Jordan Woyak
64c3c52ef3
DolphinQt: Make the mapping window clear button use ControllerEmu's clear functionality.
2019-02-06 17:40:58 -06:00
spycrab
fa01db4904
Qt/GameConfigEdit: Fix some settings being in the wrong section
2019-02-06 09:42:33 +01:00
Tillmann Karras
03a7071c57
DolphinQt: limit patch padding to 8
2019-02-05 04:59:52 +00:00
Jordan Woyak
0d1fbe7bbc
WiimoteEmu: Major renaming and cleanup.
2019-02-02 19:40:31 -06:00
Tilka
a95b6e1b9b
Merge pull request #7735 from spycrab/qt_modal
...
Qt: Make more messages modal
2019-02-03 01:30:03 +00:00
Tillmann Karras
5b4a5ca059
DolphinQt: cache filesystem icons for speed
2019-02-01 00:15:52 +00:00
Jordan Woyak
c386a6a875
DolphinQt: Fix selection of PP shader when using anaglyph 3D.
2019-01-27 13:23:42 -06:00
spycrab
ff5556ce2f
Qt/GameConfigWidget: Complete overhaul
2019-01-26 00:41:22 +01:00
spycrab
787f2c6bd7
Qt: Make more messages modal
2019-01-25 16:16:27 +01:00
Léo Lam
e19ee2ad4f
Merge pull request #7664 from jordan-woyak/kill-button-threshold
...
ControllerEmu: Killed the button group threshold setting.
2019-01-16 21:33:05 +01:00
JMC47
012338288e
Merge pull request #7662 from jordan-woyak/mapping-indicators-make-pretty
...
ControllerEmu: Make mapping indicators pretty
2019-01-10 19:04:27 -05:00
JMC47
3397824601
Merge pull request #7588 from Techjar/controller-dialog-wiimote-disabled-bug
...
Qt/ControllersWindow: Fix Wiimote settings not being re-enabled after quitting NetPlay
2019-01-07 16:55:36 -05:00
JMC47
0ca9accd8b
Merge pull request #7640 from jordan-woyak/input-fixes
...
ControllerInterface: Output/Rumble fixes
2019-01-05 17:16:35 -05:00
Jordan Woyak
df43fd9472
ControllerEmu: Killed the Buttons group threshold setting.
2018-12-31 08:35:31 -06:00
Jordan Woyak
7efa96eda9
ControllerEmu: code cleanup.
2018-12-30 10:52:45 -06:00
Jordan Woyak
1c24bef594
MappingUI: Organize some color constants and hide IR adjusted Z value when cursor is hidden.
2018-12-30 09:50:22 -06:00
Jordan Woyak
7a00f55cfa
ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings to allow use of round inputs in absolute mode. Make relative input option obey the center/width/height settings. Make the mapping indicator pretty and actually show what the relative/center/w/h settings are doing.
2018-12-30 09:10:32 -06:00
Jordan Woyak
c3dc3c106c
ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote tilt as well. Also make the tilt mapping indicator pretty.
2018-12-29 16:06:03 -06:00
Jordan Woyak
6a6195f53c
ControllerEmu: Implement dead zone setting for triggers.
2018-12-29 13:56:35 -06:00
Jordan Woyak
def5c6e573
Mapping UI: Reorganize wiimote extension layouts a bit so things fit better.
2018-12-29 12:59:47 -06:00
Jordan Woyak
970073084a
Mapping UI: Make the mixed trigger indicator styling match that of the analog sticks.
2018-12-29 12:46:05 -06:00
Jordan Woyak
c614f5f534
ControllerEmu: Allow analog stick input radius greater than one. Useful for rounded-square inputs of xbox controllers.
2018-12-27 19:16:37 -06:00
Jordan Woyak
da9bcf83ef
InputCommon: Simplified StickGate interface and moved class into its own file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code.
2018-12-27 18:31:46 -06:00
Jordan Woyak
ceb28a2302
Add ability to reshape analog sticks from square/circle to octagon and make the analog stick mapping indicator pretty.
2018-12-27 18:31:46 -06:00
Jordan Woyak
0f19c4a40f
ControllerInterface: DInput: Update force feedback effects in a thread. This should prevent slowdowns experienced by a handful of users.
2018-12-24 19:40:58 -06:00
Jordan Woyak
a8d0afe219
Reduce input mapping detection time to 3 seconds because 5 seconds was ridciculously long and output (rumble) testing time to 2 seconds because 5 seconds was annoyingly long.
2018-12-22 10:58:34 -06:00
Techjar
a2545a18b2
Qt/ControllersWindow: Fix Wiimote settings not being re-enabled after quitting NetPlay
...
We no longer allow accessing controller config while NetPlay is
running, so this check is no longer needed.
2018-12-05 16:12:12 -05:00
Sepalani
d5692afd7d
LogWidget: Preserve spaces and newlines
2018-12-02 19:12:12 +04:00
Connor McLaughlin
6388992f62
Merge pull request #7039 from stenzek/moltenvk
...
Vulkan: macOS support via MoltenVK
2018-11-30 21:55:30 +10:00
Techjar
9bb3c7d839
Qt/ControllersWindow: Fix incorrect enabled states of configure buttons
...
All configure buttons would be enabled, although no-op, upon
initialization of the dialog. Changing a setting to cause a save would
fix them.
2018-11-23 04:47:49 -05:00
Stenzek
a1b9a9f519
DolphinQt: Add backend multithreading to graphics config
2018-11-07 05:12:20 -08:00
Stenzek
8e2c063d62
TextureCache: Implement deferred/batched EFB copies
2018-11-07 16:25:01 +10:00
Stenzek
211a9bf6d2
Qt/MainWindow: Lazy initialize child windows
2018-10-14 21:46:59 +10:00
Tilka
e18fbb9bd3
Merge pull request #7449 from amaiorano/fix-extensions-combo-update-on-reset-defaults
...
