
Also use lambdas over one-line functions in some cases.
2015-09-10 23:31:40 -04:00
waddlesplash 0c1671973c DolphinQt: Rewrite About dialog to match the new DolphinWX one. 2015-09-10 23:02:47 -04:00
mimimi085181 e408e0ab17 Store the base hash for paletted textures in the texture cache entries 2015-09-10 22:28:59 +02:00
Jules Blok 99c08c89bb OGL: Invert Top-and-Bottom mode. 2015-09-10 22:22:26 +02:00
Ryan Houdek 3014feedc8 Merge pull request #3012 from degasus/destAlpha
VideoCommon: Drop "Disable destAlpha" hack
2015-09-10 13:56:43 -04:00
mimimi085181 38f6cf2089 Perform garbage collection for efb copies
This checks every TEXTURE_KILL_THRESHOLD frames, to see if the hash for the memory area of the efb copy has hanged. If it has changed, the efb copy can be removed, it wouldn't be used anymore. Before this pr, some efb copies would never be deleted.

Fixes issue https://bugs.dolphin-emu.org/issues/6101 and possibly some other VRAM leaks.
2015-09-10 11:58:58 +02:00
Scott Mansell ef4974b6a2 Remove unused log type. 2015-09-10 18:39:32 +12:00
Scott Mansell 0ed1e977cc Rearrange the logtypes into something closer to alphabetical order.
Also fix up a few of the long names.
2015-09-10 18:39:08 +12:00
Scott Mansell de9310fe70 Split OpenGL errors into a separate logtype from Video errors.
Allows them to be enabled/disabled separately.
2015-09-10 18:38:45 +12:00
Lioncash 88c9c6d086 ExpressionParser: Make all control paths return a value in operator std::string 2015-09-09 22:41:47 -04:00
Anthony Serna cbd7b0793f Removed fastmem from Android UI 2015-09-09 14:46:20 -07:00
degasus 74b20e627c VideoCommon: Drop "Disable destAlpha" hack
This option has no use any more, neither performance nor driver workaround.
2015-09-09 21:31:54 +02:00
Scott Mansell 38d05cd70f Merge pull request #3007 from phire/khr_debug_notification
OpenGL: drop log level of some spammy KHR_debug messages.
2015-09-09 17:34:27 +12:00
Felk 786cf7c9ff fixed disabling auto reporting for emulated wiimotes not working properly 2015-09-09 04:55:14 +02:00
Lioncash 8f13d50a4e Merge pull request #2989 from lioncash/filter
DiscIO/VS: Remove an empty filter
2015-09-08 21:01:00 -04:00
Scott Mansell a95adba39b Drop DEBUG_SEVERITY_NOTIFICATION messages down to DEBUG_LOG 2015-09-09 12:22:52 +12:00
Scott Mansell b9b80191d5 Fix deadlock with KHR_debug.
An KHR_debug callback could end up waiting for a mutex
on a thread which calls windows system functions.

While this is not expressly forbidden by the standards,
it does forbid directy calling windows system functions
from a KHR_debug callback. Close enough.
2015-09-09 12:05:24 +12:00
James Cowgill 50d5a9a9bc HW: Fix spelling mistake 2015-09-08 21:11:28 +01:00
flacs 48031eaff7 Merge pull request #2974 from Tilka/fprf
Jit64: fix errors in FPRF calculation
2015-09-08 18:59:22 +00:00
flacs 0c381d6547 Merge pull request #2975 from lioncash/emit
x64Emitter: Simplify/compress some conditionals
2015-09-08 18:44:54 +00:00
Ryan Houdek 5d7f834cde Add run count to the JIT profile information 2015-09-08 11:09:52 -05:00
Markus Wick 81c07d4919 Merge pull request #2990 from lioncash/noncopy
Common: Alter semantics of the NonCopyable mixin
2015-09-08 11:08:58 +02:00
Ryan Houdek 2e02de6587 Merge pull request #2998 from Sonicadvance1/GLES_BBox
[GLES] Enable bounding box support.
2015-09-08 02:38:54 -05:00
Scott Mansell 332e81d2d7 Merge pull request #2984 from JosJuice/dvdinterface-round-down
DVDInterface: Use ROUND_DOWN
2015-09-08 12:43:11 +12:00
degasus 664beea538 OGL: reimplement SSAA based on ARB_gpu_shader5
So i965 shall support it again.
2015-09-07 22:21:11 +02:00
Ryan Houdek 2ad26ab3e9 [AArch64] Fix Test&Branch to relative location instructions.
Wasn't masking by the size of the offset encoding so negative values were killing the instruction
Missed commiting this in my integer gatherpipe PR.
Fixes crashing on AArch64.
2015-09-07 13:38:58 -05:00
Ryan Houdek bfb544e1fb [GLES] Enable bounding box support. 2015-09-07 12:07:27 -05:00
Markus Wick 5585c5adc2 Merge pull request #2994 from aserna3/master
Properly implemented confirm on stop CLI switch
2015-09-07 14:00:17 +02:00
Ryan Houdek a9a339a00c Merge pull request #2962 from Sonicadvance1/aarch64_integer_gatherpipe
[AArch64] Implement integer gatherpipe writes.
2015-09-07 06:20:01 -05:00
Scott Mansell 1f800b80dd Merge pull request #2960 from phire/improve_efb2tex
Make efb2tex behave much more like efb2ram.
2015-09-07 14:12:03 +12:00
Ryan Houdek 99a7dfaf5e Merge pull request #2965 from Sonicadvance1/Android_config_changes
[Android] Fix multi-gamecube controller input, config changes
2015-09-06 20:07:32 -05:00
Anthony Serna a5d6072a45 Properly implemented confirm on stop CLI switch 2015-09-06 14:35:26 -07:00
Lioncash 1b026364bf Merge pull request #2992 from aserna3/master
Implemented CLI switch to disable confirm on stop
2015-09-06 16:55:11 -04:00
Anthony Serna ad1a8a1b31 Implemented CLI switch to disable confirm on stop 2015-09-06 13:08:29 -07:00
Lioncash ec3d55b093 EXI_DeviceIPL: Get rid of a pointer cast
Also moves the RTC updating code to its own function.
2015-09-06 14:42:43 -04:00
Lioncash 53465e329a Common: Alter semantics of the NonCopyable mixin
Uses delete to make the unimplemented functions detectable at compile time
and not link time if they are used.

