Commit Graph

3369 Commits

Author SHA1 Message Date
hrydgard fd70f99f04 Roll back r3833 for render targets but keep it for static textures. Most mirroring issues are OK and we shouldn't see any slowdown.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3844 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 08:17:41 +00:00
nakeee ad440b9e47 Fix dspspy, typo in ld_Test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3843 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 07:21:29 +00:00
nakeee 9d90f1868c test for ld
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3842 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 06:49:03 +00:00
hrydgard 45d9d3191b Move define to the right place, get some free speed (just a tiny bit though)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3841 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 23:40:30 +00:00
Shawn Hoffman 6b711a55cf double eek, dma length is in bytes, immediate store/load are in words. fixes coef dumping
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3840 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 22:56:36 +00:00
Shawn Hoffman 9dbfb38e4e eek, fix length to read in the dsp dumper...luckily this does not affect correctness of the dump on real hardware :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3839 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 22:13:54 +00:00
Nolan Check bddb8c8b97 Seems to fix issue 1131. Please test Real XFB mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3838 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 20:38:35 +00:00
nakeee 9e16a5ccd8 Call sched_yield for yieldcpu function on linux/osx please test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3837 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 20:04:18 +00:00
hrydgard 9b0bed1e7f fix a build error and some warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3835 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 17:53:15 +00:00
Shawn Hoffman 89c55c32ec add a ucode to dspspy to dump rom areas from dsp to sd card
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3834 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 16:34:11 +00:00
hrydgard 3ad0db6830 GL: Delete code for GL_TEXTURE_RECTANGLE_ARB in case of non-pow2 textures - all modern GFX cards that can run Dolphin should support non-pow2 textures anyway. This removes some complexity and reduces the numbers of pixel shaders that need to be generated in some situations. Also fixes some texture mirroring problems. Let me know if this breaks things on ATI for some reason.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3833 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 11:26:58 +00:00
hrydgard 3a14b31b81 Same as last change but for Wii AX
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3832 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 09:51:47 +00:00
hrydgard a8731c635b DSPHLE AX: Restructure GC AX to work in a less insane way. No major change expected, maybe less dropouts due to a smaller window for race conditions..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3831 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 09:29:09 +00:00
LPFaint99 9bc2e789d3 Memcard Manager:change error message for delete failure and remove unnecessary #defines
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3829 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 07:59:31 +00:00
Nolan Check ccfc004161 CP: Replace a couple spin-waits with event signals.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3828 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 06:16:24 +00:00
LPFaint99 3ad9b0a466 GH3 controller is now available to choose as an extension
joystick works from a pad, but doesnt work from the keyboard, maybe because of incorrect calibration values?


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3827 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 05:04:36 +00:00
LPFaint99 4bbc432506 Add log for MEMCARD_MANAGER (requires an almost complete rebuild :( sorry)
Fix a crash when trying to delete a save from a memcard that the DEntry order does not match the starting block order
add the option to export saves as GCS and SAV
Buildfix for external MEMCARD_MANAGER

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3826 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 01:16:17 +00:00
luigi2us 4e95ed4564 Zelda uCode: Fixed an extremely stupid bug (forgot an else).
Should definitely fix SMS.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3825 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 23:36:34 +00:00
luigi2us 8cdae6fc1d Zelda uCode (SMS): fix a bug where we would receive more sync mails that expected.
Actually the sync mail sequences contain 3 mails, not 2.
That's what happens when you don't look at the uCode enough...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3824 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 23:26:21 +00:00
luigi2us d5c7105c78 Zelda uCode: try to fix Super Mario Sunshine (hard since I don't have the game).
Let's hope it'll work. If yes, we can open the champagne :D

(BTW: yeah, again a HandleMail() clone)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3823 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 22:57:56 +00:00
Nolan Check a5d65b3b22 No more SleepCurrentThreads in Command Processor. Some Fifo cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3822 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 22:57:02 +00:00
sl1nk3.s 664f017fec Fix a hang on stop on linux (why is that done better on linux ?? strange :P)
Fix what must have been a typo for Pikmin PAL CRC, the game still doesn't work though :(
Fix a crash on stop in nJoy 

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3821 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 16:20:55 +00:00
LinesPrower 8c466e1a62 Fixes Issue 1077.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3820 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 13:50:51 +00:00
LPFaint99 15d49e5afd make working dir save to a platform specific file
fix a possible buffer overflow in MemcardManager when creating a gci savename
fix Previous Page button from being available after deleting the last save on page 2
remove magic numbers from GCMemcard

