Commit Graph

69 Commits

Author SHA1 Message Date
death2droid 1d593069b5 x64 SOIL fix thanks to baby.lueshi
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 13:16:30 +00:00
death2droid 08179aa16c Fix windows build problem with SOIL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3177 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 11:20:27 +00:00
death2droid 4f195d4d30 Revert changes to vcproj
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3167 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 07:59:26 +00:00
death2droid d0304dc997 Add hires texture support to OpenGL
Currently still only dumps files as .tga but supports loading as .png, .bmp,.tga , .dds

This is by  baby.lueshi

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3166 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 07:43:56 +00:00
XTra.KrazzY f4f93f624a Made DSPSpy build in VC++ (when having devKitPro)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3121 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 15:29:27 +00:00
hrydgard 07b774c7de debugfast build fixing. make the hle bios loading-or-not logic make sense.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3113 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 08:23:25 +00:00
hrydgard 13b50e44c1 Add fake VS project for DSPSpy.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2996 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 14:09:26 +00:00
Marcus Wanners c395b93590 Fix those dependencies, once and for all (I hope!). Thanks to Nolan.Check.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2991 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-17 23:04:00 +00:00
Marcus Wanners 0c65e2fe11 Fix for issue 864. Thanks to Nolan.Check.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2967 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 16:36:03 +00:00
Shawn Hoffman b8406f8721 change dsptool's outpath to be where dolphin.exe is
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2966 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 13:52:10 +00:00
Shawn Hoffman 0a8731edc5 fix windows builds(s)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2961 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-13 06:14:10 +00:00
hrydgard e8b9e93465 DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2955 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 10:21:40 +00:00
Shawn Hoffman f6bc828e63 fix for issue 839
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 18:24:23 +00:00
Shawn Hoffman 4a7f01348d windows build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2935 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:04:48 +00:00
Shawn Hoffman f8ed0b5c4c chop the "testing" moniker off of dsp lle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:02:22 +00:00
hrydgard 541832e4f0 DSP: Fix sln file now that old LLE is dead. Add preliminary DSPAnalyzer, which looks for idle skip opportunities.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2930 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 17:58:58 +00:00
hrydgard a583950f82 DSP: Unbreak disassembler (broken since 2866), commenting, logging changes, minor cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2878 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 15:46:47 +00:00
Shawn Hoffman 819b1e065d remove WTL from dsp-lle testing and getting ready for wxw version of the debugger (anyone can do this :) )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2789 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 21:00:26 +00:00
Shawn Hoffman 393d477f27 now all build configs link in visual studio again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2746 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-24 04:03:53 +00:00
Shawn Hoffman 29081c204d come cleanup with lle test and misc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2745 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 21:19:43 +00:00
omegadox 34c05f8e87 Added project for AudioCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2742 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 20:00:12 +00:00
Shawn Hoffman eacb9ccd80 Improve behavior of the console window on windows. Remove coloring from logwindow for the time being. Now you can use wxGetApp if you #include Main.h, and GetCFrame, etc...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2694 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 18:25:36 +00:00
Marcus Wanners 67af94c339 Fixed warning message on VC++ startup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2558 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 15:36:31 +00:00
Marcus Wanners 20186db587 Got rid of nonexistent and pointless projects in Dolphin.sln.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2554 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 01:47:44 +00:00
XTra.KrazzY df6bfe7662 Clarified some names in the solution
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2341 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 14:52:10 +00:00
omegadox bd01520260 Some organization of the Solution file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2326 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:41:53 +00:00
John Peterson e727517a47 SimplePad: Build settings fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2260 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:31:42 +00:00
John Peterson 175abfef0a InputCommon and Wiimote: Build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2152 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:43:02 +00:00
John Peterson 127874b5e1 InputCommon and nJoy: Fixed build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2148 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:51:03 +00:00
hrydgard 5822e284f3 Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2145 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:09:58 +00:00
Shawn Hoffman a5e0bdb1ed fix for last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2028 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 01:53:07 +00:00
Shawn Hoffman ba8c2aa7e4 nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 06:48:15 +00:00
Shawn Hoffman dd56f82f82 remove unused variables from dsp hle and enable njoy test in windows debug build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1826 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 00:00:21 +00:00
Shawn Hoffman 34cad180e8 add inputcommon and padsimpleEvnt to windows build. note: the plugin is disabled atm; it builds but isn't fit for general consumption. Also a bit of dolphin-style cleanup on inputcommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:07:22 +00:00
Shawn Hoffman a6a279a7da fix for issue 411, njoy testing is re-enabled in windows, but not for debug config (it hates logging?)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1573 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 01:21:56 +00:00
Shawn Hoffman 66536235e6 compiletime warning fixes, possible wxw crashes fixed, disable build of njoy_test until it's more mature.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1502 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 03:38:50 +00:00
Shawn Hoffman 668337eb84 convert the register window to wxGrid, allows multiplatform colors. fix wxw debug build error msg.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1454 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 05:29:14 +00:00
Shawn Hoffman afbed76fe7 get rid of .os files, add nJoy Test to Dolphin.sln
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1377 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 05:00:18 +00:00
nakeee e2345ba340 fix compilation on win
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1270 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 12:51:58 +00:00
John Peterson 2976f3f1e3 Fixed Wii AX sound, for real this time
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1169 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 11:47:17 +00:00
John Peterson 825335fc2c Readded log manager changes, now with a LOGV function to use the verbosity levels.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1093 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:08:31 +00:00
fires.gc ae0f0f8dcd reverted log manager... i hope that i havn't reverted to much but a lot of files are affected. if someone runs in any problems please tell me.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@936 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 10:36:26 +00:00
John Peterson f71cc4e609 Added a verbosity setting to the log manager. And a timestamp to the debug log.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@911 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-18 19:25:33 +00:00
John Peterson f2a5fd1973 Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
There's an annoying problem with the DSP HLE wx window that blocks some input and places it in a queue. For example if you have loaded the window and press X on the main window, that action is blocked an placed in some kind of queue and not executed until you have closed the debugging window. This is also why the main Dolphin-Debugger window does not show up until you close the sound window. If someone find a fix to this I guess it could be convenient. There is another way to show the window, m_frame->Show() that is normally supposed to remove this kind of on-focus lock, but in a dll it seemingly breaks because it makes Dllmain call DLL_PROCESS_DETACH immediately after DLL_PROCESS_ATTACH so the window has to be killed or we crash.

