Lioncash
3b272d81b4
[Android] Use a HashMap in PrefsFragment.java instead of two CharSequence arrays.
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This way, we hold the [key|value] pairs together in one object and reduce overall code clutter.
2013-08-12 19:41:23 -04:00
Lioncash
00b034f991
[Android] Seems like InputConfigFragment.java also had explicit list indexing. Removed it from here too.
2013-08-12 15:32:52 -04:00
Lioncash
68e12407a5
[Android] Remove unnecessary explicit indexing of entries in a List within AboutFragment.java
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Indexes are handled internally within a List object.
2013-08-12 15:16:15 -04:00
Ryan Houdek
958590beaa
[Android] Fix OpenGL ES 3 detection on Nexus 10. Nexus 10 defaults to GLES1 context when not specified while Adreno defaults to GLES2. Thanks to Jeremy D Miller for noticing and finding out why this was failing.
2013-08-12 04:44:08 -05:00
Ryan Houdek
5d38a9c91e
[Android] Some minor cleanup.
2013-07-27 15:09:33 -05:00
Ryan Houdek
952aa714fd
[Android] Another check for OpenGL ES 3.
2013-07-26 21:07:17 -05:00
Ryan Houdek
4deea2bcae
Revert "[Android] Use equals to compare GL version string instead of contains. This should really be some sort of sscanf check so we can check if version > 3.0 but we'll worry about that when OpenGL ES 4.0 is released."
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This reverts commit bc58e7f42f
.
2013-07-25 19:35:01 +00:00
Ryan Houdek
bc58e7f42f
[Android] Use equals to compare GL version string instead of contains. This should really be some sort of sscanf check so we can check if version > 3.0 but we'll worry about that when OpenGL ES 4.0 is released.
2013-07-25 18:45:40 +00:00
lioncash
2e92e3814e
[Android] Tiny cleanup regarding method indentation in GameListAdapter.
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getItem() and getView were a little off-kilter with the rest of the class. Keeps things more consistent, etc.
2013-07-18 09:00:20 -04:00
Ryan Houdek
a1b9a4dc5e
[Android] Oops. Keep the screenOrientation setting to landscape.
2013-07-16 09:08:41 -05:00
Ryan Houdek
bd6218685f
[Android] Folder Browser a fragment as well. Removes the menu item for selected path, because it was just a confusing mechanic anyway. People just tap on the ISO in the browser anyway.
2013-07-16 06:59:07 -05:00
Ryan Houdek
d1baa8edd9
[Android] Change input configuration to a fragment.
2013-07-16 06:30:50 -05:00
Ryan Houdek
ee26564c65
[Android] In the About pane, show if the phone supports OpenGL ES 3. Makes it less confusing for users.
2013-07-16 05:43:45 -05:00
Ryan Houdek
023922cd5b
[Android] Start making it so the side pane is visible on all activities by converting them to fragments. Only Browse Folder and Gamepad Config remain. Fix a issue that Lioncash introduced where no games would show up in the folder browser or the game list.
2013-07-16 05:32:14 -05:00
Ryan Houdek
fbd67325a6
[Android] If one wants to use Android Studio. They can import the folder themselves.
2013-07-16 03:47:45 -05:00
lioncash
c35916a3e5
Add .dff FIFO logs to the list of valid extensions in FolderBrowser.
2013-07-15 10:01:04 -04:00
lioncash
0ba2594339
Use HashSets in FolderBrowser as well, like the last commit for GameListFragment.
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Should have originally done this with the first refactor. My bad.
2013-07-15 09:58:54 -04:00
lioncash
13f30d1d1d
[Android] Simplify GameListFragment.Fill a little bit.
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Made the filtering check against a HashSet of specified supported extensions.
Not only does this get rid of the multitude of checks for extensions in the if-statement, but it also makes for less typing in the future if new file extensions/formats are used. Simply add the extension to support to the set, and you're done.
2013-07-15 09:35:45 -04:00
lioncash
4e8c3b2f12
[Android] Make FolderBrowser.Fill look slightly nicer. Improve readability a bit.
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- Added a basic function description.
- Modified the main parameter to be more informative of what should be passed. Helps people who read the codebase for the first time.
- Made a variable for storing the entry name so getName() isn't called a bunch of times.
- Added some comments to explain some parts.
- Rename the exception catch variable to ignored, since it currently isn't being used.
2013-07-15 09:16:20 -04:00
Ryan Houdek
c86480d082
[Android] Fix a null pointer exception.
2013-07-14 16:31:47 -05:00
Ryan Houdek
ea146627e6
[Android] Enable OpenGL ES 3 by default. Add in a modified GLES3/gl3.h header for supporting it.
