JMC47
22bcf134bf
Merge pull request #11139 from JosJuice/jit64-nans-no-freg
...
Jit64: Don't use fregsIn in HandleNaNs
2022-11-20 13:47:02 -05:00
Admiral H. Curtiss
5d03577189
Memmap: Fix initialization of PhysicalMemoryRegion.
2022-11-18 06:57:54 +01:00
Léo Lam
f1c9774159
Merge pull request #11240 from noahpistilli/es_v1_ticket
...
IOS/ES: Add support for V1Ticket
2022-11-18 00:25:47 +01:00
Sketch
2fd9852ca8
IOS/ES: Add support for V1Ticket
2022-11-17 17:54:06 -05:00
Admiral H. Curtiss
99a918d884
Merge pull request #11280 from Pokechu22/efb-cache-cleanup
...
VideoCommon/FramebufferManager: Further EFB cache cleanup
2022-11-16 02:22:53 +01:00
Admiral H. Curtiss
43e90ca023
Merge pull request #11105 from vpelletier/si_ignore_setGameId
...
SI: Ignore non-standard setGameID command
2022-11-16 02:08:39 +01:00
Pokechu22
1fdf15a1be
VideoCommon/FramebufferManager: Rename m_efb_cache_tiles_wide to m_efb_cache_tile_row_stride
...
This also initializes it in the non-tiled case just for consistency, although it's not actually read in that case.
2022-11-15 16:04:41 -08:00
Pokechu22
55e1c3b51d
VideoCommon/FramebufferManager: use !IsUsingTiledEFBCache() in GetEFBCacheTileRect
...
This is for readability only, and should behave identically.
2022-11-15 15:48:56 -08:00
Pokechu22
90d05fe37e
VideoCommon/FramebufferManager: Always update frame access mask on depth peeks
...
0e02ddcf52
removed separate logic for tiled versus non-tiled EFB peek caches, and as part of that made it so that color peeks updated the frame access mask even when a non-tiled cache is in use. However, the same change was not made for depth peeks. I'm not sure if this affected anything in practice.
2022-11-15 15:34:03 -08:00
JMC47
8a1c28be63
Merge pull request #11172 from K0bin/efb-refresh
...
VideoCommon:FramebufferManager: Mark cache as valid after refresh
2022-11-15 16:33:46 -05:00
Admiral H. Curtiss
d7593dd721
Merge pull request #11243 from Sintendo/arm64mul
...
JitArm64: Optimize multiplication
2022-11-15 04:05:49 +01:00
Admiral H. Curtiss
c9e74801ed
Merge pull request #11269 from vabold/dolphindevice-get-time
...
Add DolphinDevice::GetSystemTime to allow for accurate Unix timestamp generation
2022-11-15 03:48:57 +01:00
Admiral H. Curtiss
6c9b9cbf95
Merge pull request #11255 from JosJuice/disable-sd-convert
...
Disable SD card conversion while emulation is running
2022-11-15 03:44:49 +01:00
Admiral H. Curtiss
09c0321997
Merge pull request #11184 from Lobsterzelda/save-all-nand-files-to-save-state
...
HostFileSystem: Set all NAND folders to be saved in save states
2022-11-15 03:42:26 +01:00
Admiral H. Curtiss
b6503d7585
Merge pull request #11018 from Dentomologist/add_updater_error_messages
...
Add updater error messages
2022-11-15 01:08:55 +01:00
Admiral H. Curtiss
5bdb291d90
Qt/Updater: Remove unused member variable.
2022-11-15 00:56:08 +01:00
Admiral H. Curtiss
f05b0ad669
Merge pull request #11271 from jordan-woyak/mapping-button-expanding
...
DolphinQt: Allow mapping buttons to expand horizontally.
2022-11-15 00:53:02 +01:00
Admiral H. Curtiss
2a81fa6c26
Merge pull request #11015 from TryTwo/Conditional_Breakpoints
...
