Commit Graph

10593 Commits

Author SHA1 Message Date
Matthew Parlane 2a68b65cda Merge branch 'master' into wii-network 2013-08-28 00:57:37 +12:00
Matthew Parlane 75c398118f Fix headings and more. 2013-08-28 00:57:08 +12:00
Matthew Parlane d493525050 Add socket cleanup.
Don't know what to do with remaining sockops if called from a SetRegister reset command.
2013-08-28 00:37:45 +12:00
Matthew Parlane 6748d5d087 Fix const. 2013-08-28 00:05:43 +12:00
Matthew Parlane eebcea9174 Fixed accept.
Added helper functions.
Removed unused structs.
2013-08-27 23:58:26 +12:00
Matthew Parlane 4644a3bd16 Fix for Just Dance 4
Some clean ups.
2013-08-27 23:58:26 +12:00
degasus 40a1cb5dfe ogl: warn on osd if not supported features are enabled 2013-08-27 13:24:23 +02:00
Lioncash 4a863c88b4 [Android] Simplify onAttach for CPUSettingsFragment and VideoSettingsFragment 2013-08-27 04:06:18 -04:00
Lioncash 76f20cca59 [Android] Remove the documentation of a parameter in GameListItem that was removed a while ago. 2013-08-27 04:01:20 -04:00
degasus 93f9f23576 ogl: reset api state for blitting
glBlitFramebuffer depends on scissior test and color mask. It isn't documented well,
but it does. So we have to reset the apistate before using it.
In this way, there isn't any benefit of glBlitFramebuffer, glDrawArray would be better :-(
2013-08-26 22:18:00 +02:00
degasus 15df7b3445 ogl driverdetails: add flag to disable hacked and pinned memory
pinned memory is broken for index buffers
hacked buffer crashes the amd driver
2013-08-26 19:45:19 +02:00
Ryan Houdek d83dffe442 [Android] Add wad file support. 2013-08-26 12:19:47 -05:00
Lioncash 670b028492 [Android] Remove the explicit key event listener from InputConfigFragment. The AlertDialog class has a key listener built into it.
Also documented the methods/interfaces in MotionAlertDialog.
2013-08-26 13:19:06 -04:00
Lioncash e12c66b6cf [Android] Only dismiss the input dialog when an input is registered. Before it would dismiss upon the first event. Fixes a bug where control sticks wouldn't register because of the AlertDialog closing immediately after the "if (firstEvent)" branch. 2013-08-26 12:56:35 -04:00
Lioncash ba274368f8 [Android] Make the dialog variable in InputConfigFragment a local variable in onPreferenceTreeClick. With the new input UI, this doesn't need to be accessible to other classes.
Also change the documentation of the custom dialog class.
2013-08-26 11:58:51 -04:00
Lioncash e051935659 Merge branch 'android-new-input-ui' 2013-08-26 09:15:50 -04:00
Matthew Parlane 8006c878f8 Maybe libusb_exit fails when not initialized. 2013-08-27 00:58:20 +12:00
Lioncash 08153387c5 [Android] Greatly simplify the input handling for the button mapping settings. Now input handling is directly in the fragment. 2013-08-26 08:57:52 -04:00
Matthew Parlane aa7319e043 Slightly better error handling for libusb_init not working. 2013-08-27 00:46:04 +12:00
Matthew Parlane 33761c0b65 More cleaning. 2013-08-27 00:22:44 +12:00
Lioncash 07ea771012 [Android] Finish documenting the native functions in NativeLibrary.java. 2013-08-26 08:06:28 -04:00
Matthew Parlane 69bb04f79f Fixed inconsistent usage of sock and used fd instead. 2013-08-26 23:57:18 +12:00
Matthew Parlane d3bc69fe20 Remove ltcg from polarssl. 2013-08-26 23:26:11 +12:00
Matthew Parlane e8cde8464e Code style fix and cleanup. 2013-08-26 23:24:41 +12:00
Matthew Parlane 5ecd86708b Disable Wii Sockets for NetPlay and TAS 2013-08-26 23:24:01 +12:00
Lioncash db355b21d2 [Android] My bad, somehow the Java file in the previous commit got encoded with UTF8+BOM. 2013-08-25 23:57:53 -04:00
Lioncash 9dfb6dfd7f [Android] Fixed a typo in the event callback system documentation. 2013-08-25 23:49:51 -04:00
Lioncash 786f09b1fa [Android] Document the event callback system used in the Settings menu in large detail. 2013-08-25 23:47:51 -04:00
Matthew Parlane 15f8603d1f Merge branch 'master' into wii-network
Conflicts:
	Source/Core/Common/Src/CommonPaths.h
	Source/Core/Common/Src/FileUtil.cpp
2013-08-26 00:50:57 +00:00
Pierre Bourdon 0e8f9d8abc Fix a crash in the Wiimote registration code
The code was hitting undefined behavior, causing crashes when starting a Wii
game with Dolphin compiled with gcc >= 4.8.

