Commit Graph

34052 Commits

Author SHA1 Message Date
LC 4b9259d691
Merge pull request #9415 from Filoppi/patch-8
Fix cursor going to +infinite if the window size was 0
2021-01-03 11:26:11 -05:00
LC f477a10e65
Merge pull request #9421 from MerryMage/JitBlockData
JitArm64: Do not use offsetof on non-standard-layout types
2021-01-03 11:25:04 -05:00
MerryMage 8ae0bf93e7 JitArm64: Do not use offsetof on non-standard-layout types
Applying PR #8687 to Arm64 JIT.
2021-01-03 15:26:01 +00:00
MerryMage 14c03388b3 Externals: Link against required libraries
* curl requires zlib
* hidapi when not using libudev requires libusb
2021-01-03 14:26:38 +00:00
waddlesplash 2df11d3911 Rehabilitate Haiku support. 2021-01-02 16:54:24 -05:00
Filippo Tarpini 8813ba69f5 Fix Quartz cursor going to +infinite if the window size was 0 2021-01-02 19:55:19 +02:00
Admiral H. Curtiss 2932b5f8cd Qt: Give better error messages when Wii save importing fails. 2021-01-02 17:46:12 +01:00
Admiral H. Curtiss d9c686db30 WiiSave: Delete existing save, if any, before importing one. 2021-01-02 17:46:12 +01:00
Admiral H. Curtiss 700d53e00f WiiSave: In Import(), make sure the TMD exists or can be reinstalled before allowing save to be imported. 2021-01-02 17:46:11 +01:00
Admiral H. Curtiss 46e4c17db3 WiiUtils: Add utility functions to handle prep-work for importing 'SD-card export' style Wii saves. 2021-01-02 17:46:11 +01:00
Filippo Tarpini 5a5c815ff0
Fix DInput cursor going to +infinite if the window size was 0 2021-01-02 18:33:13 +02:00
Filippo Tarpini 75f35393c3
Fix XInput2 cursor going to +infinite if the window size was 0 2021-01-02 18:30:14 +02:00
JosJuice f06e9c55c8
Merge pull request #9411 from lioncash/enum3
Arm64Emitter: Remove unused OpType enum
2021-01-01 19:11:06 +01:00
Lioncash 36af39853d Arm64Emitter: Remove unused OpType enum
This isn't used anywhere, so we can remove it.
2021-01-01 11:06:05 -05:00
Léo Lam fcdcdd7beb
Merge pull request #9410 from lioncash/enum2
Arm64Emitter: Convert ArithOption enums into enum classes
2021-01-01 13:25:35 +01:00
Lioncash 95cc53edec Arm64Emitter: Convert ArithOption enums into enum classes
Makes the enums strongly typed. While we're at it, we can also make
these enums private.
2021-01-01 07:10:41 -05:00
merry 71a996e33b Jit_Integer: srawx: Handle a != b case with SARX
Suggested by @Sintendo

Co-authored-by: Sintendo <bram.speeckaert@gmail.com>
2021-01-01 10:32:01 +00:00
Léo Lam 452aad29f1
Merge pull request #9401 from lioncash/jittable
JitArm64_Tables: Construct tables at compile-time
2021-01-01 01:22:49 +01:00
Léo Lam 344a74aa11
Merge pull request #9396 from lioncash/arm
JitArm64_RegCache: Interface cleanup
2021-01-01 01:03:55 +01:00
Léo Lam f59ee87031
Merge pull request #9402 from lioncash/emitter
Arm64Emitter: Interface cleanup
2021-01-01 00:52:40 +01:00
JosJuice 871d1d5953 Translation resources sync with Transifex 2020-12-31 20:16:11 +01:00
Admiral H. Curtiss 7abe1085e3 IOS/ES: Pass relevant caller title information to ImportTmd() and ExportTitleInit(). 2020-12-31 17:13:46 +01:00
Filippo Tarpini 57c59c18d4
Rename "Use Fullscreen" setting to "Start in Fullscreen"
The name was confusing as changing it at runtime would not change the window to fullscreen, as it effectively only affects the start of the emulation.
Also blocked the ability to change it when the emulation is running, to be more inline with other similar settings, like "Render to main Window".
2020-12-31 13:39:45 +02:00
JosJuice 7bf590ee5a
Merge pull request #9403 from lioncash/guard
ArmCommon: Add missing header guard
2020-12-31 12:17:28 +01:00
Lioncash e45aa019ec ArmCommon: Mark NO_COND as constexpr
Allows it to be used in compile-time expressions if ever necessary.
2020-12-30 20:54:05 -05:00
Lioncash c9711a5eca ArmCommon: Add missing header guard
Prevents any multiple inclusion errors from occurring.
2020-12-30 20:53:31 -05:00
Lioncash cca0dffebd Arm64Emitter: Add shorthand member functions for hint instructions
Allows for more concise code.
2020-12-30 20:49:20 -05:00
Lioncash 6046a15267 Arm64Emitter: Make ShiftAmount enum an enum class
Reduces namespace pollution and makes the enum strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash fab2053439 Arm64Emitter: Make RoundingMode enum an enum class
Prevents namespace pollution and makes the enum members strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash d87ec71615 Arm64Emitter: Make PStateField enum an enum class
Prevents namespace pollution and makes the enum members strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash 5c3f2fde22 Arm64Emitter: Make BarrierType enum an enum class
Prevents namespace pollution and enforces strong typing.
2020-12-30 20:49:20 -05:00
Lioncash f21c740919 Arm64Emitter: Make SystemHint enum an enum class
Avoids polluting the namespace and makes the members strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash 5011c155ec Arm64Emitter: Make type member of FixupBranch an enum class
Eliminates some magic numbers and makes the type member strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash 2fa4729815 Arm64Emitter: Annotate switch fallthrough
Silences warnings and makes intent explicit.
2020-12-30 20:49:20 -05:00
Lioncash d780ad1102 Arm64Emitter: Make use of std::optional
Allows eliminating some out variables in favor of optional, which allows
narrowing visible scope of variables.
2020-12-30 20:49:16 -05:00
Lioncash 5b5b3a9979 JitArm64_Tables: Move Instruction alias to the JIT class
Does what the comment says I should do :p
2020-12-30 19:28:37 -05:00
Lioncash c9c874d7fb JitArm64_Tables: Construct tables at compile-time
Migrates the Aarch64 JIT over to the same tabling mechanism as the x64
JIT.
2020-12-30 19:26:29 -05:00
JosJuice 31780a6059
Merge pull request #9399 from lioncash/fallthrough
JitArm64_LoadStore: Explicitly annotate switch fallthrough cases
2020-12-30 20:59:38 +01:00
Lioncash fa63367738 JitArm64_LoadStore: Explicitly annotate switch fallthrough cases
Makes it explicit that these are intentional. Also prevents compiler
warnings.
2020-12-30 14:41:37 -05:00
Lioncash fabf79e09a JitArm64_RegCache: Make RegType enum an enum class
Avoids polluting the namespace and makes the members of the enumeration
strongly typed.
2020-12-30 10:37:16 -05:00
Lioncash 4ff597cf21 JitArm64_RegCache: Mark several member functions as const
Many of these don't modify member state, so they can be marked as const.
2020-12-30 09:52:30 -05:00
Lioncash e9aaa46c2f JitArm64_RegCache: Mark register constants as constexpr
Also moves comments to make for less wonky formatting.
2020-12-30 09:44:49 -05:00
Lioncash e2bb9fd147 JitArm64_RegCache: Mark HostReg operator== as const
Also provides operator!= for logical symmetry.

