Commit Graph

19450 Commits

Author SHA1 Message Date
Julian Löhr aace2f694f Fix Wiimote Index LED 2015-11-23 23:24:49 +01:00
Matthew Parlane f92a36d86c Merge pull request #3283 from RisingFog/patch-1
Fix Frame Advance Hold Delay Changes
2015-11-24 10:44:52 +13:00
Markus Wick 1bbec988fa Merge pull request #3284 from Sonicadvance1/fix_ssbo_declaration
We shouldn't be trying to enable the SSBO extension in ES.
2015-11-23 22:15:47 +01:00
Ryan Houdek d27dcdba48 We shouldn't be trying to enable the SSBO extension in ES. 2015-11-23 14:47:43 -06:00
Chris Burgener 1ea9b36e3b Fix Frame Advance Hold Delay Changes
Fixes the issues of modifying the frame advance speed increase/decrease not actually doing anything
2015-11-23 13:53:14 -05:00
Scott Mansell 02f476cd09 FifoRecorder: Fix bug with normal vertex arrays.
Detected by the previous commit. We had forgotten to make sure the
Vertex Loader's table of normal sizes is initilzied, resulting in
the wrong offsets/sizes being used for vertices with normals.
2015-11-23 23:02:42 +13:00
Scott Mansell 3a36bfbcbb FifoAnalyzer: Double check command size while recording.
Since we now return the value, might as well check it's correct.
2015-11-23 23:02:41 +13:00
Scott Mansell 17b7102b35 FifoAnalyzer: Remove layer of indirection. 2015-11-23 23:02:40 +13:00
Scott Mansell 9872f5b518 FifoAnalyzer: Remove old code that was meant to handle EFB copies
It wasn't working, I'm not really sure why.
Since #2997 we rely on video common to mark efb copies 'written'
during recording, and for old dffs we just ignore the bad texture
while playing back in the texture cache.
2015-11-23 23:02:39 +13:00
Scott Mansell 0367c3107d FifoAnalyzer: Unify DecodeOp/DecodeCommand
We actually discovered a bug while combining the two functions with
FifoRecordAnalzyer's vertex array loading code. If per-vertex
postion or texture matrices were enabled and vertex arrays in use
then the wrong data would be used to calculate the minimum/maxmium
indices, which would result in either too much or too little vertex
data being included in the dff.

So this commit also increments the dff version number, so we can
identify old broken dffs later.
2015-11-23 23:02:38 +13:00
Scott Mansell 1656b2788d FifoAnalyzer: Convert FifoPlaybackAnalyzer to namespace 2015-11-23 23:02:38 +13:00
Scott Mansell da7fb568de FifoAnalyzer: Convert FifoRecordAnalyzer to namespace.
And a few minor cleanups.
2015-11-23 23:02:37 +13:00
Scott Mansell 9b60fd2381 FifoAnalyzer: remove un-implemented header 2015-11-23 23:02:35 +13:00
Scott Mansell ffb9722f2d Merge pull request #3032 from waddlesplash/dolphin-qt
Lots more minor DolphinQt stuffs.
2015-11-23 21:45:28 +13:00
Pierre Bourdon deacff4adb Merge pull request #3278 from lioncash/delete
ISOFile: Get rid of explicit deletes
2015-11-22 04:09:00 +01:00
Lioncash 35b02db39d ISOFile: Get rid of explicit deletes 2015-11-21 21:15:01 -05:00
Markus Wick d42216e929 Merge pull request #3277 from t27duck/rodea-info
Added info for Rodea The Sky Soldier
2015-11-21 19:08:48 +01:00
Tony Drake 941125699c Added info for Rodea The Sky Soldier 2015-11-21 11:40:03 -05:00
JosJuice 74ea765427 Mark more strings for translation 2015-11-20 11:33:47 +01:00
Matthew Parlane 0e258d4621 Merge pull request #3152 from ShadowsFriend/ipl_checksum
Use CRC32 for IPL checks and update hashes
2015-11-20 14:37:13 +13:00
Pierre Bourdon f571bdd7e3 Merge pull request #3274 from JosJuice/menu-capitalization
DolphinWX: More consistent capitalization in menus
2015-11-19 14:00:46 +01:00
Scott Mansell 6082af7790 Merge pull request #3273 from Sonicadvance1/enable_page_fault_test
Enable the page fault test on targets that aren't x86_64
2015-11-20 01:11:48 +13:00
Scott Mansell 2ca07f3485 Merge pull request #3272 from Sonicadvance1/we_love_traps
Use __builtin_trap for our crash define instead of int3/exit
2015-11-20 01:11:29 +13:00
Markus Wick 41f9d4f5fa Merge pull request #3271 from Sonicadvance1/es_sampler_cache
Enable Anisotropic filtering in ES.
2015-11-19 12:42:16 +01:00
JosJuice 3778793df5 DolphinWX: More consistent capitalization in menus 2015-11-19 12:25:17 +01:00
Markus Wick 1f4b16dacf Merge pull request #3202 from lioncash/input
InputConfig: Clean up controller management
2015-11-19 09:10:36 +01:00
Ryan Houdek ed5e3c054e Enable Anisotropic filtering in ES.
This adds a check to make sure the vendor supports anisotropic filtering.
Pretty much all vendors support this, even the mobile ones.
2015-11-19 02:00:43 -06:00
Lioncash b9975694ab InputConfig: Clean up controller management 2015-11-19 02:41:33 -05:00
Ryan Houdek 1a638175d2 Enable the page fault test on targets that aren't x86_64 2015-11-19 00:51:29 -06:00
Ryan Houdek 5f1fcf4c8d Use __builtin_trap for our crash define instead of int3/exit 2015-11-19 00:49:42 -06:00
Markus Wick 59b54a77d3 Merge pull request #3244 from mathieui/rumble-reset
Reset the GC adapter rumble when stopping a game
2015-11-18 23:00:11 +01:00
mathieui 680ebfeaa8 Reset the GC adapter rumble when stopping a game
And when loading a savestate, pausing, and starting dolphin as well
(right after the libusb initialization).