Might introduce some slight change in the Wiimote activation logic.

Fixes issue 6526.
2013-08-25 21:30:43 +02:00
Lioncash 28008814a7 [Android] Apparently I also forgot to commit the input menu layout. 2013-08-25 03:16:05 -04:00
Lioncash 6c0c460320 [Android] Woops forgot to commit the new resource strings. 2013-08-25 03:13:00 -04:00
Lioncash 709ab1feb5 [Android] Initial implementation of the new input UI.
Testing may be further required. But it should work for the most part.
2013-08-25 03:10:32 -04:00
Rachel Bryk 18749bad68 Actually allow the dump and logs folders to be set outside of user/ 2013-08-25 01:35:32 -04:00
Rachel Bryk 8882f89bbc Allow user folder to be set via command line.
Clean up GetUserPath(), to allow setting any path with it.
2013-08-24 23:15:55 -04:00
John Chadwick 417bfb2630 Send pad buffer to clients when they join; fixes issue 6524. 2013-08-24 21:43:33 -04:00
Matthew Parlane 72e0423f8b Fix debug builds. Sorry. 2013-08-25 13:39:30 +12:00
Matthew Parlane 74b61c7553 Dolphin depend on polarssl... :\ 2013-08-25 13:27:20 +12:00
Pierre Bourdon 0dd98d62fc Remove 'pragma optimize' in fakepoll.h - if optimizations cause breakage the breakage should be fixed instead of disabling opts 2013-08-25 03:04:43 +02:00
Matthew Parlane c4dec3fb3a Remove debug verify cert code. 2013-08-25 13:02:34 +12:00
Pierre Bourdon 73be79f4e0 Fix trailing whitespaces in all files where some were added 2013-08-25 02:49:58 +02:00
Pierre Bourdon 987f4945b5 Fix indentation issues 2013-08-25 02:41:02 +02:00
degasus 1cbc8f8182 sync gpu: check disable flag before volatile
This could be an optimizing as this condition could be moved out of the loop.
So we save an atomic load.
But I don't know if it matters at all
2013-08-24 18:43:07 +02:00
Lioncash 2017ab9323 Revert "[Android] First french translation. "
This reverts commit d2481aa477.
2013-08-24 09:50:02 -04:00
Lioncash 31ea87d705 Revert "[Android] Added 2nd file for French translation. "
This breaks the Android UI. 'translatable="false"' is there for a reason."
This reverts commit 5d9700a303.
2013-08-24 09:43:21 -04:00
pascal.jouy 5d9700a303 [Android] Added 2nd file for French translation.
(Sorry, I didn't find how to upload 2 files at the same time in Google Code)
2013-08-24 13:37:42 +00:00
pascal.jouy d2481aa477 [Android] First french translation.
Can't try it as I don't have any Android device. Any feedback appreciated.
If misplaced, please fix it.
2013-08-24 13:36:18 +00:00
Lioncash a90e82d2c0 [Android] Invalidate the options menu upon switching fragments. This hides the 'clear game list' option faster when switching fragment. Also fixes a rare bug where the option might not even redraw when returning to the game list. 2013-08-24 09:19:40 -04:00
Lioncash 528a733359 [Android] Don't create a new GCMPath entry in the Dolphin config if it another existing GCMPath entry already has the same directory path.
Also, fix a 'bug' with the clear all items function. Make sure we set GCMPathes to 0, so that GCMPath entries start adding at GCMPath0 again.

This change also allows me to remove the duplicate checking code from GameListFragment, since the items in the game list are loaded based on the GCMEntries in the Dolphin config.
2013-08-24 09:12:17 -04:00
Lioncash 857ce47de2 [Android] Add the license header to Java files that were missing it. 2013-08-24 08:23:23 -04:00