Commit Graph

321 Commits

Author SHA1 Message Date
Ryan Houdek 62e790f109 Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
Bring up to standards guidelines and also support Windows

Switch this around...
2011-08-26 13:29:01 -07:00
Jordan Woyak e8fe15c3f7 Make titlebar and about dialog fancy for cmake build.
Windows needs fixing.
2011-08-21 17:43:05 -05:00
baby.lueshi ebce13fba7 The read-only movie flag now taken into account for save states. Fixes Issue 4463.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7674 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-11 20:15:05 +00:00
baby.lueshi d8fc690838 New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
Renamed OnFrame.cpp/h to a more accurate Movie.cpp/h. Made some small changes that may improve movie synchronization.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7620 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-24 06:50:50 +00:00
Glenn Rice bc416a552e Make sure the play button is disabled while a game is starting when not rendering to main. This should fully resolve issue 4602.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7608 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-19 01:22:34 +00:00
Glenn Rice c2475f852e If hardware fails to initialize when emulation starts, die gracefully. This should fix issue 4602.
Also don't try to save and load states when the emulator is not running.  This should fix most of issu 4600.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7607 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-18 04:04:48 +00:00
Glenn Rice b705b92075 On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7606 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-17 13:14:55 +00:00
Shawn Hoffman 7e2adf6714 fix wxw errors:
sliders being unresponsive during emulation. Fixes issue 4496.
wxw complaining about non-stock menuitem without text (sysmenu menuitem).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7579 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-02 23:36:50 +00:00
LPFaint99 1fa17b7e29 Potential fix for errors related to 'Not enough free blocks'
changes fs getusage to return 1 additional inode to account for the directory itself
Fixes save creation for at least two games, R8XE52 (Jurassic: The Hunted), STEETR (Tetris Party Deluxe)
doesnt harm save creation in any games that i tested (about 25)

also it is now possible to boot a nand title by selecting the tmd file using File > Open

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7575 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-02 07:04:26 +00:00
LPFaint99 e4fa493a27 Adds the option to change the path to the wii nand root
when nand root is changed the current sysconf is saved,
and the sysconf in the new location is either loaded (if exists)
or the default sysconf is created
wii menu item is updated when the root changes
small fix to saving gamelist paths to .ini paths that are removed from the gui are now removed from the ini instead of simply changing the number of paths

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7555 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-05-24 19:12:18 +00:00
LPFaint99 1236e584e0 NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function
add ticket to CNANDContentLoader
move wad installer to CNANDContentManager
system menu can now be launched from a wad file without being installed first, (return to system menu from another title will still only work if system menu is installed)
cdb.vff: flushed to disc immediately, creates if the file exists but is too small, moved creation to Boot_WiiWad

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7530 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-05-09 05:47:29 +00:00
LPFaint99 ffea55d42a Consolidate wad installation to one function in the GUI
now if you install the sysmenu from a wad in the gamelist the menubar will be updated with the new sysmenu version

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7528 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-05-08 02:56:09 +00:00
baby.lueshi 0601385271 Rewrite to parts of the DTM code to remove the need for temporary files. Should fix files occasionally getting corrupted. DTM export dialog now asks before overwriting a file.
Saving a state that is not recording over one that was will now delete the old recording. Fixes trying to record with the wrong savestate.

Fixed some compiler warnings.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7505 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-05-03 00:06:44 +00:00
LPFaint99 f777aca3a6 minor correction to the tools menu, no longer uses uninitialized data when system menu is not installed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7477 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-21 22:02:09 +00:00
donkopunchstania 07c4da6084 Add graphics FIFO recorder and player for debugging the graphics system.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7414 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-27 02:55:08 +00:00
Glenn Rice c99c247ed5 When using the "Start Renderer in Fullscreen" option, really start in fullscreen. In other words this now switches to fullscreen before the renderer is initiated instead of after. This is a partial fix for issue 4316.
Also, if the render window size changes while frame dumping, scale the resulting video to prevent clipping on linux.  This is a complete fix for issue 4316 on linux.  I don't know how to implement this on windows though.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7412 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-25 18:12:40 +00:00
gnick79 017735b9ff * GUI Video-Settings changes:
- Removed recent ghanges about separate per-game Video Settings
  - Added "One Window 3-State Support" (very close to full implementation)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7391 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 19:57:31 +00:00
Jordan Woyak 068855bbd6 Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7386 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 05:46:33 +00:00
Jordan Woyak 78d9f927e1 Eliminated memory leaks of the save state code and put it in a namespace. It is prettier than before, but it could be better (less global usage). Other minor stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7366 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-17 10:17:45 +00:00
Jordan Woyak 41c98f982e A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7353 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-15 23:09:12 +00:00
Glenn Rice 27142fafe0 Fix auto window size options when not rendering to main.
Switch gtk keystate_lock back to a recursive mutex.  Now that the mutex attributes are being initialized properly this doesn't seem to cause the segmentation faults anymore.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7349 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-15 12:50:58 +00:00
Glenn Rice 0cc8eda124 Re-enable the std::mutex try_lock on linux and use it for the Host_GetKeyState keystate_lock mutex. This reduces the number of application crashes on linux during emulation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7334 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-12 01:19:04 +00:00
Jordan Woyak 5f87642f23 problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7313 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-07 00:16:38 +00:00
Glenn Rice ec7e160bdc Fix Host_GetKeyState in a more effective way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7308 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-06 04:31:43 +00:00
Glenn Rice 7bc2ae01f2 Fix Common::Barrier and fix the deadlock by making Common::Event check to see if an event has already been set or not.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7305 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 22:17:28 +00:00
Glenn Rice 024a87af7a Fix the Host_GetKeyState deadlock caused by Billiard's latest changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7304 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 21:58:54 +00:00
Soren Jorvang f20731b1c3 Fix OS X build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7298 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 13:23:37 +00:00
LPFaint99 a037ff2358 Move the cdb.vff file creation out of the wx code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7293 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 05:47:16 +00:00
LPFaint99 3b1e7ac372 Get rid of the annoying (and invalid issue creating) 3+ minutes to create cdb.vff
now creation is handled by the gui and takes < 1 second