The move constructor and assignment operator are removed as moves are not
copies, but transfers of ownership, which isn't suited for this class.
2015-09-06 13:45:08 -04:00
degasus 1c0366993a VideoBackends: Reimplement SSAA, now for D3D + OGL 2015-09-06 19:40:00 +02:00
Lioncash f194ee6223 x64Emitter: Simplify/compress some conditionals 2015-09-06 13:28:36 -04:00
Lioncash 623df9b5ca DiscIO/VS: Remove an empty filter 2015-09-06 13:23:33 -04:00
Scott Mansell ac467d9fb9 FifoPlayer: Don't check efb copy hashes when plaing back a broken dff 2015-09-07 05:20:25 +12:00
Lioncash 8ce04f9a65 General: Replace GC_ALIGN macros with alignas
Standard supported alignment -> out with compiler-specific.
2015-09-06 12:53:51 -04:00
Scott Mansell bda964e0b9 Workaround to allow partial texture updates to keep working in NSMBWii 2015-09-07 02:32:01 +12:00
Scott Mansell ee649c6d9f Make efb2tex behave more like efb2ram.
Instead of having special case code for efb2tex that ignores hashes,
the only diffence between efb2tex and efb2ram now is that efb2tex
writes zeros to the memory instead of actual texture data.

Though keep in mind, all efb2tex copies will have hashes of zero as
their hash.
2015-09-07 02:32:01 +12:00
Scott Mansell c08a83a5aa Merge pull request #2957 from phire/unify_efbcopy
Cleanup and unify efb copy implemtations into VideoCommon
2015-09-07 00:10:42 +12:00
JosJuice 4716c8ecf6 DolphinWX: Little simplification for game right-click menu 2015-09-06 13:33:23 +02:00
JosJuice cb3b1b6f44 DolphinWX: Don't use IsElfOrDol outside of ISOFile
It's redundant because GetPlatform can do the same thing.
2015-09-06 13:33:19 +02:00
Scott Mansell d797b5d0b5 Use ROUND_UP instead of custom bittwiddling. 2015-09-06 23:00:17 +12:00
JosJuice 5c454379ae DVDInterface: Use ROUND_DOWN 2015-09-06 12:15:01 +02:00
Scott Mansell 137856bd00 Fix palette conversions for 4 bit efb copies.
Fixes purple shadow in THPS4 and many other things.
2015-09-06 21:16:52 +12:00
Scott Mansell e745748c3e Improve comments for texture formats enum. 2015-09-06 21:16:51 +12:00
Scott Mansell b9be3245e1 Move common EFB copy code into VideoCommon
Addded a few duplicated depth copy texture formats to the enum
in TextureDecoder.h. These texture formats were already implemented
in TextureCacheBase and the ogl/dx11 texture cache implementations.
2015-09-06 21:16:51 +12:00
Scott Mansell be4caa3dc0 Merge pull request #2961 from lioncash/printf
General: Toss out PRI macro usage
2015-09-06 21:02:22 +12:00
Scott Mansell d52d8bf935 Merge pull request #2982 from lioncash/unique
Common: Remove StdMakeUnique.h
2015-09-06 21:01:48 +12:00
Lioncash 8b027f6ed7 CMakeLists: Bump C++ compilation from gnu++0x to c++1y 2015-09-06 04:10:40 -04:00
Lioncash 4fc71e9708 Common: Remove StdMakeUnique.h 2015-09-06 04:09:53 -04:00
Scott Mansell a26cac87fc Merge pull request #2959 from rohit-n/build-pch
Fix building with PCH disabled.
2015-09-06 19:59:49 +12:00
Scott Mansell 61da83182e Merge pull request #2978 from lioncash/override
Add missing override specifiers
2015-09-06 19:21:59 +12:00
Scott Mansell 728d082bc7 Merge pull request #2983 from lioncash/delete
WII_Socket: Make the copy-assignment operator deleted
2015-09-06 19:20:47 +12:00