Conditional breakpoints
2022-11-13 01:06:52 +01:00
vabold
083b8172e0
Replace `std::time` with `std::chrono::system_clock`
2022-11-12 05:36:49 -05:00
vabold
ff1c71cc38
Fix inaccurate function name, add old function
2022-11-12 05:36:49 -05:00
Jordan Woyak
6044bc32a8
DolphinQt: Allow mapping buttons to expand horizontally.
2022-11-11 23:14:03 -06:00
Lobsterzelda
ed54e1905a
HostFileSystem: Set all NAND folders to be saved in save states when a movie is active
2022-11-10 14:02:29 -05:00
TellowKrinkle
37a51f1d09
VideoCommon: Add an option to disable mipmaps
...
Needed by M1 fifoci to work around a minor non-determinism bug
2022-11-07 22:18:56 -06:00
Admiral H. Curtiss
a98df18947
VideoCommon: Hold ImGui lock while initializing and shutting down ImGui.
2022-11-06 21:48:55 +01:00
Pokechu22
e37aa3ed90
RenderWidget: Fix random crash due to missing ImGui context
...
`ImGui::GetIO` performs an assertion that a context exists, and if one doesn't then things will likely crash. Unfortunately this crash is hard to consistently reproduce.
2022-11-06 21:41:07 +01:00
Admiral H. Curtiss
c931529e7a
Merge pull request #11225 from iwubcode/graphics-mod-textureload-callable
...
VideoCommon: call texture load graphics mod hook when textures are loaded
2022-11-06 18:58:51 +01:00
Admiral H. Curtiss
1348337277
Merge pull request #11246 from tellowkrinkle/PVDMemset
...
VideoCommon: Zero PortableVertexDeclarations on initialization
2022-11-06 18:54:21 +01:00
Admiral H. Curtiss
c75b53c7ed
Merge pull request #11250 from AdmiralCurtiss/memory-widget-menu
...
MemoryWidget: Split Actions into Import and Export.
2022-11-06 18:50:02 +01:00
JosJuice
de93b4dc13
DolphinQt: Disable SD card conversion while emulation is running
2022-11-06 17:48:55 +01:00
Admiral H. Curtiss
db679ab620
Merge pull request #11249 from JosJuice/load-dol-elf-after-mem
...
Boot: Load DOL/ELF after memory setup
2022-11-06 05:40:54 +01:00
Admiral H. Curtiss
e1f5eb3d8d
Merge pull request #11233 from AdmiralCurtiss/netplay-split-save-sync-function
...
NetPlay: Split SyncSaveData() into two parts.
2022-11-06 05:39:26 +01:00
Admiral H. Curtiss
e9caa09f7b
NetPlay: Split SyncSaveData() into two parts.
...
This allows the 'save collection' part to run even if no clients are connected. Fixes issue 13095.
2022-11-06 01:51:01 +01:00
Admiral H. Curtiss
cf533df814
MemoryWidget: Split Actions into Import and Export.
2022-11-05 23:05:15 +01:00
Admiral H. Curtiss
89bc1649e3
Merge pull request #11111 from TryTwo/PR_MemoryView_TableUpdates
...
MemoryViewWidget refactor memory table
2022-11-05 22:59:44 +01:00
JosJuice
fb916a4c33
Boot: Load DOL/ELF after memory setup
...
I recently talked to a homebrew developer who was trying to add exception
handlers at link time but found out that Dolphin was overwriting their
exception handlers. I figure that's not the usual way to do exception
handlers, but... making us load the executable after setting up memory
rather than before is easy, and matches what we do when booting discs,
so I suppose there's no reason not to do it. It also matches the intent
of why Dolphin is writing default exception handlers – we're writing
them because some homebrew relies on exception handlers being left
around from whatever program was running before it (see 3dd777be70
).
2022-11-05 13:55:17 +01:00
TellowKrinkle
d9ed9ae331
VideoCommon: Zero PortableVertexDeclarations on initialization
...
Fixes an issue where the default initializer wouldn't initialize padding, making for fun non-determinism
2022-11-05 02:02:53 -05:00
Admiral H. Curtiss
431301add3
Merge pull request #10771 from TryTwo/PR_AutoStep
...
