parlane
bea635d1d5
Fixes issue 5214 for real!
2012-02-15 20:56:50 +00:00
LPFaint99
5cfb03da26
Merge branch 'variousSmallFixes'
2012-02-01 16:50:09 -08:00
LPFaint99
d6de53f235
convert name, notes and creator to wxstring using *wxConvCurrent instead of FromAscii. fix issue 5069
2012-02-01 00:09:24 -08:00
LPFaint99
a78c5f984f
download codes for virtualconsole titles
2012-02-01 00:09:23 -08:00
LPFaint99
60594c079d
allow just ejecting the disc by canceling the file dialog
2012-02-01 00:03:49 -08:00
NeoBrainX
5239ba88c9
TextureCache: Remove unsafe texture cache
2012-01-31 18:09:35 +01:00
LPFaint99
04a7e33f0b
proper unicode literal and wstring to wxstring conversions.
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Fixes issue 5156.
2012-01-27 00:30:52 -08:00
nitsuja
31ff1907a4
added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
2012-01-07 23:04:18 -08:00
skidau
318d3cff02
Added a note to try the native code handler in the error message window.
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Added copyright notices.
2012-01-03 01:24:16 -05:00
nitsuja
0d9e87da18
prevent CLogWindow::UpdateLog from constantly burning through timer objects, because it was allocating memory a lot and making it hard to debug some things. I think this should be faster even in release builds, but any speedup is probably too tiny to measure.
2012-01-01 14:28:21 -08:00
skidau
c53593a40a
Moved the Audio Throttle option to the Framelimit drop-down. The Audio Throttle should never be used alongside the frame limiter as that can cause audio sync issues.
2012-01-01 14:32:54 +11:00
LPFaint99
d389f7139b
restore wii sorting order by using the ascii string from the banner instead of the iso file
2011-12-22 15:53:41 -08:00
LPFaint99
ca8af741b8
Merge branch 'unicode_gamelist'
2011-12-22 14:29:47 -08:00
LPFaint99
825e2ea4df
fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings
2011-12-22 14:28:12 -08:00
LPFaint99
8f6c25a5aa
cleanup: merge handling of ntsc/pal games in gamelist/isoproperties
2011-12-20 02:19:46 -08:00
LPFaint99
e4c4602d9e
use windows-1252 for gamename/description, fixes copyright/tm symbol in the gamelist & isoproperties
2011-12-20 02:10:40 -08:00
LPFaint99
9ddb67d4a9
fix shift-jis conversion on linux, and check for the codepage on windows in the memorycard manager like everywhere else
2011-12-20 01:35:12 -08:00
nitsuja
3006d0696c
fix the read-only menu item being disabled when emulation is paused (the hotkey was fine but I guess some people still use the menu)
2011-12-19 16:38:07 -08:00
LPFaint99
de4e3e7462
add wstring name(s)/description to the cachefile, use when available in gamelist and properties window
2011-12-18 22:01:46 -08:00
nitsuja
567e90bbd5
fix for an un-threadsafe call to UpdateGUI (oops)
2011-12-18 20:38:54 -08:00
Glenn Rice
4ecb48eaf8
Update a few more translations and add Farsi.
2011-12-18 14:03:57 -06:00
Pierre Bourdon
b20c26f0b7
Adding more drama to the git history.
2011-12-18 13:58:44 +01:00
kostamarino@hotmail.com
9829beab42
Gameini database update, mainly changes to the emulation issues lines (make them shorter, with more substance and less bla bla, update outdated stuff). The emulation issues lines can be further improved(this is a start).
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Also re - implement the emulation issues column that was reverted, make it a bit bigger since sentences need more words and delete the issues portion of the emustate tooltip since it is unnecessary now.
2011-12-18 14:52:40 +02:00
nitsuja
d44fc0c820
small fixes for some recording-related menu items
2011-12-18 02:23:59 -08:00
nitsuja
c88e4a097e
update ui after savestate load (because loading a savestate can affect whether certain items should be grayed out in the menu)
2011-12-18 01:15:59 -08:00
Jordan Woyak
98d22d0e03
Revert the latest GUI change (Emulation Notes column). We don't care for it.
2011-12-17 23:44:09 -06:00
Maarten ter Huurne
ed1bfdf293
Merge branch 'cmake-osx2'
2011-12-17 16:30:02 +01:00
Maarten ter Huurne
83bf5790a6
Copy translation files into OS X bundle.
2011-12-17 16:26:52 +01:00
kostamarino@hotmail.com
a58c46be81
Gui change and an update to the gameini database.
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The "Notes" column is gone and in it's place an "Emulation Notes" column is placed (it contains the emulationissues lines from the game inis). Notes that contain useful info about the game can be seen with just a glance this way.
Fixes issue 5043.
2011-12-16 21:01:10 +02:00
Maarten ter Huurne
4c7c29b8b6
Let "make install" on OS X copy the bundle to /Applications.
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The "dsptool" executable is not included in the bundle.