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7291 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 05:10:28 +00:00
LPFaint99 708f6f7299 Replace install wii menu option tools to install wad
Add the option to clear a title from the NANDContentLoader and attempt to reload it
This allows the using the system menu immediately after installing rather than requiring a relaunch

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7290 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 05:07:44 +00:00
Glenn Rice a5b471f490 More conversion from char * to std::string.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7266 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-01 03:06:14 +00:00
Glenn Rice ba54fac9eb Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-28 20:40:15 +00:00
Glenn Rice 217ee43063 Fix a memory leak in the breakpoint window.
Parent message alerts by the active window.  This way if another window is open it isn't pushed behind the main window.  We probably should parent the message alerts by the calling window instead, but this may be good enough.
Make sure there is only one instance of some modeless windows (Cheats Manager and Net Play).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7257 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-27 02:27:43 +00:00
Shawn Hoffman 996ff62ad6 fix the debugger flashing like crazy.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7230 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-23 05:23:21 +00:00
Glenn Rice f2a086c44c Time for a translation update.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7224 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-22 02:02:56 +00:00
Glenn Rice 3b6f7644fd Make log options an AUI window instead of a dialog.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7217 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-21 15:01:00 +00:00
Glenn Rice 83dc3bf210 Make the log config dialog modeless. Eventually I will make this a dockable window.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7193 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-18 20:03:01 +00:00
Glenn Rice c2bc463fe7 Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7191 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-18 12:34:24 +00:00
smelenchuk d7bda211fd Have playback of input files stop upon reaching the frame count designated in the header, preventing that number from being tampered with and assisting in recording verifiability. Adjusted the "resume recording from end of playback" code to account for playback stopping in the middle of a movie as above.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7176 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-15 17:03:20 +00:00
skidau fb4c82fb48 Added the feature to allow creating a TAS movie from a save state. To activate this function, start the game and use the "Start recording" command. A save state will be created at that point in time and the emulator will start recording. This results in two files, a .dtm containing the movie and a .dtm.sav which is the save state.
Changes:
* Allow events to be scheduled when the emulator is not running.  This allows the save state event to be added before the emulator starts.
* Removed the Audio back-end init flag from the save state.  This value should not be saved as it is not data relevant to guest machine.
* Allow a recording to be started at any time (apart from when a recording is already being made).
* Updated the status bar and title bar when an on-screen message is shown
* Removed the saving of PEToken from the save state as the FIFO will save this information
* Added a couple Pixel Engine interrupt states to the save state
* Added the copyright notice to the GCPadStatus.h file.

This function is preliminary.  Let us know of any bugs you find or any UI quirks.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7175 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-15 09:07:55 +00:00
Glenn Rice 0ae8d33149 Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7170 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-14 02:18:03 +00:00
smelenchuk cd308e2358 * If a hotkey is pressed within the render window, pass it over to the main window properly; this means that e.g. the frame advance hotkey works from the render window (and that savestates aren't hard-bound to Fx / Shift+Fx therein).
* Update menu accelerators for all hotkeys, not just the ones in the original hotkey dialogue.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7169 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-14 01:18:01 +00:00
skidau e867341e4f Added hotkeys for most of the commands available in the File and Emulation menus.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7145 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-12 06:46:33 +00:00
smelenchuk 0d110c41d9 Updates to rerecording behaviour:
* Frame counter is restored properly post-load.
* "Read-only mode" menu option added.  Currently this either causes the movie file to be closed at the end of playback (if enabled) or continues recording past end of playback (if disabled). 
* Can now properly resume recording from a state saved during movie playback.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7142 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-12 02:14:20 +00:00
smelenchuk caad098b69 Recordings store information about which Wiimotes are actually in use. (Slight modification to a patch by Toad King.)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7132 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 19:09:46 +00:00
Jordan Woyak dfe84ce0ac Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7051 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 20:41:23 +00:00
Soren Jorvang 9c21d003af Remove the global namespace a bit and remove some dead code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7043 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-02 18:21:20 +00:00
Glenn Rice 5a800b765a Some more work on renaming variables and files to reflect that the plugins are no longer plugins.
Fix another minor issue with frame dumping.
Add the graphics config dialog button back to the main config.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7041 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-02 16:34:12 +00:00
Glenn Rice 4223ebc8d2 Fix a hang on emulation shutdown on linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7036 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-01 20:21:24 +00:00
Soren Jorvang 51eae3f41a Capture the display before switching the display resolution so other
windows under the fullscreen one won't get resized to fit a lower
fullscreen resolution.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7021 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 14:34:46 +00:00