Debugger: Implement base code tracing logic. and feature to auto-step through code.
2022-11-04 23:32:54 +01:00
Admiral H. Curtiss
26b68f1f84
Merge pull request #11228 from Pokechu22/statistics-macros
...
VideoCommon/Statistics: Require semicolons after statistics macros
2022-11-04 23:15:52 +01:00
Admiral H. Curtiss
8b4e315fb7
Merge pull request #11242 from Sintendo/arm64cmp
...
JitArm64: Optimize cmp
2022-11-04 23:13:09 +01:00
Robin Kertels
0e02ddcf52
VideoCommon:FramebufferManager: Cleanup
2022-11-04 01:18:23 +01:00
Robin Kertels
371935d61e
VideoCommon:FramebufferManager: Mark cache as valid after refresh
...
Otherwise we might never hit the early return
if either depth or color doesnt have any active
tiles.
2022-11-04 01:18:23 +01:00
TellowKrinkle
83ca1ad8a6
VideoBackends:Metal: Headless render support
2022-11-03 02:35:24 -05:00
Admiral H. Curtiss
1d07332657
Merge pull request #11193 from jordan-woyak/ciface-input-backend-interface
...
ControllerInterface: Add InputBackend interface.
2022-11-03 04:42:05 +01:00
Bram Speeckaert
274e34ddf1
JitArm64: MultiplyImmediate - Handle -(2^n) + 1
...
Let's take advantage of ARM64's input register shifting one last time,
shall we?
Before:
0x1280005b mov w27, #-0x3
0x1b1b7f18 mul w24, w24, w27
After:
0x4b180b18 sub w24, w24, w24, lsl #2
2022-11-02 21:53:19 +01:00
Bram Speeckaert
7073a135c6
JitArm64: MultiplyImmediate - Handle -(2^n)
...
ARM64's flexible shifting of input registers also allows us to calculate
a negative power of two in one instruction; shift the input of a NEG
instruction.
Before:
0x128001f7 mov w23, #-0x10
0x1b1a7efa mul w26, w23, w26
0x93407f58 sxtw x24, w26
After:
0x4b1a13fa neg w26, w26, lsl #4
0x93407f58 sxtw x24, w26
2022-11-02 21:53:19 +01:00
Bram Speeckaert
1c87f040a3
JitArm64: mulli - Only allocate reg when necessary
...
If the destination register doesn't equal the input register, using it
to temporarily hold the immediate value is fair game as it'll be
overwritten with the result of the multiplication anyway. This can
slightly reduce register pressure.
Before:
0x52800659 mov w25, #0x32
0x1b197f5b mul w27, w26, w25
After:
0x5280065b mov w27, #0x32
0x1b1b7f5b mul w27, w26, w27
2022-11-02 21:53:19 +01:00
Bram Speeckaert
20dd5cadab
JitArm64: MultiplyImmediate - Add comments
2022-11-02 21:53:17 +01:00
Bram Speeckaert
c349875cdc
JitArm64: MultiplyImmediate - Handle 2^n + 1
...
By taking advantage of ARM64's ability to shift an input register by any
amount, we can calculate multiplication by a number that is one more
than a power of two with a single instruction.
Before:
0x52800838 mov w24, #0x41
0x1b187f7b mul w27, w27, w24
After:
0x0b1b1b7b add w27, w27, w27, lsl #6
2022-11-02 21:52:44 +01:00
Bram Speeckaert
3aaf1a2b8b
JitArm64: MultiplyImmediate - Handle 2^n
...
Turn multiplications by a power of two into bitshifts.
Before:
0x52800817 mov w23, #0x40
0x1b167ef6 mul w22, w23, w22
After:
0x531a66d6 lsl w22, w22, #6
2022-11-02 21:52:37 +01:00
Markus Wick
0210d115c2
Merge pull request #11227 from JosJuice/jitarm64-mmio-clobber
...
JitArm64: Move MMIO handler result before popping stack
2022-11-02 10:19:22 +01:00