We can also take the arguments by value, as the arguments are trivially
copyable enum values which fit nicely into registers already.
2020-12-30 09:42:29 -05:00
Lioncash e7538b10c6 JitArm64_RegCache: In-class initialize member variables where applicable
Same behavior, but in-place initializes all values and makes it visually
explicit at the declaration site.
2020-12-30 09:32:24 -05:00
Lioncash fe54226575 JitArm64_RegCache: Make FlushMode an enum class
Prevents namespace pollution and makes the enum members strongly typed.
This also mirrors the x64 variant as well.
2020-12-30 09:26:29 -05:00
JosJuice c1d041b888
Merge pull request #9318 from JosJuice/android-saf-games
Android: Use storage access framework for game list
2020-12-30 11:10:35 +01:00
smurf3tte c2da12ca75 DSP: Fix write masks on AUDIO_*/AR_* MMIO registers
https://bugs.dolphin-emu.org/issues/6749

This change fixes the scratchy audio in Teenage Mutant Ninja Turtles (SX7E52/SX7P52). The game starts an audio interface DMA with an unaligned address, and because Dolphin was not masking off the low 5 bits of AUDIO_DMA_START_LO, all future AI DMAs were misaligned. To understand why, it is instructive to refer to AUDIO_InitDMA() in libogc, which behaves the same as the official SDK:

_dspReg[25] = (_dspReg[25]&~0xffe0)|(startaddr&0xffff);

The implementation does not mask off the low bits of the passed in value before it ORs them with low bits of the current register value. Therefore, if they are not masked off by the hardware itself, they become permanently stuck once set.

Adding a write mask for AUDIO_DMA_START_LO is enough to fix the bug in TMNT, but I decided to run some tests on GC and Wii to find the correct write masks for the surrounding registers, as only a couple were already being masked. Dolphin has gotten away with not masking the rest because many are already A) masked on read (or never read) by the SDK and/or B) masked on use (or never used) in Dolphin.

This leaves just three registers where the difference may be observable: AR_DMA_CNT_H and AUDIO_DMA_START_HI/LO.
2020-12-30 01:34:48 -08:00
Léo Lam 8a3b14d7dc
Merge pull request #9391 from lioncash/find-str
IOS: Allow for heterogenous name lookup
2020-12-30 01:47:01 +01:00
Lioncash 0e91470828 IOS: Make use of insert_or_assign with AddDevice()
operator[] performs a default construction if an object at the given key
doesn't exist before overwriting it with the one we provide in operator=

insert_or_assign performs optimal insertion by avoiding the default
construction if an entry doesn't exist.

Not a game changer, but it is essentially a "free" change.
2020-12-29 19:32:18 -05:00
Lioncash ba0540b9c5 IOS: Allow for heterogenous name lookup
Allows lookups to be done with std::string_view or any other string
type. This allows for non-allocating strings to be used with the name
lookup without needing to construct a std::string.
2020-12-29 19:32:14 -05:00