Also, otherwise unnecessarily I had to disable the new DSP HLE debug window in Release mode because I could not access the SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() string that I need to start it (if I tried it crashed). Very annoying and strange. I could not access m_strDSPPlugin or m_strVideoPlugin either, but all other values in m_LocalCoreStartupParameter seemed to work fine. I'll have to leave it to someone else to figure out why.

TODO: Later I'll add function to the debugging buttons, currently only update have a function. I'll add some option to show a custom console window (that actually worked better that the wx window to show the current parameters status, it had less flicker on frequent updates). I'll also add some custom log file saving option.

Also, the reason I placed Logging.cpp in its own dir is because I plan to add more files to it. There were problems with some build modes, win32 with debugging crashed on booting a game, I don't know if it's my fault. And I could not build Debug win64 because of some wx linking problem.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@722 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 03:19:23 +00:00
fires.gc f69166d0c2 Removed the dx9 pad plugin. I won't miss it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@704 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 07:31:43 +00:00
XTra.KrazzY 53b4dda6c7 Me and Nakeee created a null DSP device, supported in both Windows and linux (tested). Framerate boost and less DSound/LibAO errors. Pending work: Clean up UCodes and create something more...null. We could also hack into the HW Audio Interface (would be actual null device). Also screws up a bit of Wind Waker RTC (awesome day/night transition in save selection menu. 80FPS in save selection menu, 120FPS in logos.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@694 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 18:45:53 +00:00
fires.gc 55867c169a update to vs2008
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@664 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 17:09:29 +00:00
fires.gc d8f8167613 removed wtl from padsimple
changed color for compressed images

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@643 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 18:25:15 +00:00
hrydgard cb90e61368 Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@566 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 23:25:35 +00:00
masken f6e4aad94f Added preliminary Wiimote plugin spec, and an empty test plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@508 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 10:28:23 +00:00