The "tester" executable is not included in the bundle and it no longer
installed on other platforms, since it is neither expected nor useful
to install unit tests.
2011-12-14 02:50:36 +01:00
nitsuja
f3325036be
fixed hotkeys getting ignored after tab is pressed
2011-12-11 21:54:50 -08:00
nitsuja
2c2ef9a961
made frame advance act normal (so it advances 1 frame each time instead of waiting for further unpause commands), and did some minor improvements to the read-only command (making the UI behavior a little nicer, no actual changes to what read-only does at this point)
2011-12-11 21:08:26 -08:00
Maarten ter Huurne
d75f45979b
Copy data files into OS X application bundle.
2011-12-12 01:30:42 +01:00
Maarten ter Huurne
344ca5d360
Applied compile and link flags from SCons build for OS X to CMake build.
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The following changes were made:
Restricted the "-march=core2" option to i386 because the first Intel Macs
had Intel Core CPUs, not Core2.
Removed the "-mdynamic-no-pic" flag as GCC lists it as a PPC specific flag.
Removed "-Wl,-read_only_relocs,suppress" because it seems to be related
to "-mdynamic-no-pic" and I see no need for it.
Removed "-Wextra-tokens -Wnewline-eof" because they are GCC specific and
not OS X specific.
2011-12-11 21:27:06 +01:00
Maarten ter Huurne
780e5e7244
Use a custom template to generate the Info.plist for the OS X bundle.
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This allows us to add keys that don't exist in the CMake template.
I added the keys from the Info.plist that was generated by our SCons build
to the new template.
2011-12-11 16:54:37 +01:00
Maarten ter Huurne
c1cf4f80cf
Added bundle version and copyright string to OS X bundle info.
2011-12-11 16:21:17 +01:00
Maarten ter Huurne
9d2f589f01
Create application bundle on OS X.
2011-12-11 16:07:59 +01:00
Maarten ter Huurne
f9133a7376
Link to the required OS X frameworks.
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Previously, there was just one list of frameworks regardless of which part
of the code depended on which frameworks. Now we keep separate lists for
the Dolphin core, the Dolphin GUI and internal use by wxWidgets.
2011-12-07 08:26:44 +01:00
Maarten ter Huurne
8a75351674
Link against OpenGL using the info gathered by the FindOpenGL module.
2011-12-05 06:18:04 +01:00
Maarten ter Huurne
d440dfe9b2
Link against systemwide LZO using the info gathered by check_lib().
2011-12-05 05:33:35 +01:00
Pierre Bourdon
7f055d6b56
UI: refactor the game list sorting code
2011-11-02 02:45:51 +01:00
crudelios
dd551814c9
Bounding Box bugfixes.
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- Fixes all (I hope) BBox-related unknown pointer crashes.
- Fixes wrong BBox values with Frame Skip on (and the resulting unknown pointer crashes).
- Fixes a small oversight on the change I made to the ISO Properties dialog.
This should also be a (very very little) bit faster than the previous version.
2011-10-28 21:12:12 +01:00
crudelios
852fe9c4be
Added proper Bounding Box support.
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Should fix most graphical issues with Paper Mario: TTYD and Super Paper Mario. Fixes issue 360.
Since only those two games seem to require BBox support, and as per ector's suggestion, BBox is only enabled for those two games.
BBoxes and Display List Caches don't get along too well, causing Paper Mario: TTYD to hang during certain effects where BBoxes are used. For now, I disabled DList Cache for the Paper Mario games, hopefully both will be compatible in the future.
2011-10-26 01:19:10 +01:00
Shawn Hoffman
105e7e4eb4
Added TaruKonga (DK Bongos) support.
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Separated SI Device IDs from the enums used for config/gui since quite a few device types all have the gc controller SI ID.
2011-10-23 07:01:17 -07:00
kostamarino@hotmail.com
8d9061ac39
Possible fix for random crashes with plenty of games(like Mario Galaxy) and issue 4568 (please test).
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Gameini database changes that affects Black & Bruised, BLOODY ROAR(R): PRIMAL FURY, CASPER, Karaoke Revolution Party, Wii Music, TMNT.
2011-10-19 21:03:08 +03:00
Shawn Hoffman
46afefb14f
Merge branch 'master' into gc-mic
2011-10-16 02:22:21 -07:00
skidau
da9bd95a68
Renamed the "Disable Wiimote Speaker" option to "Alternate Wiimote Timing".
2011-10-09 22:10:47 +11:00
Shawn Hoffman
41424d98e8
Make the mic button respect which slot it's plugged into.
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*You need to open the Gamecube config page and reselect the devices in slot A and B after this commit*
Just jitil left...
2011-10-09 03:18:15 -07:00
Shawn Hoffman
ade9485aac
ok...just need to update the button...
2011-10-09 01:11:48 -07:00
LPFaint99
5316c6d97b
Move GCMemcard from DolphinWX/Memorycards to Core/HW
2011-10-04 13:14:18 -07:00