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3819 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 06:03:53 +00:00
Nolan Check 598d640042 Minor changes for video. Please test pictograph quests in Wind Waker.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3818 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 22:45:18 +00:00
nakeee 18e45baafc DSPLLE minor clean
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3816 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 10:25:27 +00:00
nakeee 4212773b1b DSP LLE small reg load fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3815 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 10:02:47 +00:00
Nolan Check a48e148104 Don't use undefined OpenGL behavior, even if it does somehow work. Also, enable PEEK_COLOR logic. Not sure if any games use it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3814 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 09:06:16 +00:00
LPFaint99 ca750d1368 Fix JitIl build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3813 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 04:22:38 +00:00
Shawn Hoffman 72b0405ef6 finally all windows builds compile again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3812 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-16 00:01:57 +00:00
Nolan Check fdc2b69143 Better TV emulation. Seems to fix problem in 50 Hz PAL games where frames go backwards.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3811 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 22:20:59 +00:00
omegadox a73dd21ee9 Some minor changes to VideoCommon, improved SawWave sound, the denied sound in ZWW sounds better (compared it to real HW to be sure).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3810 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 21:26:49 +00:00
hrydgard 03e434b91a another one
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3809 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 21:04:49 +00:00
hrydgard e8b16cc120 this should have been included in the roll back, dunno what happened
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3808 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 20:49:32 +00:00
hrydgard 3ebf5a5f1f Roll back R3801. Dolphin works again. Seriously, if you're not even testing huge freaking changes like this...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3807 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 20:15:34 +00:00
hrydgard 4533cc39b3 Revert the ridiculously wrong r3797 (bad sonicadvance1)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3806 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 19:09:02 +00:00
Marcus Wanners d103e829fa Fixed Windows build problems caused by r3801.
The Windows build is still broken (for me at least) by r3797.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3805 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 18:56:19 +00:00
luigi2us f5cb2efb3e That's what happens when you get excited and go too fast...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3804 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 17:59:16 +00:00
luigi2us e81c99da92 DSPLLE: Fix LSRNR.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3803 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 17:57:35 +00:00
Sonicadvance1 15410c3855 Forgot a line someone told me to test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3802 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 17:04:59 +00:00
Sonicadvance1 6802f885b1 Tons of reworking of the cores to make them more...generalized, not quite there yet, but great progress. Near impossible to break this up in to smaller chunks, and may break Windows building. Can not yet switch between JitIL and JIT during runtime, but it is on my list to do.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3801 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 16:59:53 +00:00
nakeee 90f595bada DSPLLE: added lsrnr (based on lordmark and luigi suggestions) Still somethings seems wrong as it didn't fix the zelda problem:(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3800 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 15:12:42 +00:00
sl1nk3.s 3bc8eb7eaf Fixed one of the two remaining crash on Stop (issue 600), and removed some setup defines which are now useless anyway.
There's an attempt to implement Peek_Color too, probably done wrong :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3799 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 15:09:20 +00:00
Sonicadvance1 15de161f95 Woops, I had changed this line on accident
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3798 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 11:37:11 +00:00
Sonicadvance1 e28145fccf Commit to allow Interpreter to work on devices that don't support SSE2, just via simple defines
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3797 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 11:36:01 +00:00
luigi2us 56d55f2d22 DSPSpy: added a test for opcode 0x3D80.
Ran this test on my Wii, with AC0.M = 0x0004 and AC1.M = 0x1234
Result: AC1.M = 0x2340 
This opcode is NOT andc'ls. It left-shifts ACC1 by value in ACC0.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3796 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 10:09:48 +00:00
luigi2us 7fbb18314f DSPSpy: fix compilation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3795 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 09:58:53 +00:00
Nolan Check f338d5c44c Code cleanup. Juggling rectangles. I'm about to investigate the problems with Real XFB's in PAL games, so I wanted to make sure all our rectangles were cleaned up and organized.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3794 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 00:51:24 +00:00
hrydgard 7a82ae0943 cleanup, minor probably unnoticable fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3793 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 22:39:34 +00:00
hrydgard ec86152593 DSPHLE: Implement PCM8 accurately - more music and sfx in Pikmin, MKDD. Rewrite PCM16 to be similar to the new PCM8 implementation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3792 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 22:32:18 +00:00
XTra.KrazzY e8c9101773 Minicommit: more cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3791 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 19:08:44 +00:00
XTra.KrazzY 32265bcd60 Cleanup, more ucode case examples.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3790 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 18:13:30 +00:00
nakeee c6b3c6a69b DSPLLE minor cleanup nothing important
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3789 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 08:30:23 +00:00
hrydgard fda61d91d5 DSPHLE: Try to make zelda ucode savestates safer (sorry, this'll break your current states, as usual).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3788 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 20:56:49 +00:00
Nolan Check 48a5c4211c Fix 32-bit Windows build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3785 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 16:32:51 +00:00
luigi2us 389a2c6fc8 Fixed some bugs with light version.
Now Luigi's Mansion has sound!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3782 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 14:51:06 +00:00
Marcus Wanners 75a226f667 Minor grammar fixes and revisions while we're at it :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3781 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 14:18:43 +00:00
XTra.KrazzY e7a5f0fa3d Solved issue 1096 and issue 1098
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3780 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 13:37:52 +00:00
XTra.KrazzY 4da0457524 Zelda UCode: Solves 0x21 hang. In the worst case there's a bit of stuttering in the end of the sound, since it's probably supposed to fade out.
Remaining problem: 0x21 isn't resampled correctly, so when the framerate is ~200 FPS, the music runs as it would on ~60 FPS

