LC
4b9259d691
Merge pull request #9415 from Filoppi/patch-8
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Fix cursor going to +infinite if the window size was 0
2021-01-03 11:26:11 -05:00
LC
f477a10e65
Merge pull request #9421 from MerryMage/JitBlockData
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JitArm64: Do not use offsetof on non-standard-layout types
2021-01-03 11:25:04 -05:00
MerryMage
8ae0bf93e7
JitArm64: Do not use offsetof on non-standard-layout types
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Applying PR #8687 to Arm64 JIT.
2021-01-03 15:26:01 +00:00
MerryMage
14c03388b3
Externals: Link against required libraries
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* curl requires zlib
* hidapi when not using libudev requires libusb
2021-01-03 14:26:38 +00:00
waddlesplash
2df11d3911
Rehabilitate Haiku support.
2021-01-02 16:54:24 -05:00
Filippo Tarpini
8813ba69f5
Fix Quartz cursor going to +infinite if the window size was 0
2021-01-02 19:55:19 +02:00
Admiral H. Curtiss
2932b5f8cd
Qt: Give better error messages when Wii save importing fails.
2021-01-02 17:46:12 +01:00
Admiral H. Curtiss
d9c686db30
WiiSave: Delete existing save, if any, before importing one.
2021-01-02 17:46:12 +01:00
Admiral H. Curtiss
700d53e00f
WiiSave: In Import(), make sure the TMD exists or can be reinstalled before allowing save to be imported.
2021-01-02 17:46:11 +01:00
Admiral H. Curtiss
46e4c17db3
WiiUtils: Add utility functions to handle prep-work for importing 'SD-card export' style Wii saves.
2021-01-02 17:46:11 +01:00
Filippo Tarpini
5a5c815ff0
Fix DInput cursor going to +infinite if the window size was 0
2021-01-02 18:33:13 +02:00
Filippo Tarpini
75f35393c3
Fix XInput2 cursor going to +infinite if the window size was 0
2021-01-02 18:30:14 +02:00
JosJuice
f06e9c55c8
Merge pull request #9411 from lioncash/enum3
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Arm64Emitter: Remove unused OpType enum
2021-01-01 19:11:06 +01:00
Lioncash
36af39853d
Arm64Emitter: Remove unused OpType enum
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This isn't used anywhere, so we can remove it.
2021-01-01 11:06:05 -05:00
Léo Lam
fcdcdd7beb
Merge pull request #9410 from lioncash/enum2
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Arm64Emitter: Convert ArithOption enums into enum classes
2021-01-01 13:25:35 +01:00
Lioncash
95cc53edec
Arm64Emitter: Convert ArithOption enums into enum classes
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Makes the enums strongly typed. While we're at it, we can also make
these enums private.
2021-01-01 07:10:41 -05:00
merry
71a996e33b
Jit_Integer: srawx: Handle a != b case with SARX
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Suggested by @Sintendo
Co-authored-by: Sintendo <bram.speeckaert@gmail.com>
2021-01-01 10:32:01 +00:00
Léo Lam
452aad29f1
Merge pull request #9401 from lioncash/jittable
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JitArm64_Tables: Construct tables at compile-time
2021-01-01 01:22:49 +01:00
Léo Lam
344a74aa11
Merge pull request #9396 from lioncash/arm
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JitArm64_RegCache: Interface cleanup
2021-01-01 01:03:55 +01:00
Léo Lam
f59ee87031
Merge pull request #9402 from lioncash/emitter
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Arm64Emitter: Interface cleanup
2021-01-01 00:52:40 +01:00
JosJuice
871d1d5953
Translation resources sync with Transifex
2020-12-31 20:16:11 +01:00
Admiral H. Curtiss
7abe1085e3
IOS/ES: Pass relevant caller title information to ImportTmd() and ExportTitleInit().
2020-12-31 17:13:46 +01:00
Filippo Tarpini
57c59c18d4
Rename "Use Fullscreen" setting to "Start in Fullscreen"
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The name was confusing as changing it at runtime would not change the window to fullscreen, as it effectively only affects the start of the emulation.
Also blocked the ability to change it when the emulation is running, to be more inline with other similar settings, like "Render to main Window".
2020-12-31 13:39:45 +02:00
JosJuice
7bf590ee5a
Merge pull request #9403 from lioncash/guard
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ArmCommon: Add missing header guard
2020-12-31 12:17:28 +01:00
Lioncash
e45aa019ec
ArmCommon: Mark NO_COND as constexpr
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Allows it to be used in compile-time expressions if ever necessary.
2020-12-30 20:54:05 -05:00
Lioncash
c9711a5eca
ArmCommon: Add missing header guard
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Prevents any multiple inclusion errors from occurring.
2020-12-30 20:53:31 -05:00
Lioncash
cca0dffebd
Arm64Emitter: Add shorthand member functions for hint instructions
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Allows for more concise code.
2020-12-30 20:49:20 -05:00
Lioncash
6046a15267
Arm64Emitter: Make ShiftAmount enum an enum class
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Reduces namespace pollution and makes the enum strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
fab2053439
Arm64Emitter: Make RoundingMode enum an enum class
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Prevents namespace pollution and makes the enum members strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
d87ec71615
Arm64Emitter: Make PStateField enum an enum class
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Prevents namespace pollution and makes the enum members strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
5c3f2fde22
Arm64Emitter: Make BarrierType enum an enum class
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Prevents namespace pollution and enforces strong typing.