Intended fix for issue 9001
2015-11-18 20:48:48 +01:00
JosJuice 1c8938cd59 Rename "Purge Cache" to "Purge Game List Cache"
Users who have heard about the shader cache but not the game list cache
might think that "Purge Cache" will affect the shader cache.
2015-11-18 19:08:19 +01:00
Markus Wick 584ea8b320 Merge pull request #3206 from JosJuice/limit-filesystem-size-2
Limit size of loaded file systems
2015-11-18 10:43:47 +01:00
Markus Wick f172cda50f Merge pull request #3191 from lioncash/rekt
MathUtil: Minor changes to Rectangle
2015-11-18 10:40:54 +01:00
Markus Wick 0b123605de Merge pull request #3235 from JosJuice/ssaa-checkbox
Remove SSAA checkbox and add SSAA to AA dropdown
2015-11-18 10:36:11 +01:00
Pierre Bourdon 2a7c039bd7 Merge pull request #3268 from degasus/texturecrash
TextureCache: Fix crash for invalid textures.
2015-11-18 01:00:51 +01:00
degasus ee2223c4a0 TextureCache: Fix crash for invalid textures. 2015-11-17 23:29:54 +01:00
Pierre Bourdon fb87de83d4 Merge pull request #3267 from JosJuice/0-byte-copytoemu
Do nothing when calling CopyToEmu with a length of 0
2015-11-17 22:04:49 +01:00
JosJuice 2005409229 Do nothing when calling CopyToEmu with a length of 0
Gecko apparently tries to read 0 bytes from the DVD to 0x00000000.
2015-11-17 21:39:46 +01:00
JosJuice 3a9e382661 DiscIO: Small VolumeDirectory simplifications 2015-11-17 10:09:54 +01:00
Markus Wick 24c7d23073 Merge pull request #2149 from JosJuice/async-disc-io
Read disc data asynchronously in a new thread
2015-11-17 10:01:34 +01:00
Scott Mansell d2b03e1aad Remove individual byteswaps and replace with generic function. 2015-11-17 19:37:18 +13:00
JosJuice 1202c2ea35 Don't use GetPointer in DVDRead 2015-11-16 23:22:58 +01:00
JosJuice e3b9e89f5a Move DVDRead from DVDInterface to Boot
It was previously an important part of DVDInterface,
but since its usage there was replaced with DVDThread,
the only remaining uses of it are in Boot and Boot_BS2Emu.
2015-11-16 23:22:53 +01:00
JosJuice 555eb1162f Memmap: Fix a CopyToEmu bug
ValidCopyRange incorrectly returned false and stopped a
CopyToEmu when pressing B+X+Start in some GameCube games
(for instance Metroid Prime) after the DVD thread was implemented
2015-11-16 23:22:49 +01:00
JosJuice 3d7afdae25 DVDThread: Performance logging 2015-11-16 23:22:44 +01:00
JosJuice 54ff4bd0cb Read disc data asynchronously in DVDThread
This gives the CPU thread more time to do CPU things.
2015-11-16 23:22:20 +01:00
JosJuice c119ad46d0 Create DVDThread (no multithreading yet) 2015-11-16 23:20:07 +01:00
Scott Mansell eddea7f15f Merge pull request #3181 from JosJuice/scrub-directories
Don't reserve space for directories when scrubbing
2015-11-17 10:37:09 +13:00