Lioncash 007939c4e9 WII_Socket: Make the copy-assignment operator deleted 2015-09-06 03:12:01 -04:00
Lioncash f64de2006b HLE_Misc: Remove unnecessary headers 2015-09-06 02:27:04 -04:00
Lioncash 4a2e680ed2 VolumeGC: Initialize a variable
Silences an uninitialized variable warning
2015-09-05 23:05:28 -04:00
Lioncash 22635c1800 Add missing override specifiers 2015-09-05 22:40:19 -04:00
comex 96e42dff52 Merge pull request #2977 from lioncash/unused
General: Remove unimplemented function prototypes
2015-09-05 22:20:47 -04:00
Lioncash 633be0387d General: Remove unimplemented function prototypes 2015-09-05 22:01:07 -04:00
Pierre Bourdon 6af8e00b66 Merge pull request #2813 from lioncash/updating_list
CheatSearchTab: Make the search results list auto update address values
2015-09-05 23:10:06 +02:00
Pierre Bourdon 8a993e1fbc Merge pull request #2958 from JosJuice/dol-elf-banners
DolphinWX: Support banners in Homebrew Channel format
2015-09-05 23:08:07 +02:00
Lioncash 8fdb013d54 General: Toss out PRI macro usage
Now that VS supports more printf specifiers, these aren't necessary
2015-09-05 16:02:35 -04:00
Tillmann Karras 8f777cd839 Jit64: fix errors in FPRF calculation 2015-09-05 20:17:53 +02:00
booto d4344abd89 Revert "Merge pull request #2943 from booto/vi-enb"
This reverts commit 8dd80b8e97, reversing
changes made to c5979b47be.
2015-09-06 01:21:23 +08:00
Markus Wick 60e0339ae5 Merge pull request #2963 from Sonicadvance1/AArch64_improved_vertexloader
[AArch64] Minor improves to the vertex loader JIT
2015-09-05 15:44:52 +02:00
Ryan Houdek de80b9e988 Merge pull request #2971 from degasus/arm
JitArm64: fix smaller issues
2015-09-05 08:43:44 -05:00
degasus 9187200de3 Android: Abort the screenshot after 2 seconds
If the emulation is crashed, this blocks forever. So there is no way to exit the emulation within a finite time.
2015-09-05 15:29:22 +02:00
degasus 24fec3ebca JitArm64: Fix float load & store 2015-09-05 13:48:29 +02:00
degasus 36902c58eb JitArm64: Fix lwbrx and lhbrx 2015-09-05 13:48:29 +02:00
degasus 696f95d5f9 JitArm64: Fix subfic 2015-09-05 13:48:29 +02:00
degasus baa28e13f4 JitArm64: Remove FLUSH_INTERPRETER
It seems to be broken for some instructions, and there is no need for it any more.
2015-09-05 13:48:29 +02:00
Scott Mansell 52948bb3ef Cleanup and unify handling of efb copy stride. 2015-09-05 23:37:24 +12:00
Tillmann Karras a8c8f52f20 OGL: remove unused variable 2015-09-05 12:40:14 +02:00
Tillmann Karras 405554e327 Jit64: remove unnecessary indirection 2015-09-05 12:40:14 +02:00
Tillmann Karras 72eed1aa82 JitCache: drop unused method 2015-09-05 12:40:14 +02:00
Ryan Houdek 7650117c26 Properly support MSAA and SSAA as separate features(+GLES)
SSAA relies on MSAA being active to work. We only supports 4x SSAA while in fact you can enable SSAA at any MSAA level.
I even managed to run 64xMSAA + SSAA on my Quadro which made some pretty sleek looking games. They were very cinematic though.

With this, it properly fixes up SSAA and MSAA support in GLES as well. Before they were broken when stereo rendering was enabled.
Now in GLES they can properly support MSAA and also stereo rendering with MSAA enabled(with proper extensions).
2015-09-05 05:23:29 -05:00