Fix extensions combo update on reset defaults
2018-10-14 02:22:54 +01:00
Tilka
1abb27909d
Merge pull request #7480 from sp00nd/master
...
Change gecko sorting back to manual
2018-10-14 01:07:51 +01:00
Mat M
ecd4897d43
Merge pull request #7437 from stenzek/graphics-options-race
...
Fix race condition caused by opening graphics options while running
2018-10-12 10:29:28 -04:00
sp00nd
6cd53bf92d
Change gecko sorting back to manual
...
Gecko codes are a core foundation of most netplay sessions and most general modding cases. It has gone so far as to now have an ini for almost every game.
After the massive UI overhaul, the gecko code sorting defaults to Alphabetical with no option to change it. This removes the possibility for netplay builds to have important and necessary codes at the top for easy selecting, and removes the ability to sort massive code lists in categories.
This will also make the sorting consistent with AR codes, which are sorted manually.
2018-10-09 17:46:11 -05:00
mazes-80
eae36399dc
IOWindow: append new text at the end by default
...
This fixes https://dolp.in/i11026 .
2018-10-07 12:27:05 +01:00
Antonio Maiorano
f257630c0a
Fix resetting emulated wii remote settings to default not updating Extension combo box
2018-10-02 23:34:32 -04:00
Stenzek
349765ba77
GraphicsWindow: Ensure adapter selection isn't enabled while running
2018-09-28 22:01:23 +10:00
Stenzek
93923e2b29
Don't fill backend info when core is running
...
The current approach results in the UI thread creating a graphics device
whilst the core is running, leading to races on function pointers, and
potentially crashing.
2018-09-28 21:43:22 +10:00
JosJuice
fb6b31bba8
Re-add i18n comments that were lost in the DolphinWX removal
2018-09-08 15:58:15 +02:00
JosJuice
5f35edf505
Remove unused function and translatable strings
2018-09-08 15:18:31 +02:00
Techjar
1547b185c7
Qt: Switch to QSignalBlocker for scoped signal blocking
2018-08-23 07:11:52 -04:00
spycrab
159d5a6925
Qt/MappingButton: Fix crash when exiting during input detection
2018-08-11 17:37:12 +02:00
spycrab
6af7c1fe27
Merge pull request #7273 from Techjar/qt-iowindow-detect-spaces
...
Qt/IOWindow: Fix detection of button names containing non-alphabetical characters
2018-07-30 11:58:47 +02:00
spycrab
81c3400681
Merge pull request #7269 from lioncash/qt
...
DolphinQt/MainWindow: Replace includes with forward declarations
2018-07-30 11:56:31 +02:00
Techjar
44aa3cdc0f
Qt/IOWindow: Don't set QSizePolicy::Expanding on macOS
2018-07-17 14:35:56 -04:00
Techjar
f37813d8b6
Qt/IOWindow: Fix detection of button names containing non-alphabetical characters
...
The button wouldn't be highlighted in the list, as it would look for something like `Click 1` instead of Click 1.
2018-07-16 18:59:23 -04:00
Lioncash
a9003aadc6
DolphinQt/MainWindow: Replace includes with forward declarations
...
Reduces the amount of dependencies dragged in by the main window's
header. This also removes MainWindow.h includes elsewhere where they
aren't necessary, reducing the amount of UI files that need to be
recompiled if the main window's header changes.
2018-07-15 18:46:26 -04:00
spycrab
e9158bae6f
Qt/LogWidget: Fix messages not being escaped properly
2018-07-14 23:06:18 +02:00
spycrab
4826acd931
Merge pull request #7260 from spycrab/qt_fix_lazy
...
Qt/GraphicsWindow: Fix lazy initialisation bugs
2018-07-13 13:07:30 +02:00
spycrab
c8af83202a
Qt/GraphicsWindow: Fix lazy initialisation bugs
2018-07-13 12:38:21 +02:00
spycrab
cc6526f553
Merge pull request #6222 from iwubcode/emulated_input_improvements
...
Emulated wii input improvements
2018-07-12 20:36:53 +02:00
spycrab
c04b07674e
Merge pull request #7243 from Ebola16/SU
...
Qt: Clarify Synchronous (Ubershaders) name
2018-07-11 10:59:25 +02:00
spycrab
c7ff141606
Merge pull request #7219 from ligfx/mappingwindow_hotplug
...
Qt/MappingWindow: update devices combo box when hotplugging devices
2018-07-11 10:58:26 +02:00
Ryan Meredith
affd5689ff
Qt: Clarify Synchronous (Ubershaders) name
2018-07-10 12:22:21 -04:00
spycrab
a22ffb6387
Qt: Remove ActionHelper
2018-07-09 10:02:10 +02:00
iwubcode
3b11066e61
Fix lint bugs
2018-07-07 13:02:38 -05:00
iwubcode
3969bf6d1c
Input: Add hotkey to cycle the wiimote profile forward or backward
...
Co-authored-by: Barath Kannan <barathsotd@gmail.com>
2018-07-07 12:39:08 -05:00
Michael M
ce98a9c71d
Qt/MappingWindow: update devices combo box when hotplugging devices
2018-07-06 17:15:30 -07:00
Lioncash
ef35f93cbd
DolphinQt/PatchesWidget: Remove unused private member variable m_game
...
This resolves a -Wunused-private-field warning
2018-07-06 19:58:51 -04:00
spycrab
13ba24c5a6
Move DolphinQt2 to DolphinQt
2018-07-07 00:48:38 +02:00