Commit Graph

166 Commits

Author SHA1 Message Date
Maarten ter Huurne e8a14fc949 Fixed compile warning when compiling with SDL support.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@618 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:27:42 +00:00
Maarten ter Huurne bbf7377544 Removed unused field "m_szName". Added virtual destructor.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@617 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:25:29 +00:00
nakeee dbc5a154b6 Panic when failing to create Renderer in the opengl plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@607 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 09:17:28 +00:00
nakeee 420e304d2c fix compilation on linux, I wonder how it worked before
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@605 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 07:25:57 +00:00
nakeee e0291e735c cleaned up SConscripts
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@602 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 19:54:29 +00:00
nakeee 3e2419776f fixed scons=parsing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@591 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 22:06:22 +00:00
Sonicadvance1 720efb825d Linux: I made Sconscript call wx-config inside of the main SConstruct, added a nowx argument, Made the filesystemviewer use the correct struct and fixed a silly scissor error that was made
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@589 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 17:31:54 +00:00
XTra.KrazzY 7c3f715f19 More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@586 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:43:10 +00:00
XTra.KrazzY a5488ccf58 Initial steps towards fog emulation in DX9
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@585 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:29:30 +00:00
Sonicadvance1 bb248a43de Linux: Makes keyboard state save/loading work. I put it in the GL plugin so it can be used even if multiple pad plugins are used
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@564 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 21:21:24 +00:00
Sonicadvance1 bb685d4fb4 Fix padsimple to work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@563 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 17:00:53 +00:00
nakeee 0f4c4b6e1c SConscript made all the rest of env.Copy into env.Clone
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@542 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 16:50:09 +00:00
Shawn Hoffman de9b103524 reversion
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@517 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 16:33:28 +00:00
daco65 f07b75dc09 some patches done by F|res & OmegaDox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@512 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 15:09:03 +00:00
Sonicadvance1 2ab88e167e Some ATI cards have both ATI_draw_buffers AND ARB_draw_buffers, if both, go with ARB_draw_buffers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@507 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 05:41:26 +00:00
Sonicadvance1 eb150f3114 Linux: Fixed Crashing problem due to locking problems with Xevents in the callback function. This SHOULD also fix the random lockups most/all are having in Linux, cheers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@506 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 04:32:28 +00:00
Maarten ter Huurne 54c2a07de5 Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@489 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-10 01:01:28 +00:00
Shawn Hoffman 38ff37539d updated gui a little bit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@488 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-09 23:34:13 +00:00
nakeee 566a4ebc82 casting
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@484 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 07:36:30 +00:00
nakeee 7026025a2d more warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@483 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 07:09:34 +00:00
nakeee 8201ead1d9 compiler doesn't like unmatched '' even in comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@482 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 06:48:23 +00:00
nakeee 39a08656f7 warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@481 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 06:41:03 +00:00
Sonicadvance1 462b3184e2 Added some Fog functions to the GL plugin, doesn't effect games at all. Quick change to GLInit.cpp that doesn't do much as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@477 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 04:03:42 +00:00
Sonicadvance1 d6ac59f1cc Linux: Moved resize to the callback function, where the Xevents are being checked on, possibly fixing the random freezing bug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@468 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 18:09:38 +00:00
Shawn Hoffman 8f7c509a13 windows x64 build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@467 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 17:11:52 +00:00
nakeee 9637314efb another unused packed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@463 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:14:24 +00:00
nakeee 4c1de84039 unused fogcolor removed, shouldn't BPMEM_FOGPARAM3 and BPMEM_FOGCOLOR be united with BPMEM_FOGBMAGNITUDE?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@462 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:11:21 +00:00
hrydgard 81e937041f fix 64-bit build too on Platform SDK 6.0, fix project file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@453 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 11:07:55 +00:00
hrydgard 5a69fca0be Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 10:29:46 +00:00
Sonicadvance1 6d53aaed21 Linux: Made PadSimple actually work in Linux, removed the SDL dependency since Fires yelled at me (a long time ago).Tmator, you will have to use something else and Video Plugin Skips key events in Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@440 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 01:07:41 +00:00
Maarten ter Huurne 722ea233a1 Align stack to 16-byte boundary when compiling in 32-bit mode with GCC. This is required to run anything on OS X and to support SSE instructions on Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@439 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 00:02:53 +00:00
Maarten ter Huurne 4b3c4492ea Replaced "WORD" by "u16", except where it is part of the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@434 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 00:12:32 +00:00
Maarten ter Huurne 1154027808 Replaced type "DWORD" by "u32", except where "DWORD" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@429 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 22:48:56 +00:00
Sonicadvance1 454cee4d1e Your Holy savior has come to save the day. Also fixed compiling in Linux, a memory leak, and checks if a glxcontext was created
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@419 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 08:32:33 +00:00
Maarten ter Huurne 0bebbcb5f4 Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@408 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 14:32:35 +00:00
hrydgard 09406d76c4 Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:36:52 +00:00
hrydgard 55c18d1d10 some cleanup, don't update the log window too often
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@399 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 08:29:43 +00:00
hrydgard e5deb10714 bugfix the texcache bugfixes :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@395 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 23:15:11 +00:00
hrydgard db303de0db Fix texture cache bug in OpenGL plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@393 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:55:09 +00:00
hrydgard 005cbbb379 Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@390 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:06:53 +00:00
hrydgard 85565688d7 New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 19:19:40 +00:00
hrydgard e4825be7a8 more statesave bugfixes...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@387 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:24:45 +00:00
hrydgard 4608333a56 State saving progress. Most core state seems to be saved/loaded correctly, not so for video yet unfortunately.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@386 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:05:32 +00:00
hrydgard ff0a613427 Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@381 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 12:11:25 +00:00
Sonicadvance1 3e029639df Removed jpeg dependency in GL plugin, added Rumble to Linux nJoy. and reverted my accidental Dolphin ini file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@379 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-29 09:55:17 +00:00
XTra.KrazzY 051c2e0784 A lot of save state groundwork. Please notify if compilation breaks because
I haven't compiled


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@368 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 07:58:04 +00:00
Maarten ter Huurne 57c5cb12e9 Fixed warnings about missing braces in array initialisation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@356 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:17:47 +00:00
daco65 794f656188 fixed Video_SaveState & Video_LoadState in OGL/DX that made dolphin unable to load the plugins
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@352 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:45:51 +00:00
Maarten ter Huurne 6c5f0fc0f3 Do not force-enable logging.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@351 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:38:15 +00:00
Maarten ter Huurne b9feea5412 Removed unnecessary extra terminating zero: sprintf() already zero-terminates its output.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@347 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 10:41:21 +00:00