Stenzek
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3d8014beb5
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D3D11: Use D3DCommon where appropriate
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2019-03-29 19:52:38 +10:00 |
Stenzek
|
f039149198
|
Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
Pierre Bourdon
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3570c7f03a
|
Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
Lioncash
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d9fec92628
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VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things
being indirectly included.
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2016-01-17 20:11:45 -05:00 |
Rodolfo Bogado
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cf7512683c
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spaces cleanup
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2014-12-07 20:28:27 -03:00 |
Rodolfo Bogado
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c2de38c115
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use SAFE_RELEASE to make code cleaner
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2014-12-06 10:46:15 -03:00 |
Rodolfo Bogado
|
817d025328
|
small spacing fixes
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2014-12-05 23:54:34 -03:00 |
Rodolfo Bogado
|
c7bb8fba9e
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Added support test for bbox and some naming corrections
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2014-12-05 18:51:23 -03:00 |
Rodolfo Bogado
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93b4540e19
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Add HW bounding Box support to d3d backend
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2014-12-05 15:03:24 -03:00 |