2013-07-13 18:42:04 -05:00
Ryan Houdek
737df2a68c
Patch from Degasus that removes the last of the the GL_TEXTURE_RECTANGLE usages. This is needed to have GLES3 support.
2013-07-13 17:24:23 -05:00
Ryan Houdek
95d4dc92c1
[Android] Show the OpenGL ES 3 backend video option only on devices that support it.
2013-07-11 11:22:02 -05:00
Ryan Houdek
e1f641424d
[Android] Show JIT cores based on host arch.
2013-07-11 10:18:03 -05:00
Ryan Houdek
33ca010115
[Android] Derp Squad. Show compressed files in the browse folder dialog. Show in red text and if one clicks on it. Say we don't support compressed file formats.
2013-07-11 03:57:24 -05:00
Pierre Bourdon
22c80e1dc2
Fix ICC profiles in some of our PNGs (ic_drawer, Dolphin icon).
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Also keep a PNG version of bin2c'd resources in order to make these kind of
changes easier in the future.
Fixes recent versions of libpng complaining loudly about our images.
2013-07-07 02:40:59 +02:00
Ryan Houdek
cdfd7905a0
[Android] Copy over DSP roms and font assets on build and first runs.
2013-07-05 19:18:33 -05:00
Ryan Houdek
c19858ca87
[Android] Instead of wiping shared preferences, set the default values so the settings are actually selected when going in to the settings menu.
2013-07-05 18:49:59 -05:00
Ryan Houdek
a610cdac8b
[Android] Fix Android 4.0 gamepad input.
2013-07-05 06:29:01 -05:00
Ryan Houdek
72257d5f69
[Android] Support clicking on games in the folder browser to add the folder currently in. Mostly for derps that keep trying to run the game from the folder browser.
2013-06-27 04:47:39 -05:00
Ryan Houdek
0037acbbaa
[Android] Actually copy Dolphin.ini correctly...
2013-06-26 05:32:56 -05:00
Ryan Houdek
06d721984d
[Android] Make the navigation drawer not so blindingly dark.
2013-06-26 04:58:34 -05:00
Ryan Houdek
fc0f347cea
[Android] Open the navigation drawer by clicking on the button. Woops, didn't realize that gmail did this as well.
2013-06-25 14:36:52 -05:00
Ryan Houdek
143d2eccb4
[Android] Open drawer if there isn't anything in the game list, instead of on first run.
2013-06-24 12:17:31 -05:00
Ryan Houdek
5f91998302
[Android] Add default Android config file
2013-06-24 01:42:35 -05:00
Ryan Houdek
852698ceef
[Android] On first run, open up the navigation drawer so people realize that there is a drawer.
2013-06-24 01:42:35 -05:00
Ryan Houdek
ae395639b0
[Android] Fix drawing on screen control setting being derpy at times.
2013-06-24 01:42:34 -05:00
Ryan Houdek
06b98225e7
[Android] 0.6 Release
2013-06-24 01:42:34 -05:00
Ryan Houdek
6bb7cc5fea
[Android] Add an about screen that shows build revision.
2013-06-22 22:54:36 -05:00
Ryan Houdek
d86185ca54
[Android] Fix ant build?
2013-06-22 08:06:39 -05:00
Ryan Houdek
2b9f79dff3
[Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup.
2013-06-22 07:45:05 -05:00
Ryan Houdek
02cbcc8ec4
[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /anything/ on screen.
2013-06-18 12:44:06 -05:00
Ryan Houdek
7223778520
[Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly
2013-06-18 07:09:38 -05:00
Ryan Houdek
3ddd24872b
Merge branch 'GLES3'
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Conflicts:
Source/Android/.idea/workspace.xml
2013-06-12 03:29:18 -05:00
Ryan Houdek
e4a3919a2b
[Android] 0.5 Release.
2013-06-12 03:11:59 -05:00
Ryan Houdek
baf16a72b6
[Android] Back to enforcing ICS or above limitation. Tired of this nonsense.
2013-06-11 08:45:31 -05:00
Ryan Houdek
703a51e4c0
[Android] Start of *working* GLES3 support. Needs to be able to compile in Windows still.
2013-06-11 08:33:56 -05:00
Ryan Houdek
1bea76a6e0
[Android] Remove artificial limitation to not leave the sdcard directory in the folder browser as well.
2013-06-11 08:25:15 -05:00
Ryan Houdek
fcf86f112a
[Android] Remove artificial limitation to not leave the sdcard directory. Keep screen on while running.
2013-06-11 08:24:23 -05:00
Ryan Houdek
f06fc78814
[Android] Properly open the navigation drawer when pressing menu or back in the game list.
2013-05-26 22:29:40 -05:00