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3779 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 13:22:17 +00:00
luigi2us ba5f08c69d This should fix "unknown command 00" error message with Luigi's mansion.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3778 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 10:42:06 +00:00
Sonicadvance1 e4a57202d2 Some Fixes, compile fix in Linux. Comments, etc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3777 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 07:31:43 +00:00
Sonicadvance1 4cfcf9bdd5 Sorry for intruding in to the core. Fixed NoGUI mode in Linux, add back the instruction names as comments in the JIT tables, was a bit hard to find certain instructions.Trying to find a good way to get The JIT dependencies removed in a nice fashion
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3776 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 06:34:12 +00:00
Nolan Check d779554ff3 Atomic operations library.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3775 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 05:38:34 +00:00
XTra.KrazzY 3070e159c6 Linux compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3774 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 01:30:37 +00:00
luigi2us 5cb42673ed Oops... forgot stream update for light version.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3773 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 23:53:21 +00:00
luigi2us ddd09eda84 More correct and cleaner merge of Zelda (normal) and Luigi (light) uCodes.
Split HandleMail into two functions, one for each version.
Let's hope it won't break anything...

BTW: if you wonder what "DMA version" and "Light version" mean:
 - DMA version is, say, the uCode used by SMG
 - Light version is Luigi-styled uCode (named that way for obvious reasons)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3772 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 23:51:18 +00:00
Nolan Check 5c7844df69 Probably a good idea to check s_efbAccessRequested.
If EFB access still seems slow, please check DSP stuff instead...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3771 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 22:22:48 +00:00
Nolan Check d85f5a6937 Rearrange LogManager includes. The main purpose is to make it possible to modify Thread.h without recompiling the whole entire project.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3770 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 21:58:32 +00:00
hrydgard 839ed9103d Remove a log that got annoying.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3769 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 20:21:49 +00:00
hrydgard c45dfd156f DSPHLE: Fix 1 potential and 2 actual crash bugs affecting 32-bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 20:14:21 +00:00
hrydgard fe76193641 DSPHLE: Attempt at type 0x21 emulation. Enough for zelda ww intro music to play in a strange choppy way, not enough for it to stop hanging :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3767 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 19:34:59 +00:00
hrydgard a71b0d455f Fix compile errors in LLE plugin (sorry)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3766 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 17:08:48 +00:00
hrydgard 38f3ca5b91 DSPHLE: remove some annoying clicking
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3765 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 13:54:18 +00:00
hrydgard 0bdf6656c5 DSPHLE: Do the resampling correctly for PCM16 and AFC. Added linear interpolation (that works, this time :P)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3764 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 13:45:01 +00:00
hrydgard 304b34a451 DSPHLE: Some code reorg, now looks more like the ucode. DSPLLE: Rename a file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3763 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 12:22:39 +00:00
hrydgard b363b2ddc8 More UCode RE. Move MemoryView to DebuggerUICommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3762 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 10:08:59 +00:00
LPFaint99 f324d4b27d correct reading the working directory string
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3761 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 07:17:43 +00:00
LPFaint99 f6f6b870a9 lets try this again:
add the ability to either keep all of dolphin's settings in the same folder, or
set up a permanent working directory read from a text file in %appdata%/
(windows) ~/ (linux)
allows registering gcm ...etc to open with dolphin, badly illustrated guide here
http://i31.tinypic.com/6pb8yp.jpg
use the guide at your own risk, I am not responsible if you mess up your
registry (But I will laugh :P )