2020-12-30 20:49:20 -05:00
Lioncash
f21c740919
Arm64Emitter: Make SystemHint enum an enum class
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Avoids polluting the namespace and makes the members strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
5011c155ec
Arm64Emitter: Make type member of FixupBranch an enum class
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Eliminates some magic numbers and makes the type member strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
2fa4729815
Arm64Emitter: Annotate switch fallthrough
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Silences warnings and makes intent explicit.
2020-12-30 20:49:20 -05:00
Lioncash
d780ad1102
Arm64Emitter: Make use of std::optional
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Allows eliminating some out variables in favor of optional, which allows
narrowing visible scope of variables.
2020-12-30 20:49:16 -05:00
Lioncash
5b5b3a9979
JitArm64_Tables: Move Instruction alias to the JIT class
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Does what the comment says I should do :p
2020-12-30 19:28:37 -05:00
Lioncash
c9c874d7fb
JitArm64_Tables: Construct tables at compile-time
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Migrates the Aarch64 JIT over to the same tabling mechanism as the x64
JIT.
2020-12-30 19:26:29 -05:00
JosJuice
31780a6059
Merge pull request #9399 from lioncash/fallthrough
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JitArm64_LoadStore: Explicitly annotate switch fallthrough cases
2020-12-30 20:59:38 +01:00
Lioncash
fa63367738
JitArm64_LoadStore: Explicitly annotate switch fallthrough cases
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Makes it explicit that these are intentional. Also prevents compiler
warnings.
2020-12-30 14:41:37 -05:00
Lioncash
fabf79e09a
JitArm64_RegCache: Make RegType enum an enum class
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Avoids polluting the namespace and makes the members of the enumeration
strongly typed.
2020-12-30 10:37:16 -05:00
Lioncash
4ff597cf21
JitArm64_RegCache: Mark several member functions as const
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Many of these don't modify member state, so they can be marked as const.
2020-12-30 09:52:30 -05:00
Lioncash
e9aaa46c2f
JitArm64_RegCache: Mark register constants as constexpr
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Also moves comments to make for less wonky formatting.
2020-12-30 09:44:49 -05:00
Lioncash
e2bb9fd147
JitArm64_RegCache: Mark HostReg operator== as const
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Also provides operator!= for logical symmetry.
We can also take the arguments by value, as the arguments are trivially
copyable enum values which fit nicely into registers already.
2020-12-30 09:42:29 -05:00
Lioncash
e7538b10c6
JitArm64_RegCache: In-class initialize member variables where applicable
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Same behavior, but in-place initializes all values and makes it visually
explicit at the declaration site.
2020-12-30 09:32:24 -05:00
Lioncash
fe54226575
JitArm64_RegCache: Make FlushMode an enum class
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Prevents namespace pollution and makes the enum members strongly typed.
This also mirrors the x64 variant as well.
2020-12-30 09:26:29 -05:00
JosJuice
c1d041b888
Merge pull request #9318 from JosJuice/android-saf-games
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Android: Use storage access framework for game list
2020-12-30 11:10:35 +01:00
smurf3tte
c2da12ca75
DSP: Fix write masks on AUDIO_*/AR_* MMIO registers
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https://bugs.dolphin-emu.org/issues/6749
This change fixes the scratchy audio in Teenage Mutant Ninja Turtles (SX7E52/SX7P52). The game starts an audio interface DMA with an unaligned address, and because Dolphin was not masking off the low 5 bits of AUDIO_DMA_START_LO, all future AI DMAs were misaligned. To understand why, it is instructive to refer to AUDIO_InitDMA() in libogc, which behaves the same as the official SDK:
_dspReg[25] = (_dspReg[25]&~0xffe0)|(startaddr&0xffff);
The implementation does not mask off the low bits of the passed in value before it ORs them with low bits of the current register value. Therefore, if they are not masked off by the hardware itself, they become permanently stuck once set.
Adding a write mask for AUDIO_DMA_START_LO is enough to fix the bug in TMNT, but I decided to run some tests on GC and Wii to find the correct write masks for the surrounding registers, as only a couple were already being masked. Dolphin has gotten away with not masking the rest because many are already A) masked on read (or never read) by the SDK and/or B) masked on use (or never used) in Dolphin.
This leaves just three registers where the difference may be observable: AR_DMA_CNT_H and AUDIO_DMA_START_HI/LO.
2020-12-30 01:34:48 -08:00
Léo Lam
8a3b14d7dc
Merge pull request #9391 from lioncash/find-str
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IOS: Allow for heterogenous name lookup
2020-12-30 01:47:01 +01:00
Lioncash
0e91470828
IOS: Make use of insert_or_assign with AddDevice()
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operator[] performs a default construction if an object at the given key
doesn't exist before overwriting it with the one we provide in operator=
insert_or_assign performs optimal insertion by avoiding the default
construction if an entry doesn't exist.
Not a game changer, but it is essentially a "free" change.
2020-12-29 19:32:18 -05:00
Lioncash
ba0540b9c5
IOS: Allow for heterogenous name lookup
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Allows lookups to be done with std::string_view or any other string
type. This allows for non-allocating strings to be used with the name
lookup without needing to construct a std::string.
2020-12-29 19:32:14 -05:00