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3760 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 04:10:52 +00:00
LPFaint99 b45c5214c2 Attempt to fix a crash on close from PluginManager, tested linux and windows
add the ability to either keep all of dolphin's settings in the same folder, or set up a permanent working directory read from a text file in %appdata%/ (windows) ~/ (linux)
allows registering gcm ...etc to open with dolphin, badly illustrated guide here http://i31.tinypic.com/6pb8yp.jpg
use the guide at your own risk, I am not responsible if you mess up your registry (But I will laugh :P )

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3759 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 04:10:08 +00:00
XTra.KrazzY ac6eb797d2 that's what happens when you quick-edit code with notepad...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3758 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 22:18:55 +00:00
XTra.KrazzY 0bec8ae9bc oops
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3757 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 22:06:24 +00:00
XTra.KrazzY 52ccfa36a1 Turns out that playing ZWW is prolific. Found new 0x0008 voice type in zelda
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3756 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 21:36:31 +00:00
hrydgard e2f57b6f6c "fix" hang ... this should be investigated
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3755 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 21:35:23 +00:00
Nolan Check d99ac909b9 Remove a couple unnecessary MemFences
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3754 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:39:28 +00:00
hrydgard 76556b883f resurrect JIT viewer
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3753 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:37:55 +00:00
daco65 73516cc8e9 just some , useless for emulation , changes that might make it easier for us all :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3752 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:30:48 +00:00
XTra.KrazzY c01ded38bd Found new zelda voice format, 0x000c, and added REd and ugly condition to sound end in the Raw format (I dunno if it's because of this but ZWW now passes cutscenes correctly)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3751 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:03:26 +00:00
Nolan Check ffb1f411d8 Use events and memfences for EFB accesses. Also, Single-Core mode now works again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3750 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 16:52:34 +00:00
hrydgard 442fbf6476 DSPHLE, PCM16: improves audio quality in SMG: interpolation, preserve sample fraction.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3749 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 15:39:14 +00:00
hrydgard 3927efdb1d DSPHLE: Messing with RenderVoice_Raw.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3748 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 15:20:08 +00:00
hrydgard e0efa586a1 DSPHLE: Zelda ucode: Better volume handling for volume mode 1. Fixes most (not all) volume and stereo issues.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3747 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 14:45:05 +00:00
hrydgard f6edc361b4 Delete the "Jac" uCode HLE, merge it into the Zelda ucode. The games (Luigi, Pikmin) communicate fine but don't make any sound :(
Improved volume mode 0. Initial work on more correct volume mode 1 emulation sounds, but it's not activated. Made the volumes less annoying, anyway.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3746 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 13:57:21 +00:00
hrydgard ccebd7512e Fix a DSP disasm problem, misc minor stuff .. not much to see here
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3745 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 10:18:25 +00:00
LPFaint99 419c6a0927 fig ConfigPadDlg size in linux, temporary linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3742 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 04:33:38 +00:00
LPFaint99 dc30df7dca fix building in linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3741 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 03:10:10 +00:00
Nolan Check dc7d9ab998 Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3740 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 02:34:16 +00:00
Shawn Hoffman 2a236a4631 remove PAD_GetAttachedPads() from PadSimple and nJoy (and plugin specs). It hasn't done anything except get in the way/cause confusion since changing SI devices was added. Also I declare PadSimpleEvent and nJoy .4 as dead/rotting code. someone can feel free to prove me wrong...but know they are on my hitlist :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3739 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 00:27:32 +00:00
Sonicadvance1 6a4bf11d3b Xcode Compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3738 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 21:32:20 +00:00
Marcus Wanners fd57ba3105 Windows build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3737 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 21:12:45 +00:00
Nolan Check 6800adf4dc Use _beginthreadex
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3736 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 